/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file command_func.h Functions related to commands. */ #ifndef COMMAND_FUNC_H #define COMMAND_FUNC_H #include "command_type.h" #include "company_type.h" #include #include "tile_map.h" /** * Define a default return value for a failed command. * * This variable contains a CommandCost object with is declared as "failed". * Other functions just need to return this error if there is an error, * which doesn't need to specific by a StringID. */ static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID); /** * Returns from a function with a specific StringID as error. * * This macro is used to return from a function. The parameter contains the * StringID which will be returned. * * @param errcode The StringID to return */ #define return_cmd_error(errcode) return CommandCost(errcode); /** Storage buffer for serialized command data. */ typedef std::vector CommandDataBuffer; bool DoCommandP(Commands cmd, StringID err_message, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {}); bool DoCommandP(Commands cmd, StringID err_message, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {}); bool DoCommandP(Commands cmd, CommandCallback *callback, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {}); bool DoCommandP(Commands cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text = {}); bool InjectNetworkCommand(Commands cmd, StringID err_message, CommandCallback *callback, bool my_cmd, TileIndex tile, uint32 p1, uint32 p2, const std::string &text); CommandCost DoCommandPInternal(Commands cmd, StringID err_message, CommandCallback *callback, bool my_cmd, bool estimate_only, bool network_command, TileIndex tile, uint32 p1, uint32 p2, const std::string &text); void NetworkSendCommand(Commands cmd, StringID err_message, CommandCallback *callback, CompanyID company, TileIndex tile, uint32 p1, uint32 p2, const std::string &text); void NetworkSendCommand(Commands cmd, StringID err_message, CommandCallback *callback, CompanyID company, TileIndex location, const CommandDataBuffer &cmd_data); extern Money _additional_cash_required; bool IsValidCommand(Commands cmd); CommandFlags GetCommandFlags(Commands cmd); const char *GetCommandName(Commands cmd); Money GetAvailableMoneyForCommand(); bool IsCommandAllowedWhilePaused(Commands cmd); template constexpr CommandFlags GetCommandFlags() { return CommandTraits::flags; } /** * Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags * @param cmd_flags Flags from GetCommandFlags * @return flags for DoCommand */ static constexpr inline DoCommandFlag CommandFlagsToDCFlags(CommandFlags cmd_flags) { DoCommandFlag flags = DC_NONE; if (cmd_flags & CMD_NO_WATER) flags |= DC_NO_WATER; if (cmd_flags & CMD_AUTO) flags |= DC_AUTO; if (cmd_flags & CMD_ALL_TILES) flags |= DC_ALL_TILES; return flags; } /** Helper class to keep track of command nesting level. */ struct RecursiveCommandCounter { RecursiveCommandCounter() noexcept { _counter++; } ~RecursiveCommandCounter() noexcept { _counter--; } /** Are we in the top-level command execution? */ bool IsTopLevel() const { return _counter == 1; } private: static int _counter; }; template struct CommandHelper; class CommandHelperBase { protected: static void InternalDoBefore(bool top_level, bool test); static void InternalDoAfter(CommandCost &res, DoCommandFlag flags, bool top_level, bool test); }; /** * Templated wrapper that exposes the command parameter arguments * for the various Command::Do/Post calls. * @tparam Tcmd The command-id to execute. * @tparam Targs The command parameter types. */ template struct CommandHelper : protected CommandHelperBase { public: /** * This function executes a given command with the parameters from the #CommandProc parameter list. * Depending on the flags parameter it executes or tests a command. * * @note This function is to be called from the StateGameLoop or from within the execution of a Command. * This function must not be called from the context of a "player" (real person, AI, game script). * Use ::Post for commands directly triggered by "players". * * @param flags Flags for the command and how to execute the command * @param args Parameters for the command * @see CommandProc * @return the cost */ static CommandCost Do(DoCommandFlag flags, Targs... args) { if constexpr (std::is_same_v>>) { /* Do not even think about executing out-of-bounds tile-commands. */ TileIndex tile = std::get<0>(std::make_tuple(args...)); if (tile != 0 && (tile >= MapSize() || (!IsValidTile(tile) && (flags & DC_ALL_TILES) == 0))) return CMD_ERROR; } RecursiveCommandCounter counter{}; /* Only execute the test call if it's toplevel, or we're not execing. */ if (counter.IsTopLevel() || !(flags & DC_EXEC)) { InternalDoBefore(counter.IsTopLevel(), true); CommandCost res = CommandTraits::proc(flags & ~DC_EXEC, args...); InternalDoAfter(res, flags, counter.IsTopLevel(), true); // Can modify res. if (res.Failed() || !(flags & DC_EXEC)) return res; } /* Execute the command here. All cost-relevant functions set the expenses type * themselves to the cost object at some point. */ InternalDoBefore(counter.IsTopLevel(), false); CommandCost res = CommandTraits::proc(flags, args...); InternalDoAfter(res, flags, counter.IsTopLevel(), false); return res; } }; template using Command = CommandHelper::ProcType>; #endif /* COMMAND_FUNC_H */