/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file cargopacket.h Base class for cargo packets. */ #ifndef CARGOPACKET_H #define CARGOPACKET_H #include "core/pool_type.hpp" #include "economy_type.h" #include "station_type.h" #include "order_type.h" #include "cargo_type.h" #include "vehicle_type.h" #include "company_type.h" #include "core/multimap.hpp" #include /** Unique identifier for a single cargo packet. */ typedef uint32 CargoPacketID; struct CargoPacket; /** Type of the pool for cargo packets for a little over 16 million packets. */ typedef Pool CargoPacketPool; /** The actual pool with cargo packets. */ extern CargoPacketPool _cargopacket_pool; struct GoodsEntry; // forward-declare for Stage() and RerouteStalePackets() template class CargoList; class StationCargoList; // forward-declare, so we can use it in VehicleCargoList. extern const struct SaveLoad *GetCargoPacketDesc(); typedef uint32 TileOrStationID; void ClearCargoPacketDeferredPayments(); void ChangeOwnershipOfCargoPacketDeferredPayments(Owner old_owner, Owner new_owner); /** * Container for cargo from the same location and time. */ struct CargoPacket : CargoPacketPool::PoolItem<&_cargopacket_pool> { private: Money feeder_share; ///< Value of feeder pickup to be paid for on delivery of cargo. uint16 count; ///< The amount of cargo in this packet. byte days_in_transit; ///< Amount of days this packet has been in transit. SourceTypeByte source_type; ///< Type of \c source_id. SourceID source_id; ///< Index of source, INVALID_SOURCE if unknown/invalid. StationID source; ///< The station where the cargo came from first. TileIndex source_xy; ///< The origin of the cargo (first station in feeder chain). union { TileOrStationID loaded_at_xy; ///< Location where this cargo has been loaded into the vehicle. TileOrStationID next_station; ///< Station where the cargo wants to go next. }; uint flags = 0; ///< NOSAVE: temporary flags /** Cargo packet flag bits in CargoPacket::flags. */ enum CargoPacketFlags { CPF_HAS_DEFERRED_PAYMENT = 0x01, ///< Cargo packet has 1 or more deferred payment(s) }; /** The CargoList caches, thus needs to know about it. */ template friend class CargoList; friend class VehicleCargoList; friend class StationCargoList; /** We want this to be saved, right? */ friend const struct SaveLoad *GetCargoPacketDesc(); friend void Load_CPDP(); public: /** Maximum number of items in a single cargo packet. */ static const uint16 MAX_COUNT = UINT16_MAX; CargoPacket(); CargoPacket(StationID source, TileIndex source_xy, uint16 count, SourceType source_type, SourceID source_id); CargoPacket(uint16 count, byte days_in_transit, StationID source, TileIndex source_xy, TileIndex loaded_at_xy, Money feeder_share = 0, SourceType source_type = ST_INDUSTRY, SourceID source_id = INVALID_SOURCE); ~CargoPacket(); CargoPacket *Split(uint new_size); void Merge(CargoPacket *cp); void Reduce(uint count); /** * Sets the tile where the packet was loaded last. * @param load_place Tile where the packet was loaded last. */ void SetLoadPlace(TileIndex load_place) { this->loaded_at_xy = load_place; } /** * Sets the station where the packet is supposed to go next. * @param next_station Next station the packet should go to. */ void SetNextStation(StationID next_station) { this->next_station = next_station; } /** * Adds some feeder share to the packet. * @param new_share Feeder share to be added. */ void AddFeederShare(Money new_share) { this->feeder_share += new_share; } /** * Gets the number of 'items' in this packet. * @return Item count. */ inline uint16 Count() const { return this->count; } /** * Gets the amount of money already paid to earlier vehicles in * the feeder chain. * @return Feeder share. */ inline Money FeederShare() const { return this->feeder_share; } /** * Gets part of the amount of money already paid to earlier vehicles in * the feeder chain. * @param part Amount of cargo to get the share for. * @return Feeder share for the given amount of cargo. */ inline Money FeederShare(uint part) const { return this->feeder_share * part / static_cast(this->count); } void RegisterDeferredCargoPayment(CompanyID cid, VehicleType type, Money payment); void PayDeferredPayments(); /** * Gets the number of days this cargo has been in transit. * This number isn't really in days, but in 2.5 days (CARGO_AGING_TICKS = 185 ticks) and * it is capped at 255. * @return Length this cargo has been in transit. */ inline byte DaysInTransit() const { return this->days_in_transit; } /** * Gets the type of the cargo's source. industry, town or head quarter. * @return Source type. */ inline SourceType SourceSubsidyType() const { return this->source_type; } /** * Gets the ID of the cargo's source. An IndustryID, TownID or CompanyID. * @return Source ID. */ inline SourceID SourceSubsidyID() const { return this->source_id; } /** * Gets the ID of the station where the cargo was loaded for the first time. * @return StationID. */ inline StationID SourceStation() const { return this->source; } /** * Gets the coordinates of the cargo's source station. * @return Source station's coordinates. */ inline TileIndex SourceStationXY() const { return this->source_xy; } /** * Gets the coordinates of the cargo's last loading station. * @return Last loading station's coordinates. */ inline TileIndex LoadedAtXY() const { return this->loaded_at_xy; } /** * Gets the ID of station the cargo wants to go next. * @return Next station for this packets. */ inline StationID NextStation() const { return this->next_station; } static void InvalidateAllFrom(SourceType src_type, SourceID src); static void InvalidateAllFrom(StationID sid); static void AfterLoad(); }; /** * Iterate over all _valid_ cargo packets from the given start. * @param var Variable used as "iterator". * @param start Cargo packet ID of the first packet to iterate over. */ #define FOR_ALL_CARGOPACKETS_FROM(var, start) FOR_ALL_ITEMS_FROM(CargoPacket, cargopacket_index, var, start) /** * Iterate over all _valid_ cargo packets from the begin of the pool. * @param var Variable used as "iterator". */ #define FOR_ALL_CARGOPACKETS(var) FOR_ALL_CARGOPACKETS_FROM(var, 0) /** * Simple collection class for a list of cargo packets. * @tparam Tinst Actual instantiation of this cargo list. */ template class CargoList { public: /** The iterator for our container. */ typedef typename Tcont::iterator Iterator; /** The reverse iterator for our container. */ typedef typename Tcont::reverse_iterator ReverseIterator; /** The const iterator for our container. */ typedef typename Tcont::const_iterator ConstIterator; /** The const reverse iterator for our container. */ typedef typename Tcont::const_reverse_iterator ConstReverseIterator; /** Kind of actions that could be done with packets on move. */ enum MoveToAction { MTA_BEGIN = 0, MTA_TRANSFER = 0, ///< Transfer the cargo to the station. MTA_DELIVER, ///< Deliver the cargo to some town or industry. MTA_KEEP, ///< Keep the cargo in the vehicle. MTA_LOAD, ///< Load the cargo from the station. MTA_END, NUM_MOVE_TO_ACTION = MTA_END }; protected: uint count; ///< Cache for the number of cargo entities. uint cargo_days_in_transit; ///< Cache for the sum of number of days in transit of each entity; comparable to man-hours. Tcont packets; ///< The cargo packets in this list. void AddToCache(const CargoPacket *cp); void RemoveFromCache(const CargoPacket *cp, uint count); static bool TryMerge(CargoPacket *cp, CargoPacket *icp); public: /** Create the cargo list. */ CargoList() {} ~CargoList(); void OnCleanPool(); /** * Returns a pointer to the cargo packet list (so you can iterate over it etc). * @return Pointer to the packet list. */ inline const Tcont *Packets() const { return &this->packets; } /** * Returns average number of days in transit for a cargo entity. * @return The before mentioned number. */ inline uint DaysInTransit() const { return this->count == 0 ? 0 : this->cargo_days_in_transit / this->count; } void InvalidateCache(); }; typedef std::deque CargoPacketList; /** * CargoList that is used for vehicles. */ class VehicleCargoList : public CargoList { protected: /** The (direct) parent of this class. */ typedef CargoList Parent; Money feeder_share; ///< Cache for the feeder share. uint action_counts[NUM_MOVE_TO_ACTION]; ///< Counts of cargo to be transfered, delivered, kept and loaded. template void ShiftCargo(Taction action); template void ShiftCargoWithFrontInsert(Taction action); template void PopCargo(Taction action); inline uint RecalculateCargoTotal() const { uint total = 0; for (const auto &cp : this->packets) { total += cp->Count(); } return total; } public: /** * Assert that the designation counts add up. */ inline void AssertCountConsistency() const { assert_msg(this->action_counts[MTA_KEEP] + this->action_counts[MTA_DELIVER] + this->action_counts[MTA_TRANSFER] + this->action_counts[MTA_LOAD] == this->count, "%u + %u + %u + %u != %u, (%u in %u packets)", this->action_counts[MTA_KEEP], this->action_counts[MTA_DELIVER], this->action_counts[MTA_TRANSFER], this->action_counts[MTA_LOAD], this->count, this->RecalculateCargoTotal(), (uint) this->packets.size()); } protected: void AddToCache(const CargoPacket *cp); void RemoveFromCache(const CargoPacket *cp, uint count); void AddToMeta(const CargoPacket *cp, MoveToAction action); void RemoveFromMeta(const CargoPacket *cp, MoveToAction action, uint count); static MoveToAction ChooseAction(const CargoPacket *cp, StationID cargo_next, StationID current_station, bool accepted, StationIDStack next_station); public: /** The station cargo list needs to control the unloading. */ friend class StationCargoList; /** The super class ought to know what it's doing. */ friend class CargoList; /** The vehicles have a cargo list (and we want that saved). */ friend const struct SaveLoad *GetVehicleDescription(VehicleType vt); friend class CargoShift; friend class CargoTransfer; friend class CargoDelivery; template friend class CargoRemoval; friend class CargoReturn; friend class VehicleCargoReroute; /** * Returns source of the first cargo packet in this list. * @return The before mentioned source. */ inline StationID Source() const { return this->count == 0 ? INVALID_STATION : this->packets.front()->source; } /** * Returns total sum of the feeder share for all packets. * @return The before mentioned number. */ inline Money FeederShare() const { return this->feeder_share; } /** * Returns the amount of cargo designated for a given purpose. * @param action Action the cargo is designated for. * @return Amount of cargo designated for the given action. */ inline uint ActionCount(MoveToAction action) const { return this->action_counts[action]; } /** * Returns sum of cargo on board the vehicle (ie not only * reserved). * @return Cargo on board the vehicle. */ inline uint StoredCount() const { return this->count - this->action_counts[MTA_LOAD]; } /** * Returns sum of cargo, including reserved cargo. * @return Sum of cargo. */ inline uint TotalCount() const { return this->count; } /** * Returns sum of reserved cargo. * @return Sum of reserved cargo. */ inline uint ReservedCount() const { return this->action_counts[MTA_LOAD]; } /** * Returns sum of cargo to be moved out of the vehicle at the current station. * @return Cargo to be moved. */ inline uint UnloadCount() const { return this->action_counts[MTA_TRANSFER] + this->action_counts[MTA_DELIVER]; } /** * Returns the sum of cargo to be kept in the vehicle at the current station. * @return Cargo to be kept or loaded. */ inline uint RemainingCount() const { return this->action_counts[MTA_KEEP] + this->action_counts[MTA_LOAD]; } void Append(CargoPacket *cp, MoveToAction action = MTA_KEEP); void AgeCargo(); void InvalidateCache(); void SetTransferLoadPlace(TileIndex xy); bool Stage(bool accepted, StationID current_station, StationIDStack next_station, uint8 order_flags, const GoodsEntry *ge, CargoPayment *payment); /** * Marks all cargo in the vehicle as to be kept. This is mostly useful for * loading old savegames. When loading is aborted the reserved cargo has * to be returned first. */ inline void KeepAll() { this->action_counts[MTA_DELIVER] = this->action_counts[MTA_TRANSFER] = this->action_counts[MTA_LOAD] = 0; this->action_counts[MTA_KEEP] = this->count; } /* Methods for moving cargo around. First parameter is always maximum * amount of cargo to be moved. Second parameter is destination (if * applicable), return value is amount of cargo actually moved. */ template uint Reassign(uint max_move, TileOrStationID update = INVALID_TILE); uint Return(uint max_move, StationCargoList *dest, StationID next_station); uint Unload(uint max_move, StationCargoList *dest, CargoPayment *payment); uint Shift(uint max_move, VehicleCargoList *dest); uint Truncate(uint max_move = UINT_MAX); uint Reroute(uint max_move, VehicleCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge); /** * Are two the two CargoPackets mergeable in the context of * a list of CargoPackets for a Vehicle? * @param cp1 First CargoPacket. * @param cp2 Second CargoPacket. * @return True if they are mergeable. */ static bool AreMergable(const CargoPacket *cp1, const CargoPacket *cp2) { return cp1->source_xy == cp2->source_xy && cp1->days_in_transit == cp2->days_in_transit && cp1->source_type == cp2->source_type && cp1->source_id == cp2->source_id && cp1->loaded_at_xy == cp2->loaded_at_xy; } }; typedef MultiMap StationCargoPacketMap; typedef std::map StationCargoAmountMap; /** * CargoList that is used for stations. */ class StationCargoList : public CargoList { protected: /** The (direct) parent of this class. */ typedef CargoList Parent; uint reserved_count; ///< Amount of cargo being reserved for loading. public: /** The super class ought to know what it's doing. */ friend class CargoList; /** The stations, via GoodsEntry, have a CargoList. */ friend const struct SaveLoad *GetGoodsDesc(); friend class CargoLoad; friend class CargoTransfer; template friend class CargoRemoval; friend class CargoReservation; friend class CargoReturn; friend class StationCargoReroute; static void InvalidateAllFrom(SourceType src_type, SourceID src); template bool ShiftCargo(Taction &action, StationID next); template uint ShiftCargo(Taction action, StationIDStack next, bool include_invalid); void Append(CargoPacket *cp, StationID next); /** * Check for cargo headed for a specific station. * @param next Station the cargo is headed for. * @return If there is any cargo for that station. */ inline bool HasCargoFor(StationIDStack next) const { while (!next.IsEmpty()) { if (this->packets.find(next.Pop()) != this->packets.end()) return true; } /* Packets for INVALID_STTION can go anywhere. */ return this->packets.find(INVALID_STATION) != this->packets.end(); } /** * Returns source of the first cargo packet in this list. * @return The before mentioned source. */ inline StationID Source() const { return this->count == 0 ? INVALID_STATION : this->packets.begin()->second.front()->source; } /** * Returns sum of cargo still available for loading at the sation. * (i.e. not counting cargo which is already reserved for loading) * @return Cargo on board the vehicle. */ inline uint AvailableCount() const { return this->count; } /** * Returns sum of cargo reserved for loading onto vehicles. * @return Cargo reserved for loading. */ inline uint ReservedCount() const { return this->reserved_count; } /** * Returns total count of cargo at the station, including * cargo which is already reserved for loading. * @return Total cargo count. */ inline uint TotalCount() const { return this->count + this->reserved_count; } /* Methods for moving cargo around. First parameter is always maximum * amount of cargo to be moved. Second parameter is destination (if * applicable), return value is amount of cargo actually moved. */ uint Reserve(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next); uint Load(uint max_move, VehicleCargoList *dest, TileIndex load_place, StationIDStack next); uint Truncate(uint max_move = UINT_MAX, StationCargoAmountMap *cargo_per_source = nullptr); uint Reroute(uint max_move, StationCargoList *dest, StationID avoid, StationID avoid2, const GoodsEntry *ge); /** * Are two the two CargoPackets mergeable in the context of * a list of CargoPackets for a Vehicle? * @param cp1 First CargoPacket. * @param cp2 Second CargoPacket. * @return True if they are mergeable. */ static bool AreMergable(const CargoPacket *cp1, const CargoPacket *cp2) { return cp1->source_xy == cp2->source_xy && cp1->days_in_transit == cp2->days_in_transit && cp1->source_type == cp2->source_type && cp1->source_id == cp2->source_id; } }; #endif /* CARGOPACKET_H */