/* $Id$ */ /** @file station_func.h Functions related to stations. */ #ifndef STATION_FUNC_H #define STATION_FUNC_H #include "station_type.h" #include "sprite.h" #include "rail_type.h" #include "road_type.h" #include "tile_type.h" #include "cargo_type.h" #include "vehicle_type.h" #include "core/smallvec_type.hpp" void ModifyStationRatingAround(TileIndex tile, Owner owner, int amount, uint radius); typedef SmallVector StationList; void FindStationsAroundTiles(TileIndex tile, int w_prod, int h_prod, StationList *stations); void ShowStationViewWindow(StationID station); void UpdateAllStationVirtCoord(); void GetProductionAroundTiles(CargoArray produced, TileIndex tile, int w, int h, int rad); void GetAcceptanceAroundTiles(CargoArray acceptance, TileIndex tile, int w, int h, int rad); const DrawTileSprites *GetStationTileLayout(StationType st, byte gfx); void StationPickerDrawSprite(int x, int y, StationType st, RailType railtype, RoadType roadtype, int image); bool HasStationInUse(StationID station, CompanyID company); RoadStop *GetRoadStopByTile(TileIndex tile, RoadStopType type); uint GetNumRoadStops(const Station *st, RoadStopType type); void ClearSlot(struct RoadVehicle *v); void DeleteOilRig(TileIndex t); /* Check if a rail station tile is traversable. */ bool IsStationTileBlocked(TileIndex tile); /* Check if a rail station tile is electrifiable. */ bool IsStationTileElectrifiable(TileIndex tile); void UpdateAirportsNoise(); #endif /* STATION_FUNC_H */