##name English ##ownname English (UK) ##id 0x0000 STR_NULL : STR_0001_OFF_EDGE_OF_MAP :{WHITE}Off edge of map STR_0002_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}Too close to edge of map STR_0003_NOT_ENOUGH_CASH_REQUIRES :{WHITE}Not enough cash - requires {CURRENCY} STR_0004 :{WHITE}{CURRENCY64} STR_0005 :{RED}{CURRENCY64} STR_EMPTY : STR_0007_FLAT_LAND_REQUIRED :{WHITE}Flat land required STR_0008_WAITING :{BLACK}Waiting: {WHITE}{STRING} STR_0009 :{WHITE}{STRING} STR_000A_EN_ROUTE_FROM :{WHITE}{STRING}{YELLOW} (en-route from STR_000B :{YELLOW}{STATION}) STR_000C_ACCEPTS :{BLACK}Accepts: {WHITE} STR_000D_ACCEPTS :{BLACK}Accepts: {GOLD} STR_000E : STR_000F_PASSENGERS :Passengers STR_0010_COAL :Coal STR_0011_MAIL :Mail STR_0012_OIL :Oil STR_0013_LIVESTOCK :Livestock STR_0014_GOODS :Goods STR_0015_GRAIN :Grain STR_0016_WOOD :Wood STR_0017_IRON_ORE :Iron Ore STR_0018_STEEL :Steel STR_0019_VALUABLES :Valuables STR_001A_COPPER_ORE :Copper Ore STR_001B_MAIZE :Maize STR_001C_FRUIT :Fruit STR_001D_DIAMONDS :Diamonds STR_001E_FOOD :Food STR_001F_PAPER :Paper STR_0020_GOLD :Gold STR_0021_WATER :Water STR_0022_WHEAT :Wheat STR_0023_RUBBER :Rubber STR_0024_SUGAR :Sugar STR_0025_TOYS :Toys STR_0026_CANDY :Sweets STR_0027_COLA :Cola STR_0028_COTTON_CANDY :Candyfloss STR_0029_BUBBLES :Bubbles STR_002A_TOFFEE :Toffee STR_002B_BATTERIES :Batteries STR_002C_PLASTIC :Plastic STR_002D_FIZZY_DRINKS :Fizzy Drinks STR_002E : STR_002F_PASSENGER :Passenger STR_0030_COAL :Coal STR_0031_MAIL :Mail STR_0032_OIL :Oil STR_0033_LIVESTOCK :Livestock STR_0034_GOODS :Goods STR_0035_GRAIN :Grain STR_0036_WOOD :Wood STR_0037_IRON_ORE :Iron Ore STR_0038_STEEL :Steel STR_0039_VALUABLES :Valuables STR_003A_COPPER_ORE :Copper Ore STR_003B_MAIZE :Maize STR_003C_FRUIT :Fruit STR_003D_DIAMOND :Diamond STR_003E_FOOD :Food STR_003F_PAPER :Paper STR_0040_GOLD :Gold STR_0041_WATER :Water STR_0042_WHEAT :Wheat STR_0043_RUBBER :Rubber STR_0044_SUGAR :Sugar STR_0045_TOY :Toy STR_0046_CANDY :Sweet STR_0047_COLA :Cola STR_0048_COTTON_CANDY :Candyfloss STR_0049_BUBBLE :Bubble STR_004A_TOFFEE :Toffee STR_004B_BATTERY :Battery STR_004C_PLASTIC :Plastic STR_004D_FIZZY_DRINK :Fizzy Drink STR_004E : STR_004F_PASSENGER :{COMMA16} passenger STR_0050_TON_OF_COAL :{COMMA16} tonne of coal STR_0051_BAG_OF_MAIL :{COMMA16} bag of mail STR_0052_OF_OIL :{VOLUME} of oil STR_0053_ITEM_OF_LIVESTOCK :{COMMA16} item of livestock STR_0054_CRATE_OF_GOODS :{COMMA16} crate of goods STR_0055_TON_OF_GRAIN :{COMMA16} tonne of grain STR_0056_TON_OF_WOOD :{COMMA16} tonne of wood STR_0057_TON_OF_IRON_ORE :{COMMA16} tonne of iron ore STR_0058_TON_OF_STEEL :{COMMA16} tonne of steel STR_0059_BAG_OF_VALUABLES :{COMMA16} bag of valuables STR_005A_TON_OF_COPPER_ORE :{COMMA16} tonne of copper ore STR_005B_TON_OF_MAIZE :{COMMA16} tonne of maize STR_005C_TON_OF_FRUIT :{COMMA16} tonne of fruit STR_005D_BAG_OF_DIAMONDS :{COMMA16} bag of diamonds STR_005E_TON_OF_FOOD :{COMMA16} tonne of food STR_005F_TON_OF_PAPER :{COMMA16} tonne of paper STR_0060_BAG_OF_GOLD :{COMMA16} bag of gold STR_0061_OF_WATER :{VOLUME} of water STR_0062_TON_OF_WHEAT :{COMMA16} tonne of wheat STR_0063_OF_RUBBER :{VOLUME} of rubber STR_0064_TON_OF_SUGAR :{COMMA16} tonne of sugar STR_0065_TOY :{COMMA16} toy STR_0066_BAG_OF_CANDY :{COMMA16} bag of sweets STR_0067_OF_COLA :{VOLUME} of cola STR_0068_TON_OF_COTTON_CANDY :{COMMA16} tonne of candyfloss STR_0069_BUBBLE :{COMMA16} bubble STR_006A_TON_OF_TOFFEE :{COMMA16} tonne of toffee STR_006B_BATTERY :{COMMA16} battery STR_006C_OF_PLASTIC :{VOLUME} of plastic STR_006D_FIZZY_DRINK :{COMMA16} fizzy drink STR_006E : STR_006F_PASSENGERS :{COMMA16} passengers STR_0070_TONS_OF_COAL :{COMMA16} tonnes of coal STR_0071_BAGS_OF_MAIL :{COMMA16} bags of mail STR_0072_OF_OIL :{VOLUME} of oil STR_0073_ITEMS_OF_LIVESTOCK :{COMMA16} items of livestock STR_0074_CRATES_OF_GOODS :{COMMA16} crates of goods STR_0075_TONS_OF_GRAIN :{COMMA16} tonnes of grain STR_0076_TONS_OF_WOOD :{COMMA16} tonnes of wood STR_0077_TONS_OF_IRON_ORE :{COMMA16} tonnes of iron ore STR_0078_TONS_OF_STEEL :{COMMA16} tonnes of steel STR_0079_BAGS_OF_VALUABLES :{COMMA16} bags of valuables STR_007A_TONS_OF_COPPER_ORE :{COMMA16} tonnes of copper ore STR_007B_TONS_OF_MAIZE :{COMMA16} tonnes of maize STR_007C_TONS_OF_FRUIT :{COMMA16} tonnes of fruit STR_007D_BAGS_OF_DIAMONDS :{COMMA16} bags of diamonds STR_007E_TONS_OF_FOOD :{COMMA16} tonnes of food STR_007F_TONS_OF_PAPER :{COMMA16} tonnes of paper STR_0080_BAGS_OF_GOLD :{COMMA16} bags of gold STR_0081_OF_WATER :{VOLUME} of water STR_0082_TONS_OF_WHEAT :{COMMA16} tonnes of wheat STR_0083_OF_RUBBER :{VOLUME} of rubber STR_0084_TONS_OF_SUGAR :{COMMA16} tonnes of sugar STR_0085_TOYS :{COMMA16} toys STR_0086_BAGS_OF_CANDY :{COMMA16} bags of sweets STR_0087_OF_COLA :{VOLUME} of cola STR_0088_TONS_OF_COTTON_CANDY :{COMMA16} tonnes of candyfloss STR_0089_BUBBLES :{COMMA16} bubbles STR_008A_TONS_OF_TOFFEE :{COMMA16} tonnes of toffee STR_008B_BATTERIES :{COMMA16} batteries STR_008C_OF_PLASTIC :{VOLUME} of plastic STR_008D_FIZZY_DRINKS :{COMMA16} fizzy drinks STR_008E : STR_008F_PS :{TINYFONT}PS STR_0090_CL :{TINYFONT}CL STR_0091_ML :{TINYFONT}ML STR_0092_OL :{TINYFONT}OL STR_0093_LV :{TINYFONT}LV STR_0094_GD :{TINYFONT}GD STR_0095_GR :{TINYFONT}GR STR_0096_WD :{TINYFONT}WD STR_0097_OR :{TINYFONT}OR STR_0098_ST :{TINYFONT}ST STR_0099_VL :{TINYFONT}VL STR_009A_CO :{TINYFONT}CO STR_009B_MZ :{TINYFONT}MZ STR_009C_FT :{TINYFONT}FT STR_009D_DM :{TINYFONT}DM STR_009E_FD :{TINYFONT}FD STR_009F_PR :{TINYFONT}PR STR_00A0_GD :{TINYFONT}GD STR_00A1_WR :{TINYFONT}WR STR_00A2_WH :{TINYFONT}WH STR_00A3_RB :{TINYFONT}RB STR_00A4_SG :{TINYFONT}SG STR_00A5_TY :{TINYFONT}TY STR_00A6_SW :{TINYFONT}SW STR_00A7_CL :{TINYFONT}CL STR_00A8_CF :{TINYFONT}CF STR_00A9_BU :{TINYFONT}BU STR_00AA_TF :{TINYFONT}TF STR_00AB_BA :{TINYFONT}BA STR_00AC_PL :{TINYFONT}PL STR_00AD_FZ :{TINYFONT}FZ STR_00AE :{WHITE}{DATE_SHORT} STR_00AF :{WHITE}{DATE_LONG} STR_00B0_MAP :{WHITE}Map - {STRING} STR_00B1_GAME_OPTIONS :{WHITE}Game Options STR_00B2_MESSAGE :{YELLOW}Message STR_00B3_MESSAGE_FROM :{YELLOW}Message from {STRING} STR_00B4_CAN_T_DO_THIS :{WHITE}Can't do this.... STR_00B5_CAN_T_CLEAR_THIS_AREA :{WHITE}Can't clear this area.... STR_00B6_ORIGINAL_COPYRIGHT :{BLACK}Original copyright {COPYRIGHT} 1995 Chris Sawyer, All rights reserved STR_00B7_VERSION :{BLACK}OpenTTD version {REV} STR_00B8_ORIGINAL_DESIGN_PROGRAM :{BLACK}Original design by Chris Sawyer STR_00B9_ORIGINAL_GRAPHICS :{BLACK}Original graphics by Simon Foster STR_SPECIAL_THANKS :{BLACK}Special thanks go out to: STR_SPECIAL_THANKS_SIGNALS :{BLACK}° Pre-Signals and Semaphores {COPYRIGHT} 2003 Michael Blunck STR_SPECIAL_THANKS_CANALS :{BLACK}° Foundations for Tracks on Slopes {COPYRIGHT} Marcin Grzegorczyk STR_SPECIAL_THANKS_FOUNDATIONS :{BLACK}° Canal/Lock graphics {COPYRIGHT} 2003-2004 George STR_00BA_COPYRIGHT_OPENTTD :{BLACK}OpenTTD {COPYRIGHT}2002-2004 The OpenTTD team STR_00C5 :{BLACK}{CROSS} STR_00C6 :{SILVER}{CROSS} STR_00C7_QUIT :{WHITE}Quit STR_00C8_YES :{BLACK}Yes STR_00C9_NO :{BLACK}No STR_00CA_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to abandon this game and return to {STRING}? STR_00CB_1 :{BLACK}1 STR_00CC_2 :{BLACK}2 STR_00CD_3 :{BLACK}3 STR_00CE_4 :{BLACK}4 STR_00CF_5 :{BLACK}5 STR_00D0_NOTHING :Nothing STR_00D1_DARK_BLUE :Dark Blue STR_00D2_PALE_GREEN :Pale Green STR_00D3_PINK :Pink STR_00D4_YELLOW :Yellow STR_00D5_RED :Red STR_00D6_LIGHT_BLUE :Light Blue STR_00D7_GREEN :Green STR_00D8_DARK_GREEN :Dark Green STR_00D9_BLUE :Blue STR_00DA_CREAM :Cream STR_00DB_MAUVE :Mauve STR_00DC_PURPLE :Purple STR_00DD_ORANGE :Orange STR_00DE_BROWN :Brown STR_00DF_GREY :Grey STR_00E0_WHITE :White STR_00E1_TOO_MANY_VEHICLES_IN_GAME :{WHITE}Too many vehicles in game STR_00E2 :{BLACK}{COMMA16} STR_00E3 :{RED}{COMMA16} STR_00E4_LOCATION :{BLACK}Location STR_00E5_CONTOURS :Contours STR_00E6_VEHICLES :Vehicles STR_00E7_INDUSTRIES :Industries STR_00E8_ROUTES :Routes STR_00E9_VEGETATION :Vegetation STR_00EA_OWNERS :Owners STR_00EB_ROADS :{BLACK}{TINYFONT}Roads STR_00EC_RAILROADS :{BLACK}{TINYFONT}Railways STR_00ED_STATIONS_AIRPORTS_DOCKS :{BLACK}{TINYFONT}Stations/Airports/Docks STR_00EE_BUILDINGS_INDUSTRIES :{BLACK}{TINYFONT}Buildings/Industries STR_00EF_VEHICLES :{BLACK}{TINYFONT}Vehicles STR_00F0_100M :{BLACK}{TINYFONT}100m STR_00F1_200M :{BLACK}{TINYFONT}200m STR_00F2_300M :{BLACK}{TINYFONT}300m STR_00F3_400M :{BLACK}{TINYFONT}400m STR_00F4_500M :{BLACK}{TINYFONT}500m STR_00F5_TRAINS :{BLACK}{TINYFONT}Trains STR_00F6_ROAD_VEHICLES :{BLACK}{TINYFONT}Road Vehicles STR_00F7_SHIPS :{BLACK}{TINYFONT}Ships STR_00F8_AIRCRAFT :{BLACK}{TINYFONT}Aircraft STR_00F9_TRANSPORT_ROUTES :{BLACK}{TINYFONT}Transport Routes STR_00FA_COAL_MINE :{BLACK}{TINYFONT}Coal Mine STR_00FB_POWER_STATION :{BLACK}{TINYFONT}Power Station STR_00FC_FOREST :{BLACK}{TINYFONT}Forest STR_00FD_SAWMILL :{BLACK}{TINYFONT}Sawmill STR_00FE_OIL_REFINERY :{BLACK}{TINYFONT}Oil Refinery STR_00FF_FARM :{BLACK}{TINYFONT}Farm STR_0100_FACTORY :{BLACK}{TINYFONT}Factory STR_0101_PRINTING_WORKS :{BLACK}{TINYFONT}Printing Works STR_0102_OIL_WELLS :{BLACK}{TINYFONT}Oil Wells STR_0103_IRON_ORE_MINE :{BLACK}{TINYFONT}Iron Ore Mine STR_0104_STEEL_MILL :{BLACK}{TINYFONT}Steel Mill STR_0105_BANK :{BLACK}{TINYFONT}Bank STR_0106_PAPER_MILL :{BLACK}{TINYFONT}Paper Mill STR_0107_GOLD_MINE :{BLACK}{TINYFONT}Gold Mine STR_0108_FOOD_PROCESSING_PLANT :{BLACK}{TINYFONT}Food Processing Plant STR_0109_DIAMOND_MINE :{BLACK}{TINYFONT}Diamond Mine STR_010A_COPPER_ORE_MINE :{BLACK}{TINYFONT}Copper Ore Mine STR_010B_FRUIT_PLANTATION :{BLACK}{TINYFONT}Fruit Plantation STR_010C_RUBBER_PLANTATION :{BLACK}{TINYFONT}Rubber Plantation STR_010D_WATER_SUPPLY :{BLACK}{TINYFONT}Water Supply STR_010E_WATER_TOWER :{BLACK}{TINYFONT}Water Tower STR_010F_LUMBER_MILL :{BLACK}{TINYFONT}Lumber Mill STR_0110_COTTON_CANDY_FOREST :{BLACK}{TINYFONT}Candyfloss Forest STR_0111_CANDY_FACTORY :{BLACK}{TINYFONT}Sweet Factory STR_0112_BATTERY_FARM :{BLACK}{TINYFONT}Battery Farm STR_0113_COLA_WELLS :{BLACK}{TINYFONT}Cola Wells STR_0114_TOY_SHOP :{BLACK}{TINYFONT}Toy Shop STR_0115_TOY_FACTORY :{BLACK}{TINYFONT}Toy Factory STR_0116_PLASTIC_FOUNTAINS :{BLACK}{TINYFONT}Plastic Fountains STR_0117_FIZZY_DRINK_FACTORY :{BLACK}{TINYFONT}Fizzy Drink Factory STR_0118_BUBBLE_GENERATOR :{BLACK}{TINYFONT}Bubble Generator STR_0119_TOFFEE_QUARRY :{BLACK}{TINYFONT}Toffee Quarry STR_011A_SUGAR_MINE :{BLACK}{TINYFONT}Sugar Mine STR_011B_RAILROAD_STATION :{BLACK}{TINYFONT}Railway Station STR_011C_TRUCK_LOADING_BAY :{BLACK}{TINYFONT}Lorry Loading Bay STR_011D_BUS_STATION :{BLACK}{TINYFONT}Bus Station STR_011E_AIRPORT_HELIPORT :{BLACK}{TINYFONT}Airport/Heliport STR_011F_DOCK :{BLACK}{TINYFONT}Dock STR_0120_ROUGH_LAND :{BLACK}{TINYFONT}Rough Land STR_0121_GRASS_LAND :{BLACK}{TINYFONT}Grass Land STR_0122_BARE_LAND :{BLACK}{TINYFONT}Bare Land STR_0123_FIELDS :{BLACK}{TINYFONT}Fields STR_0124_TREES :{BLACK}{TINYFONT}Trees STR_0125_ROCKS :{BLACK}{TINYFONT}Rocks STR_0126_WATER :{BLACK}{TINYFONT}Water STR_0127_NO_OWNER :{BLACK}{TINYFONT}No Owner STR_0128_TOWNS :{BLACK}{TINYFONT}Towns STR_0129_INDUSTRIES :{BLACK}{TINYFONT}Industries STR_012A_DESERT :{BLACK}{TINYFONT}Desert STR_012B_SNOW :{BLACK}{TINYFONT}Snow STR_012C_MESSAGE :{WHITE}Message STR_012D :{WHITE}{STRING} STR_012E_CANCEL :{BLACK}Cancel STR_012F_OK :{BLACK}OK STR_0130_RENAME :{BLACK}Rename STR_0131_TOO_MANY_NAMES_DEFINED :{WHITE}Too many names defined STR_0132_CHOSEN_NAME_IN_USE_ALREADY :{WHITE}Chosen name in use already STR_0133_WINDOWS :Windows STR_0134_UNIX :Unix STR_0135_OSX :OS X STR_OSNAME_BEOS :BeOS STR_OSNAME_MORPHOS :MorphOS STR_0139_IMPERIAL_MILES :Imperial (miles) STR_013A_METRIC_KILOMETERS :Metric (kilometers) STR_013B_OWNED_BY :{WHITE}...owned by {STRING} STR_013C_CARGO :{BLACK}Cargo STR_013D_INFORMATION :{BLACK}Information STR_013E_CAPACITIES :{BLACK}Capacities STR_013E_TOTAL_CARGO :{BLACK}Total Cargo STR_013F_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} STR_013F_TOTAL_CAPACITY_TEXT:{BLACK}Total cargo (capacity) of this train: STR_013F_TOTAL_CAPACITY :{LTBLUE}- {CARGO} ({SHORTCARGO}) STR_0140_NEW_GAME :{BLACK}New Game STR_0141_LOAD_GAME :{BLACK}Load Game STR_0142_TUTORIAL_DEMONSTRATION :{BLACK}Tutorial / Demonstration STR_SINGLE_PLAYER :{BLACK}Single player STR_MULTIPLAYER :{BLACK}Multiplayer STR_0148_GAME_OPTIONS :{BLACK}Game Options STR_0150_SOMEONE :someone{SKIP}{SKIP} STR_0151_MAP_OF_WORLD :Map of world STR_0152_TOWN_DIRECTORY :Town directory STR_0153_SUBSIDIES :Subsidies ############ range for menu starts STR_0154_OPERATING_PROFIT_GRAPH :Operating profit graph STR_0155_INCOME_GRAPH :Income graph STR_0156_DELIVERED_CARGO_GRAPH :Delivered cargo graph STR_0157_PERFORMANCE_HISTORY_GRAPH :Performance history graph STR_0158_COMPANY_VALUE_GRAPH :Company value graph STR_0159_CARGO_PAYMENT_RATES :Cargo payment rates STR_015A_COMPANY_LEAGUE_TABLE :Company league table STR_PERFORMANCE_DETAIL_MENU :Detail performance rating ############ range for menu ends STR_015B_OPENTTD :{WHITE}About OpenTTD STR_015C_SAVE_GAME :Save game STR_015D_LOAD_GAME :Load game STR_015E_QUIT_GAME :Abandon game STR_015F_QUIT :Exit STR_0160_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to abandon this game? STR_0161_QUIT_GAME :{WHITE}Abandon Game STR_SORT_TIP :{BLACK}Select sorting order descending/ascending SRT_SORT_BY :{BLACK}Sort by STR_SORT_BY_POPULATION :{BLACK}Population STR_SORT_BY_PRODUCTION :{BLACK}Production STR_SORT_BY_TYPE :{BLACK}Type STR_SORT_BY_TRANSPORTED :{BLACK}Transported STR_SORT_BY_NAME :{BLACK}Name STR_SORT_BY_DROPDOWN_NAME :Name STR_SORT_BY_DATE :{BLACK}Date STR_SORT_BY_UNSORTED :Unsorted STR_SORT_BY_NUMBER :Number STR_SORT_BY_PROFIT_LAST_YEAR :Profit last year STR_SORT_BY_PROFIT_THIS_YEAR :Profit this year STR_SORT_BY_AGE :Age STR_SORT_BY_RELIABILITY :Reliability STR_SORT_BY_TOTAL_CAPACITY_PER_CARGOTYPE :Total capacity per cargo type STR_SORT_BY_MAX_SPEED :Maximum speed ############ range for months starts STR_0162_JAN :Jan STR_0163_FEB :Feb STR_0164_MAR :Mar STR_0165_APR :Apr STR_0166_MAY :May STR_0167_JUN :Jun STR_0168_JUL :Jul STR_0169_AUG :Aug STR_016A_SEP :Sep STR_016B_OCT :Oct STR_016C_NOV :Nov STR_016D_DEC :Dec ############ range for months ends STR_016E :{TINYFONT}{STRING}{} {STRING} STR_016F :{TINYFONT}{STRING}{} {STRING}{}{NUMU16} STR_0170 :{TINYFONT}{STRING}- STR_0171_PAUSE_GAME :{BLACK}Pause game STR_0172_SAVE_GAME_ABANDON_GAME :{BLACK}Save game, abandon game, quit STR_0173_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's stations STR_0174_DISPLAY_MAP :{BLACK}Display map STR_0175_DISPLAY_MAP_TOWN_DIRECTORY :{BLACK}Display map, town directory STR_0176_DISPLAY_TOWN_DIRECTORY :{BLACK}Display town directory STR_0177_DISPLAY_COMPANY_FINANCES :{BLACK}Display company finances information STR_0178_DISPLAY_COMPANY_GENERAL :{BLACK}Display company general information STR_0179_DISPLAY_GRAPHS :{BLACK}Display graphs STR_017A_DISPLAY_COMPANY_LEAGUE :{BLACK}Display company league table STR_017B_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's trains STR_017C_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's road vehicles STR_017D_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's ships STR_017E_DISPLAY_LIST_OF_COMPANY :{BLACK}Display list of company's aircraft STR_017F_ZOOM_THE_VIEW_IN :{BLACK}Zoom the view in STR_0180_ZOOM_THE_VIEW_OUT :{BLACK}Zoom the view out STR_0181_BUILD_RAILROAD_TRACK :{BLACK}Build railway track STR_0182_BUILD_ROADS :{BLACK}Build roads STR_0183_BUILD_SHIP_DOCKS :{BLACK}Build ship docks STR_0184_BUILD_AIRPORTS :{BLACK}Build airports STR_0185_PLANT_TREES_PLACE_SIGNS :{BLACK}Plant trees, place signs etc. STR_0186_LAND_BLOCK_INFORMATION :{BLACK}Land area information STR_0187_OPTIONS :{BLACK}Options STR_0188 :{BLACK}{SMALLUPARROW} STR_0189 :{BLACK}{SMALLDOWNARROW} STR_018A_CAN_T_CHANGE_SERVICING :{WHITE}Can't change servicing interval... STR_018B_CLOSE_WINDOW :{BLACK}Close window STR_018C_WINDOW_TITLE_DRAG_THIS :{BLACK}Window title - drag this to move window STR_018D_DEMOLISH_BUILDINGS_ETC :{BLACK}Demolish buildings etc. on a square of land STR_018E_LOWER_A_CORNER_OF_LAND :{BLACK}Lower a corner of land STR_018F_RAISE_A_CORNER_OF_LAND :{BLACK}Raise a corner of land STR_0190_SCROLL_BAR_SCROLLS_LIST :{BLACK}Scroll bar - scrolls list up/down STR_0191_SHOW_LAND_CONTOURS_ON_MAP :{BLACK}Show land contours on map