/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file tilearea_type.h Type for storing the 'area' of something uses on the map. */ #ifndef TILEAREA_TYPE_H #define TILEAREA_TYPE_H #include "tile_type.h" /** Represents the covered area of e.g. a rail station */ struct TileArea { TileIndex tile; ///< The base tile of the area uint16 w; ///< The width of the area uint16 h; ///< The height of the area /** Just construct this tile area */ TileArea() {} /** * Construct this tile area with some set values * @param tile the base tile * @param w the width * @param h the height */ TileArea(TileIndex tile, uint8 w, uint8 h) : tile(tile), w(w), h(h) {} TileArea(TileIndex start, TileIndex end); void Add(TileIndex to_add); /** * Clears the 'tile area', i.e. make the tile invalid. */ void Clear() { this->tile = INVALID_TILE; this->w = 0; this->h = 0; } bool Intersects(const TileArea &ta) const; void ClampToMap(); }; #endif /* TILEAREA_TYPE_H */