/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file script_infrastructure.cpp Implementation of ScriptInfrastructure. */ #include "../../stdafx.h" #include "script_infrastructure.hpp" #include "../../company_base.h" #include "../../rail.h" #include "../../road_func.h" #include "../../water.h" #include "../../station_func.h" /* static */ uint32 ScriptInfrastructure::GetRailPieceCount(ScriptCompany::CompanyID company, ScriptRail::RailType railtype) { company = ScriptCompany::ResolveCompanyID(company); if (company == ScriptCompany::COMPANY_INVALID || (::RailType)railtype >= RAILTYPE_END) return 0; return ::Company::Get((::CompanyID)company)->infrastructure.rail[railtype]; } /* static */ uint32 ScriptInfrastructure::GetRoadPieceCount(ScriptCompany::CompanyID company, ScriptRoad::RoadType roadtype) { company = ScriptCompany::ResolveCompanyID(company); if (company == ScriptCompany::COMPANY_INVALID || (::RoadType)roadtype >= ROADTYPE_END) return 0; return ::Company::Get((::CompanyID)company)->infrastructure.road[roadtype]; } /* static */ uint32 ScriptInfrastructure::GetInfrastructurePieceCount(ScriptCompany::CompanyID company, Infrastructure infra_type) { company = ScriptCompany::ResolveCompanyID(company); if (company == ScriptCompany::COMPANY_INVALID) return 0; ::Company *c = ::Company::Get((::CompanyID)company); switch (infra_type) { case INFRASTRUCTURE_RAIL: { uint32 count = 0; for (::RailType rt = ::RAILTYPE_BEGIN; rt != ::RAILTYPE_END; rt++) { count += c->infrastructure.rail[rt]; } return count; } case INFRASTRUCTURE_SIGNALS: return c->infrastructure.signal; case INFRASTRUCTURE_ROAD: { uint32 count = 0; for (::RoadType rt = ::ROADTYPE_BEGIN; rt != ::ROADTYPE_END; rt++) { count += c->infrastructure.road[rt]; } return count; } case INFRASTRUCTURE_CANAL: return c->infrastructure.water; case INFRASTRUCTURE_STATION: return c->infrastructure.station; case INFRASTRUCTURE_AIRPORT: return c->infrastructure.airport; default: return 0; } } /* static */ Money ScriptInfrastructure::GetMonthlyRailCosts(ScriptCompany::CompanyID company, ScriptRail::RailType railtype) { company = ScriptCompany::ResolveCompanyID(company); if (company == ScriptCompany::COMPANY_INVALID || (::RailType)railtype >= RAILTYPE_END || !_settings_game.economy.infrastructure_maintenance) return 0; const ::Company *c = ::Company::Get((::CompanyID)company); return ::RailMaintenanceCost((::RailType)railtype, c->infrastructure.rail[railtype], c->infrastructure.GetRailTotal()); } /* static */ Money ScriptInfrastructure::GetMonthlyRoadCosts(ScriptCompany::CompanyID company, ScriptRoad::RoadType roadtype) { company = ScriptCompany::ResolveCompanyID(company); if (company == ScriptCompany::COMPANY_INVALID || (::RoadType)roadtype >= ROADTYPE_END || !_settings_game.economy.infrastructure_maintenance) return 0; return ::RoadMaintenanceCost((::RoadType)roadtype, ::Company::Get((::CompanyID)company)->infrastructure.road[roadtype]); } /* static */ Money ScriptInfrastructure::GetMonthlyInfrastructureCosts(ScriptCompany::CompanyID company, Infrastructure infra_type) { company = ScriptCompany::ResolveCompanyID(company); if (company == ScriptCompany::COMPANY_INVALID || !_settings_game.economy.infrastructure_maintenance) return 0; ::Company *c = ::Company::Get((::CompanyID)company); switch (infra_type) { case INFRASTRUCTURE_RAIL: { Money cost; uint32 rail_total = c->infrastructure.GetRailTotal(); for (::RailType rt = ::RAILTYPE_BEGIN; rt != ::RAILTYPE_END; rt++) { cost += RailMaintenanceCost(rt, c->infrastructure.rail[rt], rail_total); } return cost; } case INFRASTRUCTURE_SIGNALS: return SignalMaintenanceCost(c->infrastructure.signal); case INFRASTRUCTURE_ROAD: { Money cost; for (::RoadType rt = ::ROADTYPE_BEGIN; rt != ::ROADTYPE_END; rt++) { cost += RoadMaintenanceCost(rt, c->infrastructure.road[rt]); } return cost; } case INFRASTRUCTURE_CANAL: return CanalMaintenanceCost(c->infrastructure.water); case INFRASTRUCTURE_STATION: return StationMaintenanceCost(c->infrastructure.station); case INFRASTRUCTURE_AIRPORT: return AirportMaintenanceCost(c->index); default: return 0; } }