/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file widget_type.h Definitions about widgets. */ #ifndef WIDGET_TYPE_H #define WIDGET_TYPE_H #include "core/alloc_type.hpp" #include "core/bitmath_func.hpp" #include "strings_type.h" #include "gfx_type.h" #include "window_type.h" static const int WIDGET_LIST_END = -1; ///< indicate the end of widgets' list for vararg functions /** Bits of the #WWT_MATRIX widget data. */ enum MatrixWidgetValues { /* Number of column bits of the WWT_MATRIX widget data. */ MAT_COL_START = 0, ///< Lowest bit of the number of columns. MAT_COL_BITS = 8, ///< Number of bits for the number of columns in the matrix. /* Number of row bits of the WWT_MATRIX widget data. */ MAT_ROW_START = 8, ///< Lowest bit of the number of rows. MAT_ROW_BITS = 8, ///< Number of bits for the number of rows in the matrix. }; /** Values for an arrow widget */ enum ArrowWidgetValues { AWV_DECREASE, ///< Arrow to the left or in case of RTL to the right AWV_INCREASE, ///< Arrow to the right or in case of RTL to the left AWV_LEFT, ///< Force the arrow to the left AWV_RIGHT, ///< Force the arrow to the right }; /** * Window widget types, nested widget types, and nested widget part types. */ enum WidgetType { /* Window widget types. */ WWT_EMPTY, ///< Empty widget, place holder to reserve space in widget array WWT_PANEL, ///< Simple depressed panel WWT_INSET, ///< Pressed (inset) panel, most commonly used as combo box _text_ area WWT_IMGBTN, ///< Button with image WWT_IMGBTN_2, ///< Button with diff image when clicked WWT_TEXTBTN, ///< Button with text WWT_TEXTBTN_2, ///< Button with diff text when clicked WWT_LABEL, ///< Centered label WWT_TEXT, ///< Pure simple text WWT_MATRIX, ///< Grid of rows and columns. @see MatrixWidgetValues WWT_SCROLLBAR, ///< Vertical scrollbar WWT_FRAME, ///< Frame WWT_CAPTION, ///< Window caption (window title between closebox and stickybox) WWT_HSCROLLBAR, ///< Horizontal scrollbar WWT_SHADEBOX, ///< Shade box (at top-right of a window, between caption and stickybox) WWT_STICKYBOX, ///< Sticky box (normally at top-right of a window) WWT_DEBUGBOX, ///< NewGRF debug box (between shade box and caption) WWT_SCROLL2BAR, ///< 2nd vertical scrollbar WWT_RESIZEBOX, ///< Resize box (normally at bottom-right of a window) WWT_CLOSEBOX, ///< Close box (at top-left of a window) WWT_DROPDOWN, ///< Drop down list WWT_EDITBOX, ///< a textbox for typing WWT_LAST, ///< Last Item. use WIDGETS_END to fill up padding!! /* Nested widget types. */ NWID_HORIZONTAL, ///< Horizontal container. NWID_HORIZONTAL_LTR, ///< Horizontal container that doesn't change the order of the widgets for RTL languages. NWID_VERTICAL, ///< Vertical container. NWID_SPACER, ///< Invisible widget that takes some space. NWID_SELECTION, ///< Stacked widgets, only one visible at a time (eg in a panel with tabs). NWID_VIEWPORT, ///< Nested widget containing a viewport. NWID_BUTTON_DROPDOWN, ///< Button with a drop-down. NWID_BUTTON_ARROW, ///< Button with an arrow /* Nested widget part types. */ WPT_RESIZE, ///< Widget part for specifying resizing. WPT_MINSIZE, ///< Widget part for specifying minimal size. WPT_MINTEXTLINES, ///< Widget part for specifying minimal number of lines of text. WPT_FILL, ///< Widget part for specifying fill. WPT_DATATIP, ///< Widget part for specifying data and tooltip. WPT_PADDING, ///< Widget part for specifying a padding. WPT_PIPSPACE, ///< Widget part for specifying pre/inter/post space for containers. WPT_ENDCONTAINER, ///< Widget part to denote end of a container. WPT_FUNCTION, ///< Widget part for calling a user function. WPT_SCROLLBAR, ///< Widget part for attaching a scrollbar. /* Pushable window widget types. */ WWT_MASK = 0x7F, WWB_PUSHBUTTON = 1 << 7, WWT_PUSHBTN = WWT_PANEL | WWB_PUSHBUTTON, WWT_PUSHTXTBTN = WWT_TEXTBTN | WWB_PUSHBUTTON, WWT_PUSHIMGBTN = WWT_IMGBTN | WWB_PUSHBUTTON, }; /** Different forms of sizing nested widgets, using NWidgetBase::AssignSizePosition() */ enum SizingType { ST_SMALLEST, ///< Initialize nested widget tree to smallest size. Also updates \e current_x and \e current_y. ST_RESIZE, ///< Resize the nested widget tree. }; /* Forward declarations. */ class NWidgetCore; class