/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file station_sl.cpp Code handling saving and loading of stations. */ #include "../../stdafx.h" #include "saveload.h" #include "compat/station_sl_compat.h" #include "../../station_base.h" #include "../../waypoint_base.h" #include "../../roadstop_base.h" #include "../../vehicle_base.h" #include "../../newgrf_station.h" #include "table/strings.h" #include "../../safeguards.h" namespace upstream_sl { static const SaveLoad _roadstop_desc[] = { SLE_VAR(RoadStop, xy, SLE_UINT32), SLE_VAR(RoadStop, status, SLE_UINT8), SLE_REF(RoadStop, next, REF_ROADSTOPS), }; static uint16 _waiting_acceptance; static uint32 _old_num_flows; static uint16 _cargo_source; static uint32 _cargo_source_xy; static uint8 _cargo_days; static Money _cargo_feeder_share; CargoPacketList _packets; uint32 _old_num_dests; struct FlowSaveLoad { FlowSaveLoad() : source(0), via(0), share(0), restricted(false) {} StationID source; StationID via; uint32 share; bool restricted; }; typedef std::pair StationCargoPair; static OldPersistentStorage _old_st_persistent_storage; static byte _old_last_vehicle_type; /** * Swap the temporary packets with the packets without specific destination in * the given goods entry. Assert that at least one of those is empty. * @param ge Goods entry to swap with. */ static void SwapPackets(GoodsEntry *ge) { StationCargoPacketMap &ge_packets = const_cast(*ge->cargo.Packets()); if (_packets.empty()) { std::map::iterator it(ge_packets.find(INVALID_STATION)); if (it == ge_packets.end()) { return; } else { it->second.swap(_packets); } } else { assert(ge_packets[INVALID_STATION].empty()); ge_packets[INVALID_STATION].swap(_packets); } } class SlStationSpecList : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLE_CONDVAR(StationSpecList, grfid, SLE_UINT32, SLV_27, SL_MAX_VERSION), SLE_CONDVAR(StationSpecList, localidx, SLE_UINT8, SLV_27, SL_MAX_VERSION), }; inline const static SaveLoadCompatTable compat_description = _station_spec_list_sl_compat; void Save(BaseStation *bst) const override { SlSetStructListLength(bst->speclist.size()); for (uint i = 0; i < bst->speclist.size(); i++) { SlObject(&bst->speclist[i], this->GetDescription()); } } void Load(BaseStation *bst) const override { uint8 num_specs = (uint8)SlGetStructListLength(UINT8_MAX); bst->speclist.resize(num_specs); for (uint i = 0; i < num_specs; i++) { SlObject(&bst->speclist[i], this->GetLoadDescription()); } } }; class SlStationCargo : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLE_VAR(StationCargoPair, first, SLE_UINT16), SLE_REFDEQUE(StationCargoPair, second, REF_CARGO_PACKET), }; inline const static SaveLoadCompatTable compat_description = _station_cargo_sl_compat; void Save(GoodsEntry *ge) const override { // removed NOT_REACHED(); } void Load(GoodsEntry *ge) const override { size_t num_dests = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_dests : SlGetStructListLength(UINT32_MAX); StationCargoPair pair; for (uint j = 0; j < num_dests; ++j) { SlObject(&pair, this->GetLoadDescription()); const_cast(*(ge->cargo.Packets()))[pair.first].swap(pair.second); assert(pair.second.empty()); } } void FixPointers(GoodsEntry *ge) const override { for (StationCargoPacketMap::ConstMapIterator it = ge->cargo.Packets()->begin(); it != ge->cargo.Packets()->end(); ++it) { SlObject(const_cast(&(*it)), this->GetDescription()); } } }; class SlStationFlow : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLE_VAR(FlowSaveLoad, source, SLE_UINT16), SLE_VAR(FlowSaveLoad, via, SLE_UINT16), SLE_VAR(FlowSaveLoad, share, SLE_UINT32), SLE_CONDVAR(FlowSaveLoad, restricted, SLE_BOOL, SLV_187, SL_MAX_VERSION), }; inline const static SaveLoadCompatTable compat_description = _station_flow_sl_compat; void Save(GoodsEntry *ge) const override { // removed NOT_REACHED(); } void Load(GoodsEntry *ge) const override { size_t num_flows = IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH) ? _old_num_flows : SlGetStructListLength(UINT32_MAX); FlowSaveLoad flow; FlowStat *fs = nullptr; StationID prev_source = INVALID_STATION; for (uint32 j = 0; j < num_flows; ++j) { SlObject(&flow, this->GetLoadDescription()); if (fs == nullptr || prev_source != flow.source) { fs = &(*(ge->flows.insert(ge->flows.end(), FlowStat(flow.source, flow.via, flow.share, flow.restricted)))); } else { fs->AppendShare(flow.via, flow.share, flow.restricted); } prev_source = flow.source; } } }; class SlStationGoods : public DefaultSaveLoadHandler { public: #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916) /* This table access private members of other classes; they have this * class as friend. For MSVC CL 19.15 and 19.16 this doesn't work for * "inline static const", so we are forced to wrap the table in a * function. CL 19.16 is the latest for VS2017. */ inline static const SaveLoad description[] = {{}}; SaveLoadTable GetDescription() const override { #else inline #endif static const SaveLoad description[] = { SLEG_CONDVAR("waiting_acceptance", _waiting_acceptance, SLE_UINT16, SL_MIN_VERSION, SLV_68), SLE_CONDVAR(GoodsEntry, status, SLE_UINT8, SLV_68, SL_MAX_VERSION), SLE_VAR(GoodsEntry, time_since_pickup, SLE_UINT8), SLE_VAR(GoodsEntry, rating, SLE_UINT8), SLEG_CONDVAR("cargo_source", _cargo_source, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_7), SLEG_CONDVAR("cargo_source", _cargo_source, SLE_UINT16, SLV_7, SLV_68), SLEG_CONDVAR("cargo_source_xy", _cargo_source_xy, SLE_UINT32, SLV_44, SLV_68), SLEG_CONDVAR("cargo_days", _cargo_days, SLE_UINT8, SL_MIN_VERSION, SLV_68), SLE_VAR(GoodsEntry, last_speed, SLE_UINT8), SLE_VAR(GoodsEntry, last_age, SLE_UINT8), SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_FILE_U32 | SLE_VAR_I64, SLV_14, SLV_65), SLEG_CONDVAR("cargo_feeder_share", _cargo_feeder_share, SLE_INT64, SLV_65, SLV_68), SLE_CONDVAR(GoodsEntry, amount_fract, SLE_UINT8, SLV_150, SL_MAX_VERSION), SLEG_CONDREFDEQUE("packets", _packets, REF_CARGO_PACKET, SLV_68, SLV_183), SLEG_CONDVAR("old_num_dests", _old_num_dests, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH), SLE_CONDVAR(GoodsEntry, cargo.reserved_count, SLE_UINT, SLV_181, SL_MAX_VERSION), SLE_CONDVAR(GoodsEntry, link_graph, SLE_UINT16, SLV_183, SL_MAX_VERSION), SLE_CONDVAR(GoodsEntry, node, SLE_UINT16, SLV_183, SL_MAX_VERSION), SLEG_CONDVAR("old_num_flows", _old_num_flows, SLE_UINT32, SLV_183, SLV_SAVELOAD_LIST_LENGTH), SLE_CONDVAR(GoodsEntry, max_waiting_cargo, SLE_UINT32, SLV_183, SL_MAX_VERSION), SLEG_CONDSTRUCTLIST("flow", SlStationFlow, SLV_183, SL_MAX_VERSION), SLEG_CONDSTRUCTLIST("cargo", SlStationCargo, SLV_183, SL_MAX_VERSION), }; #if