string(TIMESTAMP CURRENT_YEAR "%Y") set(CPACK_BUNDLE_NAME "OpenTTD") set(CPACK_BUNDLE_ICON "${CMAKE_SOURCE_DIR}/os/macosx/openttd.icns") set(CPACK_BUNDLE_PLIST "${CMAKE_CURRENT_BINARY_DIR}/Info.plist") set(CPACK_DMG_BACKGROUND_IMAGE "${CMAKE_SOURCE_DIR}/os/macosx/splash.png") set(CPACK_BUNDLE_APPLE_ENTITLEMENTS "${CMAKE_SOURCE_DIR}/os/macosx/openttd.entitlements") set(CPACK_DMG_FORMAT "UDBZ") # Create a temporary Info.plist.in, where we will fill in the version via # CPackProperties.cmake.in. This because at this point in time the version # is not yet known. configure_file("${CMAKE_SOURCE_DIR}/os/macosx/Info.plist.in" "${CMAKE_CURRENT_BINARY_DIR}/Info.plist.in") set(CPACK_BUNDLE_PLIST_SOURCE "${CMAKE_CURRENT_BINARY_DIR}/Info.plist.in") # Delay fixup_bundle() till the install step; this makes sure all executables # exists and it can do its job. install( CODE " include(BundleUtilities) set(BU_CHMOD_BUNDLE_ITEMS TRUE) fixup_bundle(\"\${CMAKE_INSTALL_PREFIX}/../MacOS/openttd\" \"\" \"\") " DESTINATION . COMPONENT Runtime)