/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file squirrel.hpp defines the Squirrel class */ #ifndef SQUIRREL_HPP #define SQUIRREL_HPP #include /** The type of script we're working with, i.e. for who is it? */ enum ScriptType { ST_AI, ///< The script is for AI scripts. ST_GS, ///< The script is for Game scripts. }; struct ScriptAllocator; class Squirrel { friend class ScriptAllocatorScope; private: typedef void (SQPrintFunc)(bool error_msg, const SQChar *message); HSQUIRRELVM vm; ///< The VirtualMachine instance for squirrel void *global_pointer; ///< Can be set by who ever initializes Squirrel SQPrintFunc *print_func; ///< Points to either nullptr, or a custom print handler bool crashed; ///< True if the squirrel script made an error. int overdrawn_ops; ///< The amount of operations we have overdrawn. const char *APIName; ///< Name of the API used for this squirrel. std::unique_ptr allocator; ///< Allocator object used by this script. /** * The internal RunError handler. It looks up the real error and calls RunError with it. */ static SQInteger _RunError(HSQUIRRELVM vm); /** * Get the API name. */ const char *GetAPIName() { return this->APIName; } /** Perform all initialization steps to create the engine. */ void Initialize(); /** Perform all the cleanups for the engine. */ void Uninitialize(); protected: /** * The CompileError handler. */ static void CompileError(HSQUIRRELVM vm, const SQChar *desc, const SQChar *source, SQInteger line, SQInteger column); /** * The RunError handler. */ static void RunError(HSQUIRRELVM vm, const SQChar *error); /** * If a user runs 'print' inside a script, this function gets the params. */ static void PrintFunc(HSQUIRRELVM vm, const SQChar *s, ...) WARN_FORMAT(2, 3); /** * If an error has to be print, this function is called. */ static void ErrorPrintFunc(HSQUIRRELVM vm, const SQChar *s, ...) WARN_FORMAT(2, 3); public: Squirrel(const char *APIName); ~Squirrel(); /** * Get the squirrel VM. Try to avoid using this. */ HSQUIRRELVM GetVM() { return this->vm; } /** * Load a script. * @param script The full script-name to load. * @return False if loading failed. */ bool LoadScript(const char *script); bool LoadScript(HSQUIRRELVM vm, const char *script, bool in_root = true); /** * Load a file to a given VM. */ SQRESULT LoadFile(HSQUIRRELVM vm, const char *filename, SQBool printerror); /** * Adds a function to the stack. Depending on the current state this means * either a method or a global function. */ void AddMethod(const char *method_name, SQFUNCTION proc, uint nparam = 0, const char *params = nullptr, void *userdata = nullptr, int size = 0); /** * Adds a const to the stack. Depending on the current state this means * either a const to a class or to the global space. */ void AddConst(const char *var_name, int value); /** * Adds a const to the stack. Depending on the current state this means * either a const to a class or to the global space. */ void AddConst(const char *var_name, uint value) { this->AddConst(var_name, (int)value); } /** * Adds a const to the stack. Depending on the current state this means * either a const to a class or to the global space. */ void AddConst(const char *var_name, bool value); /** * Adds a class to the global scope. Make sure to call AddClassEnd when you * are done adding methods. */ void AddClassBegin(const char *class_name); /** * Adds a class to the global scope, extending 'parent_class'. * Make sure to call AddClassEnd when you are done adding methods. */ void AddClassBegin(const char *class_name, const char *parent_class); /** * Finishes adding a class to the global scope. If this isn't called, no * class is really created. */ void AddClassEnd(); /** * Resume a VM when it was suspended via a throw. */ bool Resume(int suspend = -1); /** * Resume the VM with an error so it prints a stack trace. */ void ResumeError(); /** * Tell the VM to do a garbage collection run. */ void CollectGarbage(); void InsertResult(bool result); void InsertResult(int result); void InsertResult(uint result) { this->InsertResult((int)result); } /** * Call a method of an instance, in various flavors. * @return False if the script crashed or returned a wrong type. */ bool CallMethod(HSQOBJECT instance, const char *method_name, HSQOBJECT *ret, int suspend); bool CallMethod(HSQOBJECT instance, const char *method_name, int suspend) { return this->CallMethod(instance, method_name, nullptr, suspend); } bool CallStringMethodStrdup(HSQOBJECT instance, const char *method_name, const char **res, int suspend); bool CallIntegerMethod(HSQOBJECT instance, const char *method_name, int *res, int suspend); bool CallBoolMethod(HSQOBJECT instance, const char *method_name, bool *res, int suspend); /** * Check if a method exists in an instance. */ bool MethodExists(HSQOBJECT instance, const char *method_name); /** * Creates a class instance. * @param vm The VM to create the class instance for * @param class_name The name of the class of which we create an instance. * @param real_instance The instance to the real class, if it represents a real class. * @param instance Returning value with the pointer to the instance. * @param release_hook Optional param to give a release hook. * @param prepend_API_name Optional parameter; if true, the class_name is prefixed with the current API name. * @return False if creating failed. */ static bool CreateClassInstanceVM(HSQUIRRELVM vm, const char *class_name, void *real_instance, HSQOBJECT *instance, SQRELEASEHOOK release_hook, bool prepend_API_name = false); /** * Exactly the same as CreateClassInstanceVM, only callable without instance of Squirrel. */ bool CreateClassInstance(const char *class_name, void *real_instance, HSQOBJECT *instance); /** * Get the real-instance pointer. * @note This will only work just after a function-call from within Squirrel * to your C++ function. */ static bool GetRealInstance(HSQUIRRELVM vm, SQUserPointer *ptr) { return SQ_SUCCEEDED(sq_getinstanceup(vm, 1, ptr, 0)); } /** * Get the Squirrel-instance pointer. * @note This will only work just after a function-call from within Squirrel * to your C++ function. */ static bool GetInstance(HSQUIRRELVM vm, HSQOBJECT *ptr, int pos = 1) { sq_getclass(vm, pos); sq_getstackobj(vm, pos, ptr); sq_pop(vm, 1); return true; } /** * Convert a Squirrel-object to a string. */ static const char *ObjectToString(HSQOBJECT *ptr) { return sq_objtostring(ptr); } /** * Convert a Squirrel-object to an integer. */ static int ObjectToInteger(HSQOBJECT *ptr) { return sq_objtointeger(ptr); } /** * Convert a Squirrel-object to a bool. */ static bool ObjectToBool(HSQOBJECT *ptr) { return sq_objtobool(ptr) == 1; } /** * Sets a pointer in the VM that is reachable from where ever you are in SQ. * Useful to keep track of the main instance. */ void SetGlobalPointer(void *ptr) { this->global_pointer = ptr; } /** * Get the pointer as set by SetGlobalPointer. */ static void *GetGlobalPointer(HSQUIRRELVM vm) { return ((Squirrel *)sq_getforeignptr(vm))->global_pointer; } /** * Set a custom print function, so you can handle outputs from SQ yourself. */ void SetPrintFunction(SQPrintFunc *func) { this->print_func = func; } /** * Throw a Squirrel error that will be nicely displayed to the user. */ void ThrowError(const char *error) { sq_throwerror(this->vm, error); } /** * Release a SQ object. */ void ReleaseObject(HSQOBJECT *ptr) { sq_release(this->vm, ptr); } /** * Tell the VM to remove \c amount ops from the number of ops till suspend. */ static void DecreaseOps(HSQUIRRELVM vm, int amount); /** * Did the squirrel code suspend or return normally. * @return True if the function suspended. */ bool IsSuspended(); /** * Find out if the squirrel script made an error before. */ bool HasScriptCrashed(); /** * Set the script status to crashed. */ void CrashOccurred(); /** * Are we allowed to suspend the squirrel script at this moment? */ bool CanSuspend(); /** * How many operations can we execute till suspension? */ SQInteger GetOpsTillSuspend(); /** * Completely reset the engine; start from scratch. */ void Reset(); /** * Get number of bytes allocated by this VM. */ size_t GetAllocatedMemory() const noexcept; void SetMemoryAllocationLimit(size_t limit) noexcept; }; extern ScriptAllocator *_squirrel_allocator; class ScriptAllocatorScope { ScriptAllocator *old_allocator; public: ScriptAllocatorScope(const Squirrel *engine) { this->old_allocator = _squirrel_allocator; /* This may get called with a nullptr engine, in case of a crashed script */ _squirrel_allocator = engine != nullptr ? engine->allocator.get() : nullptr; } ~ScriptAllocatorScope() { _squirrel_allocator = this->old_allocator; } }; #endif /* SQUIRREL_HPP */