/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file command.cpp Handling of NewGRF road stops. */
#include "stdafx.h"
#include "debug.h"
#include "station_base.h"
#include "roadstop_base.h"
#include "newgrf_roadstop.h"
#include "newgrf_class_func.h"
#include "newgrf_cargo.h"
#include "newgrf_roadtype.h"
#include "gfx_type.h"
#include "company_func.h"
#include "road.h"
#include "window_type.h"
#include "timer/timer_game_calendar.h"
#include "town.h"
#include "viewport_func.h"
#include "newgrf_animation_base.h"
#include "newgrf_sound.h"
#include "safeguards.h"
template
void NewGRFClass::InsertDefaults()
{
/* Set up initial data */
classes[0].global_id = 'DFLT';
classes[0].name = STR_STATION_CLASS_DFLT;
classes[0].Insert(nullptr);
classes[1].global_id = 'WAYP';
classes[1].name = STR_STATION_CLASS_WAYP;
classes[1].Insert(nullptr);
}
template
bool NewGRFClass::IsUIAvailable(uint index) const
{
return true;
}
INSTANTIATE_NEWGRF_CLASS_METHODS(RoadStopClass, RoadStopSpec, RoadStopClassID, ROADSTOP_CLASS_MAX)
static const uint NUM_ROADSTOPSPECS_PER_STATION = 63; ///< Maximum number of parts per station.
uint32 RoadStopScopeResolver::GetRandomBits() const
{
if (this->st == nullptr) return 0;
uint32 bits = this->st->random_bits;
if (this->tile != INVALID_TILE && Station::IsExpected(this->st)) {
bits |= Station::From(this->st)->GetRoadStopRandomBits(this->tile) << 16;
}
return bits;
}
uint32 RoadStopScopeResolver::GetTriggers() const
{
return this->st == nullptr ? 0 : this->st->waiting_triggers;
}
uint32 RoadStopScopeResolver::GetVariable(byte variable, uint32 parameter, bool *available) const
{
auto get_road_type_variable = [&](RoadTramType rtt) -> uint32 {
RoadType rt;
if (this->tile == INVALID_TILE) {
rt = (GetRoadTramType(this->roadtype) == rtt) ? this->roadtype : INVALID_ROADTYPE;
} else {
rt = GetRoadType(this->tile, rtt);
}
if (rt == INVALID_ROADTYPE) {
return 0xFFFFFFFF;
} else {
return GetReverseRoadTypeTranslation(rt, this->roadstopspec->grf_prop.grffile);
}
};
switch (variable) {
/* View/rotation */
case 0x40: return this->view;
/* Stop type: 0: bus, 1: truck, 2: waypoint */
case 0x41:
if (this->type == STATION_BUS) return 0;
if (this->type == STATION_TRUCK) return 1;
return 2;
/* Terrain type */
case 0x42: return this->tile == INVALID_TILE ? 0 : GetTerrainType(this->tile, TCX_NORMAL); // terrain_type
/* Road type */
case 0x43: return get_road_type_variable(RTT_ROAD);
/* Tram type */
case 0x44: return get_road_type_variable(RTT_TRAM);
/* Town zone and Manhattan distance of closest town */
case 0x45: {
if (this->tile == INVALID_TILE) return HZB_TOWN_EDGE << 16;
const Town *t = (this->st == nullptr) ? ClosestTownFromTile(this->tile, UINT_MAX) : this->st->town;
return t != nullptr ? (GetTownRadiusGroup(t, this->tile) << 16 | std::min(DistanceManhattan(this->tile, t->xy), 0xFFFFu)) : HZB_TOWN_EDGE << 16;
}
/* Get square of Euclidian distance of closest town */
case 0x46: {
if (this->tile == INVALID_TILE) return 0;
const Town *t = (this->st == nullptr) ? ClosestTownFromTile(this->tile, UINT_MAX) : this->st->town;
return t != nullptr ? DistanceSquare(this->tile, t->xy) : 0;
}
/* Company information */
case 0x47: return GetCompanyInfo(this->st == nullptr ? _current_company : this->st->owner);
