/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file signal_func.h Functions related to signals. */ #ifndef SIGNAL_FUNC_H #define SIGNAL_FUNC_H #include "signal_type.h" #include "track_type.h" #include "tile_type.h" #include "direction_type.h" #include "company_type.h" #include "debug.h" /** * Maps a trackdir to the bit that stores its status in the map arrays, in the * direction along with the trackdir. */ static inline byte SignalAlongTrackdir(Trackdir trackdir) { extern const byte _signal_along_trackdir[TRACKDIR_END]; return _signal_along_trackdir[trackdir]; } /** * Maps a trackdir to the bit that stores its status in the map arrays, in the * direction against the trackdir. */ static inline byte SignalAgainstTrackdir(Trackdir trackdir) { extern const byte _signal_against_trackdir[TRACKDIR_END]; return _signal_against_trackdir[trackdir]; } /** * Maps a Track to the bits that store the status of the two signals that can * be present on the given track. */ static inline byte SignalOnTrack(Track track) { extern const byte _signal_on_track[TRACK_END]; return _signal_on_track[track]; } /// Is a given signal type a presignal entry signal? static inline bool IsEntrySignal(SignalType type) { return type == SIGTYPE_ENTRY || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a presignal exit signal? static inline bool IsExitSignal(SignalType type) { return type == SIGTYPE_EXIT || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a presignal combo signal? static inline bool IsComboSignal(SignalType type) { return type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a PBS signal? static inline bool IsPbsSignal(SignalType type) { return type == SIGTYPE_PBS || type == SIGTYPE_PBS_ONEWAY; } /// Is this a programmable signal? static inline bool IsProgrammableSignal(SignalType type) { return type == SIGTYPE_PROG; } /// Does a given signal have a PBS sprite? static inline bool IsSignalSpritePBS(SignalType type) { return type >= SIGTYPE_FIRST_PBS_SPRITE; } static inline SignalType NextSignalType(SignalType cur, uint which_signals) { bool pbs = (which_signals != 0); bool block = (which_signals != 1); switch(cur) { case SIGTYPE_NORMAL: return block ? SIGTYPE_ENTRY : SIGTYPE_PBS; case SIGTYPE_ENTRY: return block ? SIGTYPE_EXIT : SIGTYPE_PBS; case SIGTYPE_EXIT: return block ? SIGTYPE_COMBO : SIGTYPE_PBS; case SIGTYPE_COMBO: return block ? SIGTYPE_PROG : SIGTYPE_PBS; case SIGTYPE_PROG: return pbs ? SIGTYPE_PBS : SIGTYPE_NORMAL; case SIGTYPE_PBS: return pbs ? SIGTYPE_PBS_ONEWAY : SIGTYPE_NORMAL; case SIGTYPE_PBS_ONEWAY: return block ? SIGTYPE_NORMAL : SIGTYPE_PBS; default: DEBUG(map, 0, "Attempt to cycle from signal type %d", cur); return SIGTYPE_NORMAL; // Fortunately mostly harmless } } /** State of the signal segment */ enum SigSegState { SIGSEG_FREE, ///< Free and has no pre-signal exits or at least one green exit SIGSEG_FULL, ///< Occupied by a train SIGSEG_PBS, ///< Segment is a PBS segment }; /** Checks for any data attached to any signals, and removes it. Call when performing * an action which may potentially remove signals from a tile, in order to avoid leaking * data. */ void CheckRemoveSignalsFromTile(TileIndex tile); /** Checks for, and removes, any extra signal data. Call when removing a piece of track * which is potentially signalled, in order to free any extra data that may be associated * with said track. */ void CheckRemoveSignal(TileIndex tile, Track track); /** Adds a signal dependency * The signal identified by @p dep will be marked as dependend upon * the signal identified by @p on */ void AddSignalDependency(SignalReference on, SignalReference dep); /// Removes a signal dependency. Arguments same as AddSignalDependency void RemoveSignalDependency(SignalReference on, SignalReference dep); /// Frees signal dependencies (for newgame/load) void FreeSignalDependencies(); SigSegState UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner); void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner); void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner); void AddSideToSignalBuffer(TileIndex tile, DiagDirection side, Owner owner); void UpdateSignalsInBuffer(); #endif /* SIGNAL_FUNC_H */