/* $Id$ */ /** @file network_gui.cpp Implementation of the Network related GUIs. */ #if defined(ENABLE_NETWORK) #include "../stdafx.h" #include "../string_func.h" #include "../strings_func.h" #include "../gfx_func.h" #include "../window_func.h" #include "../window_gui.h" #include "../gui.h" #include "../core/smallvec_type.hpp" #include "../ai/ai.hpp" #include "../gfxinit.h" #include "../sortlist_type.h" #include "network_content.h" #include "table/strings.h" #include "../table/sprites.h" /** Widgets for the download window */ static const Widget _network_content_download_status_window_widget[] = { { WWT_CAPTION, RESIZE_NONE, COLOUR_GREY, 0, 349, 0, 13, STR_CONTENT_DOWNLOAD_TITLE, STR_018C_WINDOW_TITLE_DRAG_THIS}, // NCDSWW_CAPTION { WWT_PANEL, RESIZE_NONE, COLOUR_GREY, 0, 349, 14, 84, 0x0, STR_NULL}, // NCDSWW_BACKGROUND { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 125, 225, 69, 80, STR_012E_CANCEL, STR_NULL}, // NCDSWW_CANCELOK { WIDGETS_END}, }; /** Window description for the download window */ static const WindowDesc _network_content_download_status_window_desc = { WDP_CENTER, WDP_CENTER, 350, 85, 350, 85, WC_NETWORK_STATUS_WINDOW, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_MODAL, _network_content_download_status_window_widget, }; /** Window for showing the download status of content */ struct NetworkContentDownloadStatusWindow : public Window, ContentCallback { /** Widgets used by this window */ enum Widgets { NCDSWW_CAPTION, ///< Caption of the window NCDSWW_BACKGROUND, ///< Background NCDSWW_CANCELOK, ///< Cancel/OK button }; private: ClientNetworkContentSocketHandler *connection; ///< Our connection with the content server SmallVector receivedTypes; ///< Types we received so we can update their cache uint total_files; ///< Number of files to download uint downloaded_files; ///< Number of files downloaded uint total_bytes; ///< Number of bytes to download uint downloaded_bytes; ///< Number of bytes downloaded uint32 cur_id; ///< The current ID of the downloaded file char name[48]; ///< The current name of the downloaded file public: /** * Create a new download window based on a list of content information * with flags whether to download them or not. * @param infos the list to search in */ NetworkContentDownloadStatusWindow() : Window(&_network_content_download_status_window_desc), cur_id(UINT32_MAX) { this->parent = FindWindowById(WC_NETWORK_WINDOW, 1); _network_content_client.AddCallback(this); _network_content_client.DownloadSelectedContent(this->total_files, this->total_bytes); this->FindWindowPlacementAndResize(&_network_content_download_status_window_desc); } /** Free whatever we've allocated */ ~NetworkContentDownloadStatusWindow() { /* Tell all the backends about what we've downloaded */ for (ContentType *iter = this->receivedTypes.Begin(); iter != this->receivedTypes.End(); iter++) { switch (*iter) { case CONTENT_TYPE_AI: case CONTENT_TYPE_AI_LIBRARY: AI::Rescan(); InvalidateWindowClasses(WC_AI_DEBUG); break; case CONTENT_TYPE_BASE_GRAPHICS: FindGraphicsSets(); break; case CONTENT_TYPE_NEWGRF: ScanNewGRFFiles(); /* Yes... these are the NewGRF windows */ InvalidateWindowClasses(WC_SAVELOAD); InvalidateWindowData(WC_GAME_OPTIONS, 0, 1); InvalidateWindowData(WC_NETWORK_WINDOW, 0, 2); break; default: break; } } _network_content_client.RemoveCallback(this); } virtual void OnPaint() { /* When downloading is finished change cancel in ok */ if (this->downloaded_bytes == this->total_bytes) { this->widget[NCDSWW_CANCELOK].data = STR_012F_OK; } this->DrawWidgets(); /* Draw nice progress bar :) */ DrawFrameRect(20, 18, (int)((this->width - 20) * this->downloaded_bytes / this->total_bytes), 28, COLOUR_MAUVE, FR_NONE); SetDParam(0, this->downloaded_bytes); SetDParam(1, this->total_bytes); SetDParam(2, this->downloaded_bytes * 100 / this->total_bytes); DrawStringCentered(this->width / 2, 35, STR_CONTENT_DOWNLOAD_PROGRESS_SIZE, TC_GREY); if (this->downloaded_bytes == this->total_bytes) { DrawStringCentered(this->width / 2, 50, STR_CONTENT_DOWNLOAD_COMPLETE, TC_GREY); } else if (!StrEmpty(this->name)) { SetDParamStr(0, this->name); SetDParam(1, this->downloaded_files); SetDParam(2, this->total_files); DrawStringMultiCenter(this->width / 2, 50, STR_CONTENT_DOWNLOAD_FILE, this->width); } else { DrawStringCentered(this->width / 2, 50, STR_CONTENT_DOWNLOAD_INITIALISE, TC_GREY); } } virtual void OnClick(Point pt, int widget) { if (widget == NCDSWW_CANCELOK) { if (this->downloaded_bytes != this->total_bytes) _network_content_client.Close(); delete this; } } virtual void OnDownloadProgress(const ContentInfo *ci, uint bytes) { if (ci->id != this->cur_id) { strecpy(this->name, ci->filename, lastof(this->name)); this->cur_id = ci->id; this->downloaded_files++; this->receivedTypes.Include(ci->type); } this->downloaded_bytes += bytes; this->SetDirty(); } }; /** Window that lists the content that's at the content server */ class NetworkContentListWindow : public Window, ContentCallback { typedef GUIList GUIContentList; /** All widgets used */ enum Widgets { NCLWW_CLOSE, ///< Close 'X' button NCLWW_CAPTION, ///< Caption of the window NCLWW_BACKGROUND, ///< Resize button NCLWW_CHECKBOX, ///< Button above checkboxes NCLWW_TYPE, ///< 'Type' button NCLWW_NAME, ///< 'Name' button NCLWW_MATRIX, ///< Panel with list of content NCLWW_SCROLLBAR, ///< Scrollbar of matrix NCLWW_DETAILS, ///< Panel with content details NCLWW_SELECT_ALL, ///< 'Select all' button NCLWW_SELECT_UPDATE, ///< 'Select updates' button NCLWW_UNSELECT, ///< 'Unselect all' button NCLWW_CANCEL, ///< 'Cancel' button NCLWW_DOWNLOAD, ///< 'Download' button NCLWW_RESIZE, ///< Resize button }; /** Runtime saved values */ static Listing last_sorting; /** The sorter functions */ static GUIContentList::SortFunction * const sorter_funcs[]; GUIContentList content; ///< List with content const ContentInfo *selected; ///< The selected content info int list_pos; ///< Our position in the list /** * (Re)build the network game list as its amount has changed because * an item has been added or deleted for example */ void BuildContentList() { if (!this->content.NeedRebuild()) return; /* Create temporary array of games to use for listing */ this->content.Clear(); for (ConstContentIterator iter = _network_content_client.Begin(); iter != _network_content_client.End(); iter++) { *this->content.Append() = *iter; } this->content.Compact(); this->content.RebuildDone(); } /** Sort content by name. */ static int CDECL NameSorter(const ContentInfo * const *a, const ContentInfo * const *b) { return strcasecmp((*a)->name, (*b)->name); } /** Sort content by type. */ static int CDECL TypeSorter(const ContentInfo * const *a, const ContentInfo * const *b) { int r = 0; if ((*a)->type != (*b)->type) { char a_str[64]; char b_str[64]; GetString(a_str, STR_CONTENT_TYPE_BASE_GRAPHICS + (*a)->type - CONTENT_TYPE_BASE_GRAPHICS, lastof(a_str)); GetString(b_str, STR_CONTENT_TYPE_BASE_GRAPHICS + (*b)->type - CONTENT_TYPE_BASE_GRAPHICS, lastof(b_str)); r = strcasecmp(a_str, b_str); } if (r == 0) r = NameSorter(a, b); return r; } /** Sort content by state. */ static int CDECL StateSorter(const ContentInfo * const *a, const ContentInfo * const *b) { int r = (*a)->state - (*b)->state; if (r == 0) r = TypeSorter(a, b); return r; } /** Sort the content list */ void SortContentList() { if (!this->content.Sort()) return; for (ConstContentIterator iter = this->content.Begin(); iter != this->content.End(); iter++) { if (*iter == this->selected) { this->list_pos = iter - this->content.Begin(); break; } } } /** Make sure that the currently