#include "stdafx.h" #include "ttd.h" #include "debug.h" #include "table/strings.h" #include "map.h" #include "window.h" #include "gui.h" #include "gfx.h" #include "vehicle.h" #include "viewport.h" #include "station.h" #include "command.h" #include "player.h" #include "engine.h" #include "depot.h" void Set_DPARAM_Road_Veh_Build_Window(uint16 engine_number) { const RoadVehicleInfo *rvi = RoadVehInfo(engine_number); Engine *e; YearMonthDay ymd; SetDParam(0, rvi->base_cost * (_price.roadveh_base>>3)>>5); SetDParam(1, rvi->max_speed * 10 >> 5); SetDParam(2, rvi->running_cost * _price.roadveh_running >> 8); SetDParam(4, rvi->capacity); SetDParam(3, _cargoc.names_long_p[rvi->cargo_type]); e = &_engines[engine_number]; SetDParam(6, e->lifelength); SetDParam(7, e->reliability * 100 >> 16); ConvertDayToYMD(&ymd, e->intro_date); SetDParam(5, ymd.year + 1920); } static void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection) { int image = GetRoadVehImage(v, 6); uint32 ormod = SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)); if (v->vehstatus & VS_CRASHED) ormod = 0x3248000; DrawSprite(image | ormod, x+14, y+6); if (v->index == selection) { DrawFrameRect(x-1, y-1, x+28, y+12, 15, 0x10); } } static void RoadVehDetailsWndProc(Window *w, WindowEvent *e) { switch (e->event) { case WE_PAINT: { const Vehicle *v = GetVehicle(w->window_number); StringID str; w->disabled_state = v->owner == _local_player ? 0 : (1 << 2); if (!_patches.servint_roadveh) // disable service-scroller when interval is set to disabled w->disabled_state |= (1 << 5) | (1 << 6); SetDParam(0, v->string_id); SetDParam(1, v->unitnumber); DrawWindowWidgets(w); /* Draw running cost */ { int year = v->age / 366; StringID str; SetDParam(1, year); str = STR_0199_YEAR; if (year != 1) { str++; if (v->max_age - 366 < v->age) str++; } SetDParam(0, str); SetDParam(2, v->max_age / 366); SetDParam(3, RoadVehInfo(v->engine_type)->running_cost * _price.roadveh_running >> 8); DrawString(2, 15, STR_900D_AGE_RUNNING_COST_YR, 0); } /* Draw max speed */ { SetDParam(0, v->max_speed * 10 >> 5); DrawString(2, 25, STR_900E_MAX_SPEED, 0); } /* Draw profit */ { SetDParam(0, v->profit_this_year); SetDParam(1, v->profit_last_year); DrawString(2, 35, STR_900F_PROFIT_THIS_YEAR_LAST_YEAR, 0); } /* Draw breakdown & reliability */ { SetDParam(0, v->reliability * 100 >> 16); SetDParam(1, v->breakdowns_since_last_service); DrawString(2, 45, STR_9010_RELIABILITY_BREAKDOWNS, 0); } /* Draw service interval text */ { SetDParam(0, v->service_interval); SetDParam(1, v->date_of_last_service); DrawString(13, 90, _patches.servint_ispercent?STR_SERVICING_INTERVAL_PERCENT:STR_883C_SERVICING_INTERVAL_DAYS, 0); } DrawRoadVehImage(v, 3, 57, INVALID_VEHICLE); SetDParam(0, GetCustomEngineName(v->engine_type)); SetDParam(1, 1920 + v->build_year); SetDParam(2, v->value); DrawString(34, 57, STR_9011_BUILT_VALUE, 0); SetDParam(0, _cargoc.names_long_p[v->cargo_type]); SetDParam(1, v->cargo_cap); DrawString(34, 67, STR_9012_CAPACITY, 0); str = STR_8812_EMPTY; if (v->cargo_count != 0) { SetDParam(0, v->cargo_type); SetDParam(1, v->cargo_count); SetDParam(2, v->cargo_source); str = STR_8813_FROM; } DrawString(34, 78, str, 0); } break; case WE_CLICK: { int mod; const Vehicle *v; switch (e->click.widget) { case 2: /* rename */ v = GetVehicle(w->window_number); SetDParam(0, v->unitnumber); ShowQueryString(v->string_id, STR_902C_NAME_ROAD_VEHICLE, 31, 150, w->window_class, w->window_number); break; case 5: /* increase int */ mod = _ctrl_pressed? 