/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file station_base.h Base classes/functions for stations. */ #ifndef STATION_BASE_H #define STATION_BASE_H #include "core/random_func.hpp" #include "base_station_base.h" #include "newgrf_airport.h" #include "cargopacket.h" #include "industry_type.h" #include "linkgraph/linkgraph_type.h" #include "newgrf_storage.h" #include "3rdparty/cpp-btree/btree_map.h" #include "3rdparty/cpp-btree/btree_set.h" #include "bitmap_type.h" #include "core/alloc_type.hpp" #include "core/endian_type.hpp" #include "strings_type.h" #include #include #include #include #include #include static const uint8_t INITIAL_STATION_RATING = 175; static const uint8_t MAX_STATION_RATING = 255; static const uint MAX_EXTRA_STATION_NAMES = 1024; /** Extra station name string flags. */ enum ExtraStationNameInfoFlags { /* Bits 0 - 5 used for StationNaming enum */ ESNIF_CENTRAL = 8, ESNIF_NOT_CENTRAL = 9, ESNIF_NEAR_WATER = 10, ESNIF_NOT_NEAR_WATER = 11, }; /** Extra station name string */ struct ExtraStationNameInfo { StringID str; uint16_t flags; }; extern std::array _extra_station_names; extern uint _extra_station_names_used; extern uint8_t _extra_station_names_probability; class FlowStatMap; extern const StationCargoList _empty_cargo_list; extern const FlowStatMap _empty_flows; /** * Flow statistics telling how much flow should be sent along a link. This is * done by creating "flow shares" and using std::map's upper_bound() method to * look them up with a random number. A flow share is the difference between a * key in a map and the previous key. So one key in the map doesn't actually * mean anything by itself. */ class FlowStat { friend FlowStatMap; public: struct ShareEntry { #if OTTD_ALIGNMENT == 0 unaligned_uint32 first; #else uint32_t first; #endif StationID second; }; #if OTTD_ALIGNMENT == 0 && (defined(__GNUC__) || defined(__clang__)) static_assert(sizeof(ShareEntry) == 6, ""); #endif friend bool operator<(const ShareEntry &a, const ShareEntry &b) noexcept { return a.first < b.first; } friend bool operator<(uint a, const ShareEntry &b) noexcept { return a < b.first; } typedef ShareEntry* iterator; typedef const ShareEntry* const_iterator; /** * Invalid constructor. This can't be called as a FlowStat must not be * empty. However, the constructor must be defined and reachable for * FlowStat to be used in a std::map. */ inline FlowStat() {NOT_REACHED();} /** * Create a FlowStat with an initial entry. * @param origin Origin station for this flow. * @param via Station the initial entry refers to. * @param flow Amount of flow for the initial entry. * @param restricted If the flow to be added is restricted. */ inline FlowStat(StationID origin, StationID via, uint flow, bool restricted = false) { assert(flow > 0); this->storage.inline_shares[0].first = flow; this->storage.inline_shares[0].second = via; this->unrestricted = restricted ? 0 : flow; this->count = 1; this->origin = origin; this->flags = 0; } private: inline bool inline_mode() const { return this->count <= 2; } inline const ShareEntry *data() const { return this->inline_mode() ? this->storage.inline_shares : this->storage.ptr_shares.buffer; } inline ShareEntry *data() { return const_cast(const_cast(this)->data()); } inline void clear() { if (!inline_mode()) { free(this->storage.ptr_shares.buffer); } this->count = 0; this->flags = 0; } iterator erase_item(iterator iter, uint flow_reduction); inline void CopyCommon(const FlowStat &other) { this->count = other.count; if (!other.inline_mode()) { this->storage.ptr_shares.elem_capacity = other.storage.ptr_shares.elem_capacity; this->storage.ptr_shares.buffer = MallocT(other.storage.ptr_shares.elem_capacity); } MemCpyT(this->data(), other.data(), this->count); this->unrestricted = other.unrestricted; this->origin = other.origin; this->flags = other.flags; } public: inline FlowStat(const FlowStat &other) { this->CopyCommon(other); } inline FlowStat(FlowStat &&other) noexcept { this->count = 0; this->SwapShares(other); this->origin = other.origin; } inline ~FlowStat() { this->clear(); } inline FlowStat &operator=(const FlowStat &other) { this->clear(); this->CopyCommon(other); return *this; } inline FlowStat &operator=(FlowStat &&other) noexcept { this->SwapShares(other); this->origin = other.origin; return *this; } inline size_t size() const { return this->count; } inline bool empty() const { return this->count == 0; } inline iterator begin() { return this->data(); } inline const_iterator begin() const { return this->data(); } inline iterator end() { return this->data() + this->count; } inline const_iterator end() const { return this->data() + this->count; } inline iterator upper_bound(uint32_t key) { return std::upper_bound(this->begin(), this->end(), key); } inline const_iterator upper_bound(uint32_t key) const { return std::upper_bound(this->begin(), this->end(), key); } /** * Add some flow to the end of the shares map. Only do that if you know * that the station isn't in the map yet. Anything else may lead to * inconsistencies. * @param st Remote station. * @param flow Amount of flow to be added. * @param restricted If the flow to be added is restricted. */ inline void AppendShare(StationID st, uint flow, bool restricted = false) { assert(flow > 0); uint32_t key = this->GetLastKey() + flow; if (unlikely(this->count >= 2)) { if (this->count == 2) { // convert inline buffer to ptr ShareEntry *ptr = MallocT(4); ptr[0] = this->storage.inline_shares[0]; ptr[1] = this->storage.inline_shares[1]; this->storage.ptr_shares.buffer = ptr; this->storage.ptr_shares.elem_capacity = 4; } else if (this->count == this->storage.ptr_shares.elem_capacity) { // grow buffer uint16_t new_size = this->storage.ptr_shares.elem_capacity * 2; this->storage.ptr_shares.buffer = ReallocT(this->storage.ptr_shares.buffer, new_size); this->storage.ptr_shares.elem_capacity = new_size; } this->storage.ptr_shares.buffer[this->count] = { key, st }; } else { this->storage.inline_shares[this->count] = { key, st }; } this->count++; if (!restricted) this->unrestricted += flow; } uint GetShare(StationID st) const; void ChangeShare(StationID st, int flow); void RestrictShare(StationID st); void ReleaseShare(StationID st); void ScaleToMonthly(uint runtime); /** * Return total amount of unrestricted shares. * @return Amount of unrestricted shares. */ inline uint GetUnrestricted() const { return this->unrestricted; } /** * Swap the shares maps, and thus the content of this FlowStat with the * other one. * @param other FlowStat to swap with. */ inline void SwapShares(FlowStat &other) { std::swap(this->storage, other.storage); std::swap(this->unrestricted, other.unrestricted); std::swap(this->count, other.count); std::swap(this->flags, other.flags); } /** * Get a station a package can be routed to. This done by drawing a * random number between 0 and sum_shares and then looking that up in * the map with lower_bound. So each share gets selected with a * probability dependent on its flow. Do include restricted flows here. * @param is_restricted Output if a restricted flow was chosen. * @return A station ID from the shares map. */ inline StationID GetViaWithRestricted(bool &is_restricted) const { assert(!this->empty()); uint rand = RandomRange(this->GetLastKey()); is_restricted = rand >= this->unrestricted; return this->upper_bound(rand)->second; } /** * Get a station a package can be routed to. This done by drawing a * random number between 0 and sum_shares and then looking that up in * the map with lower_bound. So each share gets selected with a * probability dependent on its flow. Don't include restricted flows. * @return A station ID from the shares map. */ inline StationID GetVia() const { assert(!this->empty()); return this->unrestricted > 0 ? this->upper_bound(RandomRange(this->unrestricted))->second : INVALID_STATION; } StationID GetVia(StationID excluded, StationID excluded2 = INVALID_STATION) const; /** * Mark this flow stat as invalid, such that it is not included in link statistics. * @return True if the flow stat should be deleted. */ inline bool Invalidate() { if ((this->flags & 0x1F) == 0x1F) return true; this->flags++; return false; } inline StationID GetOrigin() const { return this->origin; } inline bool IsInvalid() const { return (this->flags & 0x1F) != 0; } /* for save/load use only */ inline uint16_t GetRawFlags() const { return this->flags; } /* for save/load use only */ inline void SetRawFlags(uint16_t flags) { this->flags = flags;; } private: uint32_t GetLastKey() const { return this->data()[this->count - 1].first; } struct ptr_buffer { ShareEntry *buffer; uint16_t elem_capacity; } #if OTTD_ALIGNMENT == 0 && (defined(__GNUC__) || defined(__clang__)) __attribute__((packed, aligned(4))) #endif ; union storage_union { ShareEntry inline_shares[2]; ///< Small buffer optimisation: size = 1 is ~90%, size = 2 is ~9%, size >= 3 is ~1% ptr_buffer ptr_shares; // Actual construction/destruction done by class FlowStat storage_union() {} ~storage_union() {} }; storage_union storage; ///< Shares of flow to be sent via specified station (or consumed locally). uint unrestricted; ///< Limit for unrestricted shares. uint16_t count; StationID origin; uint16_t flags; }; static_assert(std::is_nothrow_move_constructible::value, "FlowStat must be nothrow move constructible"); #if OTTD_ALIGNMENT == 0 && (defined(__GNUC__) || defined(__clang__)) static_assert(sizeof(FlowStat) == 24, ""); #endif template class FlowStatMapIterator { friend FlowStatMap; friend FlowStatMapIterator::iterator>; friend FlowStatMapIterator::const_iterator>; public: typedef FlowStat value_type; typedef cv_value& reference; typedef cv_value* pointer; typedef ptrdiff_t difference_type; typedef std::forward_iterator_tag iterator_category; FlowStatMapIterator(cv_container *fsm, cv_index_iter current) : fsm(fsm), current(current) {} FlowStatMapIterator(const FlowStatMapIterator::iterator> &other) : fsm(other.fsm), current(other.current) {} FlowStatMapIterator &operator=(const FlowStatMapIterator &) = default; reference operator*() const { return this->fsm->flows_storage[this->current->second]; } pointer operator->() const { return &(this->fsm->flows_storage[this->current->second]); } FlowStatMapIterator& operator++() { ++this->current; return *this; } bool operator==(const FlowStatMapIterator& rhs) const { return this->current == rhs.current; } bool operator!=(const FlowStatMapIterator& rhs) const { return !(operator==(rhs)); } private: cv_container *fsm; cv_index_iter current; }; /** Flow descriptions by origin stations. */ class FlowStatMap { std::vector flows_storage; btree::btree_map flows_index; public: using iterator = FlowStatMapIterator::iterator>; using const_iterator = FlowStatMapIterator::const_iterator>; friend iterator; friend const_iterator; uint GetFlow() const; uint GetFlowVia(StationID via) const; uint GetFlowFrom(StationID from) const; uint GetFlowFromVia(StationID from, StationID via) const; void AddFlow(StationID origin, StationID via, uint amount); void PassOnFlow(StationID origin, StationID via, uint amount); StationIDStack DeleteFlows(StationID via); void RestrictFlows(StationID via); void FinalizeLocalConsumption(StationID self); private: btree::btree_map::iterator erase_priv(btree::btree_map::iterator iter) { uint16_t index = iter->second; iter = this->flows_index.erase(iter); if (index != this->flows_storage.size() - 1) { this->flows_storage[index] = std::move(this->flows_storage.back()); this->flows_index[this->flows_storage[index].GetOrigin()] = index; } this->flows_storage.pop_back(); return iter; } public: iterator begin() { return iterator(this, this->flows_index.begin()); } const_iterator begin() const { return const_iterator(this, this->flows_index.begin()); } iterator end() { return iterator(this, this->flows_index.end()); } const_iterator end() const { return const_iterator(this, this->flows_index.end()); } iterator find(StationID from) { return iterator(this, this->flows_index.find(from)); } const_iterator find(StationID from) const { return const_iterator(this, this->flows_index.find(from)); } bool empty() const { return this->flows_storage.empty(); } size_t size() const { return this->flows_storage.size(); } void erase(StationID st) { auto iter = this->flows_index.find(st); if (iter != this->flows_index.end()) { this->erase_priv(iter); } } iterator erase(iterator iter) { return iterator(this, this->erase_priv(iter.current)); } std::pair insert(FlowStat flow_stat) { StationID st = flow_stat.GetOrigin(); auto res = this->flows_index.insert(std::pair(st, (uint16_t)this->flows_storage.size())); if (res.second) { this->flows_storage.push_back(std::move(flow_stat)); } return std::make_pair(iterator(this, res.first), res.second); } iterator insert(iterator hint, FlowStat flow_stat) { auto res = this->flows_index.insert(hint.current, std::pair(flow_stat.GetOrigin(), (uint16_t)this->flows_storage.size())); if (res->second == this->flows_storage.size()) { this->flows_storage.push_back(std::move(flow_stat)); } return iterator(this, res); } StationID FirstStationID() const { return this->flows_index.begin()->first; } void reserve(size_t size) { this->flows_storage.reserve(size); } void SortStorage(); }; struct GoodsEntryData : ZeroedMemoryAllocator { StationCargoList cargo; ///< The cargo packets of cargo waiting in this station FlowStatMap flows; ///< Planned flows through this station. bool MayBeRemoved() const { return this->cargo.Packets()->MapSize() == 0 && this->cargo.ReservedCount() == 0 && this->flows.empty(); } }; /** * Stores station stats for a single cargo. */ struct GoodsEntry { /** Status of this cargo for the station. */ enum GoodsEntryStatus { /** * Set when the station accepts the cargo currently for final deliveries. * It is updated every STATION_ACCEPTANCE_TICKS ticks by checking surrounding tiles for acceptance >= 8/8. */ GES_ACCEPTANCE, /** * This indicates whether a cargo has a rating at the station. * Set when cargo was ever waiting at the station. * It is set when cargo supplied by surrounding tiles is moved to the station, or when * arriving vehicles unload/transfer cargo without it being a final delivery. * * This flag is cleared after 255 * STATION_RATING_TICKS of not having seen a pickup. */ GES_RATING, /** * Set when a vehicle ever delivered cargo to the station for final delivery. * This flag is never cleared. */ GES_EVER_ACCEPTED, /** * Set when cargo was delivered for final delivery last month. * This flag is set to the value of GES_CURRENT_MONTH at the start of each month. */ GES_LAST_MONTH, /** * Set when cargo was delivered for final delivery this month. * This flag is reset on the beginning of every month. */ GES_CURRENT_MONTH, /** * Set when cargo was delivered for final delivery during the current STATION_ACCEPTANCE_TICKS interval. * This flag is reset every STATION_ACCEPTANCE_TICKS ticks. */ GES_ACCEPTED_BIGTICK, /** * Set when cargo is not permitted to be supplied by nearby industries/houses. */ GES_NO_CARGO_SUPPLY = 7, }; GoodsEntry() : status(0), time_since_pickup(255), last_vehicle_type(VEH_INVALID), rating(INITIAL_STATION_RATING), last_speed(0), last_age(255), amount_fract(0), link_graph(INVALID_LINK_GRAPH), node(INVALID_NODE), max_waiting_cargo(0) {} byte status; ///< Status of this cargo, see #GoodsEntryStatus. /** * Number of rating-intervals (up to 255) since the last vehicle tried to load this cargo. * The unit used is STATION_RATING_TICKS. * This does not imply there was any cargo to load. */ byte time_since_pickup; byte last_vehicle_type; byte rating; ///< %Station rating for this cargo. /** * Maximum speed (up to 255) of the last vehicle that tried to load this cargo. * This does not imply there was any cargo to load. * The unit used is a special vehicle-specific speed unit for station ratings. * - Trains: km-ish/h * - RV: km-ish/h * - Ships: 0.5 * km-ish/h * - Aircraft: 8 * mph */ byte last_speed; /** * Age in years (up to 255) of the last vehicle that tried to load this cargo. * This does not imply there was any cargo to load. */ byte last_age; byte amount_fract; ///< Fractional part of the amount in the cargo list std::unique_ptr data; LinkGraphID link_graph; ///< Link graph this station belongs to. NodeID node; ///< ID of node in link graph referring to this goods entry. uint max_waiting_cargo; ///< Max cargo from this station waiting at any station. bool IsSupplyAllowed() const { return !HasBit(this->status, GES_NO_CARGO_SUPPLY); } /** * Reports whether a vehicle has ever tried to load the cargo at this station. * This does not imply that there was cargo available for loading. Refer to GES_RATING for that. * @return true if vehicle tried to load. */ bool HasVehicleEverTriedLoading() const { return this->last_speed != 0; } /** * Does this cargo have a rating at this station? * @return true if