/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file base_consist.h Properties for front vehicles/consists. */ #ifndef BASE_CONSIST_H #define BASE_CONSIST_H #include "order_type.h" #include "date_type.h" #include "timetable.h" #include "core/tinystring_type.hpp" #include "3rdparty/cpp-btree/btree_map.h" struct LastDispatchRecord { enum RecordFlags { RF_FIRST_SLOT = 0, ///< Dispatch slot was first RF_LAST_SLOT, ///< Dispatch slot was last }; StateTicks dispatched; uint32_t offset; uint16_t slot_flags; uint8_t record_flags; }; /** Various front vehicle properties that are preserved when autoreplacing, using order-backup or switching front engines within a consist. */ struct BaseConsist { TinyString name; ///< Name of vehicle btree::btree_map dispatch_records; ///< Records of last scheduled dispatches /* Used for timetabling. */ uint32_t current_order_time; ///< How many ticks have passed since this order started. int32_t lateness_counter; ///< How many ticks late (or early if negative) this vehicle is. StateTicks timetable_start; ///< When the vehicle is supposed to start the timetable. uint16_t service_interval; ///< The interval for (automatic) servicing; either in days or %. VehicleOrderID cur_real_order_index; ///< The index to the current real (non-implicit) order VehicleOrderID cur_implicit_order_index; ///< The index to the current implicit order VehicleOrderID cur_timetable_order_index; ///< The index to the current real (non-implicit) order used for timetable updates uint32_t vehicle_flags; ///< Used for gradual loading and other miscellaneous things (@see VehicleFlags enum) virtual ~BaseConsist() = default; void CopyConsistPropertiesFrom(const BaseConsist *src); }; #endif /* BASE_CONSIST_H */