/* $Id$ */ #include "town.h" static inline int GetHouseType(TileIndex t) { assert(IsTileType(t, MP_HOUSE)); return _m[t].m4; } static inline uint GetTownIndex(TileIndex t) { assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_STREET)); // XXX incomplete return _m[t].m2; } static inline Town* GetTownByTile(TileIndex t) { return GetTown(GetTownIndex(t)); }