/* Animation frame */
case 0x49: return this->tile == INVALID_TILE ? 0 : this->st->GetRoadStopAnimationFrame(this->tile);
/* Variables which use the parameter */
/* Variables 0x60 to 0x65 and 0x69 are handled separately below */
/* Animation frame of nearby tile */
case 0x66: {
if (this->tile == INVALID_TILE) return UINT_MAX;
TileIndex tile = this->tile;
if (parameter != 0) tile = GetNearbyTile(parameter, tile);
return (IsRoadStopTile(tile) && GetStationIndex(tile) == this->st->index) ? this->st->GetRoadStopAnimationFrame(tile) : UINT_MAX;
}
/* Land info of nearby tile */
case 0x67: {
if (this->tile == INVALID_TILE) return 0;
TileIndex tile = this->tile;
if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required
return GetNearbyTileInformation(tile, this->ro.grffile->grf_version >= 8);
}
/* Road stop info of nearby tiles */
case 0x68: {
if (this->tile == INVALID_TILE) return 0xFFFFFFFF;
TileIndex nearby_tile = GetNearbyTile(parameter, this->tile);
if (!IsRoadStopTile(nearby_tile)) return 0xFFFFFFFF;
uint32 grfid = this->st->roadstop_speclist[GetCustomRoadStopSpecIndex(this->tile)].grfid;
bool same_orientation = GetStationGfx(this->tile) == GetStationGfx(nearby_tile);
bool same_station = GetStationIndex(nearby_tile) == this->st->index;
uint32 res = GetStationGfx(nearby_tile) << 12 | !same_orientation << 11 | !!same_station << 10;
StationType type = GetStationType(nearby_tile);
if (type == STATION_TRUCK) res |= (1 << 16);
if (type == this->type) SetBit(res, 20);
if (IsCustomRoadStopSpecIndex(nearby_tile)) {
const RoadStopSpecList ssl = BaseStation::GetByTile(nearby_tile)->roadstop_speclist[GetCustomRoadStopSpecIndex(nearby_tile)];
res |= 1 << (ssl.grfid != grfid ? 9 : 8) | ssl.localidx;
}
return res;
}
/* GRFID of nearby road stop tiles */
case 0x6A: {
if (this->tile == INVALID_TILE) return 0xFFFFFFFF;
TileIndex nearby_tile = GetNearbyTile(parameter, this->tile);
if (!IsRoadStopTile(nearby_tile)) return 0xFFFFFFFF;
if (!IsCustomRoadStopSpecIndex(nearby_tile)) return 0;
const RoadStopSpecList ssl = BaseStation::GetByTile(nearby_tile)->roadstop_speclist[GetCustomRoadStopSpecIndex(nearby_tile)];
return ssl.grfid;
}
case 0xF0: return this->st == nullptr ? 0 : this->st->facilities; // facilities
case 0xFA: return Clamp((this->st == nullptr ? TimerGameCalendar::date : this->st->build_date) - DAYS_TILL_ORIGINAL_BASE_YEAR, 0, 65535); // build date
}
if (this->st != nullptr) return this->st->GetNewGRFVariable(this->ro, variable, parameter, available);
*available = false;
return UINT_MAX;
}
const SpriteGroup *RoadStopResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (group == nullptr) return nullptr;
return group->loading[0];
}
RoadStopResolverObject::RoadStopResolverObject(const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8 view,
CallbackID callback, uint32 param1, uint32 param2)
: ResolverObject(roadstopspec->grf_prop.grffile, callback, param1, param2), roadstop_scope(*this, st, roadstopspec, tile, roadtype, type, view)
{
this->town_scope = nullptr;
CargoID ctype = CT_DEFAULT_NA;
if (st == nullptr) {
/* No station, so we are in a purchase list */
ctype = CT_PURCHASE;
} else if (Station::IsExpected(st)) {
const Station *station = Station::From(st);
/* Pick the first cargo that we have waiting */