STR_0192_SHOW_VEHICLES_ON_MAP :{BLACK}Show vehicles on map STR_0193_SHOW_INDUSTRIES_ON_MAP :{BLACK}Show industries on map STR_0194_SHOW_TRANSPORT_ROUTES_ON :{BLACK}Show transport routes on map STR_0195_SHOW_VEGETATION_ON_MAP :{BLACK}Show vegetation on map STR_0196_SHOW_LAND_OWNERS_ON_MAP :{BLACK}Show land owners on map STR_0197_TOGGLE_TOWN_NAMES_ON_OFF :{BLACK}Toggle town names on/off on map STR_0198_PROFIT_THIS_YEAR_LAST_YEAR :{TINYFONT}{BLACK}Profit this year: {CURRENCY} (last year: {CURRENCY}) ############ range for service numbers starts STR_0199_YEAR :{COMMA16} year ({COMMA16}) STR_019A_YEARS :{COMMA16} years ({COMMA16}) STR_019B_YEARS :{RED}{COMMA16} years ({COMMA16}) ############ range for service numbers ends STR_019C_ROAD_VEHICLE :Road vehicle STR_019D_AIRCRAFT :Aircraft STR_019E_SHIP :Ship STR_019F_TRAIN :Train STR_01A0_IS_GETTING_OLD :{WHITE}{STRING} {COMMA16} is getting old STR_01A1_IS_GETTING_VERY_OLD :{WHITE}{STRING} {COMMA16} is getting very old STR_01A2_IS_GETTING_VERY_OLD_AND :{WHITE}{STRING} {COMMA16} is getting very old and urgently needs replacing STR_01A3_LAND_AREA_INFORMATION :{WHITE}Land Area Information STR_01A4_COST_TO_CLEAR_N_A :{BLACK}Cost to clear: {LTBLUE}N/A STR_01A5_COST_TO_CLEAR :{BLACK}Cost to clear: {LTBLUE}{CURRENCY} STR_01A6_N_A :N/A STR_01A7_OWNER :{BLACK}Owner: {LTBLUE}{STRING} STR_01A8_LOCAL_AUTHORITY :{BLACK}Local authority: {LTBLUE}{STRING} STR_01A9_NONE :None STR_01AA_NAME :{BLACK}Name STR_01AB :{BLACK}{TINYFONT}{STRING} ############ range for days starts STR_01AC_1ST :1st STR_01AD_2ND :2nd STR_01AE_3RD :3rd STR_01AF_4TH :4th STR_01B0_5TH :5th STR_01B1_6TH :6th STR_01B2_7TH :7th STR_01B3_8TH :8th STR_01B4_9TH :9th STR_01B5_10TH :10th STR_01B6_11TH :11th STR_01B7_12TH :12th STR_01B8_13TH :13th STR_01B9_14TH :14th STR_01BA_15TH :15th STR_01BB_16TH :16th STR_01BC_17TH :17th STR_01BD_18TH :18th STR_01BE_19TH :19th STR_01BF_20TH :20th STR_01C0_21ST :21st STR_01C1_22ND :22nd STR_01C2_23RD :23rd STR_01C3_24TH :24th STR_01C4_25TH :25th STR_01C5_26TH :26th STR_01C6_27TH :27th STR_01C7_28TH :28th STR_01C8_29TH :29th STR_01C9_30TH :30th STR_01CA_31ST :31st ############ range for days ends STR_01CB :{TINYFONT}{COMMA16} STR_01CC_TOGGLE_LARGE_SMALL_MAP :{BLACK}Toggle large/small map size STR_01CD_SELECT_TUTORIAL_DEMONSTRATION :{WHITE}Select Tutorial/Demonstration ############ range for cargo acecpted starts STR_01CE_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}{STRING} STR_01CF_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING} STR_01D0_CARGO_ACCEPTED :{BLACK}Cargo accepted: {LTBLUE}{STRING}, {STRING}, {STRING} ############ range for cargo acecpted ends STR_01D1_8 :({COMMA8}/8 {STRING}) STR_01D2_JAZZ_JUKEBOX :{WHITE}Jazz Jukebox STR_01D3_SOUND_MUSIC :Sound/music STR_01D4_SHOW_SOUND_MUSIC_WINDOW :{BLACK}Show sound/music window STR_01D5_ALL :{TINYFONT}All STR_01D6_OLD_STYLE :{TINYFONT}Old Style STR_01D7_NEW_STYLE :{TINYFONT}New Style STR_01D8_EZY_STREET :{TINYFONT}Ezy Street STR_01D9_CUSTOM_1 :{TINYFONT}Custom 1 STR_01DA_CUSTOM_2 :{TINYFONT}Custom 2 STR_01DB_MUSIC_VOLUME :{BLACK}{TINYFONT}Music Volume STR_01DC_EFFECTS_VOLUME :{BLACK}{TINYFONT}Effects Volume STR_01DD_MIN_MAX :{BLACK}{TINYFONT}MIN ' ' ' ' ' ' MAX STR_01DE_SKIP_TO_PREVIOUS_TRACK :{BLACK}Skip to previous track in selection STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION:{BLACK}Skip to next track in selection STR_01E0_STOP_PLAYING_MUSIC :{BLACK}Stop playing music STR_01E1_START_PLAYING_MUSIC :{BLACK}Start playing music STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC :{BLACK}Drag sliders to set music and sound effect volumes STR_01E3 :{DKGREEN}{TINYFONT}-- STR_01E4_0 :{DKGREEN}{TINYFONT}0{COMMA8} STR_01E5 :{DKGREEN}{TINYFONT}{COMMA8} STR_01E6 :{DKGREEN}{TINYFONT}------ STR_01E7 :{DKGREEN}{TINYFONT}"{STRING}" STR_01E8_TRACK_XTITLE :{BLACK}{TINYFONT}Track{SETX 88}Title STR_01E9_SHUFFLE :{TINYFONT}Shuffle STR_01EA_PROGRAM :{TINYFONT}{BLACK}Programme STR_01EB_MUSIC_PROGRAM_SELECTION :{WHITE}Music Programme Selection STR_01EC_0 :{TINYFONT}{LTBLUE}0{COMMA16} "{STRING}" STR_01ED :{TINYFONT}{LTBLUE}{COMMA16} "{STRING}" STR_01EE_TRACK_INDEX :{TINYFONT}{BLACK}Track Index STR_01EF_PROGRAM :{TINYFONT}{BLACK}Programme - '{STRING}' STR_01F0_CLEAR :{TINYFONT}{BLACK}Clear STR_01F1_SAVE :{TINYFONT}{BLACK}Save STR_01F2_CURRENT_PROGRAM_OF_MUSIC :{BLACK}Current programme of music tracks STR_01F3_SELECT_ALL_TRACKS_PROGRAM :{BLACK}Select 'all tracks' programme STR_01F4_SELECT_OLD_STYLE_MUSIC :{BLACK}Select 'old style music' programme STR_01F5_SELECT_NEW_STYLE_MUSIC :{BLACK}Select 'new style music' programme STR_01F6_SELECT_CUSTOM_1_USER_DEFINED :{BLACK}Select 'Custom 1' (user-defined) programme STR_01F7_SELECT_CUSTOM_2_USER_DEFINED :{BLACK}Select 'Custom 2' (user-defined) programme STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1 :{BLACK}Clear current programme (Custom1 or Custom2 only) STR_01F9_SAVE_MUSIC_SETTINGS_TO :{BLACK}Save music settings to disk STR_01FA_CLICK_ON_MUSIC_TRACK_TO :{BLACK}Click on music track to add to current programme (Custom1 or Custom2 only) STR_01FB_TOGGLE_PROGRAM_SHUFFLE :{BLACK}Toggle programme shuffle on/off STR_01FC_SHOW_MUSIC_TRACK_SELECTION :{BLACK}Show music track selection window STR_01FD_CLICK_ON_SERVICE_TO_CENTER :{BLACK}Click on service to centre view on industry/town STR_01FE_DIFFICULTY :{BLACK}Difficulty ({STRING}) STR_01FF :{TINYFONT}{BLACK}{DATE_LONG} STR_0200_LAST_MESSAGE_NEWS_REPORT :Last message/news report STR_0201_MESSAGE_SETTINGS :Message settings STR_MESSAGE_HISTORY_MENU :Message History STR_0202_SEND_MESSAGE :Send message STR_0203_SHOW_LAST_MESSAGE_NEWS :{BLACK}Show last message/news report, show message options STR_0204_MESSAGE_OPTIONS :{WHITE}Message Options STR_0205_MESSAGE_TYPES :{BLACK}Message types:- STR_0206_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at player's station STR_0207_ARRIVAL_OF_FIRST_VEHICLE :{YELLOW}Arrival of first vehicle at competitor's station STR_0208_ACCIDENTS_DISASTERS :{YELLOW}Accidents / disasters STR_0209_COMPANY_INFORMATION :{YELLOW}Company information STR_020A_ECONOMY_CHANGES :{YELLOW}Economy changes STR_020B_ADVICE_INFORMATION_ON_PLAYER :{YELLOW}Advice / information on player's vehicles STR_020C_NEW_VEHICLES :{YELLOW}New vehicles STR_020D_CHANGES_OF_CARGO_ACCEPTANCE :{YELLOW}Changes of cargo acceptance STR_020E_SUBSIDIES :{YELLOW}Subsidies STR_020F_GENERAL_INFORMATION :{YELLOW}General information STR_0210_TOO_FAR_FROM_PREVIOUS_DESTINATIO:{WHITE}...too far from previous destination STR_0211_TOP_COMPANIES_WHO_REACHED :{BIGFONT}{BLACK}Top companies who reached 2050{}({STRING} Level) STR_0212 :{BIGFONT}{COMMA16}. STR_0213_BUSINESSMAN :Businessman STR_0214_ENTREPRENEUR :Entrepreneur STR_0215_INDUSTRIALIST :Industrialist STR_0216_CAPITALIST :Capitalist STR_0217_MAGNATE :Magnate STR_0218_MOGUL :Mogul STR_0219_TYCOON_OF_THE_CENTURY :Tycoon of the Century STR_021A :{BIGFONT}'{STRING}' ({COMMA16}) STR_021B_ACHIEVES_STATUS :{BIGFONT}{STRING}{STRING} achieves '{STRING}' status! STR_021C_OF_ACHIEVES_STATUS :{BIGFONT}{STRING}{STRING} of {STRING} achieves '{STRING}' status! STR_021D :{BLACK} STR_021E :{WHITE} STR_021F :{BLUE}{COMMA16} STR_0220_CREATE_SCENARIO :{BLACK}Create Scenario STR_0221_OPENTTD :{YELLOW}OpenTTD STR_0222_SCENARIO_EDITOR :{YELLOW}Scenario Editor STR_0223_LAND_GENERATION :{WHITE}Land Generation STR_0224 :{BLACK}{UPARROW} STR_0225 :{BLACK}{DOWNARROW} STR_0226_RANDOM_LAND :{BLACK}Random Land STR_0227_RESET_LAND :{BLACK}Reset Land STR_0228_INCREASE_SIZE_OF_LAND_AREA :{BLACK}Increase size of land area to lower/raise STR_0229_DECREASE_SIZE_OF_LAND_AREA :{BLACK}Decrease size of land area to lower/raise STR_022A_GENERATE_RANDOM_LAND :{BLACK}Generate random land STR_022B_RESET_LANDSCAPE :{BLACK}Reset landscape STR_022C_RESET_LANDSCAPE :{WHITE}Reset Landscape STR_022D_ARE_YOU_SURE_YOU_WANT_TO :{WHITE}Are you sure you want to reset the landscape? STR_022E_LANDSCAPE_GENERATION :{BLACK}Landscape generation STR_022F_TOWN_GENERATION :{BLACK}Town generation STR_0230_INDUSTRY_GENERATION :{BLACK}Industry generation STR_0231_ROAD_CONSTRUCTION :{BLACK}Road construction STR_0232_VEGETATION_AND_OTHER_OBJECTS :{BLACK}Vegetation and other objects STR_0233_TOWN_GENERATION :{WHITE}Town Generation STR_0234_NEW_TOWN :{BLACK}New Town STR_0235_CONSTRUCT_NEW_TOWN :{BLACK}Construct new town STR_0236_CAN_T_BUILD_TOWN_HERE :{WHITE}Can't build town here... STR_0237_TOO_CLOSE_TO_EDGE_OF_MAP :{WHITE}...too close to edge of map STR_0238_TOO_CLOSE_TO_ANOTHER_TOWN :{WHITE}...too close to another town STR_0239_SITE_UNSUITABLE :{WHITE}...site unsuitable STR_023A_TOO_MANY_TOWNS :{WHITE}...too many towns STR_023B_INCREASE_SIZE_OF_TOWN :{BLACK}Increase size of town STR_023C_EXPAND :{BLACK}Expand STR_023D_RANDOM_TOWN :{BLACK}Random Town STR_023E_BUILD_TOWN_IN_RANDOM_LOCATION :{BLACK}Build town in random location STR_023F_INDUSTRY_GENERATION :{WHITE}Industry Generation STR_0240_COAL_MINE :{BLACK}Coal Mine STR_0241_POWER_STATION :{BLACK}Power Station STR_0242_SAWMILL :{BLACK}Sawmill STR_0243_FOREST :{BLACK}Forest STR_0244_OIL_REFINERY :{BLACK}Oil Refinery STR_0245_OIL_RIG :{BLACK}Oil Rig STR_0246_FACTORY :{BLACK}Factory STR_0247_STEEL_MILL :{BLACK}Steel Mill STR_0248_FARM :{BLACK}Farm STR_0249_IRON_ORE_MINE :{BLACK}Iron Ore Mine STR_024A_OIL_WELLS :{BLACK}Oil Wells STR_024B_BANK :{BLACK}Bank STR_024C_PAPER_MILL :{BLACK}Paper Mill STR_024D_FOOD_PROCESSING_PLANT :{BLACK}Food Processing Plant STR_024E_PRINTING_WORKS :{BLACK}Printing Works STR_024F_GOLD_MINE :{BLACK}Gold Mine STR_0250_LUMBER_MILL :{BLACK}Lumber Mill STR_0251_FRUIT_PLANTATION :{BLACK}Fruit Plantation STR_0252_RUBBER_PLANTATION :{BLACK}Rubber Plantation STR_0253_WATER_SUPPLY :{BLACK}Water Supply STR_0254_WATER_TOWER :{BLACK}Water Tower STR_0255_DIAMOND_MINE :{BLACK}Diamond Mine STR_0256_COPPER_ORE_MINE :{BLACK}Copper Ore Mine STR_0257_COTTON_CANDY_FOREST :{BLACK}Candyfloss Forest STR_0258_CANDY_FACTORY :{BLACK}Sweet Factory STR_0259_BATTERY_FARM :{BLACK}Battery Farm STR_025A_COLA_WELLS :{BLACK}Cola Wells STR_025B_TOY_SHOP :{BLACK}Toy Shop STR_025C_TOY_FACTORY :{BLACK}Toy Factory STR_025D_PLASTIC_FOUNTAINS :{BLACK}Plastic Fountains STR_025E_FIZZY_DRINK_FACTORY :{BLACK}Fizzy Drink Factory STR_025F_BUBBLE_GENERATOR :{BLACK}Bubble Generator STR_0260_TOFFEE_QUARRY :{BLACK}Toffee Quarry STR_0261_SUGAR_MINE :{BLACK}Sugar Mine STR_0262_CONSTRUCT_COAL_MINE :{BLACK}Construct Coal Mine STR_0263_CONSTRUCT_POWER_STATION :{BLACK}Construct Power Station STR_0264_CONSTRUCT_SAWMILL :{BLACK}Construct Sawmill STR_0265_PLANT_FOREST :{BLACK}Plant Forest STR_0266_CONSTRUCT_OIL_REFINERY :{BLACK}Construct Oil Refinery STR_0267_CONSTRUCT_OIL_RIG_CAN_ONLY :{BLACK}Construct Oil Rig (Can only be built near the edges of the map) STR_0268_CONSTRUCT_FACTORY :{BLACK}Construct Factory STR_0269_CONSTRUCT_STEEL_MILL :{BLACK}Construct Steel Mill STR_026A_CONSTRUCT_FARM :{BLACK}Construct Farm STR_026B_CONSTRUCT_IRON_ORE_MINE :{BLACK}Construct Iron Ore Mine STR_026C_CONSTRUCT_OIL_WELLS :{BLACK}Construct Oil Wells STR_026D_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns with a population greater than 1200) STR_026E_CONSTRUCT_PAPER_MILL :{BLACK}Construct Paper Mill STR_026F_CONSTRUCT_FOOD_PROCESSING :{BLACK}Construct Food Processing Plant STR_0270_CONSTRUCT_PRINTING_WORKS :{BLACK}Construct Printing Works STR_0271_CONSTRUCT_GOLD_MINE :{BLACK}Construct Gold Mine STR_0272_CONSTRUCT_BANK_CAN_ONLY :{BLACK}Construct Bank (Can only be built in towns) STR_0273_CONSTRUCT_LUMBER_MILL_TO :{BLACK}Construct Lumber Mill (to clear rainforest and produce Wood) STR_0274_PLANT_FRUIT_PLANTATION :{BLACK}Plant Fruit Plantation STR_0275_PLANT_RUBBER_PLANTATION :{BLACK}Plant Rubber Plantation STR_0276_CONSTRUCT_WATER_SUPPLY :{BLACK}Construct Water Supply STR_0277_CONSTRUCT_WATER_TOWER_CAN :{BLACK}Construct Water Tower (Can only be built in towns) STR_0278_CONSTRUCT_DIAMOND_MINE :{BLACK}Construct Diamond Mine STR_0279_CONSTRUCT_COPPER_ORE_MINE :{BLACK}Construct Copper Ore Mine STR_027A_PLANT_COTTON_CANDY_FOREST :{BLACK}Plant Candyfloss Forest STR_027B_CONSTRUCT_CANDY_FACTORY :{BLACK}Construct Sweet Factory STR_027C_CONSTRUCT_BATTERY_FARM :{BLACK}Construct Battery Farm STR_027D_CONSTRUCT_COLA_WELLS :{BLACK}Construct Cola Wells STR_027E_CONSTRUCT_TOY_SHOP :{BLACK}Construct Toy Shop STR_027F_CONSTRUCT_TOY_FACTORY :{BLACK}Construct Toy Factory STR_0280_CONSTRUCT_PLASTIC_FOUNTAINS :{BLACK}Construct Plastic Fountains STR_0281_CONSTRUCT_FIZZY_DRINK_FACTORY :{BLACK}Construct Fizzy Drink Factory STR_0282_CONSTRUCT_BUBBLE_GENERATOR :{BLACK}Construct Bubble Generator STR_0283_CONSTRUCT_TOFFEE_QUARRY :{BLACK}Construct Toffee Quarry STR_0284_CONSTRUCT_SUGAR_MINE :{BLACK}Construct Sugar Mine STR_0285_CAN_T_BUILD_HERE :{WHITE}Can't build {STRING} here... STR_0286_MUST_BUILD_TOWN_FIRST :{WHITE}...must build town first STR_0287_ONLY_ONE_ALLOWED_PER_TOWN :{WHITE}...only one allowed per town STR_0288_PLANT_TREES :{BLACK}Plant trees STR_0289_PLACE_SIGN :{BLACK}Place sign STR_028A_RANDOM_TREES :{BLACK}Random Trees STR_028B_PLANT_TREES_RANDOMLY_OVER :{BLACK}Plant trees randomly over landscape STR_028C_PLACE_ROCKY_AREAS_ON_LANDSCAPE :{BLACK}Place rocky areas on landscape STR_028D_PLACE_LIGHTHOUSE :{BLACK}Place lighthouse STR_028E_PLACE_TRANSMITTER :{BLACK}Place transmitter STR_028F_DEFINE_DESERT_AREA :{BLACK}Define desert area STR_0290_DELETE :{BLACK}Delete STR_0291_DELETE_THIS_TOWN_COMPLETELY :{BLACK}Delete this town completely STR_0292_SAVE_SCENARIO :Save scenario STR_0293_LOAD_SCENARIO :Load scenario STR_0294_QUIT_EDITOR :Quit editor STR_0295 : STR_0296_QUIT :Quit STR_0297_SAVE_SCENARIO_LOAD_SCENARIO :{BLACK}Save scenario, load scenario, abandon scenario editor, quit STR_0298_LOAD_SCENARIO :{WHITE}Load Scenario STR_0299_SAVE_SCENARIO :{WHITE}Save Scenario STR_029A_PLAY_SCENARIO :{BLACK}Play Scenario STR_029B_ARE_YOU_SURE_YOU_WANT_TO :{YELLOW}Are you sure you want to quit this scenario ? STR_029C_QUIT_EDITOR :{WHITE}Quit Editor STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200 STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land STR_02A1_SMALL :{BLACK}Small STR_02A2_MEDIUM :{BLACK}Medium STR_02A3_LARGE :{BLACK}Large STR_02A4_SELECT_TOWN_SIZE :{BLACK}Select town size STR_02A5_TOWN_SIZE :{YELLOW}Town size: STR_02B6 :{STRING} - {STRING} STR_02B7_SHOW_LAST_MESSAGE_OR_NEWS :{BLACK}Show last message or news report STR_02B8_SUMMARY :{BLACK}Summary STR_02B9_FULL :{BLACK}Full STR_02BA :{SILVER}- - {STRING} - - STR_02BB_TOWN_DIRECTORY :Town directory STR_02BC_VEHICLE_DESIGN_NAMES :{BLACK}Vehicle design names STR_02BD :{BLACK}{STRING} STR_02BE_DEFAULT :Default STR_02BF_CUSTOM :Custom STR_02C0_SAVE_CUSTOM_NAMES_TO_DISK :{BLACK}Save custom names to disk STR_02C1_VEHICLE_DESIGN_NAMES_SELECTION :{BLACK}Vehicle design names selection STR_02C2_SAVE_CUSTOMIZED_VEHICLE :{BLACK}Save customized vehicle design names to disk ############ range for menu starts STR_02C3_GAME_OPTIONS :Game options STR_02C4_GAME_OPTIONS :Game options STR_02C5_DIFFICULTY_SETTINGS :Difficulty settings STR_02C6_DIFFICULTY_SETTINGS :Difficulty settings STR_02C7_CONFIG_PATCHES :Configure patches STR_02C8_CONFIG_PATCHES :Configure patches STR_GAMEOPTMENU_0A : STR_GAMEOPTMENU_0B : STR_02C9_TOWN_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Town names displayed STR_02CA_TOWN_NAMES_DISPLAYED :{SETX 12}Town names displayed STR_02CB_STATION_NAMES_DISPLAYED :{CHECKMARK}{SETX 12}Station names displayed STR_02CC_STATION_NAMES_DISPLAYED :{SETX 12}Station names displayed STR_02CD_SIGNS_DISPLAYED :{CHECKMARK}{SETX 12}Signs displayed STR_02CE_SIGNS_DISPLAYED :{SETX 12}Signs displayed STR_CHECKPOINTS_DISPLAYED :{CHECKMARK}{SETX 12}Checkpoints displayed STR_CHECKPOINTS_DISPLAYED2 :{SETX 12}Checkpoints displayed STR_02CF_FULL_ANIMATION :{CHECKMARK}{SETX 12}Full animation STR_02D0_FULL_ANIMATION :{SETX 12}Full animation STR_02D1_FULL_DETAIL :{CHECKMARK}{SETX 12}Full detail STR_02D2_FULL_DETAIL :{SETX 12}Full detail STR_02D3_TRANSPARENT_BUILDINGS :{CHECKMARK}{SETX 12}Transparent buildings STR_02D4_TRANSPARENT_BUILDINGS :{SETX 12}Transparent buildings ############ range ends here ############ range for menu starts STR_02D5_LAND_BLOCK_INFO :Land area information STR_02D6 : STR_02D7_SCREENSHOT_CTRL_S :Screenshot (Ctrl-S) STR_02D8_GIANT_SCREENSHOT_CTRL_G :Giant Screenshot (Ctrl-G) STR_02D9_ABOUT_OPENTTD :About 'OpenTTD' ############ range ends here