/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file randomizer_sl.cpp Code handling saving and loading of script randomizers */ #include "../stdafx.h" #include "../script/api/script_object.hpp" #include "saveload.h" #include "../safeguards.h" namespace upstream_sl { static const SaveLoad _randomizer_desc[] = { SLE_VAR(Randomizer, state[0], SLE_UINT32), SLE_VAR(Randomizer, state[1], SLE_UINT32), }; struct SRNDChunkHandler : ChunkHandler { SRNDChunkHandler() : ChunkHandler('SRND', CH_TABLE) {} void Save() const override { SlTableHeader(_randomizer_desc); for (Owner owner = OWNER_BEGIN; owner < OWNER_END; owner++) { SlSetArrayIndex(owner); SlObject(&ScriptObject::GetRandomizer(owner), _randomizer_desc); } } void Load() const override { SlTableHeader(_randomizer_desc); Owner index; while ((index = (Owner)SlIterateArray()) != (Owner)-1) { SlObject(&ScriptObject::GetRandomizer(index), _randomizer_desc); } } }; static const SRNDChunkHandler SRND; static const ChunkHandlerRef randomizer_chunk_handlers[] = { SRND, }; extern const ChunkHandlerTable _randomizer_chunk_handlers(randomizer_chunk_handlers); };