for (const CargoSpec *cs : CargoSpec::Iterate()) {
if (roadstopspec->grf_prop.spritegroup[cs->Index()] != nullptr &&
station->goods[cs->Index()].cargo.TotalCount() > 0) {
ctype = cs->Index();
break;
}
}
}
if (roadstopspec->grf_prop.spritegroup[ctype] == nullptr) {
ctype = CT_DEFAULT;
}
/* Remember the cargo type we've picked */
this->roadstop_scope.cargo_type = ctype;
this->root_spritegroup = roadstopspec->grf_prop.spritegroup[ctype];
}
RoadStopResolverObject::~RoadStopResolverObject()
{
delete this->town_scope;
}
TownScopeResolver* RoadStopResolverObject::GetTown()
{
if (this->town_scope == nullptr) {
Town *t;
if (this->roadstop_scope.st != nullptr) {
t = this->roadstop_scope.st->town;
} else {
t = ClosestTownFromTile(this->roadstop_scope.tile, UINT_MAX);
}
if (t == nullptr) return nullptr;
this->town_scope = new TownScopeResolver(*this, t, this->roadstop_scope.st == nullptr);
}
return this->town_scope;
}
uint16 GetRoadStopCallback(CallbackID callback, uint32 param1, uint32 param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, RoadType roadtype, StationType type, uint8 view)
{
RoadStopResolverObject object(roadstopspec, st, tile, roadtype, type, view, callback, param1, param2);
return object.ResolveCallback();
}
/**
* Draw representation of a road stop tile for GUI purposes.
* @param x position x of image.
* @param y position y of image.
* @param image an int offset for the sprite.
* @param roadtype the RoadType of the underlying road.
* @param spec the RoadStop's spec.
* @return true of the tile was drawn (allows for fallback to default graphics)
*/
void DrawRoadStopTile(int x, int y, RoadType roadtype, const RoadStopSpec *spec, StationType type, int view)
{
assert(roadtype != INVALID_ROADTYPE);
assert(spec != nullptr);
const RoadTypeInfo *rti = GetRoadTypeInfo(roadtype);
RoadStopResolverObject object(spec, nullptr, INVALID_TILE, roadtype, type, view);
const SpriteGroup *group = object.Resolve();
if (group == nullptr || group->type != SGT_TILELAYOUT) return;
const DrawTileSprites *dts = ((const TileLayoutSpriteGroup *)group)->ProcessRegisters(nullptr);
PaletteID palette = COMPANY_SPRITE_COLOUR(_local_company);
SpriteID image = dts->ground.sprite;
PaletteID pal = dts->ground.pal;
if (GB(image, 0, SPRITE_WIDTH) != 0) {
DrawSprite(image, GroundSpritePaletteTransform(image, pal, palette), x, y);
}
if (view >= 4) {
/* Drive-through stop */
uint sprite_offset = 5 - view;
/* Road underlay takes precedence over tram */
if (spec->draw_mode & ROADSTOP_DRAW_MODE_OVERLAY) {
if (rti->UsesOverlay()) {
SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_GROUND);
DrawSprite(ground + sprite_offset, PAL_NONE, x, y);
SpriteID overlay = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_OVERLAY);
if (overlay) DrawSprite(overlay + sprite_offset, PAL_NONE, x, y);
} else if (RoadTypeIsTram(roadtype)) {
DrawSprite(SPR_TRAMWAY_TRAM + sprite_offset, PAL_NONE, x, y);
}
}
} else {
/* Drive-in stop */
if ((spec->draw_mode & ROADSTOP_DRAW_MODE_ROAD) && rti->UsesOverlay()) {
SpriteID ground = GetCustomRoadSprite(rti, INVALID_TILE, ROTSG_ROADSTOP);
DrawSprite(ground + view, PAL_NONE, x, y);
}
}
DrawCommonTileSeqInGUI(x, y, dts, 0, 0, palette, true);
}
/** Wrapper for animation control, see GetRoadStopCallback. */