STR_02DA_ON :{BLACK}On STR_02DB_OFF :{BLACK}Off STR_02DC_DISPLAY_SUBSIDIES :{BLACK}Display subsidies STR_02DD_SUBSIDIES :Subsidies STR_02DE_MAP_OF_WORLD :Map of world STR_EXTRA_VIEW_PORT :Extra viewport STR_EXTRA_VIEW_PORT_TITLE :{WHITE}Viewport {COMMA16} STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN :{BLACK}Copy to viewport STR_EXTRA_VIEW_MOVE_VIEW_TO_MAIN_TT :{BLACK}Copy the location of the global view to this viewport STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW :{BLACK}Paste from viewport STR_EXTRA_VIEW_MOVE_MAIN_TO_VIEW_TT :{BLACK}Paste the location of this viewport to the global view STR_02DF_TOWN_DIRECTORY :Town directory STR_02E0_CURRENCY_UNITS :{BLACK}Currency units STR_02E1 :{BLACK}{SKIP}{STRING} STR_02E2_CURRENCY_UNITS_SELECTION :{BLACK}Currency units selection STR_02E3_DISTANCE_UNITS :{BLACK}Distance units STR_02E4 :{BLACK}{SKIP}{SKIP}{STRING} STR_02E5_DISTANCE_UNITS_SELECTION :{BLACK}Distance units selection STR_02E6_ROAD_VEHICLES :{BLACK}Road vehicles STR_02E7 :{BLACK}{SKIP}{SKIP}{SKIP}{STRING} STR_02E8_SELECT_SIDE_OF_ROAD_FOR :{BLACK}Select side of road for vehicles to drive on STR_02E9_DRIVE_ON_LEFT :Drive on left STR_02EA_DRIVE_ON_RIGHT :Drive on right STR_02EB_TOWN_NAMES :{BLACK}Town names STR_02EC :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_02ED_SELECT_STYLE_OF_TOWN_NAMES :{BLACK}Select style of town names STR_02F4_AUTOSAVE :{BLACK}Autosave STR_02F5 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_02F6_SELECT_INTERVAL_BETWEEN :{BLACK}Select interval between automatic game saves STR_02F7_OFF :Off STR_02F8_EVERY_3_MONTHS :Every 3 months STR_02F9_EVERY_6_MONTHS :Every 6 months STR_02FA_EVERY_12_MONTHS :Every 12 months STR_02FB_START_A_NEW_GAME :{BLACK}Start a new game STR_02FC_LOAD_A_SAVED_GAME_FROM :{BLACK}Load a saved game from disk STR_02FD_VIEW_DEMONSTRATIONS_TUTORIALS :{BLACK}View demonstrations/tutorials STR_02FE_CREATE_A_CUSTOMIZED_GAME :{BLACK}Create a customized game world/scenario STR_02FF_SELECT_SINGLE_PLAYER_GAME :{BLACK}Select single-player game STR_0300_SELECT_TWO_PLAYER_GAME :{BLACK}Select two-player game STR_0301_DISPLAY_GAME_OPTIONS :{BLACK}Display game options STR_0302_DISPLAY_DIFFICULTY_OPTIONS :{BLACK}Display difficulty options STR_0303_START_A_NEW_GAME_USING :{BLACK}Start a new game, using a customized scenario STR_0304_QUIT :{BLACK}Quit STR_0305_LEAVE_OPENTTD :{BLACK}Leave 'OpenTTD', and quit STR_0306_VIEW_DEMONSTRATION_TUTORIAL :{BLACK}View demonstration/tutorial STR_0307_OPENTTD :{WHITE}OpenTTD {REV} STR_030D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns STR_030E_SELECT_TEMPERATE_LANDSCAPE :{BLACK}Select 'temperate' landscape style STR_030F_SELECT_SUB_ARCTIC_LANDSCAPE :{BLACK}Select 'sub-arctic' landscape style STR_0310_SELECT_SUB_TROPICAL_LANDSCAPE :{BLACK}Select 'sub-tropical' landscape style STR_0311_SELECT_TOYLAND_LANDSCAPE :{BLACK}Select 'toyland' landscape style STR_0312_FUND_CONSTRUCTION_OF_NEW :{BLACK}Fund construction of new industry ############ range for menu starts STR_INDUSTRY_DIR :Industry Directory STR_0313_FUND_NEW_INDUSTRY :Fund new industry ############ range ends here STR_0314_FUND_NEW_INDUSTRY :{WHITE}Fund new industry STR_0315 :{STRING} STR_0316_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns STR_0317_CAN_ONLY_BE_BUILT_IN_RAINFOREST:{WHITE}...can only be built in rainforest areas STR_0318_CAN_ONLY_BE_BUILT_IN_DESERT :{WHITE}...can only be built in desert areas STR_0319_PAUSED :{YELLOW}* * PAUSED * * STR_031B_SCREENSHOT_SUCCESSFULLY :{WHITE}Screenshot successfully saved to disk as '{STRING}' STR_031C_SCREENSHOT_FAILED :{WHITE}Screenshot failed! STR_0329_PURCHASE_LAND_FOR_FUTURE :{BLACK}Purchase land for future use STR_032A_1_ROAD_VEHICLE_SERVICE :{BLACK}1: Road vehicle service STR_032B_2_RAILROAD_SERVICE :{BLACK}2: Railway service STR_032C_3_AIR_SERVICE :{BLACK}3: Air service STR_032D_4_SHIP_SERVICE :{BLACK}4: Ship service STR_032E_5_RAILROAD_SERVICE_ADVANCED :{BLACK}5: Railway service (advanced) STR_032F_AUTOSAVE :{RED}AUTOSAVE STR_0330_SELECT_EZY_STREET_STYLE :{BLACK}Select 'Ezy Street style music' programme STR_0335_6 :{BLACK}6 STR_0336_7 :{BLACK}7 ############ start of townname region STR_TOWNNAME_ENGLISH :English STR_TOWNNAME_FRENCH :French STR_TOWNNAME_GERMAN :German STR_TOWNNAME_AMERICAN :American STR_TOWNNAME_LATIN_AMERICAN :Latin-American STR_TOWNNAME_SILLY :Silly STR_TOWNNAME_SWEDISH :Swedish STR_TOWNNAME_DUTCH :Dutch STR_TOWNNAME_FINNISH :Finnish STR_TOWNNAME_POLISH :Polish STR_TOWNNAME_CZECH :Czech STR_TOWNNAME_SLOVAKISH :Slovakish STR_TOWNNAME_HUNGARIAN :Hungarian STR_TOWNNAME_AUSTRIAN :Austrian ############ end of townname region STR_CURR_POUNDS :Pounds ({POUNDSIGN}) STR_CURR_DOLLARS :Dollars ($) STR_CURR_FF :Franc (FF) STR_CURR_DM :Deutschmark (DM) STR_CURR_YEN :Yen ({YENSIGN}) STR_CURR_PT :Peseta (Pt) STR_CURR_FT :Hungarian Forint (Ft) STR_CURR_ZL :Polish Zloty (zl) STR_CURR_ATS :Austrian Shilling (ATS) STR_CURR_BEF :Belgian Franc (BEF) STR_CURR_DKK :Danish Krone (DKK) STR_CURR_FIM :Finnish Markka (FIM) STR_CURR_GRD :Greek Drachma (GRD) STR_CURR_CHF :Swiss Franc (CHF) STR_CURR_NLG :Dutch Guilder (NLG) STR_CURR_ITL :Italian Lira (ITL) STR_CURR_SEK :Swedish Krona (SEK) STR_CURR_RUR :Russian Rubel (rur) STR_CURR_CZK :Czech Koruna (CZK) STR_CURR_ISK :Icelandic Krona (ISK) STR_CURR_NOK :Norwegian Krone (NOK) STR_CURR_EUR :Euro (€) STR_OPTIONS_LANG :{BLACK}Language STR_OPTIONS_LANG_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_OPTIONS_LANG_TIP :{BLACK}Select the interface language to use STR_OPTIONS_RES :{BLACK}Screen resolution STR_OPTIONS_RES_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_OPTIONS_RES_TIP :{BLACK}Select the screen resolution to use STR_OPTIONS_SCREENSHOT_FORMAT :{BLACK}Screenshot format STR_OPTIONS_SCREENSHOT_FORMAT_CBO :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_OPTIONS_SCREENSHOT_FORMAT_TIP :{BLACK}Select the screenshot format to use STR_AUTOSAVE_1_MONTH :Every month STR_AUTOSAVE_FAILED :{WHITE}Autosave failed STR_MONTH_JAN :January STR_MONTH_FEB :February STR_MONTH_MAR :March STR_MONTH_APR :April STR_MONTH_MAY :May STR_MONTH_JUN :June STR_MONTH_JUL :July STR_MONTH_AUG :August STR_MONTH_SEP :September STR_MONTH_OCT :October STR_MONTH_NOV :November STR_MONTH_DEC :December STR_HEADING_FOR_STATION :{LTBLUE}Heading for {STATION} STR_HEADING_FOR_STATION_VEL :{LTBLUE}Heading for {STATION}, {VELOCITY} STR_NO_ORDERS :{LTBLUE}No orders STR_NO_ORDERS_VEL :{LTBLUE}No orders, {VELOCITY} STR_PASSENGERS :passengers STR_BAGS :bags STR_TONS :tonnes STR_LITERS :litres STR_ITEMS :items STR_CRATES :crates STR_RES_OTHER :other STR_NOTHING : STR_CANT_SHARE_ORDER_LIST :{WHITE}Can't share order list... STR_CANT_COPY_ORDER_LIST :{WHITE}Can't copy order list... STR_END_OF_SHARED_ORDERS :{SETX 10}- - End of Shared Orders - - STR_TRAIN_IS_LOST :{WHITE}Train {COMMA16} is lost. STR_TRAIN_IS_UNPROFITABLE :{WHITE}Train {COMMA16}'s profit last year was {CURRENCY} STR_EURO_INTRODUCE :{BLACK}{BIGFONT}European Monetary Union!{}{}The Euro is introduced as the sole currency for everyday transactions in your country! # Start of order review system. # DON'T ADD OR REMOVE LINES HERE STR_TRAIN_HAS_TOO_FEW_ORDERS :{WHITE}Train {COMMA16} has too few orders in the schedule STR_TRAIN_HAS_VOID_ORDER :{WHITE}Train {COMMA16} has a void order STR_TRAIN_HAS_DUPLICATE_ENTRY :{WHITE}Train {COMMA16} has duplicate orders STR_TRAIN_HAS_INVALID_ENTRY :{WHITE}Train {COMMA16} has an invalid station in the orders STR_ROADVEHICLE_HAS_TOO_FEW_ORDERS :{WHITE}Road Vehicle {COMMA16} has too few orders in the schedule STR_ROADVEHICLE_HAS_VOID_ORDER :{WHITE}Road Vehicle {COMMA16} has void order STR_ROADVEHICLE_HAS_DUPLICATE_ENTRY :{WHITE}Road Vehicle {COMMA16} has duplicate orders STR_ROADVEHICLE_HAS_INVALID_ENTRY :{WHITE}Road Vehicle {COMMA16} has an invalid station in the orders STR_SHIP_HAS_TOO_FEW_ORDERS :{WHITE}Ship {COMMA16} has too few orders in the schedule STR_SHIP_HAS_VOID_ORDER :{WHITE}Ship {COMMA16} has void order STR_SHIP_HAS_DUPLICATE_ENTRY :{WHITE}Ship {COMMA16} has duplicate orders STR_SHIP_HAS_INVALID_ENTRY :{WHITE}Ship {COMMA16} has an invalid station in the orders STR_AIRCRAFT_HAS_TOO_FEW_ORDERS :{WHITE}Aircraft {COMMA16} has too few orders in the schedule STR_AIRCRAFT_HAS_VOID_ORDER :{WHITE}Aircraft {COMMA16} has void order STR_AIRCRAFT_HAS_DUPLICATE_ENTRY :{WHITE}Aircraft {COMMA16} has duplicate orders STR_AIRCRAFT_HAS_INVALID_ENTRY :{WHITE}Aircraft {COMMA16} has an invalid station in the orders # end of order system STR_TRAIN_AUTORENEW_FAILED :{WHITE}Autorenew failed on train {COMMA16} (money limit) STR_ROADVEHICLE_AUTORENEW_FAILED :{WHITE}Autorenew failed on road vehicle {COMMA16} (money limit) STR_SHIP_AUTORENEW_FAILED :{WHITE}Autorenew failed on ship {COMMA16} (money limit) STR_AIRCRAFT_AUTORENEW_FAILED :{WHITE}Autorenew failed on aircraft {COMMA16} (money limit) STR_CONFIG_PATCHES :{BLACK}Configure Patches STR_CONFIG_PATCHES_TIP :{BLACK}Configure the patches STR_CONFIG_PATCHES_CAPTION :{WHITE}Configure Patches STR_CONFIG_PATCHES_OFF :Off STR_CONFIG_PATCHES_ON :On STR_CONFIG_PATCHES_VEHICLESPEED :{LTBLUE}Show vehicle speed in status bar: {ORANGE}{STRING} STR_CONFIG_PATCHES_BUILDONSLOPES :{LTBLUE}Allow building on slopes and coasts: {ORANGE}{STRING} STR_CONFIG_PATCHES_EXTRADYNAMITE :{LTBLUE}Allow removal of more town-owned roads, bridges, tunnels, etc: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAMMOTHTRAINS :{LTBLUE}Enable building very long trains: {ORANGE}{STRING} STR_CONFIG_PATCHES_REALISTICACCEL :{LTBLUE}Enable realistic acceleration for trains: {ORANGE}{STRING} STR_CONFIG_PATCHES_JOINSTATIONS :{LTBLUE}Join train stations built next to each other: {ORANGE}{STRING} STR_CONFIG_PATCHES_FULLLOADANY :{LTBLUE}Leave station when any cargo is full, if 'full load': {ORANGE}{STRING} STR_CONFIG_PATCHES_INFLATION :{LTBLUE}Inflation: {ORANGE}{STRING} STR_CONFIG_PATCHES_SELECTGOODS :{LTBLUE}Deliver cargo to a station only when there is a demand: {ORANGE}{STRING} STR_CONFIG_PATCHES_LONGBRIDGES :{LTBLUE}Allow building very long bridges: {ORANGE}{STRING} STR_CONFIG_PATCHES_GOTODEPOT :{LTBLUE}Allow goto depot orders: {ORANGE}{STRING} STR_CONFIG_PATCHES_BUILDXTRAIND :{LTBLUE}Allow constructing raw material producing industries: {ORANGE}{STRING} STR_CONFIG_PATCHES_MULTIPINDTOWN :{LTBLUE}Allow multiple similar industries per town: {ORANGE}{STRING} STR_CONFIG_PATCHES_SAMEINDCLOSE :{LTBLUE}Industries of the same type can be built close to each other: {ORANGE}{STRING} STR_CONFIG_PATCHES_LONGDATE :{LTBLUE}Always show long date in the status bar: {ORANGE}{STRING} STR_CONFIG_PATCHES_SIGNALSIDE :{LTBLUE}Show signals on the drive side: {ORANGE}{STRING} STR_CONFIG_PATCHES_SHOWFINANCES :{LTBLUE}Show finances window at the end of the year: {ORANGE}{STRING} STR_CONFIG_PATCHES_NEW_NONSTOP :{LTBLUE}TTDPatch compatible nonstop handling: {ORANGE}{STRING} STR_CONFIG_PATCHES_ROADVEH_QUEUE :{LTBLUE}Road vehicle queueing (with quantum effects): {ORANGE}{STRING} STR_CONFIG_PATCHES_AUTOSCROLL :{LTBLUE}Pan window when mouse is at the edge: {ORANGE}{STRING} STR_CONFIG_PATCHES_BRIBE :{LTBLUE}Allow bribing the local authority: {ORANGE}{STRING} STR_CONFIG_PATCHES_NEW_DEPOT_FINDING :{LTBLUE}New depot finding: {ORANGE}{STRING} STR_CONFIG_PATCHES_NONUNIFORM_STATIONS :{LTBLUE}Nonuniform stations: {ORANGE}{STRING} STR_CONFIG_PATCHES_NEW_TRAIN_PATHFIND :{LTBLUE}New algorithm for train pathfinding: {ORANGE}{STRING} STR_CONFIG_PATCHES_SMALL_AIRPORTS :{LTBLUE}Always allow small airports: {ORANGE}{STRING} STR_CONFIG_PATCHES_LOST_TRAIN_DAYS :{LTBLUE}A train is lost if no progress is made for: {ORANGE}{STRING} days STR_CONFIG_PATCHES_LOST_TRAIN_DAYS_DISABLED :{LTBLUE}A train is lost if no progress is made for: {ORANGE}disabled STR_CONFIG_PATCHES_ORDER_REVIEW :{LTBLUE}Review vehicles' orders: {ORANGE}{STRING} STR_CONFIG_PATCHES_ORDER_REVIEW_OFF :no STR_CONFIG_PATCHES_ORDER_REVIEW_EXDEPOT :yes, but exclude stopped vehicles STR_CONFIG_PATCHES_ORDER_REVIEW_ON :of all vehicles STR_CONFIG_PATCHES_WARN_INCOME_LESS :{LTBLUE}Warn if a train's income is negative: {ORANGE}{STRING} STR_CONFIG_PATCHES_NEVER_EXPIRE_VEHICLES :{LTBLUE}Vehicles never expire: {ORANGE}{STRING} STR_CONFIG_PATCHES_AUTORENEW_VEHICLE :{LTBLUE}Autorenew vehicle when it gets old STR_CONFIG_PATCHES_AUTORENEW_MONTHS :{LTBLUE}Autorenew when vehice is {ORANGE}{STRING}{LTBLUE} months before/after max age STR_CONFIG_PATCHES_AUTORENEW_MONEY :{LTBLUE}Autorenew minimum needed money for renew: {ORANGE}{STRING} STR_CONFIG_PATCHES_ERRMSG_DURATION :{LTBLUE}Duration of error message: {ORANGE}{STRING} STR_CONFIG_PATCHES_INVISIBLE_TREES :{LTBLUE}Invisible trees (with transparent buildings): {ORANGE}{STRING} STR_CONFIG_PATCHES_SNOWLINE_HEIGHT :{LTBLUE}Snow line height: {ORANGE}{STRING} STR_CONFIG_PATCHES_STATION_SPREAD :{LTBLUE}Max station spread: {ORANGE}{STRING} {RED}Warning: High setting slows game STR_CONFIG_PATCHES_SERVICEATHELIPAD :{LTBLUE}Service helicopters at helipads automatically: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAX_TRAINS :{LTBLUE}Max trains per player: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAX_ROADVEH :{LTBLUE}Max road vehicles per player: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAX_AIRCRAFT :{LTBLUE}Max aircraft per player: {ORANGE}{STRING} STR_CONFIG_PATCHES_MAX_SHIPS :{LTBLUE}Max ships per player: {ORANGE}{STRING} STR_CONFIG_PATCHES_AI_BUILDS_TRAINS :{LTBLUE}Disable trains for computer: {ORANGE}{STRING} STR_CONFIG_PATCHES_AI_BUILDS_ROADVEH :{LTBLUE}Disable road vehicles for computer: {ORANGE}{STRING} STR_CONFIG_PATCHES_AI_BUILDS_AIRCRAFT :{LTBLUE}Disable aircraft for computer: {ORANGE}{STRING} STR_CONFIG_PATCHES_AI_BUILDS_SHIPS :{LTBLUE}Disable ships for computer: {ORANGE}{STRING} STR_CONFIG_PATCHES_AINEW_ACTIVE :{LTBLUE}Enable new AI (alpha): {ORANGE}{STRING} STR_CONFIG_PATCHES_SERVINT_TRAINS :{LTBLUE}Default service interval for trains: {ORANGE}{STRING} days/% STR_CONFIG_PATCHES_SERVINT_TRAINS_DISABLED :{LTBLUE}Default service interval for trains: {ORANGE}disabled STR_CONFIG_PATCHES_SERVINT_ROADVEH :{LTBLUE}Default service interval for road vehicles: {ORANGE}{STRING} days/% STR_CONFIG_PATCHES_SERVINT_ROADVEH_DISABLED :{LTBLUE}Default service interval for road vehicles: {ORANGE}disabled STR_CONFIG_PATCHES_SERVINT_AIRCRAFT :{LTBLUE}Default service interval for aircraft: {ORANGE}{STRING} days/% STR_CONFIG_PATCHES_SERVINT_AIRCRAFT_DISABLED :{LTBLUE}Default service interval for aircraft: {ORANGE}disabled STR_CONFIG_PATCHES_SERVINT_SHIPS :{LTBLUE}Default service interval for ships: {ORANGE}{STRING} days/% STR_CONFIG_PATCHES_SERVINT_SHIPS_DISABLED :{LTBLUE}Default service interval for ships: {ORANGE}disabled STR_CONFIG_PATCHES_COLORED_NEWS_DATE :{LTBLUE}Coloured news appears in: {ORANGE}{STRING} STR_CONFIG_PATCHES_STARTING_DATE :{LTBLUE}Starting date: {ORANGE}{STRING} STR_CONFIG_PATCHES_SMOOTH_ECONOMY :{LTBLUE}Enable smooth economy (more, smaller changes) STR_CONFIG_PATCHES_DRAG_SIGNALS_DENSITY :{LTBLUE}When dragging place signals every: {ORANGE}{STRING} tile(s) STR_CONFIG_PATCHES_TOOLBAR_POS :{LTBLUE}Position of main toolbar: {ORANGE}{STRING} STR_CONFIG_PATCHES_TOOLBAR_POS_LEFT :Left STR_CONFIG_PATCHES_TOOLBAR_POS_CENTER :Centre STR_CONFIG_PATCHES_TOOLBAR_POS_RIGHT :Right STR_CONFIG_PATCHES_GUI :{BLACK}Interface STR_CONFIG_PATCHES_CONSTRUCTION :{BLACK}Construction STR_CONFIG_PATCHES_VEHICLES :{BLACK}Vehicles STR_CONFIG_PATCHES_STATIONS :{BLACK}Stations STR_CONFIG_PATCHES_ECONOMY :{BLACK}Economy STR_CONFIG_PATCHES_AI :{BLACK}Competitors STR_CONFIG_PATCHES_DISABLED :disabled STR_CONFIG_PATCHES_INT32 :{INT32} STR_CONFIG_PATCHES_CURRENCY :{CURRENCY} STR_CONFIG_PATCHES_QUERY_CAPT :{WHITE}Change setting value STR_CONFIG_PATCHES_SERVICE_INTERVAL_INCOMPATIBLE :{WHITE}Some or all of the default service interval(s) below are incompatible with chosen setting! 