/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file company_sl.cpp Code handling saving and loading of company data */ #include "../stdafx.h" #include "saveload.h" #include "compat/company_sl_compat.h" #include "../company_func.h" #include "../company_manager_face.h" #include "../fios.h" #include "../load_check.h" #include "../tunnelbridge_map.h" #include "../tunnelbridge.h" #include "../station_base.h" #include "../strings_func.h" #include "table/strings.h" #include "../safeguards.h" void SetDefaultCompanySettings(CompanyID cid); namespace upstream_sl { /* We do need to read this single value, as the bigger it gets, the more data is stored */ struct CompanyOldAI { uint8_t num_build_rec; }; class SlCompanyOldAIBuildRec : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = {{}}; // Needed to keep DefaultSaveLoadHandler happy. inline const static SaveLoadCompatTable compat_description = _company_old_ai_buildrec_compat; SaveLoadTable GetDescription() const override { return {}; } void Load(CompanyOldAI *old_ai) const override { for (int i = 0; i != old_ai->num_build_rec; i++) { SlObject(nullptr, this->GetLoadDescription()); } } void LoadCheck(CompanyOldAI *old_ai) const override { this->Load(old_ai); } }; class SlCompanyOldAI : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLE_CONDVAR(CompanyOldAI, num_build_rec, SLE_UINT8, SL_MIN_VERSION, SLV_107), SLEG_STRUCTLIST("buildrec", SlCompanyOldAIBuildRec), }; inline const static SaveLoadCompatTable compat_description = _company_old_ai_compat; void Load(CompanyProperties *c) const override { if (!c->is_ai) return; CompanyOldAI old_ai; SlObject(&old_ai, this->GetLoadDescription()); } void LoadCheck(CompanyProperties *c) const override { this->Load(c); } }; class SlCompanySettings : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { /* Engine renewal settings */ SLE_CONDREF(CompanyProperties, engine_renew_list, REF_ENGINE_RENEWS, SLV_19, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.engine_renew, SLE_BOOL, SLV_16, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.engine_renew_months, SLE_INT16, SLV_16, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.engine_renew_money, SLE_UINT32, SLV_16, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.renew_keep_length, SLE_BOOL, SLV_2, SL_MAX_VERSION), /* Default vehicle settings */ SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_ispercent, SLE_BOOL, SLV_120, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_trains, SLE_UINT16, SLV_120, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_roadveh, SLE_UINT16, SLV_120, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_aircraft, SLE_UINT16, SLV_120, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, settings.vehicle.servint_ships, SLE_UINT16, SLV_120, SL_MAX_VERSION), }; inline const static SaveLoadCompatTable compat_description = _company_settings_compat; void Save(CompanyProperties *c) const override { SlObject(c, this->GetDescription()); } void Load(CompanyProperties *c) const override { SlObject(c, this->GetLoadDescription()); } void FixPointers(CompanyProperties *c) const override { SlObject(c, this->GetDescription()); } void LoadCheck(CompanyProperties *c) const override { this->Load(c); } }; class SlCompanyEconomy : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLE_CONDVAR(CompanyEconomyEntry, income, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2), SLE_CONDVAR(CompanyEconomyEntry, income, SLE_INT64, SLV_2, SL_MAX_VERSION), SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2), SLE_CONDVAR(CompanyEconomyEntry, expenses, SLE_INT64, SLV_2, SL_MAX_VERSION), SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_FILE_I32 | SLE_VAR_I64, SL_MIN_VERSION, SLV_2), SLE_CONDVAR(CompanyEconomyEntry, company_value, SLE_INT64, SLV_2, SL_MAX_VERSION), SLE_CONDVAR(CompanyEconomyEntry, delivered_cargo[NUM_CARGO - 1], SLE_INT32, SL_MIN_VERSION, SLV_170), SLE_CONDARR(CompanyEconomyEntry, delivered_cargo, SLE_UINT32, 32, SLV_170, SLV_EXTEND_CARGOTYPES), SLE_CONDARR(CompanyEconomyEntry, delivered_cargo, SLE_UINT32, NUM_CARGO, SLV_EXTEND_CARGOTYPES, SL_MAX_VERSION), SLE_VAR(CompanyEconomyEntry, performance_history, SLE_INT32), }; inline const static SaveLoadCompatTable