uint16 GetAnimRoadStopCallback(CallbackID callback, uint32 param1, uint32 param2, const RoadStopSpec *roadstopspec, BaseStation *st, TileIndex tile, int extra_data)
{
return GetRoadStopCallback(callback, param1, param2, roadstopspec, st, tile, INVALID_ROADTYPE, GetStationType(tile), GetStationGfx(tile));
}
struct RoadStopAnimationFrameAnimationHelper {
static byte Get(BaseStation *st, TileIndex tile) { return st->GetRoadStopAnimationFrame(tile); }
static void Set(BaseStation *st, TileIndex tile, byte frame) { st->SetRoadStopAnimationFrame(tile, frame); }
};
/** Helper class for animation control. */
struct RoadStopAnimationBase : public AnimationBase {
static const CallbackID cb_animation_speed = CBID_STATION_ANIMATION_SPEED;
static const CallbackID cb_animation_next_frame = CBID_STATION_ANIM_NEXT_FRAME;
static const RoadStopCallbackMask cbm_animation_speed = CBM_ROAD_STOP_ANIMATION_SPEED;
static const RoadStopCallbackMask cbm_animation_next_frame = CBM_ROAD_STOP_ANIMATION_NEXT_FRAME;
};
void AnimateRoadStopTile(TileIndex tile)
{
const RoadStopSpec *ss = GetRoadStopSpec(tile);
if (ss == nullptr) return;
RoadStopAnimationBase::AnimateTile(ss, BaseStation::GetByTile(tile), tile, HasBit(ss->flags, RSF_CB141_RANDOM_BITS));
}
void TriggerRoadStopAnimation(BaseStation *st, TileIndex trigger_tile, StationAnimationTrigger trigger, CargoID cargo_type)
{
/* Get Station if it wasn't supplied */
if (st == nullptr) st = BaseStation::GetByTile(trigger_tile);
/* Check the cached animation trigger bitmask to see if we need
* to bother with any further processing. */
if (!HasBit(st->cached_roadstop_anim_triggers, trigger)) return;
uint16 random_bits = Random();
auto process_tile = [&](TileIndex cur_tile) {
const RoadStopSpec *ss = GetRoadStopSpec(cur_tile);
if (ss != nullptr && HasBit(ss->animation.triggers, trigger)) {
CargoID cargo;
if (cargo_type == CT_INVALID) {
cargo = CT_INVALID;
} else {
cargo = ss->grf_prop.grffile->cargo_map[cargo_type];
}
RoadStopAnimationBase::ChangeAnimationFrame(CBID_STATION_ANIM_START_STOP, ss, st, cur_tile, (random_bits << 16) | Random(), (uint8)trigger | (cargo << 8));
}
};
if (trigger == SAT_NEW_CARGO || trigger == SAT_CARGO_TAKEN || trigger == SAT_250_TICKS) {
for (const RoadStopTileData &tile_data : st->custom_roadstop_tile_data) {
process_tile(tile_data.tile);
}
} else {
process_tile(trigger_tile);
}
}
/**
* Trigger road stop randomisation
*
* @param st the station being triggered
* @param tile the exact tile of the station that should be triggered
* @param trigger trigger type
* @param cargo_type cargo type causing the trigger
*/
void TriggerRoadStopRandomisation(Station *st, TileIndex tile, RoadStopRandomTrigger trigger, CargoID cargo_type)
{
if (st == nullptr) st = Station::GetByTile(tile);
/* Check the cached cargo trigger bitmask to see if we need
* to bother with any further processing. */
if (st->cached_roadstop_cargo_triggers == 0) return;
if (cargo_type != CT_INVALID && !HasBit(st->cached_roadstop_cargo_triggers, cargo_type)) return;
SetBit(st->waiting_triggers, trigger);
uint32 whole_reseed = 0;
CargoTypes empty_mask = 0;
if (trigger == RSRT_CARGO_TAKEN) {
/* Create a bitmask of completely empty cargo types to be matched */
for (CargoID i = 0; i < NUM_CARGO; i++) {