defined(_MSC_VER) && (_MSC_VER == 1915 || _MSC_VER == 1916) return description; } #endif inline const static SaveLoadCompatTable compat_description = _station_goods_sl_compat; /** * Get the number of cargoes used by this savegame version. * @return The number of cargoes used by this savegame version. */ size_t GetNumCargo() const { if (IsSavegameVersionBefore(SLV_55)) return 12; if (IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES)) return 32; if (IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) return NUM_CARGO; /* Read from the savegame how long the list is. */ return SlGetStructListLength(NUM_CARGO); } void Save(BaseStation *bst) const override { Station *st = Station::From(bst); SlSetStructListLength(NUM_CARGO); for (CargoID i = 0; i < NUM_CARGO; i++) { SlObject(&st->goods[i], this->GetDescription()); } } void Load(BaseStation *bst) const override { Station *st = Station::From(bst); /* Before savegame version 161, persistent storages were not stored in a pool. */ if (IsSavegameVersionBefore(SLV_161) && !IsSavegameVersionBefore(SLV_145) && st->facilities & FACIL_AIRPORT) { /* Store the old persistent storage. The GRFID will be added later. */ assert(PersistentStorage::CanAllocateItem()); st->airport.psa = new PersistentStorage(0, 0, 0); memcpy(st->airport.psa->storage, _old_st_persistent_storage.storage, sizeof(_old_st_persistent_storage.storage)); } size_t num_cargo = this->GetNumCargo(); for (CargoID i = 0; i < num_cargo; i++) { GoodsEntry *ge = &st->goods[i]; SlObject(ge, this->GetLoadDescription()); if (IsSavegameVersionBefore(SLV_183)) { SwapPackets(ge); } if (IsSavegameVersionBefore(SLV_68)) { SB(ge->status, GoodsEntry::GES_ACCEPTANCE, 1, HasBit(_waiting_acceptance, 15)); if (GB(_waiting_acceptance, 0, 12) != 0) { /* In old versions, enroute_from used 0xFF as INVALID_STATION */ StationID source = (IsSavegameVersionBefore(SLV_7) && _cargo_source == 0xFF) ? INVALID_STATION : _cargo_source; /* Make sure we can allocate the CargoPacket. This is safe * as there can only be ~64k stations and 32 cargoes in these * savegame versions. As the CargoPacketPool has more than * 16 million entries; it fits by an order of magnitude. */ assert(CargoPacket::CanAllocateItem()); /* Don't construct the packet with station here, because that'll fail with old savegames */ CargoPacket *cp = new CargoPacket(GB(_waiting_acceptance, 0, 12), _cargo_days, source, _cargo_source_xy, _cargo_source_xy, _cargo_feeder_share); ge->cargo.Append(cp, INVALID_STATION); SB(ge->status, GoodsEntry::GES_RATING, 1, 1); } } } } void FixPointers(BaseStation *bst) const override { Station *st = Station::From(bst); uint num_cargo = IsSavegameVersionBefore(SLV_55) ? 12 : IsSavegameVersionBefore(SLV_EXTEND_CARGOTYPES) ? 32 : NUM_CARGO; for (CargoID i = 0; i < num_cargo; i++) { GoodsEntry *ge = &st->goods[i]; if (IsSavegameVersionBefore(SLV_183)) { SwapPackets(ge); // We have to swap back again to be in the format pre-183 expects. SlObject(ge, this->GetDescription()); SwapPackets(ge); } else { SlObject(ge, this->GetDescription()); } } } }; /** * SaveLoad handler for the BaseStation, which all other stations / waypoints * make use of. */ class SlStationBase : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLE_VAR(BaseStation, xy, SLE_UINT32), SLE_REF(BaseStation, town, REF_TOWN), SLE_VAR(BaseStation, string_id, SLE_STRINGID), SLE_STR(BaseStation, name, SLE_STR | SLF_ALLOW_CONTROL, 0), SLE_VAR(BaseStation, delete_ctr, SLE_UINT8), SLE_VAR(BaseStation, owner, SLE_UINT8), SLE_VAR(BaseStation, facilities, SLE_UINT8), SLE_VAR(BaseStation, build_date, SLE_INT32), /* Used by newstations for graphic variations */ SLE_VAR(BaseStation, random_bits, SLE_UINT16), SLE_VAR(BaseStation, waiting_triggers, SLE_UINT8), }; inline const static SaveLoadCompatTable compat_description = _station_base_sl_compat; void Save(BaseStation *bst) const override { SlObject(bst, this->GetDescription()); } void Load(BaseStation *bst) const override { SlObject(bst, this->GetLoadDescription()); } void FixPointers(BaseStation *bst) const override { SlObject(bst, this->GetDescription()); } }; /** * SaveLoad handler for a normal station (read: not a waypoint). */ class SlStationNormal : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLEG_STRUCT("base", SlStationBase), SLE_VAR(Station, train_station.tile, SLE_UINT32), SLE_VAR(Station, train_station.w, SLE_FILE_U8 | SLE_VAR_U16), SLE_VAR(Station, train_station.h, SLE_FILE_U8 | SLE_VAR_U16), SLE_REF(Station, bus_stops, REF_ROADSTOPS), SLE_REF(Station, truck_stops, REF_ROADSTOPS), SLE_CONDVAR(Station, ship_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION), SLE_CONDVAR(Station, ship_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION), SLE_CONDVAR(Station, ship_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION), SLE_CONDVAR(Station, docking_station.tile, SLE_UINT32, SLV_MULTITILE_DOCKS, SL_MAX_VERSION), SLE_CONDVAR(Station, docking_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION), SLE_CONDVAR(Station, docking_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_MULTITILE_DOCKS, SL_MAX_VERSION), SLE_VAR(Station, airport.tile, SLE_UINT32), SLE_CONDVAR(Station, airport.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION), SLE_CONDVAR(Station, airport.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_140, SL_MAX_VERSION), SLE_VAR(Station, airport.type, SLE_UINT8), SLE_CONDVAR(Station, airport.layout, SLE_UINT8, SLV_145, SL_MAX_VERSION), SLE_VAR(Station, airport.flags, SLE_UINT64), SLE_CONDVAR(Station, airport.rotation, SLE_UINT8, SLV_145, SL_MAX_VERSION), SLEG_CONDARR("storage", _old_st_persistent_storage.storage, SLE_UINT32, 16, SLV_145, SLV_161), SLE_CONDREF(Station, airport.psa, REF_STORAGE, SLV_161, SL_MAX_VERSION), SLE_VAR(Station, indtype, SLE_UINT8), SLE_VAR(Station, time_since_load, SLE_UINT8), SLE_VAR(Station, time_since_unload, SLE_UINT8), SLEG_VAR("last_vehicle_type", _old_last_vehicle_type, SLE_UINT8), SLE_VAR(Station, had_vehicle_of_type, SLE_UINT8), SLE_REFVEC(Station, loading_vehicles, REF_VEHICLE), SLE_CONDVAR(Station, always_accepted, SLE_FILE_U32 | SLE_VAR_U64, SLV_127, SLV_EXTEND_CARGOTYPES), SLE_CONDVAR(Station, always_accepted, SLE_UINT64, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION), SLEG_STRUCTLIST("goods", SlStationGoods), }; inline const static SaveLoadCompatTable compat_description = _station_normal_sl_compat; void Save(BaseStation *bst) const { if ((bst->facilities & FACIL_WAYPOINT) != 0) return; SlObject(bst, this->GetDescription()); } void Load(BaseStation *bst) const { if ((bst->facilities & FACIL_WAYPOINT) != 