/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file openttd.h Some generic types. */ #ifndef OPENTTD_H #define OPENTTD_H #include "core/enum_type.hpp" enum GameMode { GM_MENU, GM_NORMAL, GM_EDITOR, }; enum SwitchMode { SM_NONE, SM_NEWGAME, SM_RESTARTGAME, SM_EDITOR, SM_LOAD, SM_MENU, SM_SAVE, SM_GENRANDLAND, SM_LOAD_SCENARIO, SM_START_HEIGHTMAP, SM_LOAD_HEIGHTMAP, }; /* Display Options */ enum DisplayOptions { DO_SHOW_TOWN_NAMES = 0, DO_SHOW_STATION_NAMES = 1, DO_SHOW_SIGNS = 2, DO_FULL_ANIMATION = 3, DO_FULL_DETAIL = 5, DO_SHOW_WAYPOINT_NAMES = 6, }; extern GameMode _game_mode; extern SwitchMode _switch_mode; extern bool _exit_game; /** Modes of pausing we've got */ enum PauseMode { PM_UNPAUSED = 0, ///< A normal unpaused game PM_PAUSED_NORMAL = 1 << 0, ///< A game normally paused PM_PAUSED_SAVELOAD = 1 << 1, ///< A game paused for saving/loading PM_PAUSED_JOIN = 1 << 2, ///< A game paused for 'pause_on_join' PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients' /* Pause mode bits when paused for network reasons */ PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN, }; DECLARE_ENUM_AS_BIT_SET(PauseMode) typedef SimpleTinyEnumT PauseModeByte; /** The current pause mode */ extern PauseModeByte _pause_mode; void AskExitGame(); void AskExitToGameMenu(); int ttd_main(int argc, char *argv[]); void HandleExitGameRequest(); #endif /* OPENTTD_H */