compat_description = _company_economy_compat; void Save(CompanyProperties *c) const override { SlObject(&c->cur_economy, this->GetDescription()); } void Load(CompanyProperties *c) const override { SlObject(&c->cur_economy, this->GetLoadDescription()); } void FixPointers(CompanyProperties *c) const override { SlObject(&c->cur_economy, this->GetDescription()); } void LoadCheck(CompanyProperties *c) const override { this->Load(c); } }; class SlCompanyOldEconomy : public SlCompanyEconomy { public: void Save(CompanyProperties *c) const override { SlSetStructListLength(c->num_valid_stat_ent); for (int i = 0; i < c->num_valid_stat_ent; i++) { SlObject(&c->old_economy[i], this->GetDescription()); } } void Load(CompanyProperties *c) const override { if (!IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) { c->num_valid_stat_ent = (uint8_t)SlGetStructListLength(UINT8_MAX); } if (c->num_valid_stat_ent > lengthof(c->old_economy)) SlErrorCorrupt("Too many old economy entries"); for (int i = 0; i < c->num_valid_stat_ent; i++) { SlObject(&c->old_economy[i], this->GetLoadDescription()); } } void LoadCheck(CompanyProperties *c) const override { this->Load(c); } }; class SlCompanyLiveries : public DefaultSaveLoadHandler { public: inline static const SaveLoad description[] = { SLE_CONDVAR(Livery, in_use, SLE_UINT8, SLV_34, SL_MAX_VERSION), SLE_CONDVAR(Livery, colour1, SLE_UINT8, SLV_34, SL_MAX_VERSION), SLE_CONDVAR(Livery, colour2, SLE_UINT8, SLV_34, SL_MAX_VERSION), }; inline const static SaveLoadCompatTable compat_description = _company_liveries_compat; /** * Get the number of liveries used by this savegame version. * @return The number of liveries used by this savegame version. */ size_t GetNumLiveries() const { if (IsSavegameVersionBefore(SLV_63)) return LS_END - 4; if (IsSavegameVersionBefore(SLV_85)) return LS_END - 2; if (IsSavegameVersionBefore(SLV_SAVELOAD_LIST_LENGTH)) return LS_END; /* Read from the savegame how long the list is. */ return SlGetStructListLength(LS_END); } void Save(CompanyProperties *c) const override { SlSetStructListLength(LS_END); for (int i = 0; i < LS_END; i++) { SlObject(&c->livery[i], this->GetDescription()); } } void Load(CompanyProperties *c) const override { size_t num_liveries = this->GetNumLiveries(); bool update_in_use = IsSavegameVersionBefore(SLV_GROUP_LIVERIES); for (size_t i = 0; i < num_liveries; i++) { SlObject(&c->livery[i], this->GetLoadDescription()); if (update_in_use && i != LS_DEFAULT) { if (c->livery[i].in_use == 0) { c->livery[i].colour1 = c->livery[LS_DEFAULT].colour1; c->livery[i].colour2 = c->livery[LS_DEFAULT].colour2; } else { c->livery[i].in_use = 3; } } } if (IsSavegameVersionBefore(SLV_85)) { /* We want to insert some liveries somewhere in between. This means some have to be moved. */ memmove(&c->livery[LS_FREIGHT_WAGON], &c->livery[LS_PASSENGER_WAGON_MONORAIL], (LS_END - LS_FREIGHT_WAGON) * sizeof(c->livery[0])); c->livery[LS_PASSENGER_WAGON_MONORAIL] = c->livery[LS_MONORAIL]; c->livery[LS_PASSENGER_WAGON_MAGLEV] = c->livery[LS_MAGLEV]; } if (IsSavegameVersionBefore(SLV_63)) { /* Copy bus/truck liveries over to trams */ c->livery[LS_PASSENGER_TRAM] = c->livery[LS_BUS]; c->livery[LS_FREIGHT_TRAM] = c->livery[LS_TRUCK]; } } void LoadCheck(CompanyProperties *c) const override { this->Load(c); } }; /* Save/load of companies */ static const SaveLoad _company_desc[] = { SLE_VAR(CompanyProperties, name_2, SLE_UINT32), SLE_VAR(CompanyProperties, name_1, SLE_STRINGID), SLE_CONDSSTR(CompanyProperties, name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION), SLE_VAR(CompanyProperties, president_name_1, SLE_STRINGID), SLE_VAR(CompanyProperties, president_name_2, SLE_UINT32), SLE_CONDSSTR(CompanyProperties, president_name, SLE_STR | SLF_ALLOW_CONTROL, SLV_84, SL_MAX_VERSION), SLE_VAR(CompanyProperties, face, SLE_UINT32), /* money was changed to a 64 bit field in savegame version 1. */ SLE_CONDVAR(CompanyProperties, money, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_1), SLE_CONDVAR(CompanyProperties, money, SLE_INT64, SLV_1, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, current_loan, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65), SLE_CONDVAR(CompanyProperties, current_loan, SLE_INT64, SLV_65, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, max_loan, SLE_INT64, SLV_MAX_LOAN_FOR_COMPANY, SL_MAX_VERSION), SLE_VAR(CompanyProperties, colour, SLE_UINT8), SLE_VAR(CompanyProperties, money_fraction, SLE_UINT8), SLE_VAR(CompanyProperties, block_preview, SLE_UINT8), SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(CompanyProperties, location_of_HQ, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_FILE_U16 | SLE_VAR_U32, SL_MIN_VERSION, SLV_6), SLE_CONDVAR(CompanyProperties, last_build_coordinate, SLE_UINT32, SLV_6, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_FILE_U8 | SLE_VAR_I32, SL_MIN_VERSION, SLV_31), SLE_CONDVAR(CompanyProperties, inaugurated_year, SLE_INT32, SLV_31, SL_MAX_VERSION), SLE_ARR(CompanyProperties, share_owners, SLE_UINT8, 4), SLE_CONDVAR(CompanyProperties, num_valid_stat_ent, SLE_UINT8, SL_MIN_VERSION, SLV_SAVELOAD_LIST_LENGTH), SLE_VAR(CompanyProperties, months_of_bankruptcy, SLE_UINT8), SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_FILE_U8 | SLE_VAR_U16, SL_MIN_VERSION, SLV_104), SLE_CONDVAR(CompanyProperties, bankrupt_asked, SLE_UINT16, SLV_104, SL_MAX_VERSION), SLE_VAR(CompanyProperties, bankrupt_timeout, SLE_INT16), SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_VAR_I64 | SLE_FILE_I32, SL_MIN_VERSION, SLV_65), SLE_CONDVAR(CompanyProperties, bankrupt_value, SLE_INT64, SLV_65, SL_MAX_VERSION), /* yearly expenses was changed to 64-bit in savegame version 2. */ SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_FILE_I32 | SLE_VAR_I64, 3 * 13, SL_MIN_VERSION, SLV_2), SLE_CONDARR(CompanyProperties, yearly_expenses, SLE_INT64, 3 * 13, SLV_2, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, is_ai, SLE_BOOL, SLV_2, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, terraform_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, clear_limit, SLE_UINT32, SLV_156, SL_MAX_VERSION), SLE_CONDVAR(CompanyProperties, tree_limit, SLE_UINT32, SLV_175, SL_MAX_VERSION), SLEG_STRUCT("settings", SlCompanySettings), SLEG_CONDSTRUCT("old_ai", SlCompanyOldAI, SL_MIN_VERSION, SLV_107), SLEG_STRUCT("cur_economy", SlCompanyEconomy), SLEG_STRUCTLIST("old_economy", SlCompanyOldEconomy), SLEG_CONDSTRUCTLIST("liveries", SlCompanyLiveries, SLV_34, SL_MAX_VERSION), }; struct PLYRChunkHandler : ChunkHandler { PLYRChunkHandler() : ChunkHandler('PLYR', CH_TABLE) {} void Save() const override { SlTableHeader(_company_desc); for (Company *c : Company::Iterate()) { SlSetArrayIndex(c->index); SlObject(c, _company_desc); } } void Load() const override { const std::vector slt = SlCompatTableHeader(_company_desc, _company_sl_compat); int index; while ((index = SlIterateArray()) != -1) { Company *c = new (index) Company(); SetDefaultCompanySettings(c->index); SlObject((CompanyProperties *)c, slt); _company_colours[index] = c->colour; } } void LoadCheck(size_t) const override { const std::vector slt = SlCompatTableHeader(_company_desc, _company_sl_compat); int index; while ((index = SlIterateArray()) != -1) { std::unique_ptr cprops = std::make_unique(); SlObject(cprops.get(), slt); /* We do not load old custom names */ if (IsSavegameVersionBefore(SLV_84)) { if (GetStringTab(cprops->name_1) == TEXT_TAB_OLD_CUSTOM) { cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE; } if (GetStringTab(cprops->president_name_1) == TEXT_TAB_OLD_CUSTOM) { cprops->president_name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE; } } if (cprops->name.empty() && !IsInsideMM(cprops->name_1, SPECSTR_COMPANY_NAME_START, SPECSTR_COMPANY_NAME_LAST + 1) && cprops->name_1 != STR_GAME_SAVELOAD_NOT_AVAILABLE && cprops->name_1 != STR_SV_UNNAMED && cprops->name_1 != SPECSTR_ANDCO_NAME && cprops->name_1 != SPECSTR_PRESIDENT_NAME && cprops->name_1 != SPECSTR_SILLY_NAME) { cprops->name_1 = STR_GAME_SAVELOAD_NOT_AVAILABLE; } if (_load_check_data.companies.count(index) == 0) { _load_check_data.companies[index] = std::move(cprops); } } } void FixPointers() const override { for (Company *c : Company::Iterate()) { SlObject((CompanyProperties *)c, _company_desc); } } }; static const PLYRChunkHandler PLYR; static const ChunkHandlerRef company_chunk_handlers[] = { PLYR, }; extern const ChunkHandlerTable _company_chunk_handlers(company_chunk_handlers); }