/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file 8bpp_base.cpp Implementation of the base for all 8 bpp blitters. */ #include "../stdafx.h" #include "../gfx_func.h" #include "8bpp_base.hpp" #include "common.hpp" #include "../safeguards.h" void Blitter_8bppBase::DrawColourMappingRect(void *dst, int width, int height, PaletteID pal) { const uint8 *ctab = GetNonSprite(pal, ST_RECOLOUR) + 1; do { for (int i = 0; i != width; i++) *((uint8 *)dst + i) = ctab[((uint8 *)dst)[i]]; dst = (uint8 *)dst + _screen.pitch; } while (--height); } void *Blitter_8bppBase::MoveTo(void *video, int x, int y) { return (uint8 *)video + x + y * _screen.pitch; } void Blitter_8bppBase::SetPixel(void *video, int x, int y, uint8 colour) { *((uint8 *)video + x + y * _screen.pitch) = colour; } void Blitter_8bppBase::DrawLine(void *video, int x, int y, int x2, int y2, int screen_width, int screen_height, uint8 colour, int width, int dash) { this->DrawLineGeneric(x, y, x2, y2, screen_width, screen_height, width, dash, [=](int x, int y) { *((uint8 *)video + x + y * _screen.pitch) = colour; }); } void Blitter_8bppBase::SetRect(void *video, int x, int y, const uint8 *colours, uint lines, uint width, uint pitch) { uint8 *dst = (uint8 *)video + x + y * _screen.pitch; do { memcpy(dst, colours, width * sizeof(uint8)); dst += _screen.pitch; colours += pitch; } while (--lines); } void Blitter_8bppBase::DrawRect(void *video, int width, int height, uint8 colour) { do { memset(video, colour, width); video = (uint8 *)video + _screen.pitch; } while (--height); } void Blitter_8bppBase::CopyFromBuffer(void *video, const void *src, int width, int height) { uint8 *dst = (uint8 *)video; const uint8 *usrc = (const uint8 *)src; for (; height > 0; height--) { memcpy(dst, usrc, width * sizeof(uint8)); usrc += width; dst += _screen.pitch; } } void Blitter_8bppBase::CopyToBuffer(const void *video, void *dst, int width, int height) { uint8 *udst = (uint8 *)dst; const uint8 *src = (const uint8 *)video; for (; height > 0; height--) { memcpy(udst, src, width * sizeof(uint8)); src += _screen.pitch; udst += width; } } void Blitter_8bppBase::CopyImageToBuffer(const void *video, void *dst, int width, int height, int dst_pitch) { uint8 *udst = (uint8 *)dst; const uint8 *src = (const uint8 *)video; for (; height > 0; height--) { memcpy(udst, src, width * sizeof(uint8)); src += _screen.pitch; udst += dst_pitch; } } void Blitter_8bppBase::ScrollBuffer(void *video, int left, int top, int width, int height, int scroll_x, int scroll_y) { const uint8 *src; uint8 *dst; if (scroll_y > 0) { /* Calculate pointers */ dst = (uint8 *)video + left + (top + height - 1) * _screen.pitch; src = dst - scroll_y * _screen.pitch; /* Decrease height and increase top */ top += scroll_y; height -= scroll_y; assert(height > 0); /* Adjust left & width */ if (scroll_x >= 0) { dst += scroll_x; left += scroll_x; width -= scroll_x; } else { src -= scroll_x; width += scroll_x; } for (int h = height; h > 0; h--) { memcpy(dst, src, width * sizeof(uint8)); src -= _screen.pitch; dst -= _screen.pitch; } } else { /* Calculate pointers */ dst = (uint8 *)video + left + top * _screen.pitch; src = dst - scroll_y * _screen.pitch; /* Decrease height. (scroll_y is <=0). */ height += scroll_y; assert(height > 0); /* Adjust left & width */ if (scroll_x >= 0) { dst += scroll_x; left += scroll_x; width -= scroll_x; } else { src -= scroll_x; width += scroll_x; } /* the y-displacement may be 0 therefore we have to use memmove, * because source and destination may overlap */ for (int h = height; h > 0; h--) { memmove(dst, src, width * sizeof(uint8)); src += _screen.pitch; dst += _screen.pitch; } } } int Blitter_8bppBase::BufferSize(int width, int height) { return width * height; } void Blitter_8bppBase::PaletteAnimate(const Palette &palette) { /* Video backend takes care of the palette animation */ } Blitter::PaletteAnimation Blitter_8bppBase::UsePaletteAnimation() { return Blitter::PALETTE_ANIMATION_VIDEO_BACKEND; }