5 : 10; goto do_change_service_int; case 6: /* decrease int */ mod = _ctrl_pressed? -5 : -10; do_change_service_int: v = GetVehicle(w->window_number); mod = GetServiceIntervalClamped(mod + v->service_interval); if (mod == v->service_interval) return; DoCommandP(v->tile, v->index, mod, NULL, CMD_CHANGE_ROADVEH_SERVICE_INT | CMD_MSG(STR_018A_CAN_T_CHANGE_SERVICING)); break; } } break; case WE_4: if (FindWindowById(WC_VEHICLE_VIEW, w->window_number) == NULL) DeleteWindow(w); break; case WE_ON_EDIT_TEXT: { if (e->edittext.str[0] != '\0') { _cmd_text = e->edittext.str; DoCommandP(0, w->window_number, 0, NULL, CMD_NAME_VEHICLE | CMD_MSG(STR_902D_CAN_T_NAME_ROAD_VEHICLE)); } } break; } } static const Widget _roadveh_details_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 339, 0, 13, STR_900C_DETAILS,STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 340, 379, 0, 13, STR_01AA_NAME, STR_902E_NAME_ROAD_VEHICLE}, { WWT_IMGBTN, RESIZE_NONE, 14, 0, 379, 14, 55, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_NONE, 14, 0, 379, 56, 88, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 10, 89, 94, STR_0188, STR_884D_INCREASE_SERVICING_INTERVAL}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 10, 95, 100, STR_0189, STR_884E_DECREASE_SERVICING_INTERVAL}, { WWT_IMGBTN, RESIZE_NONE, 14, 11, 379, 89, 100, 0x0, STR_NULL}, { WIDGETS_END}, }; static const WindowDesc _roadveh_details_desc = { -1,-1, 380, 101, WC_VEHICLE_DETAILS,WC_VEHICLE_VIEW, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS, _roadveh_details_widgets, RoadVehDetailsWndProc }; static void ShowRoadVehDetailsWindow(Vehicle *v) { Window *w; VehicleID veh = v->index; DeleteWindowById(WC_VEHICLE_ORDERS, veh); DeleteWindowById(WC_VEHICLE_DETAILS, veh); _alloc_wnd_parent_num = veh; w = AllocateWindowDesc(&_roadveh_details_desc); w->window_number = veh; w->caption_color = v->owner; } static void RoadVehViewWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: { Vehicle *v = GetVehicle(w->window_number); StringID str; w->disabled_state = (v->owner != _local_player) ? (1<<8 | 1<<7) : 0; /* draw widgets & caption */ SetDParam(0, v->string_id); SetDParam(1, v->unitnumber); DrawWindowWidgets(w); /* draw the flag */ DrawSprite(v->vehstatus & VS_STOPPED ? 0xC12 : 0xC13, 2, w->widget[5].top + 1); if (v->u.road.crashed_ctr != 0) { str = STR_8863_CRASHED; } else if (v->breakdown_ctr == 1) { str = STR_885C_BROKEN_DOWN; } else if (v->vehstatus & VS_STOPPED) { str = STR_8861_STOPPED; } else { switch (v->current_order.type) { case OT_GOTO_STATION: { SetDParam(0, v->current_order.station); SetDParam(1, v->cur_speed * 10 >> 5); str = STR_HEADING_FOR_STATION + _patches.vehicle_speed; } break; case OT_GOTO_DEPOT: { Depot *depot = GetDepot(v->current_order.station); SetDParam(0, depot->town_index); SetDParam(1, v->cur_speed * 10 >> 5); str = STR_HEADING_FOR_ROAD_DEPOT + _patches.vehicle_speed; } break; case OT_LOADING: case OT_LEAVESTATION: str = STR_882F_LOADING_UNLOADING; break; default: if (v->num_orders == 0) { str = STR_NO_ORDERS + _patches.vehicle_speed; SetDParam(0, v->cur_speed * 10 >> 5); } else str = STR_EMPTY; break; } } DrawStringCentered((w->widget[5].right - w->widget[5].left) / 2, w->widget[5].top + 1, str, 0); DrawWindowViewport(w); } break; case WE_CLICK: { Vehicle *v = GetVehicle(w->window_number); switch(e->click.widget) { case 5: /* start stop */ DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE)); break; case 6: /* center main view */ ScrollMainWindowTo(v->x_pos, v->y_pos); break; case 7: /* goto hangar */ DoCommandP(v->tile, v->index, 0, NULL, CMD_SEND_ROADVEH_TO_DEPOT | CMD_MSG(STR_9018_CAN_T_SEND_VEHICLE_TO_DEPOT)); break; case 8: /* turn around */ DoCommandP(v->tile, v->index, 0, NULL, CMD_TURN_ROADVEH | CMD_MSG(STR_9033_CAN_T_MAKE_VEHICLE_TURN)); break; case 9: /* show orders */ ShowOrdersWindow(v); break; case 10: /* show details */ ShowRoadVehDetailsWindow(v); break; } } break; case WE_RESIZE: w->viewport->width += e->sizing.diff.x; w->viewport->height += e->sizing.diff.y; w->viewport->virtual_width += e->sizing.diff.x; w->viewport->virtual_height += e->sizing.diff.y; break; case WE_DESTROY: DeleteWindowById(WC_VEHICLE_ORDERS, w->window_number); DeleteWindowById(WC_VEHICLE_DETAILS, w->window_number); break; } } static const Widget _roadveh_view_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW }, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 237, 0, 13, STR_9002, STR_018C_WINDOW_TITLE_DRAG_THIS }, { WWT_STICKYBOX, RESIZE_LR, 14, 238, 249, 0, 13, 0x0, STR_STICKY_BUTTON }, { WWT_IMGBTN, RESIZE_RB, 14, 0, 231, 14, 103, 0x0, STR_NULL }, { WWT_6, RESIZE_RB, 14, 2, 229, 16, 101, 0x0, STR_NULL }, { WWT_PUSHIMGBTN, RESIZE_RTB, 14, 0, 237, 104, 115, 0x0, STR_901C_CURRENT_VEHICLE_ACTION }, { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 14, 31, 0x2AB, STR_901E_CENTER_MAIN_VIEW_ON_VEHICLE }, { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 32, 49, 0x2AE, STR_901F_SEND_VEHICLE_TO_DEPOT }, { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 50, 67, 0x2CB, STR_9020_FORCE_VEHICLE_TO_TURN_AROUND }, { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 68, 85, 0x2B2, STR_901D_SHOW_VEHICLE_S_ORDERS }, { WWT_PUSHIMGBTN, RESIZE_LR, 14, 232, 249, 86, 103, 0x2B3, STR_9021_SHOW_ROAD_VEHICLE_DETAILS }, { WWT_PANEL, RESIZE_LRB, 14, 232, 249, 104, 103, 0x0, STR_NULL }, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 238, 249, 104, 115, 0x0, STR_NULL }, { WIDGETS_END } }; static const WindowDesc _roadveh_view_desc = { -1,-1, 250, 116, WC_VEHICLE_VIEW,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _roadveh_view_widgets, RoadVehViewWndProc, }; void ShowRoadVehViewWindow(Vehicle *v) { Window *w; w = AllocateWindowDescFront(&_roadveh_view_desc, v->index); if (w) { w->caption_color = v->owner; AssignWindowViewport(w, 3, 17, 0xE2, 0x54, w->window_number | (1 << 31), 0); } } static void DrawNewRoadVehWindow(Window *w) { if (w->window_number == 0) w->disabled_state = 1 << 5; // setup scroller { int count = 0; int num = NUM_ROAD_ENGINES; Engine *e = &_engines[ROAD_ENGINES_INDEX]; do { if (HASBIT(e->player_avail, _local_player)) count++; } while (++e,--num); SetVScrollCount(w, count); } DrawWindowWidgets(w); { int num = NUM_ROAD_ENGINES; Engine *e = &_engines[ROAD_ENGINES_INDEX]; int x = 1; int y = 15; int sel = WP(w,buildtrain_d).sel_index; int pos = w->vscroll.pos; int engine_id = ROAD_ENGINES_INDEX; int selected_id = -1; do { if (HASBIT(e->player_avail, _local_player)) { if (sel==0) selected_id = engine_id; if (IS_INT_INSIDE(--pos, -w->vscroll.cap, 0)) { DrawString(x+59, y+2, GetCustomEngineName(engine_id), sel==0 ? 0xC : 0x10); DrawRoadVehEngine(x+29, y+6, engine_id, SPRITE_PALETTE(PLAYER_SPRITE_COLOR(_local_player))); y += 14; } sel--; } } while (++engine_id, ++e,--num); WP(w,buildtrain_d).sel_engine = selected_id; if (selected_id != -1) { Set_DPARAM_Road_Veh_Build_Window(selected_id); DrawString(2, w->widget[4].top + 1, STR_9008_COST_SPEED_RUNNING_COST, 0); } } } void CcBuildRoadVeh(bool success, uint tile, uint32 p1, uint32 p2) { Vehicle *v; if (!success) return; v = GetVehicle(_new_roadveh_id); if (v->tile == _backup_orders_tile) { _backup_orders_tile = 0; RestoreVehicleOrders(v, _backup_orders_data); } ShowRoadVehViewWindow(v); } static void NewRoadVehWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: DrawNewRoadVehWindow(w); break; case WE_CLICK: switch(e->click.widget) { case 2: { /* listbox */ uint i = (e->click.pt.y - 14) / 14; if (i < w->vscroll.cap) { WP(w,buildtrain_d).sel_index = i + w->vscroll.pos; SetWindowDirty(w); } } break; case 5: { /* build */ int sel_eng = WP(w,buildtrain_d).sel_engine; if (sel_eng != -1) DoCommandP(w->window_number, sel_eng, 0, CcBuildRoadVeh, CMD_BUILD_ROAD_VEH | CMD_MSG(STR_9009_CAN_T_BUILD_ROAD_VEHICLE)); } break; case 6: { /* rename */ int sel_eng = WP(w,buildtrain_d).sel_engine; if (sel_eng != -1) { WP(w,buildtrain_d).rename_engine = sel_eng; ShowQueryString(GetCustomEngineName(sel_eng), STR_9036_RENAME_ROAD_VEHICLE_TYPE, 31, 160, w->window_class, w->window_number); } } break; } break; case WE_4: if (w->window_number != 0 && !FindWindowById(WC_VEHICLE_DEPOT, w->window_number)) { DeleteWindow(w); } break; case WE_ON_EDIT_TEXT: { if (e->edittext.str[0] != '\0') { _cmd_text = e->edittext.str; DoCommandP(0, WP(w, buildtrain_d).rename_engine, 0, NULL, CMD_RENAME_ENGINE | CMD_MSG(STR_9037_CAN_T_RENAME_ROAD_VEHICLE)); } } break; case WE_RESIZE: { if (e->sizing.diff.y == 0) break; w->vscroll.cap += e->sizing.diff.y / 14; w->widget[2].unkA = (w->vscroll.cap << 8) + 1; } break; } } static const Widget _new_road_veh_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_NONE, 14, 11, 247, 0, 13, STR_9006_NEW_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_MATRIX, RESIZE_BOTTOM, 14, 0, 235, 14, 125, 0x801, STR_9026_ROAD_VEHICLE_SELECTION}, { WWT_SCROLLBAR, RESIZE_BOTTOM, 14, 236, 247, 14, 125, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_IMGBTN, RESIZE_TB, 14, 0, 247, 126, 177, 0x0, STR_NULL}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 117, 178, 189, STR_9007_BUILD_VEHICLE,STR_9027_BUILD_THE_HIGHLIGHTED_ROAD}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 118, 235, 178, 189, STR_9034_RENAME, STR_9035_RENAME_ROAD_VEHICLE_TYPE}, { WWT_RESIZEBOX, RESIZE_TB, 14, 236, 247, 178, 189, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static const WindowDesc _new_road_veh_desc = { -1, -1, 248, 190, WC_BUILD_VEHICLE,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESIZABLE, _new_road_veh_widgets, NewRoadVehWndProc }; static void ShowBuildRoadVehWindow(TileIndex tile) { Window *w; DeleteWindowById(WC_BUILD_VEHICLE, tile); w = AllocateWindowDesc(&_new_road_veh_desc); w->window_number = tile; w->vscroll.cap = 8; w->widget[2].unkA = (w->vscroll.cap << 8) + 1; w->resize.step_height = 14; w->resize.height = w->height - 14 * 4; /* Minimum of 4 vehicles in the display */ if (tile != 0) { w->caption_color = _map_owner[tile]; } else { w->caption_color = _local_player; } } static void DrawRoadDepotWindow(Window *w) { uint tile; Vehicle *v; int num,x,y; Depot *depot; tile = w->window_number; /* setup disabled buttons */ w->disabled_state = (_map_owner[tile]==_local_player) ? 0 : ((1<<4)|(1<<7)); /* determine amount of items for scroller */ num = 0; FOR_ALL_VEHICLES(v) { if (v->type == VEH_Road && v->u.road.state == 254 && v->tile == (TileIndex)tile) num++; } SetVScrollCount(w, (num + w->hscroll.cap - 1) / w->hscroll.cap); /* locate the depot struct */ depot = GetDepotByTile(tile); assert(depot != NULL); SetDParam(0, depot->town_index); DrawWindowWidgets(w); x = 2; y = 15; num = w->vscroll.pos * w->hscroll.cap; FOR_ALL_VEHICLES(v) { if (v->type == VEH_Road && v->u.road.state == 254 && v->tile == (TileIndex)tile && --num < 0 && num >= -w->vscroll.cap * w->hscroll.cap) { DrawRoadVehImage(v, x+24, y, WP(w,traindepot_d).sel); SetDParam(0, v->unitnumber); DrawString(x, y+2, (uint16)(v->max_age-366) >= v->age ? STR_00E2 : STR_00E3, 0); DrawSprite( (v->vehstatus & VS_STOPPED) ? 0xC12 : 0xC13, x + 16, y); if ((x+=56) == 2 + 56 * w->hscroll.cap) { x = 2; y += 14; } } } } static int GetVehicleFromRoadDepotWndPt(Window *w, int x, int y, Vehicle **veh) { uint xt,row,xm; TileIndex tile; Vehicle *v; int pos; xt = x / 56; xm = x % 56; if (xt >= w->hscroll.cap) return 1; row = (y - 14) / 14; if (row >= w->vscroll.cap) return 1; pos = (row + w->vscroll.pos) * w->hscroll.cap + xt; tile = w->window_number; FOR_ALL_VEHICLES(v) { if (v->type == VEH_Road && v->u.road.state == 254 && v->tile == (TileIndex)tile && --pos < 0) { *veh = v; if (xm >= 24) return 0; if (xm <= 16) return -1; /* show window */ return -2; /* start stop */ } } return 1; /* outside */ } static void RoadDepotClickVeh(Window *w, int x, int y) { Vehicle *v; int mode; mode = GetVehicleFromRoadDepotWndPt(w, x, y, &v); if (mode > 0) return; // share / copy orders if (_thd.place_mode && mode <= 0) { _place_clicked_vehicle = v; return; } switch (mode) { case 0: // start dragging of vehicle if (v != NULL) { WP(w,traindepot_d).sel = v->index; SetWindowDirty(w); SetObjectToPlaceWnd( SPRITE_PALETTE(PLAYER_SPRITE_COLOR(v->owner)) + GetRoadVehImage(v, 6), 4, w); } break; case -1: // show info window ShowRoadVehViewWindow(v); break; case -2: // click start/stop flag DoCommandP(v->tile, v->index, 0, NULL, CMD_START_STOP_ROADVEH | CMD_MSG(STR_9015_CAN_T_STOP_START_ROAD_VEHICLE)); break; default: NOT_REACHED(); } } static void RoadDepotWndProc(Window *w, WindowEvent *e) { switch(e->event) { case WE_PAINT: DrawRoadDepotWindow(w); break; case WE_CLICK: { switch(e->click.widget) { case 5: RoadDepotClickVeh(w, e->click.pt.x, e->click.pt.y); break; case 7: ShowBuildRoadVehWindow(w->window_number); break; case 8: /* scroll to tile */ ScrollMainWindowToTile(w->window_number); break; } } break; case WE_DESTROY: DeleteWindowById(WC_BUILD_VEHICLE, w->window_number); break; case WE_DRAGDROP: { switch(e->click.widget) { case 5: { Vehicle *v; VehicleID sel = WP(w,traindepot_d).sel; WP(w,traindepot_d).sel = INVALID_VEHICLE; SetWindowDirty(w); if (GetVehicleFromRoadDepotWndPt(w, e->dragdrop.pt.x, e->dragdrop.pt.y, &v) == 0 && v != NULL && sel == v->index) { ShowRoadVehViewWindow(v); } } break; case 4: if (!HASBIT(w->disabled_state, 4) && WP(w,traindepot_d).sel != INVALID_VEHICLE) { Vehicle *v; HandleButtonClick(w, 4); v = GetVehicle(WP(w,traindepot_d).sel); WP(w,traindepot_d).sel = INVALID_VEHICLE; _backup_orders_tile = v->tile; BackupVehicleOrders(v, _backup_orders_data); if (!DoCommandP(v->tile, v->index, 0, NULL, CMD_SELL_ROAD_VEH | CMD_MSG(STR_9014_CAN_T_SELL_ROAD_VEHICLE))) _backup_orders_tile = 0; } break; default: WP(w,traindepot_d).sel = INVALID_VEHICLE; SetWindowDirty(w); } break; } break; case WE_RESIZE: { /* Update the scroll + matrix */ w->vscroll.cap += e->sizing.diff.y / 14; w->hscroll.cap += e->sizing.diff.x / 56; w->widget[5].unkA = (w->vscroll.cap << 8) + w->hscroll.cap; } break; } } static const Widget _road_depot_widgets[] = { { WWT_TEXTBTN, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 302, 0, 13, STR_9003_ROAD_VEHICLE_DEPOT, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 303, 314, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PANEL, RESIZE_LRB, 14, 280, 302, 14, 13, 0x0, STR_NULL}, { WWT_IMGBTN, RESIZE_LRTB, 14, 280, 302, 14, 55, 0x2A9, STR_9024_DRAG_ROAD_VEHICLE_TO_HERE}, { WWT_MATRIX, RESIZE_RB, 14, 0, 279, 14, 55, 0x305, STR_9022_VEHICLES_CLICK_ON_VEHICLE}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 303, 314, 14, 55, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 150, 56, 67, STR_9004_NEW_VEHICLES, STR_9023_BUILD_NEW_ROAD_VEHICLE}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 151, 302, 56, 67, STR_00E4_LOCATION, STR_9025_CENTER_MAIN_VIEW_ON_ROAD}, { WWT_PANEL, RESIZE_RTB, 14, 303, 302, 56, 67, 0x0, STR_NULL}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 303, 314, 56, 67, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static const WindowDesc _road_depot_desc = { -1, -1, 315, 68, WC_VEHICLE_DEPOT,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _road_depot_widgets, RoadDepotWndProc }; void ShowRoadDepotWindow(uint tile) { Window *w; w = AllocateWindowDescFront(&_road_depot_desc, tile); if (w) { w->caption_color = _map_owner[w->window_number]; w->hscroll.cap = 5; w->vscroll.cap = 3; w->resize.step_width = 56; w->resize.step_height = 14; WP(w,traindepot_d).sel = INVALID_VEHICLE; _backup_orders_tile = 0; } } static const Widget _player_roadveh_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_ORDER_TIP}, { WWT_PANEL, RESIZE_NONE, 14, 81, 235, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 236, 247, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP}, { WWT_PANEL, RESIZE_RIGHT, 14, 248, 259, 14, 25, 0x0, STR_NULL}, { WWT_MATRIX, RESIZE_RB, 14, 0, 247, 26, 207, 0x701, STR_901A_ROAD_VEHICLES_CLICK_ON}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 248, 259, 26, 207, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, /* only for our road list, a 'Build Vehicle' button that opens the depot of the last built depot */ { WWT_PUSHTXTBTN, RESIZE_TB, 14, 0, 124, 208, 219, STR_8815_NEW_VEHICLES, STR_901B_BUILD_NEW_ROAD_VEHICLES}, { WWT_PUSHTXTBTN, RESIZE_TB, 14, 125, 247, 208, 219, STR_REPLACE_VEHICLES, STR_REPLACE_HELP}, { WWT_PANEL, RESIZE_RTB, 14, 248, 247, 208, 219, 0x0, STR_NULL}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 248, 259, 208, 219, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static const Widget _other_player_roadveh_widgets[] = { { WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, { WWT_CAPTION, RESIZE_RIGHT, 14, 11, 247, 0, 13, STR_9001_ROAD_VEHICLES, STR_018C_WINDOW_TITLE_DRAG_THIS}, { WWT_STICKYBOX, RESIZE_LR, 14, 248, 259, 0, 13, 0x0, STR_STICKY_BUTTON}, { WWT_PUSHTXTBTN, RESIZE_NONE, 14, 0, 80, 14, 25, SRT_SORT_BY, STR_SORT_ORDER_TIP}, { WWT_PANEL, RESIZE_NONE, 14, 81, 235, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, { WWT_CLOSEBOX, RESIZE_NONE, 14, 236, 247, 14, 25, STR_0225, STR_SORT_CRITERIA_TIP}, { WWT_PANEL, RESIZE_RIGHT, 14, 248, 259, 14, 25, 0x0, STR_NULL}, { WWT_MATRIX, RESIZE_RB, 14, 0, 247, 26, 207, 0x701, STR_901A_ROAD_VEHICLES_CLICK_ON}, { WWT_SCROLLBAR, RESIZE_LRB, 14, 248, 259, 26, 207, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, { WWT_PANEL, RESIZE_RTB, 14, 0, 247, 208, 219, 0x0, STR_NULL}, { WWT_RESIZEBOX, RESIZE_LRTB, 14, 248, 259, 208, 219, 0x0, STR_RESIZE_BUTTON}, { WIDGETS_END}, }; static void PlayerRoadVehWndProc(Window *w, WindowEvent *e) { int station = (int)w->window_number >> 16; int owner = w->window_number & 0xff; vehiclelist_d *vl = &WP(w, vehiclelist_d); switch(e->event) { case WE_PAINT: { int x = 2; int y = PLY_WND_PRC__OFFSET_TOP_WIDGET; int max; int i; BuildVehicleList(vl, VEH_Road, owner, station); SortVehicleList(vl); SetVScrollCount(w, vl->list_length); // disable 'Sort By' tooltip on Unsorted sorting criteria if (vl->sort_type == SORT_BY_UNSORTED) w->disabled_state |= (1 << 3); /* draw the widgets */ { const Player *p = DEREF_PLAYER(owner); if (station == -1) { /* Company Name -- (###) Road vehicles */ SetDParam(0, p->name_1); SetDParam(1, p->name_2); SetDParam(2, w->vscroll.count); w->widget[1].unkA = STR_9001_ROAD_VEHICLES; } else { /* Station Name -- (###) Road vehicles */ SetDParam(0, station); SetDParam(1, w->vscroll.count); w->widget[1].unkA = STR_SCHEDULED_ROAD_VEHICLES; } DrawWindowWidgets(w); } /* draw sorting criteria string */ DrawString(85, 15, _vehicle_sort_listing[vl->sort_type], 0x10); /* draw arrow pointing up/down for ascending/descending sorting */ DoDrawString(vl->flags & VL_DESC ? "\xAA" : "\xA0", 69, 15, 0x10); max = min(w->vscroll.pos + w->vscroll.cap, vl->list_length); for (i = w->vscroll.pos; i < max; ++i) { Vehicle *v = GetVehicle(vl->sort_list[i].index); StringID str; assert(v->type == VEH_Road && v->owner == owner); DrawRoadVehImage(v, x + 22, y + 6, INVALID_VEHICLE); DrawVehicleProfitButton(v, x, y + 13); SetDParam(0, v->unitnumber); if (IsTileDepotType(v->tile, TRANSPORT_ROAD) && (v->vehstatus & VS_HIDDEN)) str = STR_021F; else str = v->age > v->max_age - 366 ? STR_00E3 : STR_00E2; DrawString(x, y + 2, str, 0); SetDParam(0, v->profit_this_year); SetDParam(1, v->profit_last_year); DrawString(x + 24, y + 18, STR_0198_PROFIT_THIS_YEAR_LAST_YEAR, 0); if (v->string_id != STR_SV_ROADVEH_NAME) { SetDParam(0, v->string_id); DrawString(x + 24, y, STR_01AB, 0); } y += PLY_WND_PRC__SIZE_OF_ROW_SMALL; } } break; case WE_CLICK: { switch(e->click.widget) { case 3: /* Flip sorting method ascending/descending */ vl->flags ^= VL_DESC; vl->flags |= VL_RESORT; _sorting.roadveh.order = !!(vl->flags & VL_DESC); SetWindowDirty(w); break; case 4: case 5:/* Select sorting criteria dropdown menu */ ShowDropDownMenu(w, _vehicle_sort_listing, vl->sort_type, 5, 0, 0); return; case 7: { /* Matrix to show vehicles */ uint32 id_v = (e->click.pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / PLY_WND_PRC__SIZE_OF_ROW_SMALL; if (id_v >= w->vscroll.cap) { return;} // click out of bounds id_v += w->vscroll.pos; { Vehicle *v; if (id_v >= vl->list_length) return; // click out of list bound v = GetVehicle(vl->sort_list[id_v].index); assert(v->type == VEH_Road && v->owner == owner); ShowRoadVehViewWindow(v); } } break; case 9: { /* Build new Vehicle */ uint tile; if (!IsWindowOfPrototype(w, _player_roadveh_widgets)) break; tile = _last_built_road_depot_tile; do { if (IsTileOwner(tile, _local_player) && IsTileDepotType(tile, TRANSPORT_ROAD)) { ShowRoadDepotWindow(tile); ShowBuildRoadVehWindow(tile); return; } tile = TILE_MASK(tile + 1); } while(tile != _last_built_road_depot_tile); ShowBuildRoadVehWindow(0); } break; case 10: { if (!IsWindowOfPrototype(w, _player_roadveh_widgets)) break; ShowReplaceVehicleWindow(VEH_Road); break; } } } break; case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */ if (vl->sort_type != e->dropdown.index) { // value has changed -> resort vl->flags |= VL_RESORT; vl->sort_type = e->dropdown.index; _sorting.roadveh.criteria = vl->sort_type; // enable 'Sort By' if a sorter criteria is chosen if (vl->sort_type != SORT_BY_UNSORTED) CLRBIT(w->disabled_state, 3); } SetWindowDirty(w); break; case WE_CREATE: /* set up resort timer */ vl->sort_list = NULL; vl->flags = VL_REBUILD | (_sorting.roadveh.order << (VL_DESC - 1)); vl->sort_type = _sorting.roadveh.criteria; vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; break; case WE_DESTROY: free(vl->sort_list); break; case WE_TICK: /* resort the list every 20 seconds orso (10 days) */ if (--vl->resort_timer == 0) { DEBUG(misc, 1) ("Periodic resort road vehicles list player %d station %d", owner, station); vl->resort_timer = DAY_TICKS * PERIODIC_RESORT_DAYS; vl->flags |= VL_RESORT; SetWindowDirty(w); } break; case WE_RESIZE: /* Update the scroll + matrix */ w->vscroll.cap += e->sizing.diff.y / PLY_WND_PRC__SIZE_OF_ROW_SMALL; w->widget[7].unkA = (w->vscroll.cap << 8) + 1; break; } } static const WindowDesc _player_roadveh_desc = { -1, -1, 260, 220, WC_ROADVEH_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _player_roadveh_widgets, PlayerRoadVehWndProc }; static const WindowDesc _other_player_roadveh_desc = { -1, -1, 260, 220, WC_ROADVEH_LIST,0, WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE, _other_player_roadveh_widgets, PlayerRoadVehWndProc }; void ShowPlayerRoadVehicles(int player, int station) { Window *w; if ( player == _local_player) { w = AllocateWindowDescFront(&_player_roadveh_desc, (station << 16) | player); } else { w = AllocateWindowDescFront(&_other_player_roadveh_desc, (station << 16) | player); } if (w) { w->caption_color = player; w->vscroll.cap = 7; // maximum number of vehicles shown w->widget[7].unkA = (w->vscroll.cap << 8) + 1; w->resize.step_height = PLY_WND_PRC__SIZE_OF_ROW_SMALL; w->resize.height = 220 - (PLY_WND_PRC__SIZE_OF_ROW_SMALL * 3); /* Minimum of 4 vehicles */ } }