selected content info is within the visible part of the matrix */ void ScrollToSelected() { if (this->selected == NULL) return; if (this->list_pos < this->vscroll.pos) { /* scroll up to the server */ this->vscroll.pos = this->list_pos; } else if (this->list_pos >= this->vscroll.pos + this->vscroll.cap) { /* scroll down so that the server is at the bottom */ this->vscroll.pos = this->list_pos - this->vscroll.cap + 1; } } public: /** * Create the content list window. * @param desc the window description to pass to Window's constructor. */ NetworkContentListWindow(const WindowDesc *desc, bool select_all) : Window(desc, 1), selected(NULL), list_pos(0) { this->vscroll.cap = 14; this->resize.step_height = 14; this->resize.step_width = 2; _network_content_client.AddCallback(this); this->HideWidget(select_all ? NCLWW_SELECT_UPDATE : NCLWW_SELECT_ALL); this->content.SetListing(this->last_sorting); this->content.SetSortFuncs(this->sorter_funcs); this->content.ForceRebuild(); this->SortContentList(); SetVScrollCount(this, this->content.Length()); this->FindWindowPlacementAndResize(desc); } /** Free everything we allocated */ ~NetworkContentListWindow() { _network_content_client.RemoveCallback(this); } virtual void OnPaint() { const SortButtonState arrow = this->content.IsDescSortOrder() ? SBS_DOWN : SBS_UP; if (this->content.NeedRebuild()) { this->BuildContentList(); SetVScrollCount(this, this->content.Length()); } this->SortContentList(); /* To sum all the bytes we intend to download */ uint filesize = 0; bool show_select_all = false; bool show_select_upgrade = false; for (ConstContentIterator iter = this->content.Begin(); iter != this->content.End(); iter++) { const ContentInfo *ci = *iter; switch (ci->state) { case ContentInfo::SELECTED: case ContentInfo::AUTOSELECTED: filesize += ci->filesize; break; case ContentInfo::UNSELECTED: show_select_all = true; show_select_upgrade |= ci->upgrade; break; default: break; } } this->SetWidgetDisabledState(NCLWW_DOWNLOAD, filesize == 0); this->SetWidgetDisabledState(NCLWW_UNSELECT, filesize == 0); this->SetWidgetDisabledState(NCLWW_SELECT_ALL, !show_select_all); this->SetWidgetDisabledState(NCLWW_SELECT_UPDATE, !show_select_upgrade); this->DrawWidgets(); switch (this->content.SortType()) { case NCLWW_CHECKBOX - NCLWW_CHECKBOX: this->DrawSortButtonState(NCLWW_CHECKBOX, arrow); break; case NCLWW_TYPE - NCLWW_CHECKBOX: this->DrawSortButtonState(NCLWW_TYPE, arrow); break; case NCLWW_NAME - NCLWW_CHECKBOX: this->DrawSortButtonState(NCLWW_NAME, arrow); break; } /* Fill the matrix with the information */ uint y = this->widget[NCLWW_MATRIX].top + 3; int cnt = 0; for (ConstContentIterator iter = this->content.Get(this->vscroll.pos); iter != this->content.End() && cnt < this->vscroll.cap; iter++, cnt++) { const ContentInfo *ci = *iter; if (ci == this->selected) GfxFillRect(this->widget[NCLWW_CHECKBOX].left + 1, y - 2, this->widget[NCLWW_NAME].right - 1, y + 9, 10); SpriteID sprite; SpriteID pal = PAL_NONE; switch (ci->state) { case ContentInfo::UNSELECTED: sprite = SPR_BOX_EMPTY; break; case ContentInfo::SELECTED: sprite = SPR_BOX_CHECKED; break; case ContentInfo::AUTOSELECTED: sprite = SPR_BOX_CHECKED; break; case ContentInfo::ALREADY_HERE: sprite = SPR_BLOT; pal = PALETTE_TO_GREEN; break; case ContentInfo::DOES_NOT_EXIST: sprite = SPR_BLOT; pal = PALETTE_TO_RED; break; default: NOT_REACHED(); } DrawSprite(sprite, pal, this->widget[NCLWW_CHECKBOX].left + (pal == PAL_NONE ? 3 : 4), y + (pal == PAL_NONE ? 