the cargo has a rating, i.e. cargo has been moved to the station. */ inline bool HasRating() const { return HasBit(this->status, GES_RATING); } /** * Get the best next hop for a cargo packet from station source. * @param source Source of the packet. * @return The chosen next hop or INVALID_STATION if none was found. */ inline StationID GetVia(StationID source) const { if (this->data == nullptr) return INVALID_STATION; FlowStatMap::const_iterator flow_it(this->data->flows.find(source)); return flow_it != this->data->flows.end() ? flow_it->GetVia() : INVALID_STATION; } /** * Get the best next hop for a cargo packet from station source, optionally * excluding one or two stations. * @param source Source of the packet. * @param excluded If this station would be chosen choose the second best one instead. * @param excluded2 Second station to be excluded, if != INVALID_STATION. * @return The chosen next hop or INVALID_STATION if none was found. */ inline StationID GetVia(StationID source, StationID excluded, StationID excluded2 = INVALID_STATION) const { if (this->data == nullptr) return INVALID_STATION; FlowStatMap::const_iterator flow_it(this->data->flows.find(source)); return flow_it != this->data->flows.end() ? flow_it->GetVia(excluded, excluded2) : INVALID_STATION; } GoodsEntryData &CreateData() { if (this->data == nullptr) this->data.reset(new GoodsEntryData()); return *this->data; } const GoodsEntryData &CreateData() const { if (this->data == nullptr) const_cast(this)->data.reset(new GoodsEntryData()); return *this->data; } inline uint CargoAvailableCount() const { return this->data != nullptr ? this->data->cargo.AvailableCount() : 0; } inline uint CargoReservedCount() const { return this->data != nullptr ? this->data->cargo.ReservedCount() : 0; } inline uint CargoTotalCount() const { return this->data != nullptr ? this->data->cargo.TotalCount() : 0; } inline uint CargoAvailableViaCount(StationID next) const { return this->data != nullptr ? this->data->cargo.AvailableViaCount(next) : 0; } const StationCargoList &ConstCargoList() const { return this->data != nullptr ? this->data->cargo : _empty_cargo_list; } const FlowStatMap &ConstFlows() const { return this->data != nullptr ? this->data->flows : _empty_flows; } }; /** All airport-related information. Only valid if tile != INVALID_TILE. */ struct Airport : public TileArea { Airport() : TileArea(INVALID_TILE, 0, 0) {} uint64_t flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32 byte type; ///< Type of this airport, @see AirportTypes byte layout; ///< Airport layout number. Direction rotation; ///< How this airport is rotated. PersistentStorage *psa; ///< Persistent storage for NewGRF airports. /** * Get the AirportSpec that from the airport type of this airport. If there * is no airport (\c tile == INVALID_TILE) then return the dummy AirportSpec. * @return The AirportSpec for this airport. */ const AirportSpec *GetSpec() const { if (this->tile == INVALID_TILE) return &AirportSpec::dummy; return AirportSpec::Get(this->type); } /** * Get the finite-state machine for this airport or the finite-state machine * for the dummy airport in case this isn't an airport. * @pre this->type < NEW_AIRPORT_OFFSET. * @return The state machine for this airport. */ const AirportFTAClass *GetFTA() const { return this->GetSpec()->fsm; } /** Check if this airport has at least one hangar. */ inline bool HasHangar() const { return this->GetSpec()->nof_depots > 0; } /** * Add the tileoffset to the base tile of this airport but rotate it first. * The base tile is the northernmost tile of this airport. This function * helps to make sure that getting the tile of a hangar works even for * rotated airport layouts without requiring a rotated array of hangar tiles. * @param tidc The tilediff to add to the airport tile. * @return The tile of this airport plus the rotated offset. */ inline TileIndex GetRotatedTileFromOffset(TileIndexDiffC tidc) const { const AirportSpec *as = this->GetSpec(); switch (this->rotation) { case DIR_N: return this->tile + ToTileIndexDiff(tidc); case DIR_E: return this->tile + TileDiffXY(tidc.y, as->size_x - 1 - tidc.x); case DIR_S: return this->tile + TileDiffXY(as->size_x - 1 - tidc.x, as->size_y - 1 - tidc.y); case DIR_W: return this->tile + TileDiffXY(as->size_y - 1 - tidc.y, tidc.x); default: NOT_REACHED(); } } /** * Get the first tile of the given hangar. * @param hangar_num The hangar to get the location of. * @pre hangar_num < GetNumHangars(). * @return A tile with the given hangar. */ inline TileIndex GetHangarTile(uint hangar_num) const { const AirportSpec *as = this->GetSpec(); for (uint i = 0; i < as->nof_depots; i++) { if (as->depot_table[i].hangar_num == hangar_num) { return this->GetRotatedTileFromOffset(as->depot_table[i].ti); } } NOT_REACHED(); } /** * Get the exit direction of the hangar at a specific tile. * @param tile The tile to query. * @pre IsHangarTile(tile). * @return The exit direction of the hangar, taking airport rotation into account. */ inline Direction GetHangarExitDirection(TileIndex tile) const { const AirportSpec *as = this->GetSpec(); const HangarTileTable *htt = GetHangarDataByTile(tile); return ChangeDir(htt->dir, DirDifference(this->rotation, as->rotation[0])); } /** * Get the hangar number of the hangar at a specific tile. * @param tile The tile to query. * @pre IsHangarTile(tile). * @return The hangar number of the hangar at the given tile. */ inline uint GetHangarNum(TileIndex tile) const { const HangarTileTable *htt = GetHangarDataByTile(tile); return htt->hangar_num; } /** Get the number of hangars on this airport. */ inline uint GetNumHangars() const { uint num = 0; uint counted = 0; const AirportSpec *as = this->GetSpec(); for (uint i = 0; i < as->nof_depots; i++) { if (!HasBit(counted, as->depot_table[i].hangar_num)) { num++; SetBit(counted, as->depot_table[i].hangar_num); } } return num; } private: /** * Retrieve hangar information of a hangar at a given tile. * @param tile %Tile containing the hangar. * @return The requested hangar information. * @pre The \a tile must be at a hangar tile at an airport. */ inline const HangarTileTable *GetHangarDataByTile(TileIndex tile) const { const AirportSpec *as = this->GetSpec(); for (uint i = 0; i < as->nof_depots; i++) { if (this->GetRotatedTileFromOffset(as->depot_table[i].ti) == tile) { return as->depot_table + i; } } NOT_REACHED(); } }; struct IndustryListEntry { uint distance; Industry *industry; bool operator==(const IndustryListEntry &other) const { return this->distance == other.distance && this->industry == other.industry; } bool operator!=(const IndustryListEntry &other) const { return !(*this == other); } }; struct IndustryCompare { bool operator() (const IndustryListEntry &lhs, const IndustryListEntry &rhs) const; }; typedef btree::btree_set IndustryList; /** Station data structure */ struct Station FINAL : SpecializedStation { public: RoadStop *GetPrimaryRoadStop(RoadStopType type) const { return type == ROADSTOP_BUS ? bus_stops : truck_stops; } RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const; RoadStop *bus_stops; ///< All the road stops TileArea bus_station; ///< Tile area the bus 'station' part covers RoadStop *truck_stops; ///< All the truck stops TileArea truck_station; ///< Tile area the truck 'station' part covers Airport airport; ///< Tile area the airport covers TileArea ship_station; ///< Tile area the ship 'station' part covers TileArea docking_station; ///< Tile area the docking tiles cover std::vector docking_tiles; ///< Tile vector the docking tiles cover IndustryType indtype; ///< Industry type to get the name from uint16_t extra_name_index; ///< Extra name index in use (or UINT16_MAX) BitmapTileArea catchment_tiles; ///< NOSAVE: Set of individual tiles covered by catchment area uint station_tiles; ///< NOSAVE: Count of station tiles owned by this station StationHadVehicleOfType had_vehicle_of_type; byte time_since_load; byte time_since_unload; std::vector loading_vehicles; GoodsEntry goods[NUM_CARGO]; ///< Goods at this station CargoTypes always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo) IndustryList industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry() Industry *industry; ///< NOSAVE: Associated industry for neutral stations. (Rebuilt on load from Industry->st) CargoTypes station_cargo_history_cargoes; ///< Bitmask of cargoes in station_cargo_history uint8_t