if (st->goods[i].cargo.TotalCount() == 0) {
SetBit(empty_mask, i);
}
}
}
uint32 used_triggers = 0;
auto process_tile = [&](TileIndex cur_tile) {
const RoadStopSpec *ss = GetRoadStopSpec(cur_tile);
if (ss == nullptr) return;
/* Cargo taken "will only be triggered if all of those
* cargo types have no more cargo waiting." */
if (trigger == RSRT_CARGO_TAKEN) {
if ((ss->cargo_triggers & ~empty_mask) != 0) return;
}
if (cargo_type == CT_INVALID || HasBit(ss->cargo_triggers, cargo_type)) {
RoadStopResolverObject object(ss, st, cur_tile, INVALID_ROADTYPE, GetStationType(cur_tile), GetStationGfx(cur_tile));
object.waiting_triggers = st->waiting_triggers;
const SpriteGroup *group = object.Resolve();
if (group == nullptr) return;
used_triggers |= object.used_triggers;
uint32 reseed = object.GetReseedSum();
if (reseed != 0) {
whole_reseed |= reseed;
reseed >>= 16;
/* Set individual tile random bits */
uint8 random_bits = st->GetRoadStopRandomBits(cur_tile);
random_bits &= ~reseed;
random_bits |= Random() & reseed;
st->SetRoadStopRandomBits(cur_tile, random_bits);
MarkTileDirtyByTile(cur_tile);
}
}
};
if (trigger == RSRT_NEW_CARGO || trigger == RSRT_CARGO_TAKEN) {
for (const RoadStopTileData &tile_data : st->custom_roadstop_tile_data) {
process_tile(tile_data.tile);
}
} else {
process_tile(tile);
}
/* Update whole station random bits */
st->waiting_triggers &= ~used_triggers;
if ((whole_reseed & 0xFFFF) != 0) {
st->random_bits &= ~whole_reseed;
st->random_bits |= Random() & whole_reseed;
}
}
/**
* Checks if there's any new stations by a specific RoadStopType
* @param rs the RoadStopType to check.
* @param roadtype the RoadType to check.
* @return true if there was any new RoadStopSpec's found for the given RoadStopType and RoadType, else false.
*/
bool GetIfNewStopsByType(RoadStopType rs, RoadType roadtype)
{
if (!(RoadStopClass::GetClassCount() > 1 || RoadStopClass::Get(ROADSTOP_CLASS_DFLT)->GetSpecCount() > 1)) return false;
for (uint i = 0; i < RoadStopClass::GetClassCount(); i++) {
// We don't want to check the default or waypoint classes. These classes are always available.
if (i == ROADSTOP_CLASS_DFLT || i == ROADSTOP_CLASS_WAYP) continue;
RoadStopClass *roadstopclass = RoadStopClass::Get((RoadStopClassID)i);
if (GetIfClassHasNewStopsByType(roadstopclass, rs, roadtype)) return true;
}
return false;
}
/**
* Checks if the given RoadStopClass has any specs assigned to it, compatible with the given RoadStopType.
* @param roadstopclass the RoadStopClass to check.
* @param rs the RoadStopType to check.
* @param roadtype the RoadType to check.
* @return true if the RoadStopSpec has any specs compatible with the given RoadStopType and RoadType.
*/
bool GetIfClassHasNewStopsByType(RoadStopClass *roadstopclass, RoadStopType rs, RoadType roadtype)
{
for (uint j = 0; j < roadstopclass->GetSpecCount(); j++) {
if (GetIfStopIsForType(roadstopclass->GetSpec(j), rs, roadtype)) return true;
}
return false;
}
/**
* Checks if the given RoadStopSpec is compatible with the given RoadStopType.
* @param roadstopspec the RoadStopSpec to check.
* @param rs the RoadStopType to check.
* @param roadtype the RoadType to check.
* @return true if the RoadStopSpec is compatible with the given RoadStopType and RoadType.