0) return; SlObject(bst, this->GetLoadDescription()); for (CargoID i = 0; i < NUM_CARGO; i++) { Station::From(bst)->goods[i].last_vehicle_type = _old_last_vehicle_type; } } void FixPointers(BaseStation *bst) const { if ((bst->facilities & FACIL_WAYPOINT) != 0) return; SlObject(bst, this->GetDescription()); } }; class SlStationWaypoint : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLEG_STRUCT("base", SlStationBase), SLE_VAR(Waypoint, town_cn, SLE_UINT16), SLE_CONDVAR(Waypoint, train_station.tile, SLE_UINT32, SLV_124, SL_MAX_VERSION), SLE_CONDVAR(Waypoint, train_station.w, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION), SLE_CONDVAR(Waypoint, train_station.h, SLE_FILE_U8 | SLE_VAR_U16, SLV_124, SL_MAX_VERSION), }; inline const static SaveLoadCompatTable compat_description = _station_waypoint_sl_compat; void Save(BaseStation *bst) const { if ((bst->facilities & FACIL_WAYPOINT) == 0) return; SlObject(bst, this->GetDescription()); } void Load(BaseStation *bst) const { if ((bst->facilities & FACIL_WAYPOINT) == 0) return; SlObject(bst, this->GetLoadDescription()); } void FixPointers(BaseStation *bst) const { if ((bst->facilities & FACIL_WAYPOINT) == 0) return; SlObject(bst, this->GetDescription()); } }; static const SaveLoad _station_desc[] = { SLE_SAVEBYTE(BaseStation, facilities), SLEG_STRUCT("normal", SlStationNormal), SLEG_STRUCT("waypoint", SlStationWaypoint), SLEG_CONDSTRUCTLIST("speclist", SlStationSpecList, SLV_27, SL_MAX_VERSION), }; struct STNNChunkHandler : ChunkHandler { STNNChunkHandler() : ChunkHandler('STNN', CH_TABLE) {} void Save() const override { SlTableHeader(_station_desc); /* Write the stations */ for (BaseStation *st : BaseStation::Iterate()) { SlSetArrayIndex(st->index); SlObject(st, _station_desc); } } void Load() const override { const std::vector slt = SlCompatTableHeader(_station_desc, _station_sl_compat); _old_num_flows = 0; int index; while ((index = SlIterateArray()) != -1) { bool waypoint = (SlReadByte() & FACIL_WAYPOINT) != 0; BaseStation *bst = waypoint ? (BaseStation *)new (index) Waypoint() : new (index) Station(); SlObject(bst, slt); } } void FixPointers() const override { /* From SLV_123 we store stations in STNN; before that in STNS. So do not * fix pointers when the version is below SLV_123, as that would fix * pointers twice: once in STNS chunk and once here. */ if (IsSavegameVersionBefore(SLV_123)) return; for (BaseStation *bst : BaseStation::Iterate()) { SlObject(bst, _station_desc); } } }; struct ROADChunkHandler : ChunkHandler { ROADChunkHandler() : ChunkHandler('ROAD', CH_TABLE) {} void Save() const override { SlTableHeader(_roadstop_desc); for (RoadStop *rs : RoadStop::Iterate()) { SlSetArrayIndex(rs->index); SlObject(rs, _roadstop_desc); } } void Load() const override { const std::vector slt = SlCompatTableHeader(_roadstop_desc, _roadstop_sl_compat); int index; while ((index = SlIterateArray()) != -1) { RoadStop *rs = new (index) RoadStop(INVALID_TILE); SlObject(rs, slt); } } void FixPointers() const override { for (RoadStop *rs : RoadStop::Iterate()) { SlObject(rs, _roadstop_desc); } } }; static const STNNChunkHandler STNN; static const ROADChunkHandler ROAD; static const ChunkHandlerRef station_chunk_handlers[] = { STNN, ROAD, }; extern const ChunkHandlerTable _station_chunk_handlers(station_chunk_handlers); }