/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file fontdetection.cpp Detection of the right font. */ #ifdef WITH_FREETYPE #include "stdafx.h" #include "debug.h" #include "fontdetection.h" #include "string_func.h" #include "strings_func.h" extern FT_Library _library; /** * Get the font loaded into a Freetype face by using a font-name. * If no appropriate font is found, the function returns an error */ /* ======================================================================================== * Windows support * ======================================================================================== */ #ifdef WIN32 #include "core/alloc_func.hpp" #include "core/math_func.hpp" #include #include /* SHGetFolderPath */ #include "os/windows/win32.h" /** * Get the short DOS 8.3 format for paths. * FreeType doesn't support Unicode filenames and Windows' fopen (as used * by FreeType) doesn't support UTF-8 filenames. So we have to convert the * filename into something that isn't UTF-8 but represents the Unicode file * name. This is the short DOS 8.3 format. This does not contain any * characters that fopen doesn't support. * @param long_path the path in UTF-8. * @return the short path in ANSI (ASCII). */ char *GetShortPath(const char *long_path) { static char short_path[MAX_PATH]; #ifdef UNICODE /* The non-unicode GetShortPath doesn't support UTF-8..., * so convert the path to wide chars, then get the short * path and convert it back again. */ wchar_t long_path_w[MAX_PATH]; MultiByteToWideChar(CP_UTF8, 0, long_path, -1, long_path_w, MAX_PATH); wchar_t short_path_w[MAX_PATH]; GetShortPathNameW(long_path_w, short_path_w, MAX_PATH); WideCharToMultiByte