/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_client.hpp Everything to query a network client's information */ #ifndef SCRIPT_CLIENT_HPP #define SCRIPT_CLIENT_HPP #include "script_text.hpp" #include "script_date.hpp" #include "script_company.hpp" #include "../../network/network_type.h" /** * Class that handles all client related functions. * * @api game */ class ScriptClient : public ScriptObject { public: /** Different constants related to ClientID. */ enum ClientID : uint32 { CLIENT_INVALID = 0, ///< Client is not part of anything CLIENT_SERVER = 1, ///< Servers always have this ID CLIENT_FIRST = 2, ///< The first client ID }; /** * Resolves the given client id to the correct index for the client. * If the client with the given id does not exist it will * return CLIENT_INVALID. * @param client The client id to resolve. * @return The resolved client id. */ static ClientID ResolveClientID(ClientID client); /** * Get the name of the given client. * @param client The client to get the name for. * @pre ResolveClientID(client) != CLIENT_INVALID. * @return The name of the given client. */ static char *GetName(ClientID client); /** * Get the company in which the given client is playing. * @param client The client to get company for. * @pre ResolveClientID(client) != CLIENT_INVALID. * @return The company in which client is playing or COMPANY_SPECTATOR. */ static ScriptCompany::CompanyID GetCompany(ClientID client); /** * Get the game date when the given client has joined. * @param client The client to get joining date for. * @pre ResolveClientID(client) != CLIENT_INVALID. * @return The date when client has joined. */ static ScriptDate::Date GetJoinDate(ClientID client); }; #endif /* SCRIPT_CLIENT_HPP */