/* $Id$ */ /** @file station_gui.cpp The GUI for stations. */ #include "stdafx.h" #include "openttd.h" #include "debug.h" #include "gui.h" #include "window_gui.h" #include "textbuf_gui.h" #include "station_base.h" #include "player_func.h" #include "economy_func.h" #include "town.h" #include "command_func.h" #include "variables.h" #include "vehicle_gui.h" #include "cargotype.h" #include "station_gui.h" #include "station_func.h" #include "strings_func.h" #include "core/alloc_func.hpp" #include "window_func.h" #include "viewport_func.h" #include "gfx_func.h" #include "widgets/dropdown_func.h" #include "newgrf_cargo.h" #include "string_func.h" #include "table/strings.h" #include "table/sprites.h" typedef int CDECL StationSortListingTypeFunction(const void*, const void*); static StationSortListingTypeFunction StationNameSorter; static StationSortListingTypeFunction StationTypeSorter; static StationSortListingTypeFunction StationWaitingSorter; static StationSortListingTypeFunction StationRatingMaxSorter; bool _station_show_coverage; /** * Draw small boxes of cargo amount and ratings data at the given * coordinates. If amount exceeds 576 units, it is shown 'full', same * goes for the rating: at above 90% orso (224) it is also 'full' * * @param x coordinate to draw the box at * @param y coordinate to draw the box at * @param type Cargo type * @param amount Cargo amount * @param rating ratings data for that particular cargo * * @note Each cargo-bar is 16 pixels wide and 6 pixels high * @note Each rating 14 pixels wide and 1 pixel high and is 1 pixel below the cargo-bar */ static void StationsWndShowStationRating(int x, int y, CargoID type, uint amount, byte rating) { static const uint units_full = 576; ///< number of units to show station as 'full' static const uint rating_full = 224; ///< rating needed so it is shown as 'full' const CargoSpec *cs = GetCargo(type); if (!cs->IsValid()) return; int colour = cs->rating_colour; uint w = (minu(amount, units_full) + 5) / 36; /* Draw total cargo (limited) on station (fits into 16 pixels) */ if (w != 0) GfxFillRect(x, y, x + w - 1, y + 6, colour); /* Draw a one pixel-wide bar of additional cargo meter, useful * for stations with only a small amount (<=30) */ if (w == 0) { uint rest = amount / 5; if (rest != 0) { w += x; GfxFillRect(w, y + 6 - rest, w, y + 6, colour); } } DrawString(x + 1, y, cs->abbrev, TC_BLACK); /* Draw green/red ratings bar (fits into 14 pixels) */ y += 8; GfxFillRect(x + 1, y, x + 14, y, 0xB8); rating = minu(rating, rating_full) / 16; if (rating != 0) GfxFillRect(x + 1, y, x + rating, y, 0xD0); } const StringID _station_sort_listing[] = { STR_SORT_BY_DROPDOWN_NAME, STR_SORT_BY_FACILITY, STR_SORT_BY_WAITING, STR_SORT_BY_RATING_MAX, INVALID_STRING_ID }; static char _bufcache[64]; static const Station *_last_station; static int _internal_sort_order; static int CDECL StationNameSorter(const void *a, const void *b) { const Station *st1 = *(const Station**)a; const Station *st2 = *(const Station**)b; char buf1[64]; SetDParam(0, st1->index); GetString(buf1, STR_STATION, lastof(buf1)); if (st2 != _last_station) { _last_station = st2; SetDParam(0, st2->index); GetString(_bufcache, STR_STATION, lastof(_bufcache)); } int r = strcmp(buf1, _bufcache); // sort by name return (_internal_sort_order & 1) ? -r : r; } static int CDECL StationTypeSorter(const void *a, const void *b) { const Station *st1 = *(const Station**)a; const Station *st2 = *(const Station**)b; return (_internal_sort_order & 1) ? st2->facilities - st1->facilities : st1->facilities - st2->facilities; } static const uint32 _cargo_filter_max = UINT32_MAX; static uint32 _cargo_filter = _cargo_filter_max; static int CDECL StationWaitingSorter(const void *a, const void *b) { const Station *st1 = *(const