/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file pbs.cpp PBS support routines */ #include "stdafx.h" #include "functions.h" #include "vehicle_func.h" #include "pathfinder/follow_track.hpp" //#include "depot_map.h" /** * Get the reserved trackbits for any tile, regardless of type. * @param t the tile * @return the reserved trackbits. TRACK_BIT_NONE on nothing reserved or * a tile without rail. */ TrackBits GetReservedTrackbits(TileIndex t) { switch (GetTileType(t)) { case MP_RAILWAY: if (IsRailDepot(t)) return GetDepotReservationTrackBits(t); if (IsPlainRail(t)) return GetRailReservationTrackBits(t); break; case MP_ROAD: if (IsLevelCrossing(t)) return GetCrossingReservationTrackBits(t); break; case MP_STATION: if (HasStationRail(t)) return GetStationReservationTrackBits(t); break; case MP_TUNNELBRIDGE: if (GetTunnelBridgeTransportType(t) == TRANSPORT_RAIL) return GetTunnelBridgeReservationTrackBits(t); break; default: break; } return TRACK_BIT_NONE; } /** * Set the reservation for a complete station platform. * @pre IsRailStationTile(start) * @param start starting tile of the platform * @param dir the direction in which to follow the platform * @param b the state the reservation should be set to */ void SetRailStationPlatformReservation(TileIndex start, DiagDirection dir, bool b) { TileIndex tile = start; TileIndexDiff diff = TileOffsByDiagDir(dir); assert(IsRailStationTile(start)); assert(GetRailStationAxis(start) == DiagDirToAxis(dir)); do { SetRailStationReservation(tile, b); MarkTileDirtyByTile(tile); tile = TILE_ADD(tile, diff); } while (IsCompatibleTrainStationTile(tile, start)); } /** * Try to reserve a specific track on a tile * @param tile the tile * @param t the track * @return true if reservation was successfull, i.e. the track was * free and didn't cross any other reserved tracks. */ bool TryReserveRailTrack(TileIndex tile, Track t) { assert((GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & TrackToTrackBits(t)) != 0); if (_settings_client.gui.show_track_reservation) { /* show the reserved rail if needed */ MarkTileDirtyByTile(tile); } switch (GetTileType(tile)) { case MP_RAILWAY: if (IsPlainRail(tile)) return TryReserveTrack(tile, t); if (IsRailDepot(tile)) { if (!HasDepotReservation(tile)) { SetDepotReservation(tile, true); MarkTileDirtyByTile(tile); // some GRFs change their appearance when tile is reserved return true; } } break; case MP_ROAD: if (IsLevelCrossing(tile) && !HasCrossingReservation(tile)) { SetCrossingReservation(tile, true); BarCrossing(tile); MarkTileDirtyByTile(tile); // crossing barred, make tile dirty return true; } break; case MP_STATION: if (HasStationRail(tile) && !HasStationReservation(tile)) { SetRailStationReservation(tile, true); MarkTileDirtyByTile(tile); // some GRFs need redraw after reserving track return true; } break; case MP_TUNNELBRIDGE: if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL && !GetTunnelBridgeReservationTrackBits(tile)) { SetTunnelBridgeReservation(tile, true); return true; } break; default: break; } return false; } /** * Lift the reservation of a specific track on a tile * @param tile the tile * @param t the track */ void UnreserveRailTrack(TileIndex tile, Track t) { assert((GetTileTrackStatus(tile, TRANSPORT_RAIL, 0) & TrackToTrackBits(t)) != 0); if (_settings_client.gui.show_track_reservation) { MarkTileDirtyByTile(tile); } switch (GetTileType(tile)) { case MP_RAILWAY: if (IsRailDepot(tile)) { SetDepotReservation(tile, false); MarkTileDirtyByTile(tile); break; } if (IsPlainRail(tile)) UnreserveTrack(tile, t); break; case MP_ROAD: if (IsLevelCrossing(tile)) { SetCrossingReservation(tile, false); UpdateLevelCrossing(tile); } break; case MP_STATION: if (HasStationRail(tile)) { SetRailStationReservation(tile, false); MarkTileDirtyByTile(tile); } break; case MP_TUNNELBRIDGE: if (GetTunnelBridgeTransportType(tile) == TRANSPORT_RAIL) SetTunnelBridgeReservation(tile, false); break; default: break; } } /** Follow a reservation starting from a specific tile to the end. */ static PBSTileInfo FollowReservation(Owner o, RailTypes rts, TileIndex tile, Trackdir trackdir, bool ignore_oneway = false) { TileIndex start_tile = tile; Trackdir start_trackdir = trackdir; bool first_loop = true; /* Start track