/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file tunnel_map.h Map accessors for tunnels. */ #ifndef TUNNEL_MAP_H #define TUNNEL_MAP_H #include "road_map.h" typedef uint32 TunnelID; ///< Type for the unique identifier of tunnels. static const TunnelID TUNNEL_ID_MAP_LOOKUP = 0xFFFF; ///< Sentinel ID value to store in m2 to indiciate that the ID should be looked up instead /** * Is this a tunnel (entrance)? * @param t the tile that might be a tunnel * @pre IsTileType(t, MP_TUNNELBRIDGE) * @return true if and only if this tile is a tunnel (entrance) */ static inline bool IsTunnel(TileIndex t) { assert_tile(IsTileType(t, MP_TUNNELBRIDGE), t); return !HasBit(_m[t].m5, 7); } /** * Is this a tunnel (entrance)? * @param t the tile that might be a tunnel * @return true if and only if this tile is a tunnel (entrance) */ static inline bool IsTunnelTile(TileIndex t) { return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t); } /** * Get the index of tunnel tile. * @param t the tile * @pre IsTunnelTile(t) * @return TunnelID */ static inline TunnelID GetTunnelIndex(TileIndex t) { extern TunnelID GetTunnelIndexByLookup(TileIndex t); assert_tile(IsTunnelTile(t), t); TunnelID map_id = _m[t].m2; return map_id == TUNNEL_ID_MAP_LOOKUP ? GetTunnelIndexByLookup(t) : map_id; } /** * Checks if this tile is a rail tunnel * @param t the tile that might be a rail tunnel * @return true if it is a rail tunnel */ static inline bool IsRailTunnelTile(TileIndex t) { return IsTunnelTile(t) && (TransportType)GB(_m[t].m5, 2, 2) == TRANSPORT_RAIL; } /** * Get the reservation state of the rail tunnel * @pre IsRailTunnelTile(t) * @param t the tile * @return reservation state */ static inline bool HasTunnelReservation(TileIndex t) { assert_tile(IsRailTunnelTile(t), t); return HasBit(_m[t].m5, 4); } /** * Set the reservation state of the rail tunnel * @pre IsRailTunnelTile(t) * @param t the tile * @param b the reservation state */ static inline void SetTunnelReservation(TileIndex t, bool b) { assert_tile(IsRailTunnelTile(t), t); SB(_m[t].m5, 4, 1, b ? 1 : 0); } TileIndex GetOtherTunnelEnd(TileIndex); /** Flags for miscellaneous industry tile specialities */ enum IsTunnelInWayFlags { ITIWF_NONE = 0, ITIWF_IGNORE_CHUNNEL = 1 << 0, ///< Chunnel mid-parts are ignored, used when terraforming. ITIWF_CHUNNEL_ONLY = 1 << 1, ///< Only check for chunnels }; DECLARE_ENUM_AS_BIT_SET(IsTunnelInWayFlags) bool IsTunnelInWay(TileIndex, int z, IsTunnelInWayFlags flags = ITIWF_NONE); /** * Set the index of tunnel tile. * @param t the tile * @param id the tunnel ID * @pre IsTunnelTile(t) */ static inline void SetTunnelIndex(TileIndex t, TunnelID id) { assert_tile(IsTunnelTile(t), t); _m[t].m2 = (id >= TUNNEL_ID_MAP_LOOKUP) ? TUNNEL_ID_MAP_LOOKUP : id; } /** * Makes a road tunnel entrance * @param t the entrance of the tunnel * @param o the owner of the entrance * @param id the tunnel ID * @param d the direction facing out of the tunnel * @param r the road type used in the tunnel */ static inline void MakeRoadTunnel(TileIndex t, Owner o, TunnelID id, DiagDirection d, RoadType road_rt, RoadType tram_rt) { SetTileType(t, MP_TUNNELBRIDGE); SetTileOwner(t, o); SetTunnelIndex(t, id); _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = TRANSPORT_ROAD << 2 | d; SB(_me[t].m6, 2, 4, 0); _me[t].m7 = 0; _me[t].m8 = 0; SetRoadOwner(t, RTT_ROAD, o); if (o != OWNER_TOWN) SetRoadOwner(t, RTT_TRAM, o); SetRoadTypes(t, road_rt, tram_rt); } /** * Makes a rail tunnel entrance * @param t the entrance of the tunnel * @param o the owner of the entrance * @param id the tunnel ID * @param d the direction facing out of the tunnel * @param r the rail type used in the tunnel */ static inline void MakeRailTunnel(TileIndex t, Owner o, TunnelID id, DiagDirection d, RailType r) { SetTileType(t, MP_TUNNELBRIDGE); SetTileOwner(t, o); SetTunnelIndex(t, id); _m[t].m3 = 0; _m[t].m4 = 0; _m[t].m5 = TRANSPORT_RAIL << 2 | d; SB(_me[t].m6, 2, 4, 0); _me[t].m7 = 0; _me[t].m8 = r; } #endif /* TUNNEL_MAP_H */