/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file road_func.h Functions related to roads. */ #ifndef ROAD_FUNC_H #define ROAD_FUNC_H #include "core/bitmath_func.hpp" #include "road.h" #include "economy_func.h" #include "transparency.h" #include "settings_type.h" /** * Whether the given roadtype is valid. * @param r the roadtype to check for validness * @return true if and only if valid */ static inline bool IsValidRoadBits(RoadBits r) { return r < ROAD_END; } /** * Calculate the complement of a RoadBits value * * Simply flips all bits in the RoadBits value to get the complement * of the RoadBits. * * @param r The given RoadBits value * @return the complement */ static inline RoadBits ComplementRoadBits(RoadBits r) { dbg_assert(IsValidRoadBits(r)); return (RoadBits)(ROAD_ALL ^ r); } /** * Calculate the mirrored RoadBits * * Simply move the bits to their new position. * * @param r The given RoadBits value * @return the mirrored */ static inline RoadBits MirrorRoadBits(RoadBits r) { dbg_assert(IsValidRoadBits(r)); return (RoadBits)(GB(r, 0, 2) << 2 | GB(r, 2, 2)); } /** * Calculate rotated RoadBits * * Move the Roadbits clockwise until they are in their final position. * * @param r The given RoadBits value * @param rot The given Rotation angle * @return the rotated */ static inline RoadBits RotateRoadBits(RoadBits r, DiagDirDiff rot) { dbg_assert(IsValidRoadBits(r)); for (; rot > (DiagDirDiff)0; rot--) { r = (RoadBits)(GB(r, 0, 1) << 3 | GB(r, 1, 3)); } return r; } /** * Check if we've got a straight road * * @param r The given RoadBits * @return true if we've got a straight road */ static inline bool IsStraightRoad(RoadBits r) { dbg_assert(IsValidRoadBits(r)); return (r == ROAD_X || r == ROAD_Y); } /** * Create the road-part which belongs to the given DiagDirection * * This function returns a RoadBits value which belongs to * the given DiagDirection. * * @param d The DiagDirection * @return The result RoadBits which the selected road-part set */ static inline RoadBits DiagDirToRoadBits(DiagDirection d) { dbg_assert(IsValidDiagDirection(d)); return (RoadBits)(ROAD_NW << (3 ^ d)); } /** * Create the road-part which belongs to the given Axis * * This function returns a RoadBits value which belongs to * the given Axis. * * @param a The Axis * @return The result RoadBits which the selected road-part set */ static inline RoadBits AxisToRoadBits(Axis a) { dbg_assert(IsValidAxis(a)); return a == AXIS_X ? ROAD_X : ROAD_Y; } /** * Calculates the maintenance cost of a number of road bits. * @param roadtype Road type to get the cost for. * @param num Number of road bits. * @param total_num Total number of road bits of all road/tram-types. * @return Total cost. */ static inline Money RoadMaintenanceCost(RoadType roadtype, uint32 num, uint32 total_num) { dbg_assert(roadtype < ROADTYPE_END); return (_price[PR_INFRASTRUCTURE_ROAD] * GetRoadTypeInfo(roadtype)->maintenance_multiplier * num * (1 + IntSqrt(total_num))) >> 12; } /** * Test if a road type has catenary * @param roadtype Road type to test */ static inline bool HasRoadCatenary(RoadType roadtype) { dbg_assert(roadtype < ROADTYPE_END); return HasBit(GetRoadTypeInfo(roadtype)->flags, ROTF_CATENARY); } /** * Test if we should draw road catenary * @param roadtype Road type to test */ static inline bool HasRoadCatenaryDrawn(RoadType roadtype) { return HasRoadCatenary(roadtype) && !IsInvisibilitySet(TO_CATENARY); } bool HasRoadTypeAvail(CompanyID company, RoadType roadtype); bool ValParamRoadType(RoadType roadtype); RoadTypes GetCompanyRoadTypes(CompanyID company, bool introduces = true); RoadTypes GetRoadTypes(bool introduces); RoadTypes AddDateIntroducedRoadTypes(RoadTypes current, Date date); void UpdateLevelCrossing(TileIndex tile, bool sound = true, bool force_close = false); void MarkDirtyAdjacentLevelCrossingTilesOnAddRemove(TileIndex tile, Axis road_axis); bool IsCrossingOccupiedByRoadVehicle(TileIndex t); void UpdateRoadCachedOneWayStatesAroundTile(TileIndex tile); void UpdateCompanyRoadInfrastructure(RoadType rt, Owner o, int count); struct TileInfo; void DrawRoadOverlays(const TileInfo *ti, PaletteID pal, const RoadTypeInfo *road_rti, const RoadTypeInfo *tram_rit, uint road_offset, uint tram_offset); inline bool RoadLayoutChangeNotificationEnabled(bool added) { return _settings_game.pf.reroute_rv_on_layout_change >= (added ? 2 : 1); } inline void NotifyRoadLayoutChanged() { _road_layout_change_counter++; } inline void NotifyRoadLayoutChanged(bool added) { if (RoadLayoutChangeNotificationEnabled(added)) NotifyRoadLayoutChanged(); } void NotifyRoadLayoutChangedIfTileNonLeaf(TileIndex tile, RoadTramType rtt, RoadBits present_bits); void NotifyRoadLayoutChangedIfSimpleTunnelBridgeNonLeaf(TileIndex start, TileIndex end, DiagDirection start_dir, RoadTramType rtt); #endif /* ROAD_FUNC_H */