Scrollbar; /** * Baseclass for nested widgets. * @invariant After initialization, \f$current\_x = smallest\_x + n * resize\_x, for n \geq 0\f$. * @invariant After initialization, \f$current\_y = smallest\_y + m * resize\_y, for m \geq 0\f$. * @ingroup NestedWidgets */ class NWidgetBase : public ZeroedMemoryAllocator { public: NWidgetBase(WidgetType tp); virtual void SetupSmallestSize(Window *w, bool init_array) = 0; virtual void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl) = 0; virtual void FillNestedArray(NWidgetBase **array, uint length) = 0; virtual NWidgetCore *GetWidgetFromPos(int x, int y) = 0; virtual NWidgetBase *GetWidgetOfType(WidgetType tp); /** * Set additional space (padding) around the widget. * @param top Amount of additional space above the widget. * @param right Amount of additional space right of the widget. * @param bottom Amount of additional space below the widget. * @param left Amount of additional space left of the widget. */ FORCEINLINE void SetPadding(uint8 top, uint8 right, uint8 bottom, uint8 left) { this->padding_top = top; this->padding_right = right; this->padding_bottom = bottom; this->padding_left = left; }; FORCEINLINE uint GetHorizontalStepSize(SizingType sizing) const; FORCEINLINE uint GetVerticalStepSize(SizingType sizing) const; virtual void Draw(const Window *w) = 0; virtual void SetDirty(const Window *w) const; WidgetType type; ///< Type of the widget / nested widget. uint fill_x; ///< Horizontal fill stepsize (from initial size, \c 0 means not resizable). uint fill_y; ///< Vertical fill stepsize (from initial size, \c 0 means not resizable). uint resize_x; ///< Horizontal resize step (\c 0 means not resizable). uint resize_y; ///< Vertical resize step (\c 0 means not resizable). /* Size of the widget in the smallest window possible. * Computed by #SetupSmallestSize() followed by #AssignSizePosition(). */ uint smallest_x; ///< Smallest horizontal size of the widget in a filled window. uint smallest_y; ///< Smallest vertical size of the widget in a filled window. /* Current widget size (that is, after resizing). */ uint current_x; ///< Current horizontal size (after resizing). uint current_y; ///< Current vertical size (after resizing). uint pos_x; ///< Horizontal position of top-left corner of the widget in the window. uint pos_y; ///< Vertical position of top-left corner of the widget in the window. NWidgetBase *next; ///< Pointer to next widget in container. Managed by parent container widget. NWidgetBase *prev; ///< Pointer to previous widget in container. Managed by parent container widget. uint8 padding_top; ///< Paddings added to the top of the widget. Managed by parent container widget. uint8 padding_right; ///< Paddings added to the right of the widget. Managed by parent container widget. uint8 padding_bottom; ///< Paddings added to the bottom of the widget. Managed by parent container widget. uint8 padding_left; ///< Paddings added to the left of the widget. Managed by parent container widget. protected: FORCEINLINE void StoreSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height); }; /** * Get the horizontal sizing step. * @param sizing Type of resize being performed. */ FORCEINLINE uint NWidgetBase::GetHorizontalStepSize(SizingType sizing) const { return (sizing == ST_RESIZE) ? this->resize_x : this->fill_x; } /** * Get the vertical sizing step. * @param sizing Type of resize being performed. */ FORCEINLINE uint NWidgetBase::GetVerticalStepSize(SizingType sizing) const { return (sizing == ST_RESIZE) ? this->resize_y : this->fill_y; } /** * Store size and position. * @param sizing Type of resizing to perform. * @param x Horizontal offset of the widget relative to the left edge of the window. * @param y Vertical offset of the widget relative to the top edge of the window. * @param given_width Width allocated to the widget. * @param given_height Height allocated to the widget. */ FORCEINLINE void NWidgetBase::StoreSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height) { this->pos_x = x; this->pos_y = y; if (sizing == ST_SMALLEST) { this->smallest_x = given_width; this->smallest_y = given_height; } this->current_x = given_width; this->current_y = given_height; } /** * Base class for a resizable nested widget. * @ingroup NestedWidgets */ class NWidgetResizeBase : public NWidgetBase { public: NWidgetResizeBase(WidgetType tp, uint fill_x, uint fill_y); void SetMinimalSize(uint min_x, uint min_y); void SetMinimalTextLines(uint8 min_lines, uint8 spacing, FontSize size); void SetFill(uint fill_x, uint fill_y); void SetResize(uint resize_x, uint resize_y); void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl); uint min_x; ///< Minimal horizontal size of only this widget. uint min_y; ///< Minimal vertical size of only this widget. }; /** Nested widget flags that affect display and interaction withe 'real' widgets. */ enum NWidgetDisplay { /* Generic. */ NDB_LOWERED = 0, ///< Widget is lowered (pressed down) bit. NDB_DISABLED = 1, ///< Widget is disabled (greyed out) bit. /* Viewport widget. */ NDB_NO_TRANSPARENCY = 2, ///< Viewport is never transparent. NDB_SHADE_GREY = 3, ///< Shade viewport to grey-scale. NDB_SHADE_DIMMED = 4, ///< Display dimmed colours in the viewport. /* Button dropdown widget. */ NDB_DROPDOWN_ACTIVE = 5, ///< Dropdown menu of the button dropdown widget is active. @see #NWID_BUTTON_DRPDOWN ND_LOWERED = 1 << NDB_LOWERED, ///< Bit value of the lowered flag. ND_DISABLED = 1 << NDB_DISABLED, ///< Bit value of the disabled flag. ND_NO_TRANSPARENCY = 1 << NDB_NO_TRANSPARENCY, ///< Bit value of the 'no transparency' flag. ND_SHADE_GREY = 1 << NDB_SHADE_GREY, ///< Bit value of the 'shade to grey' flag. ND_SHADE_DIMMED = 1 << NDB_SHADE_DIMMED, ///< Bit value of the 'dimmed colours' flag. ND_DROPDOWN_ACTIVE = 1 << NDB_DROPDOWN_ACTIVE, ///< Bit value of the 'dropdown active' flag. }; DECLARE_ENUM_AS_BIT_SET(NWidgetDisplay) /** * Base class for a 'real' widget. * @ingroup NestedWidgets */ class NWidgetCore : public NWidgetResizeBase { public: NWidgetCore(WidgetType tp, Colours colour, uint fill_x, uint fill_y, uint16 widget_data, StringID tool_tip); void SetIndex(int index); void SetDataTip(uint16 widget_data, StringID tool_tip); inline void SetLowered(bool lowered); inline bool IsLowered() const; inline void SetDisabled(bool disabled); inline bool IsDisabled() const; /* virtual */ void FillNestedArray(NWidgetBase **array, uint length); /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y); NWidgetDisplay disp_flags; ///< Flags that affect display and interaction with the widget. Colours colour; ///< Colour of this widget. int index; ///< Index of the nested widget in the widget array of the window (\c -1 means 'not used'). uint16 widget_data; ///< Data of the widget. @see Widget::data StringID tool_tip; ///< Tooltip of the widget. @see Widget::tootips int scrollbar_index; ///< Index of an attached scrollbar. }; /** * Lower or raise the widget. * @param lowered Widget must be lowered (drawn pressed down). */ inline void NWidgetCore::SetLowered(bool lowered) { this->disp_flags = lowered ? SETBITS(this->disp_flags, ND_LOWERED) : CLRBITS(this->disp_flags, ND_LOWERED); } /** Return whether the widget is lowered. */ inline bool NWidgetCore::IsLowered() const { return HasBit(this->disp_flags, NDB_LOWERED); } /** * Disable (grey-out) or enable the widget. * @param disabled Widget must be disabled. */ inline void NWidgetCore::SetDisabled(bool disabled) { this->disp_flags = disabled ? SETBITS(this->disp_flags, ND_DISABLED) : CLRBITS(this->disp_flags, ND_DISABLED); } /** Return whether the widget is disabled. */ inline bool NWidgetCore::IsDisabled() const { return HasBit(this->disp_flags, NDB_DISABLED); } /** * Baseclass for container widgets. * @ingroup NestedWidgets */ class NWidgetContainer : public NWidgetBase { public: NWidgetContainer(WidgetType tp); ~NWidgetContainer(); void Add(NWidgetBase *wid); /* virtual */ void FillNestedArray(NWidgetBase **array, uint length); /** Return whether the container is empty. */ inline bool IsEmpty() { return head == NULL; }; /* virtual */ NWidgetBase *GetWidgetOfType(WidgetType tp); protected: NWidgetBase *head; ///< Pointer to first widget in container. NWidgetBase *tail; ///< Pointer to last widget in container. }; /** Display planes with zero size for #NWidgetStacked. */ enum StackedZeroSizePlanes { SZSP_VERTICAL = INT_MAX / 2, ///< Display plane with zero size horizontally, and filling and resizing vertically. SZSP_HORIZONTAL, ///< Display plane with zero size vertically, and filling and resizing horizontally. SZSP_NONE, ///< Display plane with zero size in both directions (none filling and resizing). SZSP_BEGIN = SZSP_VERTICAL, ///< First zero-size plane. }; /** * Stacked widgets, widgets all occupying the same space in the window. * #NWID_SELECTION allows for selecting one of several panels (planes) to tbe displayed. All planes must have the same size. * Since all planes are also initialized, switching between different planes can be done while the window is displayed. * * There are also a number of special planes (defined in #StackedZeroSizePlanes) that have zero size in one direction (and are stretchable in * the other direction) or have zero size in both directions. They are used to make all child planes of the widget disappear. * Unlike switching between the regular display planes (that all have the same size), switching from or to one of the zero-sized planes means that * a #Windows::ReInit() is needed to re-initialize the window since its size changes. */ class NWidgetStacked : public NWidgetContainer { public: NWidgetStacked(); void SetIndex(int index); void SetupSmallestSize(Window *w, bool init_array); void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl); /* virtual */ void FillNestedArray(NWidgetBase **array, uint length); /* virtual */ void Draw(const Window *w); /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y); void SetDisplayedPlane(int plane); int shown_plane; ///< Plane being displayed (for #NWID_SELECTION only). int index; ///< If non-negative, index in the #Window::nested_array. }; /** Nested widget container flags, */ enum NWidContainerFlags { NCB_EQUALSIZE = 0, ///< Containers should keep all their (resizing) children equally large. NC_NONE = 0, ///< All flags cleared. NC_EQUALSIZE = 1 << NCB_EQUALSIZE, ///< Value of the #NCB_EQUALSIZE flag. }; DECLARE_ENUM_AS_BIT_SET(NWidContainerFlags) /** Container with pre/inter/post child space. */ class NWidgetPIPContainer : public NWidgetContainer { public: NWidgetPIPContainer(WidgetType tp, NWidContainerFlags flags = NC_NONE); void SetPIP(uint8 pip_pre, uint8 pip_inter, uint8 pip_post); /* virtual */ void Draw(const Window *w); /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y); protected: NWidContainerFlags flags; ///< Flags of the container. uint8 pip_pre; ///< Amount of space before first widget. uint8 pip_inter; ///< Amount of space between widgets. uint8 pip_post; ///< Amount of space after last widget. }; /** * Horizontal container. * @ingroup NestedWidgets */ class NWidgetHorizontal : public NWidgetPIPContainer { public: NWidgetHorizontal(NWidContainerFlags flags = NC_NONE); void SetupSmallestSize(Window *w, bool init_array); void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl); }; /** * Horizontal container that doesn't change the direction of the widgets for RTL languages. * @ingroup NestedWidgets */ class NWidgetHorizontalLTR : public NWidgetHorizontal { public: NWidgetHorizontalLTR(NWidContainerFlags flags = NC_NONE); void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl); }; /** * Vertical container. * @ingroup NestedWidgets */ class NWidgetVertical : public NWidgetPIPContainer { public: NWidgetVertical(NWidContainerFlags flags = NC_NONE); void SetupSmallestSize(Window *w, bool init_array); void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl); }; /** * Spacer widget. * @ingroup NestedWidgets */ class NWidgetSpacer : public NWidgetResizeBase { public: NWidgetSpacer(int length, int height); void SetupSmallestSize(Window *w, bool init_array); /* virtual */ void FillNestedArray(NWidgetBase **array, uint length); /* virtual */ void Draw(const Window *w); /* virtual */ void SetDirty(const Window *w) const; /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y); }; /** * Nested widget with a child. * @ingroup NestedWidgets */ class NWidgetBackground : public NWidgetCore { public: NWidgetBackground(WidgetType tp, Colours colour, int index, NWidgetPIPContainer *child = NULL); ~NWidgetBackground(); void