1 : 0)); StringID str = STR_CONTENT_TYPE_BASE_GRAPHICS + ci->type - CONTENT_TYPE_BASE_GRAPHICS; DrawStringCenteredTruncated(this->widget[NCLWW_TYPE].left, this->widget[NCLWW_TYPE].right, y, str, TC_BLACK); SetDParamStr(0, ci->name); DrawStringTruncated(this->widget[NCLWW_NAME].left + 5, y, STR_JUST_RAW_STRING, TC_BLACK, this->widget[NCLWW_NAME].right - this->widget[NCLWW_NAME].left - 5); y += this->resize.step_height; } /* Create the nice grayish rectangle at the details top */ GfxFillRect(this->widget[NCLWW_DETAILS].left + 1, this->widget[NCLWW_DETAILS].top + 1, this->widget[NCLWW_DETAILS].right - 1, this->widget[NCLWW_DETAILS].top + 50, 157); DrawStringCentered((this->widget[NCLWW_DETAILS].left + this->widget[NCLWW_DETAILS].right) / 2, this->widget[NCLWW_DETAILS].top + 11, STR_CONTENT_DETAIL_TITLE, TC_FROMSTRING); if (this->selected == NULL) return; /* And fill the rest of the details when there's information to place there */ DrawStringMultiCenter((this->widget[NCLWW_DETAILS].left + this->widget[NCLWW_DETAILS].right) / 2, this->widget[NCLWW_DETAILS].top + 32, STR_CONTENT_DETAIL_SUBTITLE_UNSELECTED + this->selected->state, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 10); /* Also show the total download size, so keep some space from the bottom */ const uint max_y = this->widget[NCLWW_DETAILS].bottom - 15; y = this->widget[NCLWW_DETAILS].top + 55; if (this->selected->upgrade) { SetDParam(0, STR_CONTENT_TYPE_BASE_GRAPHICS + this->selected->type - CONTENT_TYPE_BASE_GRAPHICS); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_UPDATE, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); y += 11; } SetDParamStr(0, this->selected->name); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_NAME, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); if (!StrEmpty(this->selected->version)) { SetDParamStr(0, this->selected->version); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_VERSION, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); } if (!StrEmpty(this->selected->description)) { SetDParamStr(0, this->selected->description); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_DESCRIPTION, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); } if (!StrEmpty(this->selected->url)) { SetDParamStr(0, this->selected->url); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_URL, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); } SetDParam(0, STR_CONTENT_TYPE_BASE_GRAPHICS + this->selected->type - CONTENT_TYPE_BASE_GRAPHICS); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_TYPE, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); y += 11; SetDParam(0, this->selected->filesize); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_FILESIZE, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); if (this->selected->dependency_count != 0) { /* List dependencies */ char buf[8192] = ""; char *p = buf; for (uint i = 0; i < this->selected->dependency_count; i++) { ContentID cid = this->selected->dependencies[i]; /* Try to find the dependency */ ConstContentIterator iter = _network_content_client.Begin(); for (; iter != _network_content_client.End(); iter++) { const ContentInfo *ci = *iter; if (ci->id != cid) continue; p += seprintf(p, lastof(buf), p == buf ? "%s" : ", %s", (*iter)->name); break; } } SetDParamStr(0, buf); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_DEPENDENCIES, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); } if (this->selected->tag_count != 0) { /* List all tags */ char buf[8192] = ""; char *p = buf; for (uint i = 0; i < this->selected->tag_count; i++) { p += seprintf(p, lastof(buf), i == 0 ? "%s" : ", %s", this->selected->tags[i]); } SetDParamStr(0, buf); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_TAGS, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); } if (this->selected->IsSelected()) { /* When selected show all manually selected content that depends on this */ ConstContentVector tree; _network_content_client.ReverseLookupTreeDependency(tree, this->selected); char buf[8192] = ""; char *p = buf; for (ConstContentIterator iter = tree.Begin(); iter != tree.End(); iter++) { const ContentInfo *ci = *iter; if (ci == this->selected || ci->state != ContentInfo::SELECTED) continue; p += seprintf(p, lastof(buf), buf == p ? "%s" : ", %s", ci->name); } if (p != buf) { SetDParamStr(0, buf); y += DrawStringMultiLine(this->widget[NCLWW_DETAILS].left + 5, y, STR_CONTENT_DETAIL_SELECTED_BECAUSE_OF, this->widget[NCLWW_DETAILS].right - this->widget[NCLWW_DETAILS].left - 5, max_y - y); } } /* Draw the total download size */ SetDParam(0, filesize); DrawString(this->widget[NCLWW_DETAILS].left + 5, this->widget[NCLWW_DETAILS].bottom - 12, STR_CONTENT_TOTAL_DOWNLOAD_SIZE, TC_BLACK); } virtual void OnDoubleClick(Point pt, int widget) { /* Double clicking on a line in the matrix toggles the state of the checkbox */ if (widget != NCLWW_MATRIX) return; pt.x = this->widget[NCLWW_CHECKBOX].left; this->OnClick(pt, widget); } virtual void OnClick(Point pt, int widget) { switch (widget) { case NCLWW_MATRIX: { uint32 id_v = (pt.y - this->widget[NCLWW_MATRIX].top) / this->resize.step_height; if (id_v >= this->vscroll.cap) return; // click out of bounds id_v += this->vscroll.pos; if (id_v >= _network_content_client.Length()) return; // click out of bounds this->selected = *this->content.Get(id_v); this->list_pos = id_v; if (pt.x <= this->widget[NCLWW_CHECKBOX].right) { _network_content_client.ToggleSelectedState(this->selected); this->content.ForceResort(); } this->SetDirty(); } break; case NCLWW_CHECKBOX: case NCLWW_TYPE: case NCLWW_NAME: if (this->content.SortType() == widget - NCLWW_CHECKBOX) { this->content.ToggleSortOrder(); this->list_pos = this->content.Length() - this->list_pos - 1; } else { this->content.SetSortType(widget - NCLWW_CHECKBOX); this->content.ForceResort(); this->SortContentList(); } this->ScrollToSelected(); this->SetDirty(); break; case NCLWW_SELECT_ALL: _network_content_client.SelectAll(); this->SetDirty(); break; case NCLWW_SELECT_UPDATE: _network_content_client.SelectUpgrade(); this->SetDirty(); break; case NCLWW_UNSELECT: this->SetDirty(); break; case NCLWW_CANCEL: delete this; break; case NCLWW_DOWNLOAD: new NetworkContentDownloadStatusWindow(); break; } } virtual EventState OnKeyPress(uint16 key, uint16 keycode) { if (_network_content_client.Length() == 0) return ES_HANDLED; switch (keycode) { case WKC_UP: /* scroll up by one */ if (this->list_pos > 0) this->list_pos--; break; case WKC_DOWN: /* scroll down by one */ if (this->list_pos < (int)this->content.Length() - 1) this->list_pos++; break; case WKC_PAGEUP: /* scroll up a page */ this->list_pos = (this->list_pos < this->vscroll.cap) ? 0 : this->list_pos - this->vscroll.cap; break; case WKC_PAGEDOWN: /* scroll down a page */ this->list_pos = min(this->list_pos + this->vscroll.cap, (int)this->content.Length() - 1); break; case WKC_HOME: /* jump to beginning */ this->list_pos = 0; break; case WKC_END: /* jump to end */ this->list_pos = this->content.Length() - 1; break; case WKC_SPACE: _network_content_client.ToggleSelectedState(this->selected); this->content.ForceResort(); this->SetDirty(); return ES_HANDLED; default: return ES_NOT_HANDLED; } this->selected = *this->content.Get(this->list_pos); /* scroll to the new server if it is outside the current range */ this->ScrollToSelected(); /* redraw window */ this->SetDirty(); return ES_HANDLED; } virtual void OnResize(Point new_size, Point delta) { this->vscroll.cap += delta.y / (int)this->resize.step_height; this->widget[NCLWW_MATRIX].data = (this->vscroll.cap << 8) + 1; SetVScrollCount(this, this->content.Length()); /* Make the matrix and details section grow both bigger (or smaller) */ delta.x /= 2; this->widget[NCLWW_NAME].right -= delta.x; this->widget[NCLWW_MATRIX].right -= delta.x; this->widget[NCLWW_SCROLLBAR].left -= delta.x; this->widget[NCLWW_SCROLLBAR].right -= delta.x; this->widget[NCLWW_DETAILS].left -= delta.x; } virtual void OnReceiveContentInfo(const ContentInfo *rci) { this->content.ForceRebuild(); this->SetDirty(); } virtual void OnDownloadComplete(ContentID cid) { this->content.ForceResort(); this->SetDirty(); } virtual void OnConnect(bool success) { if (!success) { ShowErrorMessage(INVALID_STRING_ID, STR_CONTENT_ERROR_COULD_NOT_CONNECT, 0, 0); delete this; } this->SetDirty(); } }; Listing NetworkContentListWindow::last_sorting = {false, 1}; NetworkContentListWindow::GUIContentList::SortFunction * const NetworkContentListWindow::sorter_funcs[] = { &StateSorter, &TypeSorter, &NameSorter, }; /** Widgets used for the content list */ static const Widget _network_content_list_widgets[] = { /* TOP */ { WWT_CLOSEBOX, RESIZE_NONE, COLOUR_LIGHT_BLUE, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // NCLWW_CLOSE { WWT_CAPTION, RESIZE_RIGHT, COLOUR_LIGHT_BLUE, 11, 449, 0, 13, STR_CONTENT_TITLE, STR_NULL}, // NCLWW_CAPTION { WWT_PANEL, RESIZE_RB, COLOUR_LIGHT_BLUE, 0, 449, 14, 263, 0x0, STR_NULL}, // NCLWW_BACKGROUND /* LEFT SIDE */ { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 8, 20, 22, 33, STR_EMPTY, STR_NULL}, // NCLWW_CHECKBOX { WWT_PUSHTXTBTN, RESIZE_NONE, COLOUR_WHITE, 21, 110, 22, 33, STR_CONTENT_TYPE_CAPTION, STR_CONTENT_TYPE_CAPTION_TIP}, // NCLWW_TYPE { WWT_PUSHTXTBTN, RESIZE_RIGHT, COLOUR_WHITE, 111, 191, 22, 33, STR_CONTENT_NAME_CAPTION, STR_CONTENT_NAME_CAPTION_TIP}, // NCLWW_NAME { WWT_MATRIX, RESIZE_RB, COLOUR_LIGHT_BLUE, 8, 190, 34, 230, (14 << 8) | 1, STR_CONTENT_MATRIX_TIP}, // NCLWW_MATRIX { WWT_SCROLLBAR, RESIZE_LRB, COLOUR_LIGHT_BLUE, 191, 202, 22, 230, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // NCLWW_SCROLLBAR /* RIGHT SIDE */ { WWT_PANEL, RESIZE_LRB, COLOUR_LIGHT_BLUE, 210, 440, 22, 230, 0x0, STR_NULL}, // NCLWW_DETAILS /* BOTTOM */ { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 238, 249, STR_CONTENT_SELECT_ALL_CAPTION, STR_CONTENT_SELECT_ALL_CAPTION_TIP}, // NCLWW_SELECT_ALL { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 10, 110, 238, 249, STR_CONTENT_SELECT_UPDATES_CAPTION, STR_CONTENT_SELECT_UPDATES_CAPTION_TIP}, // NCLWW_SELECT_UPDATES { WWT_PUSHTXTBTN, RESIZE_TB, COLOUR_WHITE, 118, 218, 238, 249, STR_CONTENT_UNSELECT_ALL_CAPTION, STR_CONTENT_UNSELECT_ALL_CAPTION_TIP}, // NCLWW_UNSELECT { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 226, 326, 238, 249, STR_012E_CANCEL, STR_NULL}, // NCLWW_CANCEL { WWT_PUSHTXTBTN, RESIZE_LRTB, COLOUR_WHITE, 334, 434, 238, 249, STR_CONTENT_DOWNLOAD_CAPTION, STR_CONTENT_DOWNLOAD_CAPTION_TIP}, // NCLWW_DOWNLOAD { WWT_RESIZEBOX, RESIZE_LRTB, COLOUR_LIGHT_BLUE, 438, 449, 252, 263, 0x0, STR_RESIZE_BUTTON }, // NCLWW_RESIZE { WIDGETS_END}, }; /** Window description of the content list */ static const WindowDesc _network_content_list_desc = { WDP_CENTER, WDP_CENTER, 450, 264, 630, 460, WC_NETWORK_WINDOW, WC_NONE, WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_STD_BTN | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _network_content_list_widgets, }; /** * Show the content list window with a given set of content * @param cv the content to show, or NULL when it has to search for itself * @param type the type to (only) show */ void ShowNetworkContentListWindow(ContentVector *cv, ContentType type) { #if defined(WITH_ZLIB) if (cv == NULL) { _network_content_client.RequestContentList(type); } else { _network_content_client.RequestContentList(cv, true); } new NetworkContentListWindow(&_network_content_list_desc, cv != NULL); #else ShowErrorMessage(STR_CONTENT_NO_ZLIB_SUB, STR_CONTENT_NO_ZLIB, 0, 0); /* Connection failed... clean up the mess */ if (cv != NULL) { for (ContentIterator iter = cv->Begin(); iter != cv->End(); iter++) delete *iter; } #endif /* WITH_ZLIB */ } #endif /* ENABLE_NETWORK */