/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** * @file heightmap_colours.h The colour tables for heightmaps. */ /** Height map colours for the green colour scheme, ordered by height. */ static const uint32 _green_map_heights[] = { MKCOLOUR_XXXX(0x5A), MKCOLOUR_XYXY(0x5A, 0x5B), MKCOLOUR_XXXX(0x5B), MKCOLOUR_XYXY(0x5B, 0x5C), MKCOLOUR_XXXX(0x5C), MKCOLOUR_XYXY(0x5C, 0x5D), MKCOLOUR_XXXX(0x5D), MKCOLOUR_XYXY(0x5D, 0x5E), MKCOLOUR_XXXX(0x5E), MKCOLOUR_XYXY(0x5E, 0x5F), MKCOLOUR_XXXX(0x5F), MKCOLOUR_XYXY(0x5F, 0x1F), MKCOLOUR_XXXX(0x1F), MKCOLOUR_XYXY(0x1F, 0x27), MKCOLOUR_XXXX(0x27), MKCOLOUR_XXXX(0x27), }; /** Height map colours for the dark green colour scheme, ordered by height. */ static const uint32 _dark_green_map_heights[] = { MKCOLOUR_XXXX(0x60), MKCOLOUR_XYXY(0x60, 0x61), MKCOLOUR_XXXX(0x61), MKCOLOUR_XYXY(0x61, 0x62), MKCOLOUR_XXXX(0x62), MKCOLOUR_XYXY(0x62, 0x63), MKCOLOUR_XXXX(0x63), MKCOLOUR_XYXY(0x63, 0x64), MKCOLOUR_XXXX(0x64), MKCOLOUR_XYXY(0x64, 0x65), MKCOLOUR_XXXX(0x65), MKCOLOUR_XYXY(0x65, 0x66), MKCOLOUR_XXXX(0x66), MKCOLOUR_XYXY(0x66, 0x67), MKCOLOUR_XXXX(0x67), MKCOLOUR_XXXX(0x67), }; /** Height map colours for the violet colour scheme, ordered by height. */ static const uint32 _violet_map_heights[] = { MKCOLOUR_XXXX(0x80), MKCOLOUR_XYXY(0x80, 0x81), MKCOLOUR_XXXX(0x81), MKCOLOUR_XYXY(0x81, 0x82), MKCOLOUR_XXXX(0x82), MKCOLOUR_XYXY(0x82, 0x83), MKCOLOUR_XXXX(0x83), MKCOLOUR_XYXY(0x83, 0x84), MKCOLOUR_XXXX(0x84), MKCOLOUR_XYXY(0x84, 0x85), MKCOLOUR_XXXX(0x85), MKCOLOUR_XYXY(0x85, 0x86), MKCOLOUR_XXXX(0x86), MKCOLOUR_XYXY(0x86, 0x87), MKCOLOUR_XXXX(0x87), MKCOLOUR_XXXX(0x87), };