/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file vehicle_gui_base.h Functions/classes shared between the different vehicle list GUIs. */ #ifndef VEHICLE_GUI_BASE_H #define VEHICLE_GUI_BASE_H #include "sortlist_type.h" #include "vehiclelist.h" #include "window_gui.h" #include "widgets/dropdown_type.h" #include "cargo_type.h" typedef GUIList GUIVehicleList; struct BaseVehicleListWindow : public Window { GUIVehicleList vehicles; ///< The list of vehicles Listing *sorting; ///< Pointer to the vehicle type related sorting. byte unitnumber_digits; ///< The number of digits of the highest unit number Scrollbar *vscroll; VehicleListIdentifier vli; ///< Identifier of the vehicle list we want to currently show. VehicleID vehicle_sel; ///< Selected vehicle /** Special cargo filter criteria */ enum CargoFilterSpecialType { CF_ANY = CT_NO_REFIT, ///< Show all vehicles independent of carried cargo (i.e. no filtering) CF_NONE = CT_INVALID, ///< Show only vehicles which do not carry cargo (e.g. train engines) CF_FREIGHT = CT_AUTO_REFIT, ///< Show only vehicles which carry any freight (non-passenger) cargo }; CargoID cargo_filter[NUM_CARGO + 3]; ///< Available cargo filters; CargoID or CF_ANY or CF_NONE StringID cargo_filter_texts[NUM_CARGO + 4]; ///< Texts for filter_cargo, terminated by INVALID_STRING_ID byte cargo_filter_criteria; ///< Selected cargo filter enum ActionDropdownItem { ADI_TEMPLATE_REPLACE, ADI_REPLACE, ADI_SERVICE, ADI_DEPOT, ADI_DEPOT_SELL, ADI_CANCEL_DEPOT, ADI_ADD_SHARED, ADI_REMOVE_ALL, ADI_CHANGE_ORDER, ADI_CREATE_GROUP, ADI_TRACERESTRICT_SLOT_MGMT, }; static const StringID vehicle_depot_name[]; static const StringID vehicle_depot_sell_name[]; static const StringID vehicle_sorter_names[]; static GUIVehicleList::SortFunction * const vehicle_sorter_funcs[]; const uint vehicle_sorter_non_ground_veh_disable_mask = (1 << 11); // STR_SORT_BY_LENGTH BaseVehicleListWindow(WindowDesc *desc, WindowNumber wno) : Window(desc), vli(VehicleListIdentifier::UnPack(wno)) { this->vehicle_sel = INVALID_VEHICLE; this->vehicles.SetSortFuncs(this->vehicle_sorter_funcs); } void DrawVehicleListItems(VehicleID selected_vehicle, int line_height, const Rect &r) const; void SortVehicleList(); void BuildVehicleList(); void SetCargoFilterIndex(int index); void SetCargoFilterArray(); void FilterVehicleList(); void OnInit() override; void CheckCargoFilterEnableState(int plane_widget, bool re_init, bool possible = true); Dimension GetActionDropdownSize(bool show_autoreplace, bool show_group, bool show_template_replace, StringID change_order_str = 0); DropDownList BuildActionDropdownList(bool show_autoreplace, bool show_group, bool show_template_replace, StringID change_order_str = 0, bool show_create_group = false, bool consider_top_level = false); bool ShouldShowActionDropdownList() const; }; uint GetVehicleListHeight(VehicleType type, uint divisor = 1); struct Sorting { Listing aircraft; Listing roadveh; Listing ship; Listing train; }; extern Sorting _sorting; #endif /* VEHICLE_GUI_BASE_H */