5-90% and 30-800 days are valid STR_TEMPERATE_LANDSCAPE :temperate landscape STR_SUB_ARCTIC_LANDSCAPE :sub-arctic landscape STR_SUB_TROPICAL_LANDSCAPE :sub-tropical landscape STR_TOYLAND_LANDSCAPE :toyland landscape STR_CHEATS :{WHITE}Cheats STR_CHEATS_TIP :{BLACK}Checkboxes indicate if you have used this cheat before STR_CHEATS_WARNING :{BLACK}Warning! You are about to betray your fellow competitors. Keep in mind that such a disgrace will be remembered for eternity. STR_CHEAT_MONEY :{LTBLUE}Increase money by {CURRENCY64} STR_CHEAT_CHANGE_PLAYER :{LTBLUE}Playing as player: {ORANGE}{COMMA16} STR_CHEAT_EXTRA_DYNAMITE :{LTBLUE}Magic bulldozer (remove industries, unmovables): {ORANGE}{STRING} STR_CHEAT_CROSSINGTUNNELS :{LTBLUE}Tunnels may cross each other: {ORANGE}{STRING} STR_CHEAT_BUILD_IN_PAUSE :{LTBLUE}Build while in pause mode: {ORANGE}{STRING} STR_CHEAT_NO_JETCRASH :{LTBLUE}Jetplanes will not crash (frequently) on small airports: {ORANGE} {STRING} STR_CHEAT_SWITCH_CLIMATE :{LTBLUE}Switch climate: {ORANGE} {STRING} STR_CHEAT_CHANGE_DATE :{LTBLUE}Change date: {ORANGE} {DATE_SHORT} STR_HEADING_FOR_CHECKPOINT :{LTBLUE}Heading for {CHECKPOINT} STR_HEADING_FOR_CHECKPOINT_VEL :{LTBLUE}Heading for {CHECKPOINT}, {VELOCITY} STR_GO_TO_CHECKPOINT :Go via {CHECKPOINT} STR_CHECKPOINTNAME_CITY :Checkpoint {TOWN} STR_CHECKPOINTNAME_CITY_SERIAL :Checkpoint {TOWN} #{COMMA16} STR_LANDINFO_CHECKPOINT :Checkpoint STR_CHECKPOINT_VIEWPORT :{WHITE}{CHECKPOINT} STR_CHECKPOINT_VIEWPORT_TINY :{TINYFONT}{WHITE}{CHECKPOINT} STR_CHECKPOINT_RAW :{CHECKPOINT} STR_EDIT_CHECKPOINT_NAME :{WHITE}Edit checkpoint name STR_CANT_CHANGE_CHECKPOINT_NAME :{WHITE}Can't change checkpoint name... STR_CONVERT_RAIL_TO_CHECKPOINT_TIP :{BLACK}Convert rail to checkpoint STR_CANT_BUILD_TRAIN_CHECKPOINT :{WHITE}Can't build train checkpoint here... STR_CANT_REMOVE_TRAIN_CHECKPOINT :{WHITE}Can't remove train checkpoint here... STR_BUILD_AUTORAIL_TIP :{BLACK}Build railway track using the Autorail mode STR_NO_TOWN_IN_SCENARIO :{WHITE}...there is no town in this scenario STR_GENERATE_RANDOM_LANDSCAPE :{WHITE}Are you sure you want to create a random landscape? STR_MANY_RANDOM_TOWNS :{BLACK}Many random towns STR_RANDOM_TOWNS_TIP :{BLACK}Cover the map with randomly placed towns STR_MANY_RANDOM_INDUSTRIES :{BLACK}Many random industries STR_RANDOM_INDUSTRIES_TIP :{BLACK}Cover the map with randomly placed industries STR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries... STR_LANDSCAPING_TOOLBAR :{WHITE}Landscaping STR_LEVEL_LAND_TOOLTIP :{BLACK}Level land STR_TREES_RANDOM_TYPE :{BLACK}Trees of random type STR_TREES_RANDOM_TYPE_TIP :{BLACK}Place trees of random type STR_CANT_BUILD_CANALS :{WHITE}Can't build canals here... STR_BUILD_CANALS_TIP :{BLACK}Build canals STR_LANDINFO_CANAL :Canal STR_CANT_BUILD_LOCKS :{WHITE}Can't build locks here... STR_BUILD_LOCKS_TIP :{BLACK}Build locks STR_LANDINFO_LOCK :Lock STR_LANDINFO_COORDS :{BLACK}Coordinates: {LTBLUE}{NUMU16}x{NUMU16} ({STRING}) STR_CANT_REMOVE_PART_OF_STATION :{WHITE}Can't remove part of station... STR_CANT_CONVERT_RAIL :{WHITE}Can't convert railtype here... STR_CONVERT_RAIL_TIP :{BLACK}Convert/Upgrade the type of the rail STR_DRAG_WHOLE_TRAIN_TO_SELL_TIP :{BLACK}Drag train engine here to sell the whole train STR_DRAG_DROP :{BLACK}Drag & Drop STR_STATION_DRAG_DROP :{BLACK}Build a station with drag & drop STR_FAST_FORWARD :{BLACK}Fast forward the game STR_MESSAGE_HISTORY :{WHITE}Message History STR_MESSAGE_HISTORY_TIP :{BLACK}A list of the recent news messages STR_MESSAGES_DISABLE_ALL :{BLACK}Disable all STR_MESSAGES_ENABLE_ALL :{BLACK}Enable all STR_CONSTRUCT_COAL_MINE_TIP :{BLACK}Construct Coal Mine STR_CONSTRUCT_FOREST_TIP :{BLACK}Plant Forest STR_CONSTRUCT_OIL_RIG_TIP :{BLACK}Construct Oil Rig STR_CONSTRUCT_FARM_TIP :{BLACK}Fund Farm STR_CONSTRUCT_COPPER_ORE_MINE_TIP :{BLACK}Construct Copper Ore Mine STR_CONSTRUCT_OIL_WELLS_TIP :{BLACK}Drill for Oil STR_CONSTRUCT_GOLD_MINE_TIP :{BLACK}Construct Gold Mine STR_CONSTRUCT_DIAMOND_MINE_TIP :{BLACK}Construct Diamond Mine STR_CONSTRUCT_IRON_ORE_MINE_TIP :{BLACK}Construct Iron Ore Mine STR_CONSTRUCT_FRUIT_PLANTATION_TIP :{BLACK}Fund Fruit Plantation STR_CONSTRUCT_RUBBER_PLANTATION_TIP :{BLACK}Fund Rubber Plantation STR_CONSTRUCT_WATER_SUPPLY_TIP :{BLACK}Fund Water Supply STR_CONSTRUCT_COTTON_CANDY_TIP :{BLACK}Plant Candyfloss Forest STR_CONSTRUCT_BATTERY_FARM_TIP :{BLACK}Fund Battery Farm STR_CONSTRUCT_COLA_WELLS_TIP :{BLACK}Drill for Cola STR_CONSTRUCT_PLASTIC_FOUNTAINS_TIP :{BLACK}Fund Plastic Fountains STR_CONSTRUCT_BUBBLE_GENERATOR_TIP :{BLACK}Construct Bubble Generator STR_CONSTRUCT_TOFFEE_QUARRY_TIP :{BLACK}Fund Toffee Quarry STR_CONSTRUCT_SUGAR_MINE_TIP :{BLACK}Construct Sugar Mine STR_INDUSTRYDIR_CAPTION :{WHITE}Industries STR_INDUSTRYDIR_ITEM :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}){YELLOW} ({COMMA16}% transported) STR_INDUSTRYDIR_ITEM_TWO :{ORANGE}{TOWN} {STRING}{BLACK} ({STRING}/{STRING}){YELLOW} ({COMMA16}%/{COMMA16}% transported) STR_INDUSTRYDIR_ITEM_NOPROD :{ORANGE}{TOWN} {STRING} STR_INDUSTRY_TOO_CLOSE :{WHITE}...too close to another industry STR_RAIL_REFIT_VEHICLE_TO_CARRY :{BLACK}Refit train to carry a different cargo type STR_RAIL_REFIT :{WHITE}{STRING} (Refit) STR_RAIL_REFIT_VEHICLE :{BLACK}Refit train STR_RAIL_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for train to carry STR_RAIL_REFIT_TO_CARRY_HIGHLIGHTED :{BLACK}Refit train to carry highlighted cargo type STR_RAIL_CAN_T_REFIT_VEHICLE :{WHITE}Can't refit train... STR_CONFIG_PATCHES_SERVINT_ISPERCENT :{LTBLUE}Service intervals are in percents: {ORANGE}{STRING} TEMP_AI_IN_PROGRESS :{WHITE}Welcome to this new AI, in progress. You can expect problems. When you do, make a screenshot and post it at the forum. Enjoy! TEMP_AI_ACTIVATED :{WHITE}Warning: this new AI is still alpha! Currently, only trucks and busses work! ############ network gui strings TEMP_STRING_NO_NETWORK :{WHITE}Network interface is not fully working yet!{}Some options work, but others like lobby, etc. don't. Just so you know. STR_NETWORK_MULTIPLAYER :{WHITE}Multiplayer STR_NETWORK_FIND_SERVER :{BLACK}Find server STR_NETWORK_FIND_SERVER_TIP :{BLACK}Search network for a server STR_NETWORK_DIRECT_CONNECT :{BLACK}Direct connect STR_NETWORK_ENTER_IP :{BLACK}Enter the IP address of the server STR_NETWORK_DIRECT_CONNECT_TIP :{BLACK}Connect to a known IP STR_NETWORK_START_SERVER :{BLACK}Start server STR_NETWORK_START_SERVER_TIP :{BLACK}Start an own server STR_NETWORK_PLAYER_NAME :{BLACK}Player name: STR_NETWORK_ENTER_NAME_TIP :{BLACK}This is the name other players will identify you by STR_NETWORK_SELECT_CONNECTION :{BLACK}Select connection type: STR_NETWORK_CONNECTION_TYPE_TIP :{BLACK}Chose between an internet game or a local area nework game STR_NETWORK_COMBO1 :{BLACK}{SKIP}{SKIP}{STRING} STR_NETWORK_LAN :LAN STR_NETWORK_INTERNET :Internet STR_NETWORK_GAME_NAME :{BLACK}Name STR_NETWORK_GAME_NAME_TIP :{BLACK}Name of the game STR_NETWORK_PLAYERS :{BLACK}#/# STR_NETWORK_PLAYERS_TIP :{BLACK}Players currently in this game / Maximum number of players STR_NETWORK_MAP_SIZE :{BLACK}Size STR_NETWORK_MAP_SIZE_TIP :{BLACK}Size of the map STR_NETWORK_INFO_ICONS_TIP :{BLACK}Language, server version, etc. STR_NETWORK_CLICK_GAME_TO_SELECT :{BLACK}Click a game from the list to select it STR_NETWORK_JOIN_GAME :{BLACK}Join game STR_NETWORK_START_GAME_WINDOW :{WHITE}Start new game STR_NETWORK_NEW_GAME_NAME :{BLACK}Game name: STR_NETWORK_NEW_GAME_NAME_TIP :{BLACK}The game name will be displayed to other players in the multiplayer game selection menu STR_NETWORK_PASSWORD :{BLACK}Password: STR_NETWORK_PASSWORD_TIP :{BLACK}Protect your game with a password if you don't want other people to join it STR_NETWORK_SELECT_MAP :{BLACK}Select a map: STR_NETWORK_SELECT_MAP_TIP :{BLACK}Which map do you want to play? STR_NETWORK_NUMBER_OF_PLAYERS :{BLACK}Number of players: STR_NETWORK_NUMBER_OF_PLAYERS_TIP :{BLACK}Chose a maximum number of players. Not all slots need to be filled. STR_NETWORK_COMBO2 :{BLACK}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{SKIP}{STRING} STR_NETWORK_2_PLAYERS :2 players STR_NETWORK_3_PLAYERS :3 players STR_NETWORK_4_PLAYERS :4 players STR_NETWORK_5_PLAYERS :5 players STR_NETWORK_6_PLAYERS :6 players STR_NETWORK_7_PLAYERS :7 players STR_NETWORK_8_PLAYERS :8 players STR_NETWORK_START_GAME :{BLACK}Start Game STR_NETWORK_LOAD_GAME :{BLACK}Load Game STR_NETWORK_LOAD_SCENARIO :{BLACK}Load Scenario STR_NETWORK_GAME_LOBBY :{WHITE}Multiplayer game lobby STR_NETWORK_SEND :{BLACK}Send STR_NETWORK_SEND_TIP :{BLACK}Send a message to the other players STR_NETWORK_COMPANY_NAME :{BLACK}Company name: STR_NETWORK_COMPANY_NAME_TIP :{BLACK}Change the name of your company. Hit enter to apply changes STR_NETWORK_SPECTATE_GAME :{BLACK}Spectate game STR_NETWORK_SPECTATE_GAME_TIP :{BLACK}Watch the game as a spectator STR_NETWORK_NEW_COMPANY :{BLACK}New company STR_NETWORK_NEW_COMPANY_TIP :{BLACK}Open a new company STR_NETWORK_READY :{BLACK}Ready STR_NETWORK_ERR_NOTAVAILABLE :{WHITE} No network devices found or compiled without ENABLE_NETWORK STR_NETWORK_ERR_NOSERVER :{WHITE} Could not find any network game STR_NETWORK_ERR_NOCONNECTION :{WHITE} The server didn't answer the request STR_NETWORK_ERR_DESYNC :{WHITE} Network-Game synchronization failed. STR_NETWORK_ERR_LOSTCONNECTION :{WHITE} Network-Game connection lost. STR_NETWORK_ERR_SAVEGAMEERROR :{WHITE} Could not load server-savegame. STR_NETWORK_ERR_TIMEOUT :{WHITE} Connection #{NUMU16} timed out. ############ end network gui strings ##id 0x0800 STR_0800_COST :{TINYFONT}{RED}Cost: {CURRENCY} STR_0801_COST :{RED}Cost: {CURRENCY} STR_0802_INCOME :{TINYFONT}{GREEN}Income: {CURRENCY} STR_0803_INCOME :{GREEN}Income: {CURRENCY} STR_0804_ESTIMATED_COST :{TINYFONT}{WHITE}Estimated Cost: {CURRENCY} STR_0805_ESTIMATED_COST :{WHITE}Estimated Cost: {CURRENCY} STR_0806_ESTIMATED_INCOME :{TINYFONT}{WHITE}Estimated Income: {CURRENCY} STR_0807_ESTIMATED_INCOME :{WHITE}Estimated Income: {CURRENCY} STR_0808_CAN_T_RAISE_LAND_HERE :{WHITE}Can't raise land here... STR_0809_CAN_T_LOWER_LAND_HERE :{WHITE}Can't lower land here... STR_080A_ROCKS :Rocks STR_080B_ROUGH_LAND :Rough land STR_080C_BARE_LAND :Bare land STR_080D_GRASS :Grass STR_080E_FIELDS :Fields STR_080F_SNOW_COVERED_LAND :Snow-covered land STR_0810_DESERT :Desert ##id 0x1000 STR_1000_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction STR_1001_IMPOSSIBLE_TRACK_COMBINATION :{WHITE}Impossible track combination STR_1002_EXCAVATION_WOULD_DAMAGE :{WHITE}Excavation would damage tunnel STR_1003_ALREADY_AT_SEA_LEVEL :{WHITE}Already at sea-level STR_1004_TOO_HIGH :{WHITE}Too high STR_1005_NO_SUITABLE_RAILROAD_TRACK :{WHITE}No suitable railway track STR_1006_TRAIN_INSIDE_DEPOT :{WHITE}Train inside depot STR_1007_ALREADY_BUILT :{WHITE}...already built STR_1008_MUST_REMOVE_RAILROAD_TRACK :{WHITE}Must remove railway track first STR_1009_TOO_MANY_DEPOTS :{WHITE}Too many depots STR_100A_RAILROAD_CONSTRUCTION :{WHITE}Railway Construction STR_100B_MONORAIL_CONSTRUCTION :{WHITE}Monorail Construction STR_100C_MAGLEV_CONSTRUCTION :{WHITE}MagLev Construction STR_100D_SELECT_RAIL_BRIDGE :{WHITE}Select Rail Bridge STR_100E_CAN_T_BUILD_TRAIN_DEPOT :{WHITE}Can't build train depot here... STR_100F_CAN_T_BUILD_RAILROAD_STATION :{WHITE}Can't build railway station here... STR_1010_CAN_T_BUILD_SIGNALS_HERE :{WHITE}Can't build signals here... STR_1011_CAN_T_BUILD_RAILROAD_TRACK :{WHITE}Can't build railway track here... STR_1012_CAN_T_REMOVE_RAILROAD_TRACK :{WHITE}Can't remove railway track from here... STR_1013_CAN_T_REMOVE_SIGNALS_FROM :{WHITE}Can't remove signals from here... STR_1014_TRAIN_DEPOT_ORIENTATION :{WHITE}Train Depot Orientation STR_1015_RAILROAD_CONSTRUCTION :Railway construction STR_1016_MONORAIL_CONSTRUCTION :Monorail construction STR_1017_MAGLEV_CONSTRUCTION :MagLev construction STR_1018_BUILD_RAILROAD_TRACK :{BLACK}Build railway track STR_1019_BUILD_TRAIN_DEPOT_FOR_BUILDING :{BLACK}Build train depot (for building and servicing trains) STR_101A_BUILD_RAILROAD_STATION :{BLACK}Build railway station STR_101B_BUILD_RAILROAD_SIGNALS :{BLACK}Build railway signals STR_101C_BUILD_RAILROAD_BRIDGE :{BLACK}Build railway bridge STR_101D_BUILD_RAILROAD_TUNNEL :{BLACK}Build railway tunnel STR_101E_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for railway track and signals STR_101F_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on selected bridge to build it STR_1020_SELECT_RAILROAD_DEPOT_ORIENTATIO:{BLACK}Select railway depot orientation STR_1021_RAILROAD_TRACK :Railway track STR_1022_RAILROAD_TRACK_WITH_SIGNALS :Railway track with signals STR_1023_RAILROAD_TRAIN_DEPOT :Railway train depot STR_1024_AREA_IS_OWNED_BY_ANOTHER :{WHITE}...area is owned by another company STR_RAILROAD_TRACK_WITH_NORMAL_SIGNALS :Railway track with normal signals STR_RAILROAD_TRACK_WITH_PRESIGNALS :Railway track with pre-signals STR_RAILROAD_TRACK_WITH_EXITSIGNALS :Railway track with exit-signals STR_RAILROAD_TRACK_WITH_COMBOSIGNALS :Railway track with combo-signals ##id 0x1800 STR_1800_LAND_SLOPED_IN_WRONG_DIRECTION :{WHITE}Land sloped in wrong direction for road STR_1801_MUST_REMOVE_ROAD_FIRST :{WHITE}Must remove road first STR_1802_ROAD_CONSTRUCTION :{WHITE}Road Construction STR_1803_SELECT_ROAD_BRIDGE :{WHITE}Select Road Bridge STR_1804_CAN_T_BUILD_ROAD_HERE :{WHITE}Can't build road here... STR_1805_CAN_T_REMOVE_ROAD_FROM :{WHITE}Can't remove road from here... STR_1806_ROAD_DEPOT_ORIENTATION :{WHITE}Road Depot Orientation STR_1807_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle depot here... STR_1808_CAN_T_BUILD_BUS_STATION :{WHITE}Can't build bus station... STR_1809_CAN_T_BUILD_TRUCK_STATION :{WHITE}Can't build lorry station... STR_180A_ROAD_CONSTRUCTION :Road construction STR_180B_BUILD_ROAD_SECTION :{BLACK}Build road section STR_180C_BUILD_ROAD_VEHICLE_DEPOT :{BLACK}Build road vehicle depot (for building and servicing vehicles) STR_180D_BUILD_BUS_STATION :{BLACK}Build bus station STR_180E_BUILD_TRUCK_LOADING_BAY :{BLACK}Build lorry loading bay STR_180F_BUILD_ROAD_BRIDGE :{BLACK}Build road bridge STR_1810_BUILD_ROAD_TUNNEL :{BLACK}Build road tunnel STR_1811_TOGGLE_BUILD_REMOVE_FOR :{BLACK}Toggle build/remove for road construction STR_1812_BRIDGE_SELECTION_CLICK :{BLACK}Bridge selection - click on selected bridge to build it STR_1813_SELECT_ROAD_VEHICLE_DEPOT :{BLACK}Select road vehicle depot orientation STR_1814_ROAD :Road STR_1815_ROAD_WITH_STREETLIGHTS :Road with streetlights STR_1816_TREE_LINED_ROAD :Tree-lined road STR_1817_ROAD_VEHICLE_DEPOT :Road vehicle depot STR_1818_ROAD_RAIL_LEVEL_CROSSING :Road/rail level crossing ##id 0x2000 STR_2000_TOWNS :{WHITE}Towns STR_2001 :{WHITE}{STRING} STR_2002 :{TINYFONT}{BLACK}{STRING} STR_2003 :{TINYFONT}{WHITE}{STRING} STR_2004_BUILDING_MUST_BE_DEMOLISHED :{WHITE}Building must be demolished first STR_2005 :{WHITE}{TOWN} STR_2006_POPULATION :{BLACK}Population: {ORANGE}{COMMA32}{BLACK} Houses: {ORANGE}{COMMA32} STR_2007_RENAME_TOWN :Rename Town STR_2008_CAN_T_RENAME_TOWN :{WHITE}Can't rename town... STR_2009_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow this STR_200A_TOWN_NAMES_CLICK_ON_NAME :{BLACK}Town names - click on name to centre main view on town STR_200B_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on town location STR_200C_CHANGE_TOWN_NAME :{BLACK}Change town name STR_200D_PASSENGERS_LAST_MONTH_MAX :{BLACK}Passengers last month: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16} STR_200E_MAIL_LAST_MONTH_MAX :{BLACK}Mail last month: {ORANGE}{COMMA16}{BLACK} max: {ORANGE}{COMMA16} STR_200F_TALL_OFFICE_BLOCK :Tall office block STR_2010_OFFICE_BLOCK :Office block STR_2011_SMALL_BLOCK_OF_FLATS :Small block of flats STR_2012_CHURCH :Church STR_2013_LARGE_OFFICE_BLOCK :Large office block STR_2014_TOWN_HOUSES :Town houses STR_2015_HOTEL :Hotel STR_2016_STATUE :Statue STR_2017_FOUNTAIN :Fountain STR_2018_PARK :Park STR_2019_OFFICE_BLOCK :Office block STR_201A_SHOPS_AND_OFFICES :Shops and offices STR_201B_MODERN_OFFICE_BUILDING :Modern office building STR_201C_WAREHOUSE :Warehouse STR_201D_OFFICE_BLOCK :Office block STR_201E_STADIUM :Stadium STR_201F_OLD_HOUSES :Old houses STR_2020_LOCAL_AUTHORITY :{BLACK}Local authority STR_2021_SHOW_INFORMATION_ON_LOCAL :{BLACK}Show information on local authority STR_2022_LOCAL_AUTHORITY :{WHITE}{TOWN} local authority STR_2023_TRANSPORT_COMPANY_RATINGS :{BLACK}Transport company ratings: STR_2024 :{YELLOW}{STRING}{STRING}: {ORANGE}{STRING} STR_2025_SUBSIDIES :{WHITE}Subsidies STR_2026_SUBSIDIES_ON_OFFER_FOR :{BLACK}Subsidies on offer for services taking:- STR_2027_FROM_TO :{ORANGE}{STRING} from {STRING} to {STRING} STR_2028_BY :{YELLOW} (by {DATE_SHORT}) STR_2029 :{STRING} {STRING} STR_202A_NONE :{ORANGE}None STR_202B_SERVICES_ALREADY_SUBSIDISED :{BLACK}Services already subsidised:- STR_202C_FROM_TO :{ORANGE}{STRING} from {STATION} to {STATION}{YELLOW} ({STRING} STR_202D_UNTIL :{YELLOW}, until {DATE_SHORT}) STR_202E_OFFER_OF_SUBSIDY_EXPIRED :{BLACK}{BIGFONT}Offer of subsidy expired:{}{}{STRING} from {STRING} to {STRING} will now not attract a subsidy. STR_202F_SUBSIDY_WITHDRAWN_SERVICE :{BLACK}{BIGFONT}Subsidy withdrawn:{}{}{STRING} service from {STATION} to {STATION} is no longer subsidised. STR_2030_SERVICE_SUBSIDY_OFFERED :{BLACK}{BIGFONT}Service subsidy offered:{}{}First {STRING} service from {STRING} to {STRING} will attract a year's subsidy from the local authority! STR_2031_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay 50% extra for the next year! STR_2032_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay double rates for the next year! STR_2033_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay triple rates for the next year! STR_2034_SERVICE_SUBSIDY_AWARDED :{BLACK}{BIGFONT}Service subsidy awarded to {STRING}!