not reserved? This can happen if two trains * are on the same tile. The reservation on the next tile * is not ours in this case, so exit. */ if (!HasReservedTracks(tile, TrackToTrackBits(TrackdirToTrack(trackdir)))) return PBSTileInfo(tile, trackdir, false); /* Do not disallow 90 deg turns as the setting might have changed between reserving and now. */ CFollowTrackRail ft(o, rts); while (ft.Follow(tile, trackdir)) { TrackdirBits reserved = ft.m_new_td_bits & TrackBitsToTrackdirBits(GetReservedTrackbits(ft.m_new_tile)); /* No reservation --> path end found */ if (reserved == TRACKDIR_BIT_NONE) break; /* Can't have more than one reserved trackdir */ Trackdir new_trackdir = FindFirstTrackdir(reserved); /* One-way signal against us. The reservation can't be ours as it is not * a safe position from our direction and we can never pass the signal. */ if (!ignore_oneway && HasOnewaySignalBlockingTrackdir(ft.m_new_tile, new_trackdir)) break; tile = ft.m_new_tile; trackdir = new_trackdir; if (first_loop) { /* Update the start tile after we followed the track the first * time. This is neccessary because the track follower can skip * tiles (in stations for example) which means that we might * never visit our original starting tile again. */ start_tile = tile; start_trackdir = trackdir; first_loop = false; } else { /* Loop encountered? */ if (tile == start_tile && trackdir == start_trackdir) break; } /* Depot tile? Can't continue. */ if (IsRailDepotTile(tile)) break; /* Non-pbs signal? Reservation can't continue. */ if (IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) break; } return PBSTileInfo(tile, trackdir, false); } /** * Helper struct for finding the best matching vehicle on a specific track. */ struct FindTrainOnTrackInfo { PBSTileInfo res; ///< Information about the track. Train *best; ///< The currently "best" vehicle we have found. /** Init the best location to NULL always! */ FindTrainOnTrackInfo() : best(NULL) {} }; /** Callback for Has/FindVehicleOnPos to find a train on a specific track. */ static Vehicle *FindTrainOnTrackEnum(Vehicle *v, void *data) { FindTrainOnTrackInfo *info = (FindTrainOnTrackInfo *)data; if (v->type != VEH_TRAIN || (v->vehstatus & VS_CRASHED)) return NULL; Train *t = Train::From(v); if (t->track == TRACK_BIT_WORMHOLE || HasBit((TrackBits)t->track, TrackdirToTrack(info->res.trackdir))) { t = t->First(); /* ALWAYS return the lowest ID (anti-desync!) */ if (info->best == NULL || t->index < info->best->index) info->best = t; return t; } return NULL; } /** * Follow a train reservation to the last tile. * * @param v the vehicle * @param train_on_res Is set to a train we might encounter * @returns The last tile of the reservation or the current train tile if no reservation present. */ PBSTileInfo FollowTrainReservation(const Train *v, Vehicle **train_on_res) { assert(v->type == VEH_TRAIN); TileIndex tile = v->tile; Trackdir trackdir = v->GetVehicleTrackdir(); if (IsRailDepotTile(tile) && !GetDepotReservationTrackBits(tile)) return PBSTileInfo(tile, trackdir, false); FindTrainOnTrackInfo ftoti; ftoti.res = FollowReservation(v->owner, GetRailTypeInfo(v->railtype)->compatible_railtypes, tile, trackdir); ftoti.res.okay = IsSafeWaitingPosition(v, ftoti.res.tile, ftoti.res.trackdir, true, _settings_game.pf.forbid_90_deg); if (train_on_res != NULL) { FindVehicleOnPos(ftoti.res.tile, &ftoti, FindTrainOnTrackEnum); if (ftoti.best != NULL) *train_on_res = ftoti.best->First(); if (*train_on_res == NULL && IsRailStationTile(ftoti.res.tile)) { /* The target tile is a rail station. The track follower * has stopped on the last platform tile where we haven't * found a train. Also check all previous platform tiles * for a possible train. */ TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(ftoti.res.trackdir))); for (TileIndex st_tile = ftoti.res.tile + diff; *train_on_res == NULL && IsCompatibleTrainStationTile(st_tile, ftoti.res.tile); st_tile += diff) { FindVehicleOnPos(st_tile, &ftoti, FindTrainOnTrackEnum); if (ftoti.best != NULL) *train_on_res = ftoti.best->First(); } } } return ftoti.res; } /** * Find the train which has reserved a specific path. * * @param tile A tile on the path. * @param track A reserved track on the tile. * @return The vehicle holding the