Add(NWidgetBase *nwid); void SetPIP(uint8 pip_pre, uint8 pip_inter, uint8 pip_post); void SetupSmallestSize(Window *w, bool init_array); void AssignSizePosition(SizingType sizing, uint x, uint y, uint given_width, uint given_height, bool rtl); /* virtual */ void FillNestedArray(NWidgetBase **array, uint length); /* virtual */ void Draw(const Window *w); /* virtual */ NWidgetCore *GetWidgetFromPos(int x, int y); /* virtual */ NWidgetBase *GetWidgetOfType(WidgetType tp); private: NWidgetPIPContainer *child; ///< Child widget. }; /** * Nested widget to display a viewport in a window. * After initializing the nested widget tree, call #InitializeViewport(). After changing the window size, * call #UpdateViewportCoordinates() eg from Window::OnResize(). * If the #display_flags field contains the #ND_NO_TRANSPARENCY bit, the viewport will disable transparency. * Shading to grey-scale is controlled with the #ND_SHADE_GREY bit (used for B&W news papers), the #ND_SHADE_DIMMED gives dimmed colours (for colour news papers). * @todo Class derives from #NWidgetCore, but does not use #colour, #widget_data, or #tool_tip. * @ingroup NestedWidgets */ class NWidgetViewport : public NWidgetCore { public: NWidgetViewport(int index); /* virtual */ void SetupSmallestSize(Window *w, bool init_array); /* virtual */ void Draw(const Window *w); void InitializeViewport(Window *w, uint32 follow_flags, ZoomLevel zoom); void UpdateViewportCoordinates(Window *w); }; /** * Scrollbar data structure */ class Scrollbar { private: const bool is_vertical; ///< Scrollbar has vertical orientation. uint16 count; ///< Number of elements in the list. uint16 cap; ///< Number of visible elements of the scroll bar. uint16 pos; ///< Index of first visible item of the list. public: Scrollbar(bool is_vertical) : is_vertical(is_vertical) { } /** * Gets the number of elements in the list * @return the number of elements */ FORCEINLINE uint16 GetCount() const { return this->count; } /** * Gets the number of visible elements of the scrollbar * @return the number of visible elements */ FORCEINLINE uint16 GetCapacity() const { return this->cap; } /** * Gets the position of the first visible element in the list * @return the position of the element */ FORCEINLINE uint16 GetPosition() const { return this->pos; } /** * Checks whether given current item is visible in the list * @param item to check * @return true iff the item is visible */ FORCEINLINE bool IsVisible(uint16 item) const { return IsInsideBS(item, this->GetPosition(), this->GetCapacity()); } /** * Sets the number of elements in the list * @param num the number of elements in the list * @note updates the position if needed */ void SetCount(int num) { assert(num >= 0); assert(num <= MAX_UVALUE(uint16)); this->count = num; num -= this->cap; if (num < 0) num = 0; if (num < this->pos) this->pos = num; } /** * Set the capacity of visible elements. * @param capacity the new capacity * @note updates the position if needed */ void SetCapacity(int capacity) { assert(capacity > 0); assert(capacity <= MAX_UVALUE(uint16)); this->cap = capacity; if (this->cap + this->pos > this->count) this->pos = max(0, this->count - this->cap); } void SetCapacityFromWidget(Window *w, int widget, int padding = 0); /** * Sets the position of the first visible element * @param position the position of the element */ void SetPosition(int position) { assert(position >= 0); assert(this->count <= this->cap ? (position == 0) : (position + this->cap <= this->count)); this->pos = position; } /** * Updates the position of the first visible element by the given amount. * If the position would be too low or high it will be clamped appropriately * @param difference the amount of change requested */ void UpdatePosition(int difference) { if (difference == 0) return; this->SetPosition(Clamp(this->pos + difference, 0, max(this->count - this->cap, 0))); } /** * Scroll towards the given position; if the item is visible nothing * happens, otherwise it will be shown either at the bottom or top of * the window depending on where in the list it was. * @param position the position to scroll towards. */ void ScrollTowards(int position) { if (position < this->GetPosition()) { /* scroll up to the item */ this->SetPosition(position); } else if (position >= this->GetPosition() + this->GetCapacity()) { /* scroll down so that the item is at the bottom */ this->SetPosition(position - this->GetCapacity() + 1); } } int GetScrolledRowFromWidget(int clickpos, const Window * const w, int widget, int padding = 0, int line_height = -1) const; }; /** * Nested widget to display and control a scrollbar in a window. * Also assign the scrollbar to other widgets using #SetScrollbar() to make the mousewheel work. * @ingroup NestedWidgets */ class NWidgetScrollbar : public NWidgetCore, public Scrollbar { public: NWidgetScrollbar(WidgetType tp, Colours colour, int index); /* virtual */ void SetupSmallestSize(Window *w, bool init_array); /* virtual */ void Draw(const Window *w); }; /** * Leaf widget. * @ingroup NestedWidgets */ class NWidgetLeaf : public NWidgetCore { public: NWidgetLeaf(WidgetType tp, Colours colour, int index, uint16 data, StringID tip); /* virtual */ void SetupSmallestSize(Window *w, bool init_array); /* virtual */ void Draw(const Window *w); bool ButtonHit(const Point &pt); static void InvalidateDimensionCache(); private: static Dimension shadebox_dimension; ///< Cached size of a shadebox widget. static Dimension debugbox_dimension; ///< Cached size of a debugbox widget. static Dimension stickybox_dimension; ///< Cached size of a stickybox widget. static Dimension resizebox_dimension; ///< Cached size of a resizebox widget. static Dimension closebox_dimension; ///< Cached size of a closebox widget. }; /** * Return the biggest possible size of a nested widget. * @param base Base size of the widget. * @param max_space Available space for the widget. * @param step Stepsize of the widget. * @return Biggest possible size of the widget, assuming that \a base may only be incremented by \a step size steps. */ static FORCEINLINE uint ComputeMaxSize(uint base, uint max_space, uint step) { if (base >= max_space || step == 0) return base; if (step == 1) return max_space; uint increment = max_space - base; increment -= increment % step; return base + increment; } /** * @defgroup NestedWidgetParts Hierarchical widget parts * To make nested widgets easier to enter, nested widget parts have been created. They allow the tree to be defined in a flat array of parts. * * - Leaf widgets start with a #NWidget(WidgetType tp, Colours col, int16 idx) part. * Next, specify its properties with one or more of * - #SetMinimalSize Define the minimal size of the widget. * - #SetFill Define how the widget may grow to make it nicely. * - #SetDataTip Define the data and the tooltip of the widget. * - #SetResize Define how the widget may resize. * - #SetPadding Create additional space around the widget. * * - To insert a nested widget tree from an external source, nested widget part #NWidgetFunction exists. * For further customization, the #SetPadding part may be used. * * - Space widgets (#NWidgetSpacer) start with a #NWidget(WidgetType tp), followed by one or more of * - #SetMinimalSize Define the minimal size of the widget. * - #SetFill Define how the widget may grow to make it nicely. * - #SetResize Define how the widget may resize. * - #SetPadding Create additional space around the widget. * * - Container widgets #NWidgetHorizontal, #NWidgetHorizontalLTR, and #NWidgetVertical, start with a #NWidget(WidgetType tp) part. * Their properties are derived from the child widgets so they cannot be specified. * You can however use * - #SetPadding Define additional padding around the container. * - #SetPIP Set additional pre/inter/post child widget space. * . * Underneath these properties, all child widgets of the container must be defined. To denote that they are childs, add an indent before the nested widget parts of * the child widgets (it has no meaning for the compiler but it makes the widget parts easier to read). * Below the last child widget, use an #EndContainer part. This part should be aligned with the #NWidget part that started the container. * * - Stacked widgets #NWidgetStacked map each of their childs onto the same space. It behaves like a container, except there is no pre/inter/post space, * so the