{}{}{STRING} service from {STATION} to {STATION} will pay quadruple rates for the next year! STR_2035_LOCAL_AUTHORITY_REFUSES :{WHITE}{TOWN} local authority refuses to allow another airport to be built in this town STR_2036_COTTAGES :Cottages STR_2037_HOUSES :Houses STR_2038_FLATS :Flats STR_2039_TALL_OFFICE_BLOCK :Tall office block STR_203A_SHOPS_AND_OFFICES :Shops and offices STR_203B_SHOPS_AND_OFFICES :Shops and offices STR_203C_THEATER :Theatre STR_203D_STADIUM :Stadium STR_203E_OFFICES :Offices STR_203F_HOUSES :Houses STR_2040_CINEMA :Cinema STR_2041_SHOPPING_MALL :Shopping mall STR_2042_DO_IT :{BLACK}Do it STR_2043_LIST_OF_THINGS_TO_DO_AT :{BLACK}List of things to do at this town - click on item for more details STR_2044_CARRY_OUT_THE_HIGHLIGHTED :{BLACK}Carry out the highlighted action in the list above STR_2045_ACTIONS_AVAILABLE :{BLACK}Actions available: STR_2046_SMALL_ADVERTISING_CAMPAIGN :Small advertising campaign STR_2047_MEDIUM_ADVERTISING_CAMPAIGN :Medium advertising campaign STR_2048_LARGE_ADVERTISING_CAMPAIGN :Large advertising campaign STR_2049_FUND_LOCAL_ROAD_RECONSTRUCTION :Fund local road reconstruction STR_204A_BUILD_STATUE_OF_COMPANY :Build statue of company owner STR_204B_FUND_NEW_BUILDINGS :Fund new buildings STR_204C_BUY_EXCLUSIVE_TRANSPORT :Buy exclusive transport rights STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY :Bribe the local authority STR_204D_INITIATE_A_SMALL_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a small local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} STR_204E_INITIATE_A_MEDIUM_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a medium local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} STR_204F_INITIATE_A_LARGE_LOCAL :{WHITE}{STRING}{}{YELLOW} Initiate a large local advertising campaign, to attract more passengers and cargo to your transport services.{} Cost: {CURRENCY} STR_2050_FUND_THE_RECONSTRUCTION :{WHITE}{STRING}{}{YELLOW} Fund the reconstruction of the urban road network. Causes considerable disruption to road traffic for up to 6 months.{} Cost: {CURRENCY} STR_2051_BUILD_A_STATUE_IN_HONOR :{WHITE}{STRING}{}{YELLOW} Build a statue in honor of your company.{} Cost: {CURRENCY} STR_2052_FUND_THE_CONSTRUCTION_OF :{WHITE}{STRING}{}{YELLOW} Fund the construction of new commercial buildings in the town.{} Cost: {CURRENCY} STR_2053_BUY_1_YEAR_S_EXCLUSIVE :{WHITE}{STRING}{}{YELLOW} Buy 1 year's exclusive transport rights in town. Town authority will only allow passengers and cargo to use your company's stations.{} Cost: {CURRENCY} STR_TOWN_BRIBE_THE_LOCAL_AUTHORITY_DESC :{WHITE}{STRING}{}{YELLOW} Bribe the local authority to increase your rating, at the risk of a severe penalty if caught.{} Cost: {CURRENCY} STR_2054_CAN_T_DO_THIS :{WHITE}Can't do this... STR_2055_TRAFFIC_CHAOS_IN_ROAD_REBUILDING:{BIGFONT}{BLACK}Traffic chaos in {TOWN}!{}{}Road rebuilding programme funded by {STRING} brings 6 months of misery to motorists! STR_2056 :{TINYFONT}{WHITE}{TOWN} STR_2057 :{ORANGE}{TOWN}{BLACK} ({COMMA32}) STR_2058_UNDER_CONSTRUCTION :{STRING} (under construction) STR_2059_IGLOO :Igloo STR_205A_TEPEES :Tepees STR_205B_TEAPOT_HOUSE :Teapot-House STR_205C_PIGGY_BANK :Piggy-Bank ##id 0x2800 STR_LANDSCAPING :Landscaping STR_2800_PLANT_TREES :Plant trees STR_2801_PLACE_SIGN :Place sign STR_2802_TREES :{WHITE}Trees STR_2803_TREE_ALREADY_HERE :{WHITE}...tree already here STR_2804_SITE_UNSUITABLE :{WHITE}...site unsuitable STR_2805_CAN_T_PLANT_TREE_HERE :{WHITE}Can't plant tree here... STR_2806 :{WHITE}{STRING} STR_2807 :{TINYFONT}{WHITE}{STRING} STR_2808_TOO_MANY_SIGNS :{WHITE}...too many signs STR_2809_CAN_T_PLACE_SIGN_HERE :{WHITE}Can't place sign here... STR_280A_SIGN :Sign STR_280B_EDIT_SIGN_TEXT :{WHITE}Edit sign text STR_280C_CAN_T_CHANGE_SIGN_NAME :{WHITE}Can't change sign name... STR_280D_SELECT_TREE_TYPE_TO_PLANT :{BLACK}Select tree type to plant STR_280E_TREES :Trees STR_280F_RAINFOREST :Rainforest STR_2810_CACTUS_PLANTS :Cactus Plants ##id 0x3000 STR_3000_RAIL_STATION_SELECTION :{WHITE}Rail Station Selection STR_3001_AIRPORT_SELECTION :{WHITE}Airport Selection STR_3002_ORIENTATION :{BLACK}Orientation STR_3003_NUMBER_OF_TRACKS :{BLACK}Number of tracks STR_3004_PLATFORM_LENGTH :{BLACK}Platform length STR_3005_TOO_CLOSE_TO_ANOTHER_RAILROAD :{WHITE}Too close to another railway station STR_3006_ADJOINS_MORE_THAN_ONE_EXISTING :{WHITE}Adjoins more than one existing station/loading area STR_3007_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas in this town STR_3008_TOO_MANY_STATIONS_LOADING :{WHITE}Too many stations/loading areas STR_3009_TOO_CLOSE_TO_ANOTHER_STATION :{WHITE}Too close to another station/loading area STR_300A_0 :{WHITE}{STATION} {STRINL 0x30D1} STR_300B_MUST_DEMOLISH_RAILROAD :{WHITE}Must demolish railway station first STR_300D_TOO_CLOSE_TO_ANOTHER_AIRPORT :{WHITE}Too close to another airport STR_300E_MUST_DEMOLISH_AIRPORT_FIRST :{WHITE}Must demolish airport first STR_3030_RENAME_STATION_LOADING :Rename station/loading area STR_3031_CAN_T_RENAME_STATION :{WHITE}Can't rename station... STR_3032_RATINGS :{BLACK}Ratings STR_3033_ACCEPTS :{BLACK}Accepts STR_3034_LOCAL_RATING_OF_TRANSPORT :{BLACK}Local rating of transport service: ############ range for rating starts STR_3035_APPALLING :Appalling STR_3036_VERY_POOR :Very Poor STR_3037_POOR :Poor STR_3038_MEDIOCRE :Mediocre STR_3039_GOOD :Good STR_303A_VERY_GOOD :Very Good STR_303B_EXCELLENT :Excellent STR_303C_OUTSTANDING :Outstanding ############ range for rating ends STR_303D :{WHITE}{STRING}: {YELLOW}{STRING} ({COMMA8}%) STR_303E_NO_LONGER_ACCEPTS :{WHITE}{STATION} no longer accepts {STRING} STR_303F_NO_LONGER_ACCEPTS_OR :{WHITE}{STATION} no longer accepts {STRING} or {STRING} STR_3040_NOW_ACCEPTS :{WHITE}{STATION} now accepts {STRING} STR_3041_NOW_ACCEPTS_AND :{WHITE}{STATION} now accepts {STRING} and {STRING} STR_3042_BUS_STATION_ORIENTATION :{WHITE}Bus Station Orientation STR_3043_TRUCK_STATION_ORIENT :{WHITE}Lorry Station Orient. STR_3044_TOO_CLOSE_TO_ANOTHER_BUS :{WHITE}Too close to another bus station STR_3045_TOO_CLOSE_TO_ANOTHER_TRUCK :{WHITE}Too close to another lorry station STR_3046_MUST_DEMOLISH_BUS_STATION :{WHITE}Must demolish bus station first STR_3047_MUST_DEMOLISH_TRUCK_STATION :{WHITE}Must demolish lorry station first STR_3048_STATIONS :{WHITE}{STRING} - {COMMA16} Stations STR_3049_0 :{YELLOW}{STATION} {STRINL 0x30D1} STR_304A_NONE :{YELLOW}- None - STR_304B_SITE_UNSUITABLE :{WHITE}...site unsuitable STR_304C_TOO_CLOSE_TO_ANOTHER_DOCK :{WHITE}Too close to another dock STR_304D_MUST_DEMOLISH_DOCK_FIRST :{WHITE}Must demolish dock first STR_304E_SELECT_RAILROAD_STATION :{BLACK}Select railway station orientation STR_304F_SELECT_NUMBER_OF_PLATFORMS :{BLACK}Select number of platforms for railway station STR_3050_SELECT_LENGTH_OF_RAILROAD :{BLACK}Select length of railway station STR_3051_SELECT_BUS_STATION_ORIENTATION :{BLACK}Select bus station orientation STR_3052_SELECT_TRUCK_LOADING_BAY :{BLACK}Select lorry loading bay orientation STR_3053_CENTER_MAIN_VIEW_ON_STATION :{BLACK}Centre main view on station location STR_3054_SHOW_STATION_RATINGS :{BLACK}Show station ratings STR_3055_CHANGE_NAME_OF_STATION :{BLACK}Change name of station STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO :{BLACK}Show list of accepted cargo STR_3057_STATION_NAMES_CLICK_ON :{BLACK}Station names - click on name to centre main view on station STR_3058_SELECT_SIZE_TYPE_OF_AIRPORT :{BLACK}Select size/type of airport STR_3059_SMALL :{BLACK}Small STR_305A_LARGE :{BLACK}City STR_305AA_LARGE :{BLACK}Metropolitan airport STR_305AB_LARGE :{BLACK}International airport STR_305B_SIZE :{BLACK}Size STR_305C_0 :{STATION} {STRINL 0x30D1} STR_305D_0 :{TINYFONT}{BLACK}{STATION} {STRINL 0x30D1} STR_305E_RAILROAD_STATION :Railway station STR_305F_AIRCRAFT_HANGAR :Aircraft hangar STR_3060_AIRPORT :Airport STR_3061_TRUCK_LOADING_AREA :Lorry loading area STR_3062_BUS_STATION :Bus station STR_3063_SHIP_DOCK :Ship dock STR_3064_HIGHLIGHT_COVERAGE_AREA :{BLACK}Highlight coverage area of proposed site STR_3065_DON_T_HIGHLIGHT_COVERAGE :{BLACK}Don't highlight coverage area of proposed site STR_3066_COVERAGE_AREA_HIGHLIGHT :{BLACK}Coverage area highlight STR_3067_MONORAIL_STATION_SELECT :{WHITE}Monorail Station Select. STR_3068_DOCK :{WHITE}Dock STR_3069_BUOY :Buoy STR_306A_BUOY_IN_THE_WAY :{WHITE}...buoy in the way STR_306B_HELIPORT :{BLACK}Heliport STR_306C_STATION_TOO_SPREAD_OUT :{WHITE}...station too spread out ##id 0x3800 STR_3800_SHIP_DEPOT_ORIENTATION :{WHITE}Ship Depot Orientation STR_3801_MUST_BE_BUILT_ON_WATER :{WHITE}...must be built on water STR_3802_CAN_T_BUILD_SHIP_DEPOT :{WHITE}Can't build ship depot here... STR_3803_SELECT_SHIP_DEPOT_ORIENTATION :{BLACK}Select ship depot orientation STR_3804_WATER :Water STR_3805_COAST_OR_RIVERBANK :Coast or riverbank STR_3806_SHIP_DEPOT :Ship depot STR_3807_CAN_T_BUILD_ON_WATER :{WHITE}...Can't build on water ##id 0x4000 STR_4000_SAVE_GAME :{WHITE}Save Game STR_4001_LOAD_GAME :{WHITE}Load Game STR_4002_SAVE :{BLACK}Save STR_4003_DELETE :{BLACK}Delete STR_4004 :{STRING}, {DATE_LONG} STR_4005_BYTES_FREE :{BLACK}{COMMA32} megabytes free STR_4006_UNABLE_TO_READ_DRIVE :{BLACK}Unable to read drive STR_4007_GAME_SAVE_FAILED :{WHITE}Game Save Failed STR_4008_UNABLE_TO_DELETE_FILE :{WHITE}Unable to delete file STR_4009_GAME_LOAD_FAILED :{WHITE}Game Load Failed STR_400A_LIST_OF_DRIVES_DIRECTORIES :{BLACK}List of drives, directories and saved-game files STR_400B_CURRENTLY_SELECTED_NAME :{BLACK}Currently selected name for saved-game STR_400C_DELETE_THE_CURRENTLY_SELECTED :{BLACK}Delete the currently selected saved-game STR_400D_SAVE_THE_CURRENT_GAME_USING :{BLACK}Save the current game, using the selected name STR_400E_SELECT_NEW_GAME_TYPE :{WHITE}Select New Game Type STR_400F_SELECT_SCENARIO_GREEN_PRE :{BLACK}Select scenario (green), pre-set game (blue), or random new game STR_4010_GENERATE_RANDOM_NEW_GAME :Generate random new game ##id 0x4800 STR_4800_IN_THE_WAY :{WHITE}{STRING} in the way STR_4801 :{WHITE}{TOWN} {STRING} STR_4802_COAL_MINE :Coal Mine STR_4803_POWER_STATION :Power Station STR_4804_SAWMILL :Sawmill STR_4805_FOREST :Forest STR_4806_OIL_REFINERY :Oil Refinery STR_4807_OIL_RIG :Oil Rig STR_4808_FACTORY :Factory STR_4809_PRINTING_WORKS :Printing Works STR_480A_STEEL_MILL :Steel Mill STR_480B_FARM :Farm STR_480C_COPPER_ORE_MINE :Copper Ore Mine STR_480D_OIL_WELLS :Oil Wells STR_480E_BANK :Bank STR_480F_FOOD_PROCESSING_PLANT :Food Processing Plant STR_4810_PAPER_MILL :Paper Mill STR_4811_GOLD_MINE :Gold Mine STR_4812_BANK :Bank STR_4813_DIAMOND_MINE :Diamond Mine STR_4814_IRON_ORE_MINE :Iron Ore Mine STR_4815_FRUIT_PLANTATION :Fruit Plantation STR_4816_RUBBER_PLANTATION :Rubber Plantation STR_4817_WATER_SUPPLY :Water Supply STR_4818_WATER_TOWER :Water Tower STR_4819_FACTORY :Factory STR_481A_FARM :Farm STR_481B_LUMBER_MILL :Lumber Mill STR_481C_COTTON_CANDY_FOREST :Candyfloss Forest STR_481D_CANDY_FACTORY :Sweet Factory STR_481E_BATTERY_FARM :Battery Farm STR_481F_COLA_WELLS :Cola Wells STR_4820_TOY_SHOP :Toy Shop STR_4821_TOY_FACTORY :Toy Factory STR_4822_PLASTIC_FOUNTAINS :Plastic Fountains STR_4823_FIZZY_DRINK_FACTORY :Fizzy Drink Factory STR_4824_BUBBLE_GENERATOR :Bubble Generator STR_4825_TOFFEE_QUARRY :Toffee Quarry STR_4826_SUGAR_MINE :Sugar Mine ############ range for requires starts STR_4827_REQUIRES :{BLACK}Requires: {YELLOW}{STRING} STR_4828_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING} STR_4829_REQUIRES :{BLACK}Requires: {YELLOW}{STRING}, {STRING}, {STRING} ############ range for requires ends STR_482A_PRODUCTION_LAST_MONTH :{BLACK}Production last month: STR_482B_TRANSPORTED :{YELLOW}{STRING}{BLACK} ({COMMA16}% transported) STR_482C_CENTER_THE_MAIN_VIEW_ON :{BLACK}Centre the main view on industry location STR_482D_NEW_UNDER_CONSTRUCTION :{BLACK}{BIGFONT}New {STRING} under construction near {TOWN}! STR_482E_NEW_BEING_PLANTED_NEAR :{BLACK}{BIGFONT}New {STRING} being planted near {TOWN}! STR_482F_COST :{BLACK}Cost: {YELLOW}{CURRENCY} STR_4830_CAN_T_CONSTRUCT_THIS_INDUSTRY :{WHITE}Can't construct this industry type here... STR_4831_FOREST_CAN_ONLY_BE_PLANTED :{WHITE}...forest can only be planted above snow-line STR_4832_ANNOUNCES_IMMINENT_CLOSURE :{BLACK}{BIGFONT}{TOWN} {STRING} announces imminent closure! STR_4833_SUPPLY_PROBLEMS_CAUSE_TO :{BLACK}{BIGFONT}Supply problems cause {TOWN} {STRING} to announce imminent closure! STR_4834_LACK_OF_NEARBY_TREES_CAUSES :{BLACK}{BIGFONT}Lack of nearby trees causes {TOWN} {STRING} to announce imminent closure! STR_4835_INCREASES_PRODUCTION :{BLACK}{BIGFONT}{TOWN} {STRING} increases production! STR_4836_NEW_COAL_SEAM_FOUND_AT :{BLACK}{BIGFONT}New coal seam found at {TOWN} {STRING}!{}Production is expected to double! STR_4837_NEW_OIL_RESERVES_FOUND :{BLACK}{BIGFONT}New oil reserves found at {TOWN} {STRING}!{}Production is expected to double! STR_4838_IMPROVED_FARMING_METHODS :{BLACK}{BIGFONT}Improved farming methods at {TOWN} {STRING} are expected to double production! STR_4839_PRODUCTION_DOWN_BY_50 :{BLACK}{BIGFONT}{TOWN} {STRING} production down by 50% STR_483A_INSECT_INFESTATION_CAUSES :{BLACK}{BIGFONT}Insect infestation causes havoc at {TOWN} {STRING}!