reservation or NULL if the path is stray. */ Train *GetTrainForReservation(TileIndex tile, Track track) { assert(HasReservedTracks(tile, TrackToTrackBits(track))); Trackdir trackdir = TrackToTrackdir(track); RailTypes rts = GetRailTypeInfo(GetTileRailType(tile))->compatible_railtypes; /* Follow the path from tile to both ends, one of the end tiles should * have a train on it. We need FollowReservation to ignore one-way signals * here, as one of the two search directions will be the "wrong" way. */ for (int i = 0; i < 2; ++i, trackdir = ReverseTrackdir(trackdir)) { FindTrainOnTrackInfo ftoti; ftoti.res = FollowReservation(GetTileOwner(tile), rts, tile, trackdir, true); FindVehicleOnPos(ftoti.res.tile, &ftoti, FindTrainOnTrackEnum); if (ftoti.best != NULL) return ftoti.best; /* Special case for stations: check the whole platform for a vehicle. */ if (IsRailStationTile(ftoti.res.tile)) { TileIndexDiff diff = TileOffsByDiagDir(TrackdirToExitdir(ReverseTrackdir(ftoti.res.trackdir))); for (TileIndex st_tile = ftoti.res.tile + diff; IsCompatibleTrainStationTile(st_tile, ftoti.res.tile); st_tile += diff) { FindVehicleOnPos(st_tile, &ftoti, FindTrainOnTrackEnum); if (ftoti.best != NULL) return ftoti.best; } } /* Special case for bridges/tunnels: check the other end as well. */ if (IsTileType(ftoti.res.tile, MP_TUNNELBRIDGE)) { FindVehicleOnPos(GetOtherTunnelBridgeEnd(ftoti.res.tile), &ftoti, FindTrainOnTrackEnum); if (ftoti.best != NULL) return ftoti.best; } } return NULL; } /** * Determine whether a certain track on a tile is a safe position to end a path. * * @param v the vehicle to test for * @param tile The tile * @param trackdir The trackdir to test * @param include_line_end Should end-of-line tiles be considered safe? * @param forbid_90deg Don't allow trains to make 90 degree turns * @return True if it is a safe position */ bool IsSafeWaitingPosition(const Train *v, TileIndex tile, Trackdir trackdir, bool include_line_end, bool forbid_90deg) { if (IsRailDepotTile(tile)) return true; if (IsTileType(tile, MP_RAILWAY)) { /* For non-pbs signals, stop on the signal tile. */ if (HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, TrackdirToTrack(trackdir)))) return true; } /* Check next tile. For perfomance reasons, we check for 90 degree turns ourself. */ CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->compatible_railtypes); /* End of track? */ if (!ft.Follow(tile, trackdir)) { /* Last tile of a terminus station is a safe position. */ if (include_line_end) return true; } /* Check for reachable tracks. */ ft.m_new_td_bits &= DiagdirReachesTrackdirs(ft.m_exitdir); if (forbid_90deg) ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(trackdir); if (ft.m_new_td_bits == TRACKDIR_BIT_NONE) return include_line_end; if (ft.m_new_td_bits != TRACKDIR_BIT_NONE && KillFirstBit(ft.m_new_td_bits) == TRACKDIR_BIT_NONE) { /* PBS signal on next trackdir? Safe position. */ if (HasPbsSignalOnTrackdir(ft.m_new_tile, FindFirstTrackdir(ft.m_new_td_bits))) return true; } return false; } /** * Check if a safe position is free. * * @param v the vehicle to test for * @param tile The tile * @param trackdir The trackdir to test * @param forbid_90deg Don't allow trains to make 90 degree turns * @return True if the position is free */ bool IsWaitingPositionFree(const Train *v, TileIndex tile, Trackdir trackdir, bool forbid_90deg) { Track track = TrackdirToTrack(trackdir); TrackBits reserved = GetReservedTrackbits(tile); /* Tile reserved? Can never be a free waiting position. */ if (TrackOverlapsTracks(reserved, track)) return false; /* Not reserved and depot or not a pbs signal -> free. */ if (IsRailDepotTile(tile)) return true; if (IsTileType(tile, MP_RAILWAY) && HasSignalOnTrackdir(tile, trackdir) && !IsPbsSignal(GetSignalType(tile, track))) return true; /* Check the next tile, if it's a PBS signal, it has to be free as well. */ CFollowTrackRail ft(v, GetRailTypeInfo(v->railtype)->compatible_railtypes); if (!ft.Follow(tile, trackdir)) return true; /* Check for reachable tracks. */ ft.m_new_td_bits &= DiagdirReachesTrackdirs(ft.m_exitdir); if (forbid_90deg) ft.m_new_td_bits &= ~TrackdirCrossesTrackdirs(trackdir); return !HasReservedTracks(ft.m_new_tile, TrackdirBitsToTrackBits(ft.m_new_td_bits)); }