/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file debug_settings.h Debug settings. */ #ifndef DEBUG_SETTINGS_H #define DEBUG_SETTINGS_H #include "settings_type.h" #include "core/bitmath_func.hpp" enum ChickenBitFlags { DCBF_VEH_TICK_CACHE = 0, DCBF_MP_NO_STATE_CSUM_CHECK = 1, DCBF_DESYNC_CHECK_PERIODIC = 2, DCBF_DESYNC_CHECK_POST_COMMAND = 3, DCBF_DESYNC_CHECK_NO_GENERAL = 4, DCBF_DESYNC_CHECK_PERIODIC_SIGNALS = 5, }; inline bool HasChickenBit(ChickenBitFlags flag) { return HasBit(_settings_game.debug.chicken_bits, flag); } enum MiscDebugFlags { MDF_OVERHEAT_BREAKDOWN_OPEN_WIN, MDF_ZONING_RS_WATER_FLOOD_STATE, }; extern uint32 _misc_debug_flags; #endif /* DEBUG_SETTINGS_H */