*/
bool GetIfStopIsForType(const RoadStopSpec *roadstopspec, RoadStopType rs, RoadType roadtype)
{
// The roadstopspec is nullptr, must be the default station, always return true.
if (roadstopspec == nullptr) return true;
if (HasBit(roadstopspec->flags, RSF_BUILD_MENU_ROAD_ONLY) && !RoadTypeIsRoad(roadtype)) return false;
if (HasBit(roadstopspec->flags, RSF_BUILD_MENU_TRAM_ONLY) && !RoadTypeIsTram(roadtype)) return false;
if (roadstopspec->stop_type == ROADSTOPTYPE_ALL) return true;
switch (rs) {
case ROADSTOP_BUS:
if (roadstopspec->stop_type == ROADSTOPTYPE_PASSENGER) return true;
break;
case ROADSTOP_TRUCK:
if (roadstopspec->stop_type == ROADSTOPTYPE_FREIGHT) return true;
break;
default:
NOT_REACHED();
}
return false;
}
const RoadStopSpec *GetRoadStopSpec(TileIndex t)
{
if (!IsCustomRoadStopSpecIndex(t)) return nullptr;
const BaseStation *st = BaseStation::GetByTile(t);
uint specindex = GetCustomRoadStopSpecIndex(t);
return specindex < st->roadstop_speclist.size() ? st->roadstop_speclist[specindex].spec : nullptr;
}
int AllocateSpecToRoadStop(const RoadStopSpec *statspec, BaseStation *st, bool exec)
{
uint i;
if (statspec == nullptr || st == nullptr) return 0;
/* Try to find the same spec and return that one */
for (i = 1; i < st->roadstop_speclist.size() && i < NUM_ROADSTOPSPECS_PER_STATION; i++) {
if (st->roadstop_speclist[i].spec == statspec) return i;
}
/* Try to find an unused spec slot */
for (i = 1; i < st->roadstop_speclist.size() && i < NUM_ROADSTOPSPECS_PER_STATION; i++) {
if (st->roadstop_speclist[i].spec == nullptr && st->roadstop_speclist[i].grfid == 0) break;
}
if (i == NUM_ROADSTOPSPECS_PER_STATION) {
/* Full, give up */
return -1;
}
if (exec) {
if (i >= st->roadstop_speclist.size()) st->roadstop_speclist.resize(i + 1);
st->roadstop_speclist[i].spec = statspec;
st->roadstop_speclist[i].grfid = statspec->grf_prop.grffile->grfid;
st->roadstop_speclist[i].localidx = statspec->grf_prop.local_id;
RoadStopUpdateCachedTriggers(st);
}
return i;
}
void DeallocateSpecFromRoadStop(BaseStation *st, byte specindex)
{
/* specindex of 0 (default) is never freeable */
if (specindex == 0) return;
/* Check custom road stop tiles if the specindex is still in use */
for (const RoadStopTileData &tile_data : st->custom_roadstop_tile_data) {
if (GetCustomRoadStopSpecIndex(tile_data.tile) == specindex) {
return;
}
}
/* This specindex is no longer in use, so deallocate it */
st->roadstop_speclist[specindex].spec = nullptr;
st->roadstop_speclist[specindex].grfid = 0;
st->roadstop_speclist[specindex].localidx = 0;
/* If this was the highest spec index, reallocate */
if (specindex == st->roadstop_speclist.size() - 1) {
size_t num_specs;
for (num_specs = st->roadstop_speclist.size() - 1; num_specs > 0; num_specs--) {
if (st->roadstop_speclist[num_specs].grfid != 0) break;
}
if (num_specs > 0) {
st->roadstop_speclist.resize(num_specs + 1);
} else {
st->roadstop_speclist.clear();
st->cached_roadstop_anim_triggers = 0;
st->cached_roadstop_cargo_triggers = 0;
return;
}
}
RoadStopUpdateCachedTriggers(st);
}
/**
* Update the cached animation trigger bitmask for a station.
* @param st Station to update.
*/
void RoadStopUpdateCachedTriggers(BaseStation *st)
{
st->cached_roadstop_anim_triggers = 0;
st->cached_roadstop_cargo_triggers = 0;
/* Combine animation trigger bitmask for all road stop specs
* of this station. */
for (uint i = 0; i < st->roadstop_speclist.size(); i++) {
const RoadStopSpec *ss = st->roadstop_speclist[i].spec;
if (ss != nullptr) {
st->cached_roadstop_anim_triggers |= ss->animation.triggers;
st->cached_roadstop_cargo_triggers |= ss->cargo_triggers;
}
}
}