/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see .
*/
/** @file newgrf_newlandscape.cpp NewGRF handling of new landscape. */
#include "stdafx.h"
#include "debug.h"
#include "newgrf_newlandscape.h"
#include "newgrf_extension.h"
#include "map_func.h"
#include "clear_map.h"
#include "core/hash_func.hpp"
#include "safeguards.h"
std::vector _new_landscape_rocks_grfs;
/* virtual */ uint32 NewLandscapeScopeResolver::GetVariable(uint16 variable, uint32 parameter, GetVariableExtra *extra) const
{
if (unlikely(this->ti->tile == INVALID_TILE)) {
switch (variable) {
case 0x40: return 0;
case 0x41: return 0;
case 0x42: return 0;
case 0x43: return 0;
case 0x44: return this->landscape_type;
case 0x60: return 0;
}
}
switch (variable) {
case 0x40:
return GetTerrainType(this->ti->tile, TCX_NORMAL);
case 0x41:
return this->ti->tileh;
case 0x42:
return this->ti->z / TILE_HEIGHT;
case 0x43:
return SimpleHash32(this->ti->tile);
case 0x44:
return this->landscape_type;
case 0x60: {
TileIndex tile = this->ti->tile;
if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required
uint32 result = 0;
if (extra->mask & ~0x100) result |= GetNearbyTileInformation(tile, this->ro.grffile->grf_version >= 8, extra->mask);
if (extra->mask & 0x100) {
switch (this->landscape_type) {
case NEW_LANDSCAPE_ROCKS:
if (IsTileType(tile, MP_CLEAR) && IsClearGround(tile, CLEAR_ROCKS)) result |= 0x100;
break;
}
}
return result;
}
}
DEBUG(grf, 1, "Unhandled new landscape tile variable 0x%X", variable);
extra->available = false;
return UINT_MAX;
}
/* virtual */ const SpriteGroup *NewLandscapeResolverObject::ResolveReal(const RealSpriteGroup *group) const
{
if (!group->loading.empty()) return group->loading[0];
if (!group->loaded.empty()) return group->loaded[0];
return nullptr;
}
GrfSpecFeature NewLandscapeResolverObject::GetFeature() const
{
return GSF_NEWLANDSCAPE;
}
NewLandscapeResolverObject::NewLandscapeResolverObject(const GRFFile *grffile, const TileInfo *ti, NewLandscapeType landscape_type, uint32 param1, uint32 param2)
: ResolverObject(grffile, CBID_NO_CALLBACK, param1, param2), newlandscape_scope(*this, ti, landscape_type)
{
if (grffile != nullptr) {
switch (landscape_type) {
case NEW_LANDSCAPE_ROCKS:
this->root_spritegroup = grffile->new_rocks_group;
break;
default:
this->root_spritegroup = nullptr;
break;
}
} else {
this->root_spritegroup = nullptr;
}
}