station_cargo_history_offset; ///< Start offset in station_cargo_history cargo ring buffer std::vector> station_cargo_history; ///< Station history of waiting cargo, dynamic range compressed (see RXCompressUint) Station(TileIndex tile = INVALID_TILE); ~Station(); void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy); void MarkTilesDirty(bool cargo_change) const; void UpdateVirtCoord() override; void UpdateCargoHistory(); void MoveSign(TileIndex new_xy) override; void AfterStationTileSetChange(bool adding, StationType type); uint GetPlatformLength(TileIndex tile, DiagDirection dir) const override; uint GetPlatformLength(TileIndex tile) const override; void RecomputeCatchment(bool no_clear_nearby_lists = false); static void RecomputeCatchmentForAll(); uint GetCatchmentRadius() const; Rect GetCatchmentRectUsingRadius(uint radius) const; inline Rect GetCatchmentRect() const { return GetCatchmentRectUsingRadius(this->GetCatchmentRadius()); } bool CatchmentCoversTown(TownID t) const; void AddIndustryToDeliver(Industry *ind, TileIndex tile); void RemoveIndustryToDeliver(Industry *ind); void RemoveFromAllNearbyLists(); inline bool TileIsInCatchment(TileIndex tile) const { return this->catchment_tiles.HasTile(tile); } inline bool TileBelongsToRailStation(TileIndex tile) const override { return IsRailStationTile(tile) && GetStationIndex(tile) == this->index; } inline bool TileBelongsToRoadStop(TileIndex tile) const { return IsAnyRoadStopTile(tile) && GetStationIndex(tile) == this->index; } inline bool TileBelongsToAirport(TileIndex tile) const { return IsAirportTile(tile) && GetStationIndex(tile) == this->index; } bool IsWithinRangeOfDockingTile(TileIndex tile, uint max_distance) const; uint32_t GetNewGRFVariable(const ResolverObject &object, uint16_t variable, byte parameter, bool *available) const override; void GetTileArea(TileArea *ta, StationType type) const override; }; /** Iterator to iterate over all tiles belonging to an airport. */ class AirportTileIterator : public OrthogonalTileIterator { private: const Station *st; ///< The station the airport is a part of. public: /** * Construct the iterator. * @param st Station the airport is part of. */ AirportTileIterator(const Station *st) : OrthogonalTileIterator(st->airport), st(st) { if (!st->TileBelongsToAirport(this->tile)) ++(*this); } inline TileIterator& operator ++() override { (*this).OrthogonalTileIterator::operator++(); while (this->tile != INVALID_TILE && !st->TileBelongsToAirport(this->tile)) { (*this).OrthogonalTileIterator::operator++(); } return *this; } std::unique_ptr Clone() const override { return std::make_unique(*this); } }; void RebuildStationKdtree(); /** * Call a function on all stations that have any part of the requested area within their catchment. * @tparam Func The type of funcion to call * @param area The TileArea to check * @param func The function to call, must take two parameters: Station* and TileIndex and return true * if coverage of that tile is acceptable for a given station or false if search should continue */ template void ForAllStationsAroundTiles(const TileArea &ta, Func func) { /* There are no stations, so we will never find anything. */ if (Station::GetNumItems() == 0) return; /* Not using, or don't have a nearby stations list, so we need to scan. */ btree::btree_set seen_stations; /* Scan an area around the building covering the maximum possible station * to find the possible nearby stations. */ uint max_c = _settings_game.station.modified_catchment ? MAX_CATCHMENT : CA_UNMODIFIED; max_c += _settings_game.station.catchment_increase; TileArea ta_ext = TileArea(ta).Expand(max_c); for (TileIndex tile : ta_ext) { if (IsTileType(tile, MP_STATION)) seen_stations.insert(GetStationIndex(tile)); } for (StationID stationid : seen_stations) { Station *st = Station::GetIfValid(stationid); if (st == nullptr) continue; /* Waypoint */ /* Check if station is attached to an industry */ if (!_settings_game.station.serve_neutral_industries && st->industry != nullptr) continue; /* Test if the tile is within the station's catchment */ for (TileIndex tile : ta) { if (st->TileIsInCatchment(tile)) { if (func(st, tile)) break; } } } } #endif /* STATION_BASE_H */