/* $Id$ */ #include "stdafx.h" #include "openttd.h" #include "bridge_map.h" #include "functions.h" #include "road_map.h" #include "station.h" #include "tunnel_map.h" RoadBits GetAnyRoadBits(TileIndex tile) { switch (GetTileType(tile)) { case MP_STREET: switch (GetRoadType(tile)) { default: case ROAD_NORMAL: return GetRoadBits(tile); case ROAD_CROSSING: return GetCrossingRoadBits(tile); case ROAD_DEPOT: return DiagDirToRoadBits(GetRoadDepotDirection(tile)); } case MP_STATION: if (!IsRoadStationTile(tile)) return 0; return DiagDirToRoadBits(GetRoadStationDir(tile)); case MP_TUNNELBRIDGE: if (_m[tile].m5 & 0x80) { // bridge if (_m[tile].m5 & 0x40) { // middle part if ((_m[tile].m5 & 0x38) != 0x28) return 0; // no road under bridge return _m[tile].m5 & 1 ? ROAD_X : ROAD_Y; } else { // ending if (GB(_m[tile].m5, 1, 2) != TRANSPORT_ROAD) return 0; // not a road bridge return DiagDirToRoadBits(ReverseDiagDir(GetBridgeRampDirection(tile))); } } else { // tunnel if (GetTunnelTransportType(tile) != TRANSPORT_ROAD) return 0; return DiagDirToRoadBits(ReverseDiagDir(GetTunnelDirection(tile))); } default: return 0; } } TrackBits GetAnyRoadTrackBits(TileIndex tile) { uint32 r = GetTileTrackStatus(tile, TRANSPORT_ROAD); return (byte)(r | (r >> 8)); }