{}Production down by 50% STR_483B_CAN_ONLY_BE_POSITIONED :{WHITE}...can only be positioned near edges of map STR_INDUSTRY_PROD_GOUP :{BLACK}{BIGFONT}{STRING} production at {TOWN} {STRING} goes up by {COMMA16}%! STR_INDUSTRY_PROD_GODOWN :{BLACK}{BIGFONT}{STRING} production at {TOWN} {STRING} goes down by {COMMA16}%! ##id 0x5000 STR_5000_TRAIN_IN_TUNNEL :{WHITE}Train in tunnel STR_5001_ROAD_VEHICLE_IN_TUNNEL :{WHITE}Road vehicle in tunnel STR_5002 : STR_5003_ANOTHER_TUNNEL_IN_THE_WAY :{WHITE}Another tunnel in the way STR_5004 : STR_5005_UNABLE_TO_EXCAVATE_LAND :{WHITE}Unable to excavate land for other end of tunnel STR_5006_MUST_DEMOLISH_TUNNEL_FIRST :{WHITE}Must demolish tunnel first STR_5007_MUST_DEMOLISH_BRIDGE_FIRST :{WHITE}Must demolish bridge first STR_5008_CANNOT_START_AND_END_ON :{WHITE}Cannot start and end on same position STR_5009_LEVEL_LAND_OR_WATER_REQUIRED :{WHITE}Level land or water required under bridge STR_500A_START_AND_END_MUST_BE_IN :{WHITE}Start and end must be in line STR_500B_SITE_UNSUITABLE_FOR_TUNNEL :{WHITE}Site unsuitable for tunnel entrance STR_500C : STR_500D :{GOLD}{STRING},{} {VELOCITY} {WHITE}{CURRENCY} STR_500E_SUSPENSION_STEEL :Suspension, Steel STR_500F_GIRDER_STEEL :Girder, Steel STR_5010_CANTILEVER_STEEL :Cantilever, Steel STR_5011_SUSPENSION_CONCRETE :Suspension, Concrete STR_5012_WOODEN :Wooden STR_5013_CONCRETE :Concrete STR_5014_TUBULAR_STEEL :Tubular, Steel STR_BRIDGE_TUBULAR_SILICON :Tubular, Silicon STR_5015_CAN_T_BUILD_BRIDGE_HERE :{WHITE}Can't build bridge here... STR_5016_CAN_T_BUILD_TUNNEL_HERE :{WHITE}Can't build tunnel here... STR_5017_RAILROAD_TUNNEL :Railway tunnel STR_5018_ROAD_TUNNEL :Road tunnel STR_5019 : STR_501A : STR_501B_STEEL_SUSPENSION_RAIL_BRIDGE :Steel suspension rail bridge STR_501C_STEEL_GIRDER_RAIL_BRIDGE :Steel girder rail bridge STR_501D_STEEL_CANTILEVER_RAIL_BRIDGE :Steel cantilever rail bridge STR_501E_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension rail bridge STR_501F_WOODEN_RAIL_BRIDGE :Wooden rail bridge STR_5020_CONCRETE_RAIL_BRIDGE :Concrete rail bridge STR_5021_STEEL_SUSPENSION_ROAD_BRIDGE :Steel suspension road bridge STR_5022_STEEL_GIRDER_ROAD_BRIDGE :Steel girder road bridge STR_5023_STEEL_CANTILEVER_ROAD_BRIDGE :Steel cantilever road bridge STR_5024_REINFORCED_CONCRETE_SUSPENSION :Reinforced concrete suspension road bridge STR_5025_WOODEN_ROAD_BRIDGE :Wooden road bridge STR_5026_CONCRETE_ROAD_BRIDGE :Concrete road bridge STR_5027_TUBULAR_RAIL_BRIDGE :Tubular rail bridge STR_5028_TUBULAR_ROAD_BRIDGE :Tubular road bridge STR_5029_STEEL :Steel ##id 0x5800 STR_5800_OBJECT_IN_THE_WAY :{WHITE}Object in the way STR_5801_TRANSMITTER :Transmitter STR_5802_LIGHTHOUSE :Lighthouse STR_5803_COMPANY_HEADQUARTERS :Company Headquarters STR_5804_COMPANY_HEADQUARTERS_IN :{WHITE}...company headquarters in the way STR_5805_COMPANY_OWNED_LAND :Company-owned land STR_5806_CAN_T_PURCHASE_THIS_LAND :{WHITE}Can't purchase this land area... STR_5807_YOU_ALREADY_OWN_IT :{WHITE}...you already own it! ############ WARNING, using range 0x6000 for strings that are stored in the savegame ############ These strings may never get a new id, or savegames will break! ##id 0x6000 STR_SV_EMPTY : STR_SV_UNNAMED :Unnamed{SKIP} STR_SV_TRAIN_NAME :Train {COMMA16} STR_SV_ROADVEH_NAME :Road Vehicle {COMMA16} STR_SV_SHIP_NAME :Ship {COMMA16} STR_SV_AIRCRAFT_NAME :Aircraft {COMMA16} STR_SV_STNAME :{STRING} STR_SV_STNAME_NORTH :{STRING} North STR_SV_STNAME_SOUTH :{STRING} South STR_SV_STNAME_EAST :{STRING} East STR_SV_STNAME_WEST :{STRING} West STR_SV_STNAME_CENTRAL :{STRING} Central STR_SV_STNAME_TRANSFER :{STRING} Transfer STR_SV_STNAME_HALT :{STRING} Halt STR_SV_STNAME_VALLEY :{STRING} Valley STR_SV_STNAME_HEIGHTS :{STRING} Heights STR_SV_STNAME_WOODS :{STRING} Woods STR_SV_STNAME_LAKESIDE :{STRING} Lakeside STR_SV_STNAME_EXCHANGE :{STRING} Exchange STR_SV_STNAME_AIRPORT :{STRING} Airport STR_SV_STNAME_OILFIELD :{STRING} Oilfield STR_SV_STNAME_MINES :{STRING} Mines STR_SV_STNAME_DOCKS :{STRING} Docks STR_SV_STNAME_BUOY_1 :{STRING} Buoy 1 STR_SV_STNAME_BUOY_2 :{STRING} Buoy 2 STR_SV_STNAME_BUOY_3 :{STRING} Buoy 3 STR_SV_STNAME_BUOY_4 :{STRING} Buoy 4 STR_SV_STNAME_BUOY_5 :{STRING} Buoy 5 STR_SV_STNAME_BUOY_6 :{STRING} Buoy 6 STR_SV_STNAME_BUOY_7 :{STRING} Buoy 7 STR_SV_STNAME_BUOY_8 :{STRING} Buoy 8 STR_SV_STNAME_BUOY_9 :{STRING} Buoy 9 STR_SV_STNAME_ANNEXE :{STRING} Annexe STR_SV_STNAME_SIDINGS :{STRING} Sidings STR_SV_STNAME_BRANCH :{STRING} Branch STR_SV_STNAME_UPPER :Upper {STRING} STR_SV_STNAME_LOWER :Lower {STRING} STR_SV_STNAME_HELIPORT :{STRING} Heliport STR_SV_STNAME_FOREST :{STRING} Forest ############ end of savegame specific region! ##id 0x6800 STR_6800_DIFFICULTY_LEVEL :{WHITE}Difficulty Level STR_OPTIONS_SAVE_CHANGES :{BLACK}Save ############ range for difficulty levels starts STR_6801_EASY :{BLACK}Easy STR_6802_MEDIUM :{BLACK}Medium STR_6803_HARD :{BLACK}Hard STR_6804_CUSTOM :{BLACK}Custom ############ range for difficulty levels ends ############ range for difficulty settings starts STR_6805_MAXIMUM_NO_COMPETITORS :{LTBLUE}Maximum no. competitors: {ORANGE}{COMMA16} STR_6806_COMPETITOR_START_TIME :{LTBLUE}Competitor start time: {ORANGE}{STRING} STR_6807_NO_OF_TOWNS :{LTBLUE}No. of towns: {ORANGE}{STRING} STR_6808_NO_OF_INDUSTRIES :{LTBLUE}No. of industries: {ORANGE}{STRING} STR_6809_MAXIMUM_INITIAL_LOAN_000 :{LTBLUE}Maximum initial loan: {ORANGE}{CURRENCY} STR_680A_INITIAL_INTEREST_RATE :{LTBLUE}Initial interest rate: {ORANGE}{COMMA16}% STR_680B_VEHICLE_RUNNING_COSTS :{LTBLUE}Vehicle running costs: {ORANGE}{STRING} STR_680C_CONSTRUCTION_SPEED_OF_COMPETITOR:{LTBLUE}Construction speed of competitors: {ORANGE}{STRING} STR_680D_INTELLIGENCE_OF_COMPETITORS :{LTBLUE}Intelligence of competitors: {ORANGE}{STRING} STR_680E_VEHICLE_BREAKDOWNS :{LTBLUE}Vehicle breakdowns: {ORANGE}{STRING} STR_680F_SUBSIDY_MULTIPLIER :{LTBLUE}Subsidy multiplier: {ORANGE}{STRING} STR_6810_COST_OF_CONSTRUCTION :{LTBLUE}Cost of construction: {ORANGE}{STRING} STR_6811_TERRAIN_TYPE :{LTBLUE}Terrain type: {ORANGE}{STRING} STR_6812_QUANTITY_OF_SEA_LAKES :{LTBLUE}Quantity of sea/lakes: {ORANGE}{STRING} STR_6813_ECONOMY :{LTBLUE}Economy: {ORANGE}{STRING} STR_6814_TRAIN_REVERSING :{LTBLUE}Train reversing: {ORANGE}{STRING} STR_6815_DISASTERS :{LTBLUE}Disasters: {ORANGE}{STRING} STR_16816_CITY_APPROVAL :{LTBLUE}City council's attitude towards area restructuring: {ORANGE}{STRING} ############ range for difficulty settings ends STR_26816_NONE :None STR_6816_LOW :Low STR_6817_NORMAL :Normal STR_6818_HIGH :High STR_6819 :{BLACK}< STR_681A :{BLACK}> STR_681B_VERY_SLOW :Very Slow STR_681C_SLOW :Slow STR_681D_MEDIUM :Medium STR_681E_FAST :Fast STR_681F_VERY_FAST :Very Fast STR_VERY_LOW :Very Low STR_6820_LOW :Low STR_6821_MEDIUM :Medium STR_6822_HIGH :High STR_6823_NONE :None STR_6824_REDUCED :Reduced STR_6825_NORMAL :Normal STR_6826_X1_5 :x1.5 STR_6827_X2 :x2 STR_6828_X3 :x3 STR_6829_X4 :x4 STR_682A_VERY_FLAT :Very Flat STR_682B_FLAT :Flat STR_682C_HILLY :Hilly STR_682D_MOUNTAINOUS :Mountainous STR_682E_STEADY :Steady STR_682F_FLUCTUATING :Fluctuating STR_6830_IMMEDIATE :Immediate STR_6831_3_MONTHS_AFTER_PLAYER :3 months after player STR_6832_6_MONTHS_AFTER_PLAYER :6 months after player STR_6833_9_MONTHS_AFTER_PLAYER :9 months after player STR_6834_AT_END_OF_LINE_AND_AT_STATIONS :At end of line, and at stations STR_6835_AT_END_OF_LINE_ONLY :At end of line only STR_6836_OFF :Off STR_6837_ON :On STR_6838_SHOW_HI_SCORE_CHART :{BLACK}Show hi-score chart STR_6839_PERMISSIVE :Permissive STR_683A_TOLERANT :Tolerant STR_683B_HOSTILE :Hostile ##id 0x7000 STR_7000 : STR_7001 :{WHITE}{STRING}{BLACK}{STRING} STR_7002_PLAYER : (Player {COMMA16}) STR_7004_NEW_FACE :{BLACK}New Face STR_7005_COLOR_SCHEME :{BLACK}Colour Scheme STR_7006_COLOR_SCHEME :{GOLD}Colour Scheme: STR_7007_NEW_COLOR_SCHEME :{WHITE}New Colour Scheme STR_7008_COMPANY_NAME :{BLACK}Company Name STR_7009_PRESIDENT_NAME :{BLACK}Manager Name STR_700A_COMPANY_NAME :Company Name STR_700B_PRESIDENT_S_NAME :Manager's Name STR_700C_CAN_T_CHANGE_COMPANY_NAME :{WHITE}Can't change company name... STR_700D_CAN_T_CHANGE_PRESIDENT :{WHITE}Can't change manager's name... STR_700E_FINANCES :{WHITE}{STRING} Finances{BLACK}{STRING} STR_700F_EXPENDITURE_INCOME :{WHITE}Expenditure/Income STR_7010 :{WHITE}{NUMU16} STR_7011_CONSTRUCTION :{GOLD}Construction STR_7012_NEW_VEHICLES :{GOLD}New Vehicles STR_7013_TRAIN_RUNNING_COSTS :{GOLD}Train Running Costs STR_7014_ROAD_VEH_RUNNING_COSTS :{GOLD}Road Veh. Running Costs STR_7015_AIRCRAFT_RUNNING_COSTS :{GOLD}Aircraft Running Costs STR_7016_SHIP_RUNNING_COSTS :{GOLD}Ship Running Costs STR_7017_PROPERTY_MAINTENANCE :{GOLD}Property Maintenance STR_7018_TRAIN_INCOME :{GOLD}Train Income STR_7019_ROAD_VEHICLES_INCOME :{GOLD}Road Vehicles Income STR_701A_AIRCRAFT_INCOME :{GOLD}Aircraft Income STR_701B_SHIP_INCOME :{GOLD}Ship Income STR_701C_LOAN_INTEREST :{GOLD}Loan Interest STR_701D_OTHER :{GOLD}Other STR_701E :{BLACK}-{CURRENCY64} STR_701F :{BLACK}+{CURRENCY64} STR_7020_TOTAL :{WHITE}Total: STR_7021 :{STRING}{STRING} STR_7022_INCOME_GRAPH :{WHITE}Income Graph STR_7023 :{CURRCOMPACT} STR_7024 :{COMMA32} STR_7025_OPERATING_PROFIT_GRAPH :{WHITE}Operating Profit Graph STR_7026_BANK_BALANCE :{WHITE}Bank Balance STR_7027_LOAN :{WHITE}Loan STR_MAX_LOAN :{WHITE}Max Loan: {BLACK}{CURRENCY64} STR_7028 :{BLACK}{CURRENCY64} STR_7029_BORROW :{BLACK}Borrow {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} STR_702A_REPAY :{BLACK}Repay {SKIP}{SKIP}{SKIP}{SKIP}{CURRENCY} STR_702B_MAXIMUM_PERMITTED_LOAN :{WHITE}...maximum permitted loan size is {CURRENCY} STR_702C_CAN_T_BORROW_ANY_MORE_MONEY :{WHITE}Can't borrow any more money... STR_702D_LOAN_ALREADY_REPAYED :{WHITE}...no loan to repay STR_702E_REQUIRED :{WHITE}...{CURRENCY} required STR_702F_CAN_T_REPAY_LOAN :{WHITE}Can't repay loan... STR_7030_SELECT_NEW_FACE_FOR_PRESIDENT :{BLACK}Select new face for manager STR_7031_CHANGE_THE_COMPANY_VEHICLE :{BLACK}Change the company vehicle livery STR_7032_CHANGE_THE_PRESIDENT_S :{BLACK}Change the manager's name STR_7033_CHANGE_THE_COMPANY_NAME :{BLACK}Change the company name STR_7034_CLICK_ON_SELECTED_NEW_COLOR :{BLACK}Click on selected new colour scheme STR_7035_INCREASE_SIZE_OF_LOAN :{BLACK}Increase size of loan STR_7036_REPAY_PART_OF_LOAN :{BLACK}Repay part of loan STR_7037_PRESIDENT :{WHITE}{STRING}{}{GOLD}(Manager) STR_7038_INAUGURATED :{GOLD}Inaugurated: {WHITE}{NUMU16} STR_7039_VEHICLES :{GOLD}Vehicles: STR_703A_TRAIN :{WHITE}{COMMA16} train STR_703B_TRAINS :{WHITE}{COMMA16} trains STR_703C_ROAD_VEHICLE :{WHITE}{COMMA16} road vehicle STR_703D_ROAD_VEHICLES :{WHITE}{COMMA16} road vehicles STR_703E_AIRCRAFT :{WHITE}{COMMA16} aircraft STR_703F_AIRCRAFT :{WHITE}{COMMA16} aircraft STR_7040_SHIP :{WHITE}{COMMA16} ship STR_7041_SHIPS :{WHITE}{COMMA16} ships STR_7042_NONE :{WHITE}None STR_7043_FACE_SELECTION :{WHITE}Face Selection STR_7044_MALE :{BLACK}Male STR_7045_FEMALE :{BLACK}Female STR_7046_NEW_FACE :{BLACK}New Face STR_7047_CANCEL_NEW_FACE_SELECTION :{BLACK}Cancel new face selection STR_7048_ACCEPT_NEW_FACE_SELECTION :{BLACK}Accept new face selection STR_7049_SELECT_MALE_FACES :{BLACK}Select male faces STR_704A_SELECT_FEMALE_FACES :{BLACK}Select female faces STR_704B_GENERATE_RANDOM_NEW_FACE :{BLACK}Generate random new face STR_704C_KEY :{BLACK}Key STR_704D_SHOW_KEY_TO_GRAPHS :{BLACK}Show key to graphs STR_704E_KEY_TO_COMPANY_GRAPHS :{WHITE}Key to company graphs STR_704F_CLICK_HERE_TO_TOGGLE_COMPANY :{BLACK}Click here to toggle company's entry on graph on/off STR_7050_UNITS_OF_CARGO_DELIVERED :{WHITE}Units of cargo delivered STR_7051_COMPANY_PERFORMANCE_RATINGS :{WHITE}Company performance ratings (maximum rating=1000) STR_7052_COMPANY_VALUES :{WHITE}Company values STR_7053_COMPANY_LEAGUE_TABLE :{WHITE}Company League Table STR_7054 :{WHITE}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}' STR_7055 :{YELLOW}{STRING}{SETX 45}{ORANGE}{STRING} {BLACK}{STRING} '{STRING}' STR_7056_TRANSPORT_COMPANY_IN_TROUBLE :{BLACK}{BIGFONT}Transport company in trouble! STR_7057_WILL_BE_SOLD_OFF_OR_DECLARED :{BLACK}{BIGFONT}{STRING} will be sold off or declared bankrupt unless performance increases soon! STR_7058_PRESIDENT :{BLACK}{STRING}{}(Manager) STR_7059_TRANSPORT_COMPANY_MERGER :{BLACK}{BIGFONT}Transport company merger! STR_705A_HAS_BEEN_SOLD_TO_FOR :{BLACK}{BIGFONT}{STRING} has been sold to {STRING} for {CURRENCY}! STR_705B_WE_ARE_LOOKING_FOR_A_TRANSPORT :{WHITE}We are looking for a transport company to take-over our company{}{}Do you want to purchase {STRING} for {CURRENCY}? STR_705C_BANKRUPT :{BLACK}{BIGFONT}Bankrupt! STR_705D_HAS_BEEN_CLOSED_DOWN_BY :{BLACK}{BIGFONT}{STRING} has been closed down by creditors and all assets sold off! STR_705E_NEW_TRANSPORT_COMPANY_LAUNCHED :{BLACK}{BIGFONT}New transport company launched! STR_705F_STARTS_CONSTRUCTION_NEAR :{BLACK}{BIGFONT}{STRING} starts construction near {TOWN}! STR_7060_CAN_T_BUY_COMPANY :{WHITE}Can't buy company... STR_7061_CARGO_PAYMENT_RATES :{WHITE}Cargo Payment Rates STR_7062_DAYS_IN_TRANSIT :{BLACK}{TINYFONT}Days in transit STR_7063_PAYMENT_FOR_DELIVERING :{BLACK}{TINYFONT}Payment for delivering 10 units (or 10,000 litres) of cargo a distance of 20 squares STR_7064_TOGGLE_GRAPH_FOR_CARGO :{BLACK}Toggle graph for cargo type on/off STR_7065 :{BLACK}{TINYFONT}{STRING} STR_7066_ENGINEER :Engineer STR_7067_TRAFFIC_MANAGER :Traffic Manager STR_7068_TRANSPORT_COORDINATOR :Transport Coordinator STR_7069_ROUTE_SUPERVISOR :Route Supervisor STR_706A_DIRECTOR :Director STR_706B_CHIEF_EXECUTIVE :Chief Executive STR_706C_CHAIRMAN :Chairman STR_706D_PRESIDENT :President STR_706E_TYCOON :Tycoon STR_706F_BUILD_HQ :{BLACK}Build HQ STR_7070_BUILD_COMPANY_HEADQUARTERS :{BLACK}Build company headquarters / view company headquarters STR_RELOCATE_COMPANY_HEADQUARTERS :{BLACK}Rebuild company headquarters elsewhere for 1% cost of company value STR_7071_CAN_T_BUILD_COMPANY_HEADQUARTERS:{WHITE}Can't build company headquarters... STR_7072_VIEW_HQ :{BLACK}View HQ STR_RELOCATE_HQ :{BLACK}Relocate HQ STR_7073_WORLD_RECESSION_FINANCIAL :{BIGFONT}{BLACK}World Recession!{}{}Financial experts fear worst as economy slumps! STR_7074_RECESSION_OVER_UPTURN_IN :{BIGFONT}{BLACK}Recession Over!{}{}Upturn in trade gives confidence to industries as economy strengthens! STR_7075_TOGGLE_LARGE_SMALL_WINDOW :{BLACK}Toggle large/small window size STR_7076_COMPANY_VALUE :{GOLD}Company value: {WHITE}{CURRENCY} STR_7077_BUY_25_SHARE_IN_COMPANY :{BLACK}Buy 25% share in company STR_7078_SELL_25_SHARE_IN_COMPANY :{BLACK}Sell 25% share in company STR_7079_BUY_25_SHARE_IN_THIS_COMPANY :{BLACK}Buy 25% share in this company STR_707A_SELL_25_SHARE_IN_THIS_COMPANY :{BLACK}Sell 25% share in this company STR_707B_CAN_T_BUY_25_SHARE_IN_THIS :{WHITE}Can't buy 25% share in this company... STR_707C_CAN_T_SELL_25_SHARE_IN :{WHITE}Can't sell 25% share in this company... STR_707D_OWNED_BY :{WHITE}({COMMA16}% owned by {STRING}) STR_707E_OWNED_BY_OWNED_BY :{WHITE}({COMMA16}% owned by {STRING}{} {COMMA16}% owned by {STRING}) STR_707F_HAS_BEEN_TAKEN_OVER_BY :{BLACK}{BIGFONT}{STRING} has been taken over by {STRING}! ##id 0x8000 STR_8000_KIRBY_PAUL_TANK_STEAM :Kirby Paul Tank (Steam) STR_8001_MJS_250_DIESEL :MJS 250 (Diesel) STR_8002_PLODDYPHUT_CHOO_CHOO :Ploddyphut Choo-Choo STR_8003_POWERNAUT_CHOO_CHOO :Powernaut Choo-Choo STR_8004_MIGHTYMOVER_CHOO_CHOO :Mightymover Choo-Choo STR_8005_PLODDYPHUT_DIESEL :Ploddyphut Diesel STR_8006_POWERNAUT_DIESEL :Powernaut Diesel STR_8007_WILLS_2_8_0_STEAM :Wills 2-8-0 (Steam) STR_8008_CHANEY_JUBILEE_STEAM :Chaney 'Jubilee' (Steam) STR_8009_GINZU_A4_STEAM :Ginzu 'A4' (Steam) STR_800A_SH_8P_STEAM :SH '8P' (Steam) STR_800B_MANLEY_MOREL_DMU_DIESEL :Manley-Morel DMU (Diesel) STR_800C_DASH_DIESEL :'Dash' (Diesel) STR_800D_SH_HENDRY_25_DIESEL :SH/Hendry '25' (Diesel) STR_800E_UU_37_DIESEL :UU '37' (Diesel) STR_800F_FLOSS_47_DIESEL :Floss '47' (Diesel) STR_8010_CS_4000_DIESEL :CS 4000 (Diesel) STR_8011_CS_2400_DIESEL :CS 2400 (Diesel) STR_8012_CENTENNIAL_DIESEL :Centennial (Diesel) STR_8013_KELLING_3100_DIESEL :Kelling 3100 (Diesel) STR_8014_TURNER_TURBO_DIESEL :Turner Turbo (Diesel) STR_8015_MJS_1000_DIESEL :MJS 1000 (Diesel) STR_8016_SH_125_DIESEL :SH '125' (Diesel) STR_8017_SH_30_ELECTRIC :SH '30' (Electric) STR_8018_SH_40_ELECTRIC :SH '40' (Electric) STR_8019_T_I_M_ELECTRIC :'T.I.M.' (Electric) STR_801A_ASIASTAR_ELECTRIC :'AsiaStar' (Electric) STR_801B_PASSENGER_CAR :Passenger Carriage STR_801C_MAIL_VAN :Mail Van STR_801D_COAL_CAR :Coal Truck STR_801E_OIL_TANKER :Oil Tanker STR_801F_LIVESTOCK_VAN :Livestock Van STR_8020_GOODS_VAN :Goods Van STR_8021_GRAIN_HOPPER :Grain Hopper STR_8022_WOOD_TRUCK :Wood Truck STR_8023_IRON_ORE_HOPPER :Iron Ore Hopper STR_8024_STEEL_TRUCK :Steel Truck STR_8025_ARMORED_VAN :Armoured Van STR_8026_FOOD_VAN :Food Van STR_8027_PAPER_TRUCK :Paper Truck STR_8028_COPPER_ORE_HOPPER :Copper Ore Hopper STR_8029_WATER_TANKER :Water Tanker STR_802A_FRUIT_TRUCK :Fruit Truck STR_802B_RUBBER_TRUCK :Rubber Truck STR_802C_SUGAR_TRUCK :Sugar Truck STR_802D_COTTON_CANDY_HOPPER :Candyfloss Hopper STR_802E_TOFFEE_HOPPER :Toffee Hopper STR_802F_BUBBLE_VAN :Bubble Van STR_8030_COLA_TANKER :Cola Tanker STR_8031_CANDY_VAN :Sweet Van STR_8032_TOY_VAN :Toy Van STR_8033_BATTERY_TRUCK :Battery Truck STR_8034_FIZZY_DRINK_TRUCK :Fizzy Drink Truck STR_8035_PLASTIC_TRUCK :Plastic Truck STR_8036_X2001_ELECTRIC :'X2001' (Electric) STR_8037_MILLENNIUM_Z1_ELECTRIC :'Millennium Z1' (Electric) STR_8038_WIZZOWOW_Z99 :Wizzowow Z99 STR_8039_PASSENGER_CAR :Passenger Carriage STR_803A_MAIL_VAN :Mail Van STR_803B_COAL_CAR :Coal Truck STR_803C_OIL_TANKER :Oil Tanker STR_803D_LIVESTOCK_VAN :Livestock Van STR_803E_GOODS_VAN :Goods Van STR_803F_GRAIN_HOPPER :Grain Hopper STR_8040_WOOD_TRUCK :Wood Truck STR_8041_IRON_ORE_HOPPER :Iron Ore Hopper STR_8042_STEEL_TRUCK :Steel Truck STR_8043_ARMORED_VAN :Armoured Van STR_8044_FOOD_VAN :Food Van STR_8045_PAPER_TRUCK :Paper Truck STR_8046_COPPER_ORE_HOPPER :Copper Ore Hopper STR_8047_WATER_TANKER :Water Tanker STR_8048_FRUIT_TRUCK :Fruit Truck STR_8049_RUBBER_TRUCK :Rubber Truck STR_804A_SUGAR_TRUCK :Sugar Truck STR_804B_COTTON_CANDY_HOPPER :Candyfloss Hopper STR_804C_TOFFEE_HOPPER :Toffee Hopper STR_804D_BUBBLE_VAN :Bubble Van STR_804E_COLA_TANKER :Cola Tanker STR_804F_CANDY_VAN :Sweet Van STR_8050_TOY_VAN :Toy Van STR_8051_BATTERY_TRUCK :Battery Truck STR_8052_FIZZY_DRINK_TRUCK :Fizzy Drink Truck STR_8053_PLASTIC_TRUCK :Plastic Truck STR_8054_LEV1_LEVIATHAN_ELECTRIC :Lev1 'Leviathan' (Electric) STR_8055_LEV2_CYCLOPS_ELECTRIC :Lev2 'Cyclops' (Electric) STR_8056_LEV3_PEGASUS_ELECTRIC :Lev3 'Pegasus' (Electric) STR_8057_LEV4_CHIMAERA_ELECTRIC :Lev4 'Chimaera' (Electric) STR_8058_WIZZOWOW_ROCKETEER :Wizzowow Rocketeer STR_8059_PASSENGER_CAR :Passenger Carriage STR_805A_MAIL_VAN :Mail Van STR_805B_COAL_CAR :Coal Truck STR_805C_OIL_TANKER :Oil Tanker STR_805D_LIVESTOCK_VAN :Livestock Van STR_805E_GOODS_VAN :Goods Van STR_805F_GRAIN_HOPPER :Grain Hopper STR_8060_WOOD_TRUCK :Wood Truck STR_8061_IRON_ORE_HOPPER :Iron Ore Hopper STR_8062_STEEL_TRUCK :Steel Truck STR_8063_ARMORED_VAN :Armoured Van STR_8064_FOOD_VAN :Food Van STR_8065_PAPER_TRUCK :Paper Truck STR_8066_COPPER_ORE_HOPPER :Copper Ore Hopper STR_8067_WATER_TANKER :Water Tanker STR_8068_FRUIT_TRUCK :Fruit Truck STR_8069_RUBBER_TRUCK :Rubber Truck STR_806A_SUGAR_TRUCK :Sugar Truck STR_806B_COTTON_CANDY_HOPPER :Candyfloss Hopper STR_806C_TOFFEE_HOPPER :Toffee Hopper STR_806D_BUBBLE_VAN :Bubble Van STR_806E_COLA_TANKER :Cola Tanker STR_806F_CANDY_VAN :Sweet Van STR_8070_TOY_VAN :Toy Van STR_8071_BATTERY_TRUCK :Battery Truck STR_8072_FIZZY_DRINK_TRUCK :Fizzy Drink Truck STR_8073_PLASTIC_TRUCK :Plastic Truck STR_8074_MPS_REGAL_BUS :MPS Regal Bus STR_8075_HEREFORD_LEOPARD_BUS :Hereford Leopard Bus STR_8076_FOSTER_BUS :Foster Bus STR_8077_FOSTER_MKII_SUPERBUS :Foster MkII Superbus STR_8078_PLODDYPHUT_MKI_BUS :Ploddyphut MkI Bus STR_8079_PLODDYPHUT_MKII_BUS :Ploddyphut MkII Bus STR_807A_PLODDYPHUT_MKIII_BUS :Ploddyphut MkIII Bus STR_807B_BALOGH_COAL_TRUCK :Balogh Coal Truck STR_807C_UHL_COAL_TRUCK :Uhl Coal Truck STR_807D_DW_COAL_TRUCK :DW Coal Truck STR_807E_MPS_MAIL_TRUCK :MPS Mail Truck STR_807F_REYNARD_MAIL_TRUCK :Reynard Mail Truck STR_8080_PERRY_MAIL_TRUCK :Perry Mail Truck STR_8081_MIGHTYMOVER_MAIL_TRUCK :MightyMover Mail Truck STR_8082_POWERNAUGHT_MAIL_TRUCK :Powernaught Mail Truck STR_8083_WIZZOWOW_MAIL_TRUCK :Wizzowow Mail Truck STR_8084_WITCOMBE_OIL_TANKER :Witcombe Oil Tanker STR_8085_FOSTER_OIL_TANKER :Foster Oil Tanker STR_8086_PERRY_OIL_TANKER :Perry Oil Tanker STR_8087_TALBOTT_LIVESTOCK_VAN :Talbott Livestock Van STR_8088_UHL_LIVESTOCK_VAN :Uhl Livestock Van STR_8089_FOSTER_LIVESTOCK_VAN :Foster Livestock Van STR_808A_BALOGH_GOODS_TRUCK :Balogh Goods Truck STR_808B_CRAIGHEAD_GOODS_TRUCK :Craighead Goods Truck STR_808C_GOSS_GOODS_TRUCK :Goss Goods Truck STR_808D_HEREFORD_GRAIN_TRUCK :Hereford Grain Truck STR_808E_THOMAS_GRAIN_TRUCK :Thomas Grain Truck STR_808F_GOSS_GRAIN_TRUCK :Goss Grain Truck STR_8090_WITCOMBE_WOOD_TRUCK :Witcombe Wood Truck STR_8091_FOSTER_WOOD_TRUCK :Foster Wood Truck STR_8092_MORELAND_WOOD_TRUCK :Moreland Wood Truck STR_8093_MPS_IRON_ORE_TRUCK :MPS Iron Ore Truck STR_8094_UHL_IRON_ORE_TRUCK :Uhl Iron Ore Truck STR_8095_CHIPPY_IRON_ORE_TRUCK :Chippy Iron Ore Truck STR_8096_BALOGH_STEEL_TRUCK :Balogh Steel Truck STR_8097_UHL_STEEL_TRUCK :Uhl Steel Truck STR_8098_KELLING_STEEL_TRUCK :Kelling Steel Truck STR_8099_BALOGH_ARMORED_TRUCK :Balogh Armoured Truck STR_809A_UHL_ARMORED_TRUCK :Uhl Armoured Truck STR_809B_FOSTER_ARMORED_TRUCK :Foster Armoured Truck STR_809C_FOSTER_FOOD_VAN :Foster Food Van STR_809D_PERRY_FOOD_VAN :Perry Food Van STR_809E_CHIPPY_FOOD_VAN :Chippy Food Van STR_809F_UHL_PAPER_TRUCK :Uhl Paper Truck STR_80A0_BALOGH_PAPER_TRUCK :Balogh Paper Truck STR_80A1_MPS_PAPER_TRUCK :MPS Paper Truck STR_80A2_MPS_COPPER_ORE_TRUCK :MPS Copper Ore Truck STR_80A3_UHL_COPPER_ORE_TRUCK :Uhl Copper Ore Truck STR_80A4_GOSS_COPPER_ORE_TRUCK :Goss Copper Ore Truck STR_80A5_UHL_WATER_TANKER :Uhl Water Tanker STR_80A6_BALOGH_WATER_TANKER :Balogh Water Tanker STR_80A7_MPS_WATER_TANKER :MPS Water Tanker STR_80A8_BALOGH_FRUIT_TRUCK :Balogh Fruit Truck STR_80A9_UHL_FRUIT_TRUCK :Uhl Fruit Truck STR_80AA_KELLING_FRUIT_TRUCK :Kelling Fruit Truck STR_80AB_BALOGH_RUBBER_TRUCK :Balogh Rubber Truck STR_80AC_UHL_RUBBER_TRUCK :Uhl Rubber Truck STR_80AD_RMT_RUBBER_TRUCK :RMT Rubber Truck STR_80AE_MIGHTYMOVER_SUGAR_TRUCK :MightyMover Sugar Truck STR_80AF_POWERNAUGHT_SUGAR_TRUCK :Powernaught Sugar Truck STR_80B0_WIZZOWOW_SUGAR_TRUCK :Wizzowow Sugar Truck STR_80B1_MIGHTYMOVER_COLA_TRUCK :MightyMover Cola Truck STR_80B2_POWERNAUGHT_COLA_TRUCK :Powernaught Cola Truck STR_80B3_WIZZOWOW_COLA_TRUCK :Wizzowow Cola Truck STR_80B4_MIGHTYMOVER_COTTON_CANDY :MightyMover Candyfloss Truck STR_80B5_POWERNAUGHT_COTTON_CANDY :Powernaught Candyfloss Truck STR_80B6_WIZZOWOW_COTTON_CANDY_TRUCK :Wizzowow Candyfloss Truck STR_80B7_MIGHTYMOVER_TOFFEE_TRUCK :MightyMover Toffee Truck STR_80B8_POWERNAUGHT_TOFFEE_TRUCK :Powernaught Toffee Truck STR_80B9_WIZZOWOW_TOFFEE_TRUCK :Wizzowow Toffee Truck STR_80BA_MIGHTYMOVER_TOY_VAN :MightyMover Toy Van STR_80BB_POWERNAUGHT_TOY_VAN :Powernaught Toy Van STR_80BC_WIZZOWOW_TOY_VAN :Wizzowow Toy Van STR_80BD_MIGHTYMOVER_CANDY_TRUCK :MightyMover Sweet Truck STR_80BE_POWERNAUGHT_CANDY_TRUCK :Powernaught Sweet Truck STR_80BF_WIZZOWOW_CANDY_TRUCK :Wizzowow Sweet Truck STR_80C0_MIGHTYMOVER_BATTERY_TRUCK :MightyMover Battery Truck STR_80C1_POWERNAUGHT_BATTERY_TRUCK :Powernaught Battery Truck STR_80C2_WIZZOWOW_BATTERY_TRUCK :Wizzowow Battery Truck STR_80C3_MIGHTYMOVER_FIZZY_DRINK :MightyMover Fizzy Drink Truck STR_80C4_POWERNAUGHT_FIZZY_DRINK :Powernaught Fizzy Drink Truck STR_80C5_WIZZOWOW_FIZZY_DRINK_TRUCK :Wizzowow Fizzy Drink Truck STR_80C6_MIGHTYMOVER_PLASTIC_TRUCK :MightyMover Plastic Truck STR_80C7_POWERNAUGHT_PLASTIC_TRUCK :Powernaught Plastic Truck STR_80C8_WIZZOWOW_PLASTIC_TRUCK :Wizzowow Plastic Truck STR_80C9_MIGHTYMOVER_BUBBLE_TRUCK :MightyMover Bubble Truck STR_80CA_POWERNAUGHT_BUBBLE_TRUCK :Powernaught Bubble Truck STR_80CB_WIZZOWOW_BUBBLE_TRUCK :Wizzowow Bubble Truck STR_80CC_MPS_OIL_TANKER :MPS Oil Tanker STR_80CD_CS_INC_OIL_TANKER :CS-Inc. Oil Tanker STR_80CE_MPS_PASSENGER_FERRY :MPS Passenger Ferry STR_80CF_FFP_PASSENGER_FERRY :FFP Passenger Ferry STR_80D0_BAKEWELL_300_HOVERCRAFT :Bakewell 300 Hovercraft STR_80D1_CHUGGER_CHUG_PASSENGER :Chugger-Chug Passenger Ferry STR_80D2_SHIVERSHAKE_PASSENGER_FERRY :Shivershake Passenger Ferry STR_80D3_YATE_CARGO_SHIP :Yate Cargo ship STR_80D4_BAKEWELL_CARGO_SHIP :Bakewell Cargo ship STR_80D5_MIGHTYMOVER_CARGO_SHIP :Mightymover Cargo ship STR_80D6_POWERNAUT_CARGO_SHIP :Powernaut Cargo ship STR_80D7_SAMPSON_U52 :Sampson U52 STR_80D8_COLEMAN_COUNT :Coleman Count STR_80D9_FFP_DART :FFP Dart STR_80DA_YATE_HAUGAN :Yate Haugan STR_80DB_BAKEWELL_COTSWALD_LB_3 :Bakewell Cotswald LB-3 STR_80DC_BAKEWELL_LUCKETT_LB_8 :Bakewell Luckett LB-8 STR_80DD_BAKEWELL_LUCKETT_LB_9 :Bakewell Luckett LB-9 STR_80DE_BAKEWELL_LUCKETT_LB80 :Bakewell Luckett LB80 STR_80DF_BAKEWELL_LUCKETT_LB_10 :Bakewell Luckett LB-10 STR_80E0_BAKEWELL_LUCKETT_LB_11 :Bakewell Luckett LB-11 STR_80E1_YATE_AEROSPACE_YAC_1_11 :Yate Aerospace YAC 1-11 STR_80E2_DARWIN_100 :Darwin 100 STR_80E3_DARWIN_200 :Darwin 200 STR_80E4_DARWIN_300 :Darwin 300 STR_80E5_DARWIN_400 :Darwin 400 STR_80E6_DARWIN_500 :Darwin 500 STR_80E7_DARWIN_600 :Darwin 600 STR_80E8_GURU_GALAXY :Guru Galaxy STR_80E9_AIRTAXI_A21 :Airtaxi A21 STR_80EA_AIRTAXI_A31 :Airtaxi A31 STR_80EB_AIRTAXI_A32 :Airtaxi A32 STR_80EC_AIRTAXI_A33 :Airtaxi A33 STR_80ED_YATE_AEROSPACE_YAE46 :Yate Aerospace YAe46 STR_80EE_DINGER_100 :Dinger 100 STR_80EF_AIRTAXI_A34_1000 :AirTaxi A34-1000 STR_80F0_YATE_Z_SHUTTLE :Yate Z-Shuttle STR_80F1_KELLING_K1 :Kelling K1 STR_80F2_KELLING_K6 :Kelling K6 STR_80F3_KELLING_K7 :Kelling K7 STR_80F4_DARWIN_700 :Darwin 700 STR_80F5_FFP_HYPERDART_2 :FFP Hyperdart 2 STR_80F6_DINGER_200 :Dinger 200 STR_80F7_DINGER_1000 :Dinger 1000 STR_80F8_PLODDYPHUT_100 :Ploddyphut 100 STR_80F9_PLODDYPHUT_500 :Ploddyphut 500 STR_80FA_FLASHBANG_X1 :Flashbang X1 STR_80FB_JUGGERPLANE_M1 :Juggerplane M1 STR_80FC_FLASHBANG_WIZZER :Flashbang Wizzer STR_80FD_TRICARIO_HELICOPTER :Tricario Helicopter STR_80FE_GURU_X2_HELICOPTER :Guru X2 Helicopter STR_80FF_POWERNAUT_HELICOPTER :Powernaut Helicopter STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE:{WHITE}Message from vehicle manufacturer STR_8101_WE_HAVE_JUST_DESIGNED_A :{GOLD}We have just designed a new {STRING} - would you be interested in a year's exclusive use of this vehicle, so we can see how it performs before making it universally available ? STR_8102_RAILROAD_LOCOMOTIVE :Railway locomotive STR_8103_ROAD_VEHICLE :road vehicle STR_8104_AIRCRAFT :aircraft STR_8105_SHIP :ship STR_8106_MONORAIL_LOCOMOTIVE :monorail locomotive STR_8107_MAGLEV_LOCOMOTIVE :maglev locomotive ##id 0x8800 STR_8800_TRAIN_DEPOT :{WHITE}{TOWN} Train Depot STR_8801_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First train arrives at {STATION}! STR_8802_DETAILS :{WHITE}{STRING} (Details) STR_8803_TRAIN_IN_THE_WAY :{WHITE}Train in the way STR_8804 :{SETX 10}{COMMA8}: {STRING} STR_8805 :{RIGHTARROW}{SETX 10}{COMMA8}: {STRING} STR_8806_GO_TO :Go to {STATION} STR_8807_GO_TO_UNLOAD :Go to {STATION} (Unload) STR_8808_GO_TO_LOAD :Go to {STATION} (Load) STR_8809 : STR_880A_GO_NON_STOP_TO :Go non-stop to {STATION} STR_880B_GO_NON_STOP_TO_UNLOAD :Go non-stop to {STATION} (Unload) STR_880C_GO_NON_STOP_TO_LOAD :Go non-stop to {STATION} (Load) STR_880D : STR_880E_GO_TO_TRAIN_DEPOT :Go to {TOWN} Train Depot STR_SERVICE_AT_TRAIN_DEPOT :Service at {TOWN} Train Depot STR_880F_GO_NON_STOP_TO_TRAIN_DEPOT :Go non-stop to {TOWN} Train Depot STR_SERVICE_NON_STOP_AT_TRAIN_DEPOT :Service non-stop at {TOWN} Train Depot STR_HEADING_FOR_TRAIN_DEPOT :{LTBLUE}Heading for {TOWN} Train Depot STR_HEADING_FOR_TRAIN_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Train Depot, {VELOCITY} STR_INVALID_ORDER :{RED} (Invalid Order) STR_UNKNOWN_DESTINATION :unknown destination STR_8812_EMPTY :{LTBLUE}Empty STR_8813_FROM :{LTBLUE}{CARGO} from {STATION} STR_8814_TRAIN_IS_WAITING_IN_DEPOT :{WHITE}Train {COMMA16} is waiting in depot STR_8815_NEW_VEHICLES :{BLACK}New Vehicles STR_8816 :{BLACK}- STR_8817_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Weight: {GOLD}{COMMA16}t{}{BLACK}Speed: {GOLD}{VELOCITY}{BLACK} Power: {GOLD}{COMMA16}hp{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% STR_8818_INFORMATION :{BLACK}Information STR_8819_TRAIN_TOO_LONG :{WHITE}Train too long STR_881A_TRAINS_CAN_ONLY_BE_ALTERED :{WHITE}Trains can only be altered when stopped inside a depot STR_881B_TRAINS :{WHITE}{STRING} - {COMMA16} Trains STR_881C_NEW_RAIL_VEHICLES :{WHITE}New Rail Vehicles STR_881D_NEW_MONORAIL_VEHICLES :{WHITE}New Monorail Vehicles STR_881E_NEW_MAGLEV_VEHICLES :{WHITE}New Maglev Vehicles STR_881F_BUILD_VEHICLE :{BLACK}Build Vehicle STR_8820_RENAME :{BLACK}Rename STR_8821_COST_WEIGHT_T_T_CAPACITY :{BLACK}Cost: {GOLD}{CURRENCY}{}{BLACK}Weight: {GOLD}{COMMA16}t ({COMMA16}t){}{BLACK}Capacity: {GOLD}{STRING} STR_8823_SKIP :{BLACK}Skip STR_8824_DELETE :{BLACK}Delete STR_8825_NON_STOP :{BLACK}Non-Stop STR_8826_GO_TO :{BLACK}Go To STR_8827_FULL_LOAD :{BLACK}Full Load STR_8828_UNLOAD :{BLACK}Unload STR_8829_ORDERS :{WHITE}{STRING} (Orders) STR_882A_END_OF_ORDERS :{SETX 10}- - End of Orders - - STR_FULLLOAD_OR_SERVICE :{SKIP}{SKIP}{STRING} STR_SERVICE :{BLACK}Service STR_882B_CAN_T_BUILD_RAILROAD_VEHICLE :{WHITE}Can't build railway vehicle... STR_882C_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} STR_882D_VALUE :{LTBLUE}{STRING}{BLACK} Value: {LTBLUE}{CURRENCY} STR_882E :{WHITE}{STRING} STR_882F_LOADING_UNLOADING :{LTBLUE}Loading / Unloading STR_8830_CAN_T_SEND_TRAIN_TO_DEPOT :{WHITE}Can't send train to depot... STR_8831_NO_MORE_SPACE_FOR_ORDERS :{WHITE}No more space for orders STR_8832_TOO_MANY_ORDERS :{WHITE}Too many orders STR_8833_CAN_T_INSERT_NEW_ORDER :{WHITE}Can't insert new order... STR_8834_CAN_T_DELETE_THIS_ORDER :{WHITE}Can't delete this order... STR_8835_CAN_T_MODIFY_THIS_ORDER :{WHITE}Can't modify this order... STR_8836_MUST_BUILD_TRAIN_DEPOT :{WHITE}Must build train depot first STR_8837_CAN_T_MOVE_VEHICLE :{WHITE}Can't move vehicle... STR_8838_N_A :N/A{SKIP} STR_8839_CAN_T_SELL_RAILROAD_VEHICLE :{WHITE}Can't sell railway vehicle... STR_883A_UNABLE_TO_FIND_ROUTE_TO :{WHITE}Unable to find route to local depot STR_883B_CAN_T_STOP_START_TRAIN :{WHITE}Can't stop/start train... STR_883C_SERVICING_INTERVAL_DAYS :{BLACK}Servicing interval: {LTBLUE}{COMMA16}days{BLACK} Last service: {LTBLUE}{DATE_LONG} STR_SERVICING_INTERVAL_PERCENT :{BLACK}Servicing interval: {LTBLUE}{COMMA16}%{BLACK} Last service: {LTBLUE}{DATE_LONG} STR_883D_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for information STR_883E_BUILD_NEW_TRAINS_REQUIRES :{BLACK}Build new trains (requires train depot) STR_883F_TRAINS_CLICK_ON_TRAIN_FOR :{BLACK}Trains - click on train for info., drag vehicle to add/remove from train STR_8840_BUILD_NEW_TRAIN_VEHICLE :{BLACK}Build new train vehicle STR_8841_DRAG_TRAIN_VEHICLE_TO_HERE :{BLACK}Drag train vehicle to here to sell it STR_8842_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train depot location STR_8843_TRAIN_VEHICLE_SELECTION :{BLACK}Train vehicle selection list - click on vehicle for information STR_8844_BUILD_THE_HIGHLIGHTED_TRAIN :{BLACK}Build the highlighted train vehicle STR_8845_RENAME_TRAIN_VEHICLE_TYPE :{BLACK}Rename train vehicle type STR_8846_CURRENT_TRAIN_ACTION_CLICK :{BLACK}Current train action - click here to stop/start train STR_8847_SHOW_TRAIN_S_ORDERS :{BLACK}Show train's orders STR_8848_CENTER_MAIN_VIEW_ON_TRAIN :{BLACK}Centre main view on train's location STR_8849_SEND_TRAIN_TO_DEPOT :{BLACK}Send train to depot STR_884A_FORCE_TRAIN_TO_PROCEED :{BLACK}Force train to proceed without waiting for signal to clear STR_884B_REVERSE_DIRECTION_OF_TRAIN :{BLACK}Reverse direction of train STR_884C_SHOW_TRAIN_DETAILS :{BLACK}Show train details STR_884D_INCREASE_SERVICING_INTERVAL :{BLACK}Increase servicing interval STR_884E_DECREASE_SERVICING_INTERVAL :{BLACK}Decrease servicing interval STR_884F_SHOW_DETAILS_OF_CARGO_CARRIED :{BLACK}Show details of cargo carried STR_8850_SHOW_DETAILS_OF_TRAIN_VEHICLES :{BLACK}Show details of train vehicles STR_8851_SHOW_CAPACITIES_OF_EACH :{BLACK}Show capacities of each vehicle STR_8852_SHOW_TOTAL_CARGO :{BLACK}Show total capacity of train, split by cargo type STR_8852_ORDERS_LIST_CLICK_ON_ORDER :{BLACK}Orders list - click on order to highlight it STR_8853_SKIP_THE_CURRENT_ORDER :{BLACK}Skip the current order, and start the next STR_8854_DELETE_THE_HIGHLIGHTED :{BLACK}Delete the highlighted order STR_8855_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order non-stop STR_8856_INSERT_A_NEW_ORDER_BEFORE :{BLACK}Insert a new order before the highlighted order, or add to end of list STR_8857_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to wait for a full load STR_8858_MAKE_THE_HIGHLIGHTED_ORDER :{BLACK}Make the highlighted order force the vehicle to unload STR_SERVICE_HINT :{BLACK}Skip this order unless a service is needed STR_8859_NEW_NOW_AVAILABLE :{BLACK}{BIGFONT}New {STRING} now available! STR_885A :{BLACK}{BIGFONT}{STRING} STR_885B_COST_WEIGHT_T_SPEED_POWER :{BLACK}Cost: {CURRENCY} Weight: {COMMA16}t{}Speed: {VELOCITY} Power: {COMMA16}hp{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING} STR_885C_BROKEN_DOWN :{RED}Broken down STR_885D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr STR_885E_WEIGHT_T_POWER_HP_MAX_SPEED :{BLACK}Weight: {LTBLUE}{COMMA16}t {BLACK}Power: {LTBLUE}{COMMA32}hp{BLACK} Max. speed: {LTBLUE}{VELOCITY} STR_885F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) STR_8860_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} STR_8861_STOPPED :{RED}Stopped STR_8862_CAN_T_MAKE_TRAIN_PASS_SIGNAL :{WHITE}Can't make train pass signal at danger... STR_8863_CRASHED :{RED}Crashed! STR_8865_NAME_TRAIN :{WHITE}Name train STR_8866_CAN_T_NAME_TRAIN :{WHITE}Can't name train... STR_8867_NAME_TRAIN :{BLACK}Name train STR_8868_TRAIN_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Train Crash!