/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file tbtr_template_vehicle_func.h Template-based train replacement: template vehicle functions headers. */ #ifndef TEMPLATE_VEHICLE_FUNC_H #define TEMPLATE_VEHICLE_FUNC_H #include "stdafx.h" #include "window_gui.h" #include "tbtr_template_vehicle.h" Train* VirtualTrainFromTemplateVehicle(TemplateVehicle* tv, StringID &err); void BuildTemplateGuiList(GUITemplateList*, Scrollbar*, Owner, RailType); Money CalculateOverallTemplateCost(const TemplateVehicle*); void DrawTemplate(const TemplateVehicle*, int, int, int); TemplateVehicle* TemplateVehicleFromVirtualTrain(Train *virt); Train* DeleteVirtualTrain(Train*, Train *); void SetupTemplateVehicleFromVirtual(TemplateVehicle *tmp, TemplateVehicle *prev, Train *virt); CommandCost CmdTemplateReplaceVehicle(Train*, bool, DoCommandFlag); #ifdef _DEBUG // for testing void tbtr_debug_pat(); void tbtr_debug_pav(); void tbtr_debug_ptv(TemplateVehicle*); void tbtr_debug_pvt(const Train*); #endif TemplateVehicle* GetTemplateVehicleByGroupID(GroupID); bool ChainContainsVehicle(Train*, Train*); Train* ChainContainsEngine(EngineID, Train*); Train* DepotContainsEngine(TileIndex, EngineID, Train*); int NumTrainsNeedTemplateReplacement(GroupID, const TemplateVehicle*); CommandCost TestBuyAllTemplateVehiclesInChain(TemplateVehicle *tv, TileIndex tile); void CmdRefitTrainFromTemplate(Train *t, TemplateVehicle *tv, DoCommandFlag); void BreakUpRemainders(Train *t); bool TemplateVehicleContainsEngineOfRailtype(const TemplateVehicle*, RailType); void TransferCargoForTrain(Train*, Train*); void NeutralizeStatus(Train *t); bool TrainMatchesTemplate(const Train *t, const TemplateVehicle *tv); bool TrainMatchesTemplateRefit(const Train *t, const TemplateVehicle *tv); #endif