widget does not support #SetPIP. #SetPadding is allowed though. * Like the other container widgets, below the last child widgets, a #EndContainer part should be used to denote the end of the stacked widget. * * - Background widgets #NWidgetBackground start with a #NWidget(WidgetType tp, Colours col, int16 idx) part. * What follows depends on how the widget is used. * - If the widget is used as a leaf widget, that is, to create some space in the window to display a viewport or some text, use the properties of the * leaf widgets to define how it behaves. * - If the widget is used a background behind other widgets, it is considered to be a container widgets. Use the properties listed there to define its * behaviour. * . * In both cases, the background widget \b MUST end with a #EndContainer widget part. * * @see NestedWidgets */ /** * Widget part for storing data and tooltip information. * @ingroup NestedWidgetParts */ struct NWidgetPartDataTip { uint16 data; ///< Data value of the widget. StringID tooltip; ///< Tooltip of the widget. }; /** * Widget part for storing basic widget information. * @ingroup NestedWidgetParts */ struct NWidgetPartWidget { Colours colour; ///< Widget colour. int16 index; ///< Widget index in the widget array. }; /** * Widget part for storing padding. * @ingroup NestedWidgetParts */ struct NWidgetPartPaddings { uint8 top, right, bottom, left; ///< Paddings for all directions. }; /** * Widget part for storing pre/inter/post spaces. * @ingroup NestedWidgetParts */ struct NWidgetPartPIP { uint8 pre, inter, post; ///< Amount of space before/between/after child widgets. }; /** * Widget part for storing minimal text line data. * @ingroup NestedWidgetParts */ struct NWidgetPartTextLines { uint8 lines; ///< Number of text lines. uint8 spacing; ///< Extra spacing around lines. FontSize size; ///< Font size of text lines. }; /** * Pointer to function returning a nested widget. * @param biggest_index Pointer to storage for collecting the biggest index used in the nested widget. * @return Nested widget (tree). * @post \c *biggest_index must contain the value of the biggest index in the returned tree. */ typedef NWidgetBase *NWidgetFunctionType(int *biggest_index); /** * Partial widget specification to allow NWidgets to be written nested. * @ingroup NestedWidgetParts */ struct NWidgetPart { WidgetType type; ///< Type of the part. @see NWidgetPartType. union { Point xy; ///< Part with an x/y size. NWidgetPartDataTip data_tip; ///< Part with a data/tooltip. NWidgetPartWidget widget; ///< Part with a start of a widget. NWidgetPartPaddings padding; ///< Part with paddings. NWidgetPartPIP pip; ///< Part with pre/inter/post spaces. NWidgetPartTextLines text_lines; ///< Part with text line data. NWidgetFunctionType *func_ptr; ///< Part with a function call. NWidContainerFlags cont_flags; ///< Part with container flags. } u; }; /** * Widget part function for setting the resize step. * @param dx Horizontal resize step. 0 means no horizontal resizing. * @param dy Vertical resize step. 0 means no vertical resizing. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetResize(int16 dx, int16 dy) { NWidgetPart part; part.type = WPT_RESIZE; part.u.xy.x = dx; part.u.xy.y = dy; return part; } /** * Widget part function for setting the minimal size. * @param x Horizontal minimal size. * @param y Vertical minimal size. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetMinimalSize(int16 x, int16 y) { NWidgetPart part; part.type = WPT_MINSIZE; part.u.xy.x = x; part.u.xy.y = y; return part; } /** * Widget part function for setting the minimal text lines. * @param lines Number of text lines. * @param spacing Extra spacing required. * @param size Font size of text. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetMinimalTextLines(uint8 lines, uint8 spacing, FontSize size = FS_NORMAL) { NWidgetPart part; part.type = WPT_MINTEXTLINES; part.u.text_lines.lines = lines; part.u.text_lines.spacing = spacing; part.u.text_lines.size = size; return part; } /** * Widget part function for setting filling. * @param fill_x Horizontal filling step from minimal size. * @param fill_y Vertical filling step from minimal size. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetFill(uint fill_x, uint fill_y) { NWidgetPart part; part.type = WPT_FILL; part.u.xy.x = fill_x; part.u.xy.y = fill_y; return part; } /** * Widget part function for denoting the end of a container * (horizontal, vertical, WWT_FRAME, WWT_INSET, or WWT_PANEL). * @ingroup NestedWidgetParts */ static inline NWidgetPart EndContainer() { NWidgetPart part; part.type = WPT_ENDCONTAINER; return part; } /** * Widget part function for setting the data and tooltip. * @param data Data of the widget. * @param tip Tooltip of the widget. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetDataTip(uint16 data, StringID tip) { NWidgetPart part; part.type = WPT_DATATIP; part.u.data_tip.data = data; part.u.data_tip.tooltip = tip; return part; } /** * Widget part function for setting additional space around a widget. * Parameters start above the widget, and are specified in clock-wise direction. * @param top The padding above the widget. * @param right The padding right of the widget. * @param bottom The padding below the widget. * @param left The padding left of the widget. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetPadding(uint8 top, uint8 right, uint8 bottom, uint8 left) { NWidgetPart part; part.type = WPT_PADDING; part.u.padding.top = top; part.u.padding.right = right; part.u.padding.bottom = bottom; part.u.padding.left = left; return part; } /** * Widget part function for setting a padding. * @param padding The padding to use for all directions. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetPadding(uint8 padding) { return SetPadding(padding, padding, padding, padding); } /** * Widget part function for setting a pre/inter/post spaces. * @param pre The amount of space before the first widget. * @param inter The amount of space between widgets. * @param post The amount of space after the last widget. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetPIP(uint8 pre, uint8 inter, uint8 post) { NWidgetPart part; part.type = WPT_PIPSPACE; part.u.pip.pre = pre; part.u.pip.inter = inter; part.u.pip.post = post; return part; } /** * Attach a scrollbar to a widget. * The scrollbar is controlled when using the mousewheel on the widget. * Multipe widgets can refer to the same scrollbar to make the mousewheel work in all of them. * @param index Widget index of the scrollbar. * @ingroup NestedWidgetParts */ static inline NWidgetPart SetScrollbar(int index) { NWidgetPart part; part.type = WPT_SCROLLBAR; part.u.widget.index = index; return part; } /** * Widget part function for starting a new 'real' widget. * @param tp Type of the new nested widget. * @param col Colour of the new widget. * @param idx Index of the widget in the widget array. * @note with #WWT_PANEL, #WWT_FRAME, #WWT_INSET, a new container is started. * Child widgets must have a index bigger than the parent index. * @ingroup NestedWidgetParts */ static inline NWidgetPart NWidget(WidgetType tp, Colours col, int16 idx = -1) { NWidgetPart part; part.type = tp; part.u.widget.colour = col; part.u.widget.index = idx; return part; } /** * Widget part function for starting a new horizontal container, vertical container, or spacer widget. * @param tp Type of the new nested widget, #NWID_HORIZONTAL(_LTR), #NWID_VERTICAL, #NWID_SPACER, or #NWID_SELECTION. * @param cont_flags Flags for the containers (#NWID_HORIZONTAL(_LTR) and #NWID_VERTICAL). * @ingroup NestedWidgetParts */ static inline NWidgetPart NWidget(WidgetType tp, NWidContainerFlags cont_flags = NC_NONE) { NWidgetPart part; part.type = tp; part.u.cont_flags = cont_flags; return part; } /** * Obtain a nested widget (sub)tree from an external source. * @param func_ptr Pointer to function that returns the tree. * @ingroup NestedWidgetParts */ static inline NWidgetPart NWidgetFunction(NWidgetFunctionType *func_ptr) { NWidgetPart part; part.type = WPT_FUNCTION; part.u.func_ptr = func_ptr; return part; } NWidgetContainer *MakeNWidgets(const NWidgetPart *parts, int count, int *biggest_index, NWidgetContainer *container); NWidgetContainer *MakeWindowNWidgetTree(const NWidgetPart *parts, int count, int *biggest_index, NWidgetStacked **shade_select); #endif /* WIDGET_TYPE_H */