{}{COMMA16} die in fireball after collision STR_8869_CAN_T_REVERSE_DIRECTION :{WHITE}Can't reverse direction of train... STR_886A_RENAME_TRAIN_VEHICLE_TYPE :{WHITE}Rename train vehicle type STR_886B_CAN_T_RENAME_TRAIN_VEHICLE :{WHITE}Can't rename train vehicle type... STR_TRAIN_STOPPING :{RED}Stopping STR_TRAIN_STOPPING_VEL :{RED}Stopping, {VELOCITY} ##id 0x9000 STR_9000_ROAD_VEHICLE_IN_THE_WAY :{WHITE}Road vehicle in the way STR_9001_ROAD_VEHICLES :{WHITE}{STRING} - {COMMA16} Road Vehicles STR_9002 :{WHITE}{STRING} STR_9003_ROAD_VEHICLE_DEPOT :{WHITE}{TOWN} Road Vehicle Depot STR_9004_NEW_VEHICLES :{BLACK}New Vehicles STR_9005_INFORMATION :{BLACK}Information STR_9006_NEW_ROAD_VEHICLES :{WHITE}New Road Vehicles STR_9007_BUILD_VEHICLE :{BLACK}Build Vehicle STR_9008_COST_SPEED_RUNNING_COST :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Capacity: {GOLD}{STRING}{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% STR_9009_CAN_T_BUILD_ROAD_VEHICLE :{WHITE}Can't build road vehicle... STR_900A_MUST_BUILD_ROAD_VEHICLE :{WHITE}Must build road vehicle depot first STR_900B_ORDERS :{WHITE}{STRING} (Orders) STR_900C_DETAILS :{WHITE}{STRING} (Details) STR_900D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr STR_900E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} STR_900F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) STR_9010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} STR_9011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} STR_9012_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} STR_9013_MUST_BE_STOPPED_INSIDE :{WHITE}...must be stopped inside a road vehicle depot STR_9014_CAN_T_SELL_ROAD_VEHICLE :{WHITE}Can't sell road vehicle... STR_9015_CAN_T_STOP_START_ROAD_VEHICLE :{WHITE}Can't stop/start road vehicle... STR_9016_ROAD_VEHICLE_IS_WAITING :{WHITE}Road Vehicle {COMMA16} is waiting in depot STR_HEADING_FOR_ROAD_DEPOT :{LTBLUE}Heading for {TOWN} Road Depot STR_HEADING_FOR_ROAD_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Road Depot, {VELOCITY} STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT :{WHITE}Can't send vehicle to depot... STR_9019_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot STR_901A_ROAD_VEHICLES_CLICK_ON :{BLACK}Road vehicles - click on vehicle for information STR_901B_BUILD_NEW_ROAD_VEHICLES :{BLACK}Build new road vehicles (requires road vehicle depot) STR_901C_CURRENT_VEHICLE_ACTION :{BLACK}Current vehicle action - click here to stop/start vehicle STR_901D_SHOW_VEHICLE_S_ORDERS :{BLACK}Show vehicle's orders STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE :{BLACK}Centre main view on vehicle's location STR_901F_SEND_VEHICLE_TO_DEPOT :{BLACK}Send vehicle to depot STR_9020_FORCE_VEHICLE_TO_TURN_AROUND :{BLACK}Force vehicle to turn around STR_9021_SHOW_ROAD_VEHICLE_DETAILS :{BLACK}Show road vehicle details STR_9022_VEHICLES_CLICK_ON_VEHICLE :{BLACK}Vehicles - click on vehicle for information STR_9023_BUILD_NEW_ROAD_VEHICLE :{BLACK}Build new road vehicle STR_9024_DRAG_ROAD_VEHICLE_TO_HERE :{BLACK}Drag road vehicle to here to sell it STR_9025_CENTER_MAIN_VIEW_ON_ROAD :{BLACK}Centre main view on road vehicle depot location STR_9026_ROAD_VEHICLE_SELECTION :{BLACK}Road vehicle selection list - click on vehicle for information STR_9027_BUILD_THE_HIGHLIGHTED_ROAD :{BLACK}Build the highlighted road vehicle STR_9028_NEW_ROAD_VEHICLE_NOW_AVAILABLE :{BLACK}{BIGFONT}New road vehicle now available! STR_9029 :{BLACK}{BIGFONT}{STRING} STR_902A_COST_SPEED_RUNNING_COST :{BLACK}Cost: {CURRENCY}{}Speed: {VELOCITY}{}Running Cost: {CURRENCY}/yr{}Capacity: {STRING} STR_902C_NAME_ROAD_VEHICLE :{WHITE}Name road vehicle STR_902D_CAN_T_NAME_ROAD_VEHICLE :{WHITE}Can't name road vehicle... STR_902E_NAME_ROAD_VEHICLE :{BLACK}Name road vehicle STR_902F_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First bus arrives at {STATION}! STR_9030_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First truck arrives at {STATION}! STR_9031_ROAD_VEHICLE_CRASH_DRIVER :{BLACK}{BIGFONT}Road Vehicle Crash!{}Driver dies in fireball after collision with train STR_9032_ROAD_VEHICLE_CRASH_DIE :{BLACK}{BIGFONT}Road Vehicle Crash!{}{COMMA16} die in fireball after collision with train STR_9033_CAN_T_MAKE_VEHICLE_TURN :{WHITE}Can't make vehicle turn around... STR_9034_RENAME :{BLACK}Rename STR_9035_RENAME_ROAD_VEHICLE_TYPE :{BLACK}Rename road vehicle type STR_9036_RENAME_ROAD_VEHICLE_TYPE :{WHITE}Rename road vehicle type STR_9037_CAN_T_RENAME_ROAD_VEHICLE :{WHITE}Can't rename road vehicle type... STR_9038_GO_TO_ROADVEH_DEPOT :Go to {TOWN} Road Vehicle Depot STR_SERVICE_AT_ROADVEH_DEPOT :Service at {TOWN} Road Vehicle Depot ##id 0x9800 STR_9800_DOCK_CONSTRUCTION :Dock construction STR_9801_DOCK_CONSTRUCTION :{WHITE}Dock construction STR_9802_CAN_T_BUILD_DOCK_HERE :{WHITE}Can't build dock here... STR_9803_SHIP_DEPOT :{WHITE}{TOWN} Ship Depot STR_9804_NEW_SHIPS :{BLACK}New Ships STR_9805_SHIPS :{WHITE}{STRING} - {COMMA16} Ships STR_9806_CAN_T_BUILD_SHIPS :{WHITE}Can't build ships... STR_9807_MUST_BUILD_SHIP_DEPOT_FIRST :{WHITE}Must build ship depot first STR_9808_NEW_SHIPS :{WHITE}New Ships STR_9809_BUILD_SHIP :{BLACK}Build Ship STR_980A_COST_SPEED_CAPACITY_RUNNING :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{STRING} {STRING}{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% STR_980B_SHIP_MUST_BE_STOPPED_IN :{WHITE}Ship must be stopped in depot STR_980C_CAN_T_SELL_SHIP :{WHITE}Can't sell ship... STR_980D_CAN_T_BUILD_SHIP :{WHITE}Can't build ship... STR_980E_SHIP_IN_THE_WAY :{WHITE}Ship in the way STR_980F :{WHITE}{STRING} STR_9810_ORDERS :{WHITE}{STRING} (Orders) STR_9811_DETAILS :{WHITE}{STRING} (Details) STR_9812_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr STR_9813_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} STR_9814_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) STR_9815_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} STR_9816_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} STR_9817_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} STR_9818_CAN_T_STOP_START_SHIP :{WHITE}Can't stop/start ship... STR_9819_CAN_T_SEND_SHIP_TO_DEPOT :{WHITE}Can't send ship to depot... STR_981A_UNABLE_TO_FIND_LOCAL_DEPOT :{WHITE}Unable to find local depot STR_HEADING_FOR_SHIP_DEPOT :{LTBLUE}Heading for {TOWN} Ship Depot STR_HEADING_FOR_SHIP_DEPOT_VEL :{LTBLUE}Heading for {TOWN} Ship Depot, {VELOCITY} STR_981C_SHIP_IS_WAITING_IN_DEPOT :{WHITE}Ship {COMMA16} is waiting in depot STR_981D_BUILD_SHIP_DOCK :{BLACK}Build ship dock STR_981E_BUILD_SHIP_DEPOT_FOR_BUILDING :{BLACK}Build ship depot (for building and servicing ships) STR_981F_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information STR_9820_BUILD_NEW_SHIP :{BLACK}Build new ship STR_9821_DRAG_SHIP_TO_HERE_TO_SELL :{BLACK}Drag ship to here to sell it STR_9822_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship depot location STR_9823_SHIPS_CLICK_ON_SHIP_FOR :{BLACK}Ships - click on ship for information STR_9824_BUILD_NEW_SHIPS_REQUIRES :{BLACK}Build new ships (requires ship depot) STR_9825_SHIP_SELECTION_LIST_CLICK :{BLACK}Ship selection list - click on ship for information STR_9826_BUILD_THE_HIGHLIGHTED_SHIP :{BLACK}Build the highlighted ship STR_9827_CURRENT_SHIP_ACTION_CLICK :{BLACK}Current ship action - click here to stop/start ship STR_9828_SHOW_SHIP_S_ORDERS :{BLACK}Show ship's orders STR_9829_CENTER_MAIN_VIEW_ON_SHIP :{BLACK}Centre main view on ship's location STR_982A_SEND_SHIP_TO_DEPOT :{BLACK}Send ship to depot STR_982B_SHOW_SHIP_DETAILS :{BLACK}Show ship details STR_982C_NEW_SHIP_NOW_AVAILABLE :{BLACK}{BIGFONT}New ship now available! STR_982D :{BLACK}{BIGFONT}{STRING} STR_982E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {STRING}{}Running Cost: {CURRENCY}/yr STR_982F_NAME_SHIP :{BLACK}Name ship STR_9831_NAME_SHIP :{WHITE}Name ship STR_9832_CAN_T_NAME_SHIP :{WHITE}Can't name ship... STR_9833_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First ship arrives at {STATION}! STR_9834_POSITION_BUOY_WHICH_CAN :{BLACK}Position buoy, which can be used for additional way points STR_9835_CAN_T_POSITION_BUOY_HERE :{WHITE}Can't position buoy here... STR_9836_RENAME :{BLACK}Rename STR_9837_RENAME_SHIP_TYPE :{BLACK}Rename ship type STR_9838_RENAME_SHIP_TYPE :{WHITE}Rename ship type STR_9839_CAN_T_RENAME_SHIP_TYPE :{WHITE}Can't rename ship type... STR_983A_REFIT_CARGO_SHIP_TO_CARRY :{BLACK}Refit cargo ship to carry a different cargo type STR_983B_REFIT :{WHITE}{STRING} (Refit) STR_983C_REFIT_SHIP :{BLACK}Refit ship STR_983D_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for ship to carry STR_983E_REFIT_SHIP_TO_CARRY_HIGHLIGHTED:{BLACK}Refit ship to carry highlighted cargo type STR_983F_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:- STR_9840_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY} STR_9841_CAN_T_REFIT_SHIP :{WHITE}Can't refit ship... STR_9842_REFITTABLE :(refittable) STR_GO_TO_SHIP_DEPOT :Go to {TOWN} Ship Depot SERVICE_AT_SHIP_DEPOT :Service at {TOWN} Ship Depot ##id 0xA000 STR_A000_AIRPORT_CONSTRUCT :{WHITE}Airport Construct. STR_A001_CAN_T_BUILD_AIRPORT_HERE :{WHITE}Can't build airport here... STR_A002_AIRCRAFT_HANGAR :{WHITE}{STATION} Aircraft Hangar STR_A003_NEW_AIRCRAFT :{BLACK}New Aircraft STR_A004_INFORMATION :{BLACK}Information STR_A005_NEW_AIRCRAFT :{WHITE}New Aircraft STR_A006_BUILD_AIRCRAFT :{BLACK}Build Aircraft STR_A007_COST_SPEED_CAPACITY_PASSENGERS :{BLACK}Cost: {GOLD}{CURRENCY}{BLACK} Speed: {GOLD}{VELOCITY}{}{BLACK}Capacity: {GOLD}{COMMA16} passengers, {COMMA16} bags of mail{}{BLACK}Running Cost: {GOLD}{CURRENCY}/yr{}{BLACK}Designed: {GOLD}{NUMU16}{BLACK} Life: {GOLD}{COMMA16} years{}{BLACK}Max. Reliability: {GOLD}{COMMA8}% STR_A008_CAN_T_BUILD_AIRCRAFT :{WHITE}Can't build aircraft... STR_A009_AIRCRAFT :{WHITE}{STRING} - {COMMA16} Aircraft STR_A00A :{WHITE}{STRING} STR_A00B_ORDERS :{WHITE}{STRING} (Orders) STR_A00C_DETAILS :{WHITE}{STRING} (Details) STR_A00D_AGE_RUNNING_COST_YR :{BLACK}Age: {LTBLUE}{STRING}{BLACK} Running Cost: {LTBLUE}{CURRENCY}/yr STR_A00E_MAX_SPEED :{BLACK}Max. speed: {LTBLUE}{VELOCITY} STR_A00F_PROFIT_THIS_YEAR_LAST_YEAR :{BLACK}Profit this year: {LTBLUE}{CURRENCY} (last year: {CURRENCY}) STR_A010_RELIABILITY_BREAKDOWNS :{BLACK}Reliability: {LTBLUE}{COMMA8}% {BLACK}Breakdowns since last service: {LTBLUE}{COMMA16} STR_A011_BUILT_VALUE :{LTBLUE}{STRING}{BLACK} Built: {LTBLUE}{NUMU16}{BLACK} Value: {LTBLUE}{CURRENCY} STR_A012_CAN_T_SEND_AIRCRAFT_TO :{WHITE}Can't send aircraft to hangar... STR_HEADING_FOR_HANGAR :{LTBLUE}Heading for {STATION} Hangar STR_HEADING_FOR_HANGAR_VEL :{LTBLUE}Heading for {STATION} Hangar, {VELOCITY} STR_A014_AIRCRAFT_IS_WAITING_IN :{WHITE}Aircraft {COMMA16} is waiting in the aircraft hangar STR_A015_AIRCRAFT_IN_THE_WAY :{WHITE}Aircraft in the way STR_A016_CAN_T_STOP_START_AIRCRAFT :{WHITE}Can't stop/start aircraft... STR_A017_AIRCRAFT_IS_IN_FLIGHT :{WHITE}Aircraft is in flight STR_A018_MUST_BUILD_AIRPORT_FIRST :{WHITE}Must build airport first STR_A019_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING}, {STRING} STR_A01A_CAPACITY :{BLACK}Capacity: {LTBLUE}{STRING} STR_A01B_AIRCRAFT_MUST_BE_STOPPED :{WHITE}Aircraft must be stopped in hangar STR_A01C_CAN_T_SELL_AIRCRAFT :{WHITE}Can't sell aircraft... STR_A01D_AIRPORT_CONSTRUCTION :Airport construction STR_A01E_BUILD_AIRPORT :{BLACK}Build airport STR_A01F_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information STR_A020_BUILD_NEW_AIRCRAFT_REQUIRES :{BLACK}Build new aircraft (requires airport with hangar) STR_A021_AIRCRAFT_CLICK_ON_AIRCRAFT :{BLACK}Aircraft - click on aircraft for information STR_A022_BUILD_NEW_AIRCRAFT :{BLACK}Build new aircraft STR_A023_DRAG_AIRCRAFT_TO_HERE_TO :{BLACK}Drag aircraft to here to sell it STR_A024_CENTER_MAIN_VIEW_ON_HANGAR :{BLACK}Centre main view on hangar location STR_A025_AIRCRAFT_SELECTION_LIST :{BLACK}Aircraft selection list - click on aircraft for information STR_A026_BUILD_THE_HIGHLIGHTED_AIRCRAFT :{BLACK}Build the highlighted aircraft STR_A027_CURRENT_AIRCRAFT_ACTION :{BLACK}Current aircraft action - click here to stop/start aircraft STR_A028_SHOW_AIRCRAFT_S_ORDERS :{BLACK}Show aircraft's orders STR_A029_CENTER_MAIN_VIEW_ON_AIRCRAFT :{BLACK}Centre main view on aircraft's location STR_A02A_SEND_AIRCRAFT_TO_HANGAR :{BLACK}Send aircraft to hangar STR_A02B_SHOW_AIRCRAFT_DETAILS :{BLACK}Show aircraft details STR_A02C_NEW_AIRCRAFT_NOW_AVAILABLE :{BLACK}{BIGFONT}New aircraft now available! STR_A02D :{BLACK}{BIGFONT}{STRING} STR_A02E_COST_MAX_SPEED_CAPACITY :{BLACK}Cost: {CURRENCY} Max. Speed: {VELOCITY}{}Capacity: {COMMA16} passengers, {COMMA16} bags of mail{}Running Cost: {CURRENCY}/yr STR_A030_NAME_AIRCRAFT :{WHITE}Name aircraft STR_A031_CAN_T_NAME_AIRCRAFT :{WHITE}Can't name aircraft... STR_A032_NAME_AIRCRAFT :{BLACK}Name aircraft STR_A033_CITIZENS_CELEBRATE_FIRST :{BLACK}{BIGFONT}Citizens celebrate . . .{}First aircraft arrives at {STATION}! STR_A034_PLANE_CRASH_DIE_IN_FIREBALL :{BLACK}{BIGFONT}Plane Crash!{}{COMMA16} die in fireball at {STATION} STR_A035_DESTINATIONS :{TINYFONT}{BLACK}Destinations: STR_A036 :{TINYFONT}{BLACK}{STATION} STR_A037_RENAME :{BLACK}Rename STR_A038_RENAME_AIRCRAFT_TYPE :{BLACK}Rename aircraft type STR_A039_RENAME_AIRCRAFT_TYPE :{WHITE}Rename aircraft type STR_A03A_CAN_T_RENAME_AIRCRAFT_TYPE :{WHITE}Can't rename aircraft type... STR_A03B_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry a different cargo type STR_A03C_REFIT :{WHITE}{STRING} (Refit) STR_A03D_REFIT_AIRCRAFT :{BLACK}Refit aircraft STR_A03E_SELECT_TYPE_OF_CARGO_FOR :{BLACK}Select type of cargo for aircraft to carry STR_A03F_REFIT_AIRCRAFT_TO_CARRY :{BLACK}Refit aircraft to carry highlighted cargo type STR_A040_SELECT_CARGO_TYPE_TO_CARRY :{GOLD}Select cargo type to carry:- STR_A041_NEW_CAPACITY_COST_OF_REFIT :{BLACK}New capacity: {GOLD}{STRING}{}{BLACK}Cost of refit: {GOLD}{CURRENCY} STR_A042_CAN_T_REFIT_AIRCRAFT :{WHITE}Can't refit aircraft... STR_A043_REFITTABLE :(refittable) STR_GO_TO_AIRPORT_HANGAR :Go to {STATION} Hangar SERVICE_AT_AIRPORT_HANGAR :Service at {STATION} Hangar ##id 0xB000 STR_B000_ZEPPELIN_DISASTER_AT :{BLACK}{BIGFONT}Zeppelin disaster at {STATION}! STR_B001_ROAD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Road vehicle destroyed in 'UFO' collision! STR_B002_OIL_REFINERY_EXPLOSION :{BLACK}{BIGFONT}Oil refinery explosion near {TOWN}! STR_B003_FACTORY_DESTROYED_IN_SUSPICIOUS:{BLACK}{BIGFONT}Factory destroyed in suspicious circumstances near {TOWN}! STR_B004_UFO_LANDS_NEAR :{BLACK}{BIGFONT}'UFO' lands near {TOWN}! STR_B005_COAL_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Coal mine subsidence leaves trail of destruction near {TOWN}! STR_B006_FLOOD_VEHICLE_DESTROYED :{BLACK}{BIGFONT}Floods!{}At least {COMMA16} presumed missing or dead after deadly floods! STR_BRIBE_FAILED :{WHITE}Your attempted bribery has been STR_BRIBE_FAILED_2 :{WHITE}discovered by a regional investigator STR_BUILD_DATE :{BLACK}Built: {LTBLUE}{DATE_LONG} STR_PERFORMANCE_DETAIL :{WHITE}Detail performance rating STR_PERFORMANCE_DETAIL_KEY :{BLACK}Detail STR_PERFORMANCE_DETAIL_AMOUNT_CURRENCY :{BLACK}{TINYFONT}({CURRCOMPACT}/{CURRCOMPACT}) STR_PERFORMANCE_DETAIL_AMOUNT_INT :{BLACK}{TINYFONT}({INT32}/{INT32}) STR_PERFORMANCE_DETAIL_PERCENT :{WHITE}{INT32}% SET_PERFORMANCE_DETAIL_INT :{BLACK}{INT32} ############ Those following lines need to be in this order!! STR_PERFORMANCE_DETAIL_VEHICLES :{BLACK}Vehicles: STR_PERFORMANCE_DETAIL_STATIONS :{BLACK}Stations: STR_PERFORMANCE_DETAIL_MIN_PROFIT :{BLACK}Min. profit: STR_PERFORMANCE_DETAIL_MIN_INCOME :{BLACK}Min. income: STR_PERFORMANCE_DETAIL_MAX_INCOME :{BLACK}Max. income: STR_PERFORMANCE_DETAIL_DELIVERED :{BLACK}Delivered: STR_PERFORMANCE_DETAIL_CARGO :{BLACK}Cargo: STR_PERFORMANCE_DETAIL_MONEY :{BLACK}Money: STR_PERFORMANCE_DETAIL_LOAN :{BLACK}Loan: STR_PERFORMANCE_DETAIL_TOTAL :{BLACK}Total: ############ End of order list STR_PERFORMANCE_DETAIL_VEHICLES_TIP :{BLACK}Amount of vehicles. This includes road vehicles, trains, ships and aircraft. STR_PERFORMANCE_DETAIL_STATIONS_TIP :{BLACK}Amount of station parts. Every part of a station (e.g. train station, bus stop, airport) is counted, even if they are connected to one station. STR_PERFORMANCE_DETAIL_MIN_PROFIT_TIP :{BLACK}The profit of the vehicle with the lowest income (of all vehicles older than 2 years) STR_PERFORMANCE_DETAIL_MIN_INCOME_TIP :{BLACK}Amount of cash made in the month with the lowest profit of the past 12 quarters STR_PERFORMANCE_DETAIL_MAX_INCOME_TIP :{BLACK}Amount of cash made in the month with the highest profit of the past 12 quarters STR_PERFORMANCE_DETAIL_DELIVERED_TIP :{BLACK}Units of cargo delivered in the past four quarters. STR_PERFORMANCE_DETAIL_CARGO_TIP :{BLACK}Types of cargo delivered in the last quarter. STR_PERFORMANCE_DETAIL_MONEY_TIP :{BLACK}Amount of cash on hand STR_PERFORMANCE_DETAIL_LOAN_TIP :{BLACK}Do you have a high loan? STR_PERFORMANCE_DETAIL_TOTAL_TIP :{BLACK}Total points out of possible points