#include "stdafx.h" #include "tile.h" void SetMapExtraBits(TileIndex tile, byte bits) { assert(tile < MapSize()); _map_extra_bits[tile >> 2] &= ~(3 << ((tile & 3) * 2)); _map_extra_bits[tile >> 2] |= (bits&3) << ((tile & 3) * 2); } uint GetMapExtraBits(TileIndex tile) { assert(tile < MapSize()); return (_map_extra_bits[tile >> 2] >> (tile & 3) * 2) & 3; }