Station**)a; const Station *st2 = *(const Station**)b; Money sum1 = 0, sum2 = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { if (!HasBit(_cargo_filter, j)) continue; if (!st1->goods[j].cargo.Empty()) sum1 += GetTransportedGoodsIncome(st1->goods[j].cargo.Count(), 20, 50, j); if (!st2->goods[j].cargo.Empty()) sum2 += GetTransportedGoodsIncome(st2->goods[j].cargo.Count(), 20, 50, j); } return (_internal_sort_order & 1) ? ClampToI32(sum2 - sum1) : ClampToI32(sum1 - sum2); } /** * qsort-compatible version of sorting two stations by maximum rating * @param a First object to be sorted, must be of type (const Station *) * @param b Second object to be sorted, must be of type (const Station *) * @return The sort order * @retval >0 a should come before b in the list * @retval <0 b should come before a in the list */ static int CDECL StationRatingMaxSorter(const void *a, const void *b) { const Station *st1 = *(const Station**)a; const Station *st2 = *(const Station**)b; byte maxr1 = 0; byte maxr2 = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { if (HasBit(st1->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr1 = max(maxr1, st1->goods[j].rating); if (HasBit(st2->goods[j].acceptance_pickup, GoodsEntry::PICKUP)) maxr2 = max(maxr2, st2->goods[j].rating); } return (_internal_sort_order & 1) ? maxr2 - maxr1 : maxr1 - maxr2; } typedef GUIList GUIStationList; /** * Set the station sort flag for all station-list windows. * @param sl_flag Sort list flag to set for all station-list windows */ static void SetStationListsFlag(SortListFlags sl_flag) { Window *const *wz; FOR_ALL_WINDOWS(wz) { Window *w = *wz; if (w->window_class == WC_STATION_LIST) { dynamic_cast(w)->flags |= sl_flag; w->SetDirty(); } } } /** * Set the 'VL_REBUILD' flag for all station lists */ void RebuildStationLists() { SetStationListsFlag(VL_REBUILD); } /** * Set the 'VL_RESORT' flag for all station lists */ void ResortStationLists() { SetStationListsFlag(VL_RESORT); } /** * Rebuild station list if the VL_REBUILD flag is set * * @param sl pointer to plstations_d (station list and flags) * @param owner player whose stations are to be in list * @param facilities types of stations of interest * @param cargo_filter bitmap of cargo types to include * @param include_empty whether we should include stations without waiting cargo */ static void BuildStationsList(GUIStationList *sl, PlayerID owner, byte facilities, uint32 cargo_filter, bool include_empty) { uint n = 0; const Station *st; if (!(sl->flags & VL_REBUILD)) return; /* Create array for sorting */ const Station **station_sort = MallocT(GetMaxStationIndex() + 1); DEBUG(misc, 3, "Building station list for player %d", owner); FOR_ALL_STATIONS(st) { if (st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy() && HasStationInUse(st->index, owner))) { if (facilities & st->facilities) { //only stations with selected facilities int num_waiting_cargo = 0; for (CargoID j = 0; j < NUM_CARGO; j++) { if (!st->goods[j].cargo.Empty()) { num_waiting_cargo++; //count number of waiting cargo if (HasBit(cargo_filter, j)) { station_sort[n++] = st; break; } } } /* stations without waiting cargo */ if (num_waiting_cargo == 0 && include_empty) { station_sort[n++] = st; } } } } free((void*)sl->sort_list); sl->sort_list = MallocT(n); sl->list_length = n; for (uint i = 0; i < n; ++i) sl->sort_list[i] = station_sort[i]; sl->flags &= ~VL_REBUILD; sl->flags |= VL_RESORT; free((void*)station_sort); } /** * Sort station list if the VL_RESORT flag is set * * @param sl pointer to plstations_d (station list and flags) */ static void SortStationsList(GUIStationList *sl) { static StationSortListingTypeFunction *const _station_sorter[] = { &StationNameSorter, &StationTypeSorter, &StationWaitingSorter, &StationRatingMaxSorter }; if (!(sl->flags & VL_RESORT)) return; _internal_sort_order = sl->flags & VL_DESC; _last_station = NULL; // used for "cache" in namesorting qsort((void*)sl->sort_list, sl->list_length, sizeof(sl->sort_list[0]), _station_sorter[sl->sort_type]); sl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; sl->flags &= ~VL_RESORT; } /** * The list of stations per player. */ struct PlayerStationsWindow : public Window, public GUIStationList { static Listing station_sort; static byte facilities; static bool include_empty; PlayerStationsWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { this->caption_color = (byte)this->window_number; this->vscroll.cap = 12; this->resize.step_height = 10; this->resize.height = this->height - 10 * 7; // minimum if 5 in the list /* Add cargo filter buttons */ uint num_active = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { if (GetCargo(c)->IsValid()) num_active++; } this->widget_count += num_active; this->widget = ReallocT(this->widget, this->widget_count + 1); this->widget[this->widget_count].type = WWT_LAST; uint i = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { if (!GetCargo(c)->IsValid()) continue; Widget *wi = &this->widget[SLW_CARGOSTART + i]; wi->type = WWT_PANEL; wi->display_flags = RESIZE_NONE; wi->color = 14; wi->left = 89 + i * 14; wi->right = wi->left + 13; wi->top = 14; wi->bottom = 24; wi->data = 0; wi->tooltips = STR_USE_CTRL_TO_SELECT_MORE; if (HasBit(_cargo_filter, c)) this->LowerWidget(SLW_CARGOSTART + i); i++; } this->widget[SLW_NOCARGOWAITING].left += num_active * 14; this->widget[SLW_NOCARGOWAITING].right += num_active * 14; this->widget[SLW_CARGOALL].left += num_active * 14; this->widget[SLW_CARGOALL].right += num_active * 14; this->widget[SLW_PAN_RIGHT].left += num_active * 14; if (num_active > 15) { /* Resize and fix the minimum width, if necessary */ ResizeWindow(this, (num_active - 15) * 14, 0); this->resize.width = this->width; } if (_cargo_filter == _cargo_filter_max) _cargo_filter = _cargo_mask; for (uint i = 0; i < 5; i++) { if (HasBit(facilities, i)) this->LowerWidget(i + SLW_TRAIN); } this->SetWidgetLoweredState(SLW_FACILALL, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); this->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty); this->SetWidgetLoweredState(SLW_NOCARGOWAITING, include_empty); this->sort_list = NULL; this->flags = VL_REBUILD; this->sort_type = station_sort.criteria; if (station_sort.order) this->flags |= VL_DESC; /* set up resort timer */ this->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; } virtual void OnPaint() { PlayerID owner = (PlayerID)this->window_number; BuildStationsList(this, owner, facilities, _cargo_filter, include_empty); SortStationsList(this); SetVScrollCount(this, this->list_length); /* draw widgets, with player's name in the caption */ SetDParam(0, owner); SetDParam(1, this->vscroll.count); /* Set text of sort by dropdown */ this->widget[SLW_SORTDROPBTN].data = _station_sort_listing[this->sort_type]; this->DrawWidgets(); /* draw arrow pointing up/down for ascending/descending sorting */ this->DrawSortButtonState(SLW_SORTBY, this->flags & VL_DESC ? SBS_DOWN : SBS_UP); int cg_ofst; int x = 89; int y = 14; int xb = 2; ///< offset from left of widget uint i = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { const CargoSpec *cs = GetCargo(c); if (!cs->IsValid()) continue; cg_ofst = HasBit(_cargo_filter, c) ? 2 : 1; GfxFillRect(x + cg_ofst, y + cg_ofst, x + cg_ofst + 10 , y + cg_ofst + 7, cs->rating_colour); DrawStringCentered(x + 6 + cg_ofst, y + cg_ofst, cs->abbrev, TC_BLACK); x += 14; i++; } x += 6; cg_ofst = this->IsWidgetLowered(SLW_NOCARGOWAITING) ? 2 : 1; DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_NONE, TC_BLACK); x += 14; cg_ofst = this->IsWidgetLowered(SLW_CARGOALL) ? 2 : 1; DrawStringCentered(x + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK); cg_ofst = this->IsWidgetLowered(SLW_FACILALL) ? 2 : 1; DrawString(71 + cg_ofst, y + cg_ofst, STR_ABBREV_ALL, TC_BLACK); if (this->vscroll.count == 0) { // player has no stations DrawString(xb, 40, STR_304A_NONE, TC_FROMSTRING); return; } int max = min(this->vscroll.pos + this->vscroll.cap, this->list_length); y = 40; // start of the list-widget for (int i = this->vscroll.pos; i < max; ++i) { // do until max number of stations of owner const Station *st = this->sort_list[i]; int x; assert(st->xy != 0); /* Do not do the complex check HasStationInUse here, it may be even false * when the order had been removed and the station list hasn't been removed yet */ assert(st->owner == owner || (st->owner == OWNER_NONE && !st->IsBuoy())); SetDParam(0, st->index); SetDParam(1, st->facilities); x = DrawString(xb, y, STR_3049_0, TC_FROMSTRING) + 5; /* show cargo waiting and station ratings */ for (CargoID j = 0; j < NUM_CARGO; j++) { if (!st->goods[j].cargo.Empty()) { StationsWndShowStationRating(x, y, j, st->goods[j].cargo.Count(), st->goods[j].rating); x += 20; } } y += 10; } } virtual void OnClick(Point pt, int widget) { switch (widget) { case SLW_LIST: { uint32 id_v = (pt.y - 41) / 10; if (id_v >= this->vscroll.cap) return; // click out of bounds id_v += this->vscroll.pos; if (id_v >= this->list_length) return; // click out of list bound const Station *st = this->sort_list[id_v]; /* do not check HasStationInUse - it is slow and may be invalid */ assert(st->owner == (PlayerID)this->window_number || (st->owner == OWNER_NONE && !st->IsBuoy())); if (_ctrl_pressed) { ShowExtraViewPortWindow(st->xy); } else { ScrollMainWindowToTile(st->xy); } break; } case SLW_TRAIN: case SLW_TRUCK: case SLW_BUS: case SLW_AIRPLANE: case SLW_SHIP: if (_ctrl_pressed) { ToggleBit(facilities, widget - SLW_TRAIN); this->ToggleWidgetLoweredState(widget); } else { uint i; FOR_EACH_SET_BIT(i, facilities) { this->RaiseWidget(i + SLW_TRAIN); } SetBit(facilities, widget - SLW_TRAIN); this->LowerWidget(widget); } this->SetWidgetLoweredState(SLW_FACILALL, facilities == (FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK)); this->flags |= VL_REBUILD; this->SetDirty(); break; case SLW_FACILALL: for (uint i = 0; i < 5; i++) { this->LowerWidget(i + SLW_TRAIN); } this->LowerWidget(SLW_FACILALL); facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; this->flags |= VL_REBUILD; this->SetDirty(); break; case SLW_CARGOALL: { uint i = 0; for (CargoID c = 0; c < NUM_CARGO; c++) { if (!GetCargo(c)->IsValid()) continue; this->LowerWidget(i + SLW_CARGOSTART); i++; } this->LowerWidget(SLW_NOCARGOWAITING); this->LowerWidget(SLW_CARGOALL); _cargo_filter = _cargo_mask; include_empty = true; this->flags |= VL_REBUILD; this->SetDirty(); break; } case SLW_SORTBY: // flip sorting method asc/desc this->flags ^= VL_DESC; //DESC-flag station_sort.order = HasBit(this->flags, 0); this->flags |= VL_RESORT; this->flags4 |= 5 << WF_TIMEOUT_SHL; this->LowerWidget(SLW_SORTBY); this->SetDirty(); break; case SLW_SORTDROPBTN: // select sorting criteria dropdown menu ShowDropDownMenu(this, _station_sort_listing, this->sort_type, SLW_SORTDROPBTN, 0, 0); break; case SLW_NOCARGOWAITING: if (_ctrl_pressed) { include_empty = !include_empty; this->ToggleWidgetLoweredState(SLW_NOCARGOWAITING); } else { for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) { this->RaiseWidget(i); } _cargo_filter = 0; include_empty = true; this->LowerWidget(SLW_NOCARGOWAITING); } this->flags |= VL_REBUILD; this->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty); this->SetDirty(); break; default: if (widget >= SLW_CARGOSTART) { // change cargo_filter /* Determine the selected cargo type */ CargoID c; int i = 0; for (c = 0; c < NUM_CARGO; c++) { if (!GetCargo(c)->IsValid()) continue; if (widget - SLW_CARGOSTART == i) break; i++; } if (_ctrl_pressed) { ToggleBit(_cargo_filter, c); this->ToggleWidgetLoweredState(widget); } else { for (uint i = SLW_CARGOSTART; i < this->widget_count; i++) { this->RaiseWidget(i); } this->RaiseWidget(SLW_NOCARGOWAITING); _cargo_filter = 0; include_empty = false; SetBit(_cargo_filter, c); this->LowerWidget(widget); } this->flags |= VL_REBUILD; this->SetWidgetLoweredState(SLW_CARGOALL, _cargo_filter == _cargo_mask && include_empty); this->SetDirty(); } break; } } virtual void OnDropdownSelect(int widget, int index) { if (this->sort_type != index) { /* value has changed -> resort */ this->sort_type = index; station_sort.criteria = this->sort_type; this->flags |= VL_RESORT; } this->SetDirty(); } virtual void OnTick() { if (_pause_game != 0) return; if (--this->resort_timer == 0) { DEBUG(misc, 3, "Periodic rebuild station list player %d", this->window_number); this->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; this->flags |= VL_REBUILD; this->SetDirty(); } } virtual void OnTimeout() { this->RaiseWidget(SLW_SORTBY); this->SetDirty(); } virtual void OnResize(Point new_size, Point delta) { this->vscroll.cap += delta.y / 10; } }; Listing PlayerStationsWindow::station_sort = {0, 0}; byte PlayerStationsWindow::facilities = FACIL_TRAIN | FACIL_TRUCK_STOP | FACIL_BUS_STOP | FACIL_AIRPORT | FACIL_DOCK; bool PlayerStationsWindow::include_empty = true; static const Widget _player_stations_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SLW_CLOSEBOX { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 345, 0, 13, STR_3048_STATIONS, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 346, 357, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PANEL, RESIZE_RB, 14, 0, 345, 37, 161, 0x0, STR_3057_STATION_NAMES_CLICK_ON}, // SLW_LIST { WWT_SCROLLBAR, RESIZE_LRB, 14, 346, 357, 37, 149, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 346, 357, 150, 161, 0x0, STR_RESIZE_BUTTON}, { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 13, 14, 24, STR_TRAIN, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRAIN { WWT_TEXTBTN, RESIZE_NONE, 14, 14, 27, 14, 24, STR_LORRY, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_TRUCK { WWT_TEXTBTN, RESIZE_NONE, 14, 28, 41, 14, 24, STR_BUS, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_BUS { WWT_TEXTBTN, RESIZE_NONE, 14, 42, 55, 14, 24, STR_PLANE, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_AIRPLANE { WWT_TEXTBTN, RESIZE_NONE, 14, 56, 69, 14, 24, STR_SHIP, STR_USE_CTRL_TO_SELECT_MORE}, // SLW_SHIP { WWT_PANEL, RESIZE_NONE, 14, 70, 83, 14, 24, 0x0, STR_SELECT_ALL_FACILITIES}, // SLW_FACILALL { WWT_PANEL, RESIZE_NONE, 14, 83, 88, 14, 24, 0x0, STR_NULL}, // SLW_PAN_BETWEEN { WWT_PANEL, RESIZE_NONE, 14, 89, 102, 14, 24, 0x0, STR_NO_WAITING_CARGO}, // SLW_NOCARGOWAITING { WWT_PANEL, RESIZE_NONE, 14, 103, 116, 14, 24, 0x0, STR_SELECT_ALL_TYPES}, // SLW_CARGOALL { WWT_PANEL, RESIZE_RIGHT, 14, 117, 357, 14, 24, 0x0, STR_NULL}, // SLW_PAN_RIGHT { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 80, 25, 36, STR_SORT_BY, STR_SORT_ORDER_TIP}, // SLW_SORTBY { WWT_DROPDOWN, RESIZE_NONE, 14, 81, 243, 25, 36, 0x0, STR_SORT_CRITERIA_TIP}, // SLW_SORTDROPBTN { WWT_PANEL, RESIZE_RIGHT, 14, 244, 357, 25, 36, 0x0, STR_NULL}, // SLW_PAN_SORT_RIGHT { WIDGETS_END}, }; static const WindowDesc _player_stations_desc = { WDP_AUTO, WDP_AUTO, 358, 162, 358, 162, WC_STATION_LIST, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_STICKY_BUTTON | WDF_RESIZABLE, _player_stations_widgets, NULL }; /** * Opens window with list of player's stations * * @param player player whose stations' list show */ void ShowPlayerStations(PlayerID player) { if (!IsValidPlayer(player)) return; AllocateWindowDescFront(&_player_stations_desc, player); } static const Widget _station_view_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // SVW_CLOSEBOX { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 236, 0, 13, STR_300A_0, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 237, 248, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PANEL, RESIZE_RB, 14, 0, 236, 14, 65, 0x0, STR_NULL}, // SVW_WAITING { WWT_SCROLLBAR, RESIZE_LRB, 14, 237, 248, 14, 65, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_PANEL, RESIZE_RTB, 14, 0, 248, 66, 97, 0x0, STR_NULL}, // SVW_ACCEPTLIST / SVW_RATINGLIST { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 59, 98, 109, STR_00E4_LOCATION, STR_3053_CENTER_MAIN_VIEW_ON_STATION}, // SVW_LOCATION { WWT_PUSHTXTBTN, RESIZE_TB, 14, 60, 120, 98, 109, STR_3032_RATINGS, STR_3054_SHOW_STATION_RATINGS}, // SVW_RATINGS / SVW_ACCEPTS { WWT_PUSHTXTBTN, RESIZE_RTB, 14, 121, 180, 98, 109, STR_0130_RENAME, STR_3055_CHANGE_NAME_OF_STATION}, // SVW_RENAME { WWT_PUSHTXTBTN, RESIZE_LRTB, 14, 181, 194, 98, 109, STR_TRAIN, STR_SCHEDULED_TRAINS_TIP }, // SVW_TRAINS { WWT_PUSHTXTBTN, RESIZE_LRTB, 14, 195, 208, 98, 109, STR_LORRY, STR_SCHEDULED_ROAD_VEHICLES_TIP }, // SVW_ROADVEHS { WWT_PUSHTXTBTN, RESIZE_LRTB, 14, 209, 222, 98, 109, STR_PLANE, STR_SCHEDULED_AIRCRAFT_TIP }, // SVW_PLANES { WWT_PUSHTXTBTN, RESIZE_LRTB, 14, 223, 236, 98, 109, STR_SHIP, STR_SCHEDULED_SHIPS_TIP }, // SVW_SHIPS { WWT_RESIZEBOX, RESIZE_LRTB, 14, 237, 248, 98, 109, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; SpriteID GetCargoSprite(CargoID i) { const CargoSpec *cs = GetCargo(i); SpriteID sprite; if (cs->sprite == 0xFFFF) { /* A value of 0xFFFF indicates we should draw a custom icon */ sprite = GetCustomCargoSprite(cs); } else { sprite = cs->sprite; } if (sprite == 0) sprite = SPR_CARGO_GOODS; return sprite; } /** * Draws icons of waiting cargo in the StationView window * * @param i type of cargo * @param waiting number of waiting units * @param x x on-screen coordinate where to start with drawing icons * @param y y coordinate */ static void DrawCargoIcons(CargoID i, uint waiting, int x, int y, uint width) { uint num = min((waiting + 5) / 10, width / 10); // maximum is width / 10 icons so it won't overflow if (num == 0) return; SpriteID sprite = GetCargoSprite(i); do { DrawSprite(sprite, PAL_NONE, x, y); x += 10; } while (--num); } struct CargoData { CargoID cargo; StationID source; uint count; CargoData(CargoID cargo, StationID source, uint count) : cargo(cargo), source(source), count(count) { } }; typedef std::list CargoDataList; /** * The StationView window */ struct StationViewWindow : public Window { uint32 cargo; ///< Bitmask of cargo types to expand uint16 cargo_rows[NUM_CARGO]; ///< Header row for each cargo type StationViewWindow(const WindowDesc *desc, WindowNumber window_number) : Window(desc, window_number) { PlayerID owner = GetStation(window_number)->owner; if (owner != OWNER_NONE) this->caption_color = owner; this->vscroll.cap = 5; this->resize.step_height = 10; this->FindWindowPlacementAndResize(desc); } ~StationViewWindow() { WindowNumber wno = (this->window_number << 16) | VLW_STATION_LIST | GetStation(this->window_number)->owner; DeleteWindowById(WC_TRAINS_LIST, wno); DeleteWindowById(WC_ROADVEH_LIST, wno); DeleteWindowById(WC_SHIPS_LIST, wno); DeleteWindowById(WC_AIRCRAFT_LIST, wno); } virtual void OnPaint() { StationID station_id = this->window_number; const Station *st = GetStation(station_id); CargoDataList cargolist; uint32 transfers = 0; /* count types of cargos waiting in station */ for (CargoID i = 0; i < NUM_CARGO; i++) { if (st->goods[i].cargo.Empty()) { this->cargo_rows[i] = 0; } else { /* Add an entry for total amount of cargo of this type waiting. */ cargolist.push_back(CargoData(i, INVALID_STATION, st->goods[i].cargo.Count())); /* Set the row for this cargo entry for the expand/hide button */ this->cargo_rows[i] = cargolist.size(); /* Add an entry for each distinct cargo source. */ const CargoList::List *packets = st->goods[i].cargo.Packets(); for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) { const CargoPacket *cp = *it; if (cp->source != station_id) { bool added = false; /* Enable the expand/hide button for this cargo type */ SetBit(transfers, i); /* Don't add cargo lines if not expanded */ if (!HasBit(this->cargo, i)) break; /* Check if we already have this source in the list */ for (CargoDataList::iterator jt = cargolist.begin(); jt != cargolist.end(); jt++) { CargoData *cd = &(*jt); if (cd->cargo == i && cd->source == cp->source) { cd->count += cp->count; added = true; break; } } if (!added) cargolist.push_back(CargoData(i, cp->source, cp->count)); } } } } SetVScrollCount(this, cargolist.size() + 1); // update scrollbar /* disable some buttons */ this->SetWidgetDisabledState(SVW_RENAME, st->owner != _local_player); this->SetWidgetDisabledState(SVW_TRAINS, !(st->facilities & FACIL_TRAIN)); this->SetWidgetDisabledState(SVW_ROADVEHS, !(st->facilities & FACIL_TRUCK_STOP) && !(st->facilities & FACIL_BUS_STOP)); this->SetWidgetDisabledState(SVW_PLANES, !(st->facilities & FACIL_AIRPORT)); this->SetWidgetDisabledState(SVW_SHIPS, !(st->facilities & FACIL_DOCK)); SetDParam(0, st->index); SetDParam(1, st->facilities); this->DrawWidgets(); int x = 2; ///< coordinates used for printing waiting/accepted/rating of cargo int y = 15; int pos = this->vscroll.pos; ///< = this->vscroll.pos uint width = this->widget[SVW_WAITING].right - this->widget[SVW_WAITING].left - 4; int maxrows = this->vscroll.cap; StringID str; if (--pos < 0) { str = STR_00D0_NOTHING; for (CargoID i = 0; i < NUM_CARGO; i++) { if (!st->goods[i].cargo.Empty()) str = STR_EMPTY; } SetDParam(0, str); DrawString(x, y, STR_0008_WAITING, TC_FROMSTRING); y += 10; } for (CargoDataList::const_iterator it = cargolist.begin(); it != cargolist.end() && pos > -maxrows; ++it) { if (--pos < 0) { const CargoData *cd = &(*it); if (cd->source == INVALID_STATION) { /* Heading */ DrawCargoIcons(cd->cargo, cd->count, x, y, width); SetDParam(0, cd->cargo); SetDParam(1, cd->count); if (HasBit(transfers, cd->cargo)) { /* This cargo has transfers waiting so show the expand or shrink 'button' */ const char *sym = HasBit(this->cargo, cd->cargo) ? "-" : "+"; DrawStringRightAligned(x + width - 8, y, STR_0009, TC_FROMSTRING); DoDrawString(sym, x + width - 6, y, TC_YELLOW); } else { DrawStringRightAligned(x + width, y, STR_0009, TC_FROMSTRING); } } else { SetDParam(0, cd->cargo); SetDParam(1, cd->count); SetDParam(2, cd->source); DrawStringRightAlignedTruncated(x + width, y, STR_EN_ROUTE_FROM, TC_FROMSTRING, width); } y += 10; } } if (this->widget[SVW_ACCEPTS].data == STR_3032_RATINGS) { // small window with list of accepted cargo char *b = _userstring; bool first = true; b = InlineString(b, STR_000C_ACCEPTS); for (CargoID i = 0; i < NUM_CARGO; i++) { if (b >= lastof(_userstring) - (1 + 2 * 4)) break; // ',' or ' ' and two calls to Utf8Encode() if (HasBit(st->goods[i].acceptance_pickup, GoodsEntry::ACCEPTANCE)) { if (first) { first = false; } else { /* Add a comma if this is not the first item */ *b++ = ','; *b++ = ' '; } b = InlineString(b, GetCargo(i)->name); } } /* If first is still true then no cargo is accepted */ if (first) b = InlineString(b, STR_00D0_NOTHING); *b = '\0'; /* Make sure we detect any buffer overflow */ assert(b < endof(_userstring)); DrawStringMultiLine(2, this->widget[SVW_ACCEPTLIST].top + 1, STR_SPEC_USERSTRING, this->widget[SVW_ACCEPTLIST].right - this->widget[SVW_ACCEPTLIST].left); } else { // extended window with list of cargo ratings y = this->widget[SVW_RATINGLIST].top + 1; DrawString(2, y, STR_3034_LOCAL_RATING_OF_TRANSPORT, TC_FROMSTRING); y += 10; for (CargoID i = 0; i < NUM_CARGO; i++) { const CargoSpec *cs = GetCargo(i); if (!cs->IsValid()) continue; const GoodsEntry *ge = &st->goods[i]; if (!HasBit(ge->acceptance_pickup, GoodsEntry::PICKUP)) continue; SetDParam(0, cs->name); SetDParam(2, ge->rating * 101 >> 8); SetDParam(1, STR_3035_APPALLING + (ge->rating >> 5)); DrawString(8, y, STR_303D, TC_FROMSTRING); y += 10; } } } void HandleCargoWaitingClick(int row) { if (row == 0) return; for (CargoID c = 0; c < NUM_CARGO; c++) { if (this->cargo_rows[c] == row) { ToggleBit(this->cargo, c); this->InvalidateWidget(SVW_WAITING); break; } } } virtual void OnClick(Point pt, int widget) { switch (widget) { case SVW_WAITING: this->HandleCargoWaitingClick((pt.y - this->widget[SVW_WAITING].top) / 10 + this->vscroll.pos); break; case SVW_LOCATION: if (_ctrl_pressed) { ShowExtraViewPortWindow(GetStation(this->window_number)->xy); } else { ScrollMainWindowToTile(GetStation(this->window_number)->xy); } break; case SVW_RATINGS: this->SetDirty(); if (this->widget[SVW_RATINGS].data == STR_3032_RATINGS) { /* Switch to ratings view */ this->widget[SVW_RATINGS].data = STR_3033_ACCEPTS; this->widget[SVW_RATINGS].tooltips = STR_3056_SHOW_LIST_OF_ACCEPTED_CARGO; ResizeWindowForWidget(this, SVW_ACCEPTLIST, 0, 100); } else { /* Switch to accepts view */ this->widget[SVW_RATINGS].data = STR_3032_RATINGS; this->widget[SVW_RATINGS].tooltips = STR_3054_SHOW_STATION_RATINGS; ResizeWindowForWidget(this, SVW_ACCEPTLIST, 0, -100); } this->SetDirty(); break; case SVW_RENAME: SetDParam(0, this->window_number); ShowQueryString(STR_STATION, STR_3030_RENAME_STATION_LOADING, 31, 180, this, CS_ALPHANUMERAL); break; case SVW_TRAINS: { // Show a list of scheduled trains to this station const Station *st = GetStation(this->window_number); ShowVehicleListWindow(st->owner, VEH_TRAIN, (StationID)this->window_number); break; } case SVW_ROADVEHS: { // Show a list of scheduled road-vehicles to this station const Station *st = GetStation(this->window_number); ShowVehicleListWindow(st->owner, VEH_ROAD, (StationID)this->window_number); break; } case SVW_PLANES: { // Show a list of scheduled aircraft to this station const Station *st = GetStation(this->window_number); /* Since oilrigs have no owners, show the scheduled aircraft of current player */ PlayerID owner = (st->owner == OWNER_NONE) ? _current_player : st->owner; ShowVehicleListWindow(owner, VEH_AIRCRAFT, (StationID)this->window_number); break; } case SVW_SHIPS: { // Show a list of scheduled ships to this station const Station *st = GetStation(this->window_number); /* Since oilrigs/bouys have no owners, show the scheduled ships of current player */ PlayerID owner = (st->owner == OWNER_NONE) ? _current_player : st->owner; ShowVehicleListWindow(owner, VEH_SHIP, (StationID)this->window_number); break; } } } virtual void OnQueryTextFinished(char *str) { if (!StrEmpty(str)) { _cmd_text = str; DoCommandP(0, this->window_number, 0, NULL, CMD_RENAME_STATION | CMD_MSG(STR_3031_CAN_T_RENAME_STATION)); } } virtual void OnResize(Point new_size, Point delta) { if (delta.x != 0) ResizeButtons(this, SVW_LOCATION, SVW_RENAME); this->vscroll.cap += delta.y / (int)this->resize.step_height; } }; static const WindowDesc _station_view_desc = { WDP_AUTO, WDP_AUTO, 249, 110, 249, 110, WC_STATION_VIEW, WC_NONE, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _station_view_widgets, NULL }; /** * Opens StationViewWindow for given station * * @param station station which window should be opened */ void ShowStationViewWindow(StationID station) { AllocateWindowDescFront(&_station_view_desc, station); }