/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file signal_func.h Functions related to signals. */ #ifndef SIGNAL_FUNC_H #define SIGNAL_FUNC_H #include "signal_type.h" #include "track_type.h" #include "tile_type.h" #include "direction_type.h" #include "company_type.h" #include "debug.h" #include "settings_type.h" #include "vehicle_type.h" extern uint8 _extra_aspects; extern uint64 _aspect_cfg_hash; extern uint16 _non_aspect_inc_style_mask; extern uint16 _always_reserve_through_style_mask; extern uint16 _no_tunnel_bridge_style_mask; extern bool _signal_sprite_oversized; /** * Maps a trackdir to the bit that stores its status in the map arrays, in the * direction along with the trackdir. */ static inline byte SignalAlongTrackdir(Trackdir trackdir) { extern const byte _signal_along_trackdir[TRACKDIR_END]; return _signal_along_trackdir[trackdir]; } /** * Maps a trackdir to the bit that stores its status in the map arrays, in the * direction against the trackdir. */ static inline byte SignalAgainstTrackdir(Trackdir trackdir) { extern const byte _signal_against_trackdir[TRACKDIR_END]; return _signal_against_trackdir[trackdir]; } /** * Maps a Track to the bits that store the status of the two signals that can * be present on the given track. */ static inline byte SignalOnTrack(Track track) { extern const byte _signal_on_track[TRACK_END]; return _signal_on_track[track]; } /// Is a given signal type a presignal entry signal? static inline bool IsEntrySignal(SignalType type) { return type == SIGTYPE_ENTRY || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a presignal exit signal? static inline bool IsExitSignal(SignalType type) { return type == SIGTYPE_EXIT || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a presignal combo signal? static inline bool IsComboSignal(SignalType type) { return type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a PBS signal? static inline bool IsPbsSignal(SignalType type) { return _settings_game.vehicle.train_braking_model == TBM_REALISTIC || type == SIGTYPE_PBS || type == SIGTYPE_PBS_ONEWAY || type == SIGTYPE_NO_ENTRY; } /// Is a given signal type a PBS signal? static inline bool IsPbsSignalNonExtended(SignalType type) { return type == SIGTYPE_PBS || type == SIGTYPE_PBS_ONEWAY; } /// Is this a programmable pre-signal? static inline bool IsProgrammableSignal(SignalType type) { return type == SIGTYPE_PROG; } /// Is this a programmable pre-signal? static inline bool IsNoEntrySignal(SignalType type) { return type == SIGTYPE_NO_ENTRY; } /** One-way signals can't be passed the 'wrong' way. */ static inline bool IsOnewaySignal(SignalType type) { return type != SIGTYPE_PBS && type != SIGTYPE_NO_ENTRY; } /// Is this signal type unsuitable for realistic braking? static inline bool IsSignalTypeUnsuitableForRealisticBraking(SignalType type) { return type == SIGTYPE_ENTRY || type == SIGTYPE_EXIT || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Does a given signal have a PBS sprite? static inline bool IsSignalSpritePBS(SignalType type) { return type >= SIGTYPE_FIRST_PBS_SPRITE; } static inline SignalType NextSignalType(SignalType cur, uint which_signals) { bool pbs = true; bool block = (which_signals == SIGNAL_CYCLE_ALL); switch(cur) { case SIGTYPE_NORMAL: return block ? SIGTYPE_ENTRY : SIGTYPE_PBS; case SIGTYPE_ENTRY: return block ? SIGTYPE_EXIT : SIGTYPE_PBS; case SIGTYPE_EXIT: return block ? SIGTYPE_COMBO : SIGTYPE_PBS; case SIGTYPE_COMBO: return pbs ? SIGTYPE_PBS : SIGTYPE_NORMAL; case SIGTYPE_PROG: return pbs ? SIGTYPE_PBS : SIGTYPE_NORMAL; case SIGTYPE_PBS: return pbs ? SIGTYPE_PBS_ONEWAY : SIGTYPE_NORMAL; case SIGTYPE_PBS_ONEWAY: return block ? SIGTYPE_NORMAL : SIGTYPE_PBS; case SIGTYPE_NO_ENTRY: return pbs ? SIGTYPE_PBS : SIGTYPE_NORMAL; default: DEBUG(map, 0, "Attempt to cycle from signal type %d", cur); return SIGTYPE_NORMAL; // Fortunately mostly harmless } } /** State of the signal segment */ enum SigSegState { SIGSEG_FREE, ///< Free and has no pre-signal exits or at least one green exit SIGSEG_FULL, ///< Occupied by a train SIGSEG_PBS, ///< Segment is a PBS segment }; /** Checks for any data attached to any signals, and removes it. Call when performing * an action which may potentially remove signals from a tile, in order to avoid leaking * data. */ void CheckRemoveSignalsFromTile(TileIndex tile); /** Checks for, and removes, any extra signal data. Call when removing a piece of track * which is potentially signalled, in order to free any extra data that may be associated * with said track. */ void CheckRemoveSignal(TileIndex tile, Track track); /** Adds a signal dependency * The signal identified by @p dep will be marked as dependend upon * the signal identified by @p on */ void AddSignalDependency(SignalReference on, SignalReference dep); /// Removes a signal dependency. Arguments same as AddSignalDependency void RemoveSignalDependency(SignalReference on, SignalReference dep); /// Frees signal dependencies (for newgame/load) void FreeSignalDependencies(); SigSegState UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner); void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner); void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner); void AddSideToSignalBuffer(TileIndex tile, DiagDirection side, Owner owner); void UpdateSignalsInBuffer(); void UpdateSignalsInBufferIfOwnerNotAddable(Owner owner); uint8 GetForwardAspectFollowingTrack(TileIndex tile, Trackdir trackdir); uint8 GetSignalAspectGeneric(TileIndex tile, Trackdir trackdir, bool check_non_inc_style); void PropagateAspectChange(TileIndex tile, Trackdir trackdir, uint8 aspect); void UpdateAspectDeferred(TileIndex tile, Trackdir trackdir); void FlushDeferredAspectUpdates(); void UpdateAllSignalAspects(); void UpdateExtraAspectsVariable(); void InitialiseExtraAspectsVariable(); inline void AdjustSignalAspectIfNonIncStyle(TileIndex tile, Track track, uint8 &aspect) { extern void AdjustSignalAspectIfNonIncStyleIntl(TileIndex tile, Track track, uint8 &aspect); if (aspect > 0 && _non_aspect_inc_style_mask != 0) AdjustSignalAspectIfNonIncStyleIntl(tile, track, aspect); } inline uint8 GetForwardAspectFollowingTrackAndIncrement(TileIndex tile, Trackdir trackdir) { return std::min(GetForwardAspectFollowingTrack(tile, trackdir) + 1, _extra_aspects + 1); } void UpdateSignalReserveThroughBit(TileIndex tile, Track track, bool update_signal); void UpdateAllSignalReserveThroughBits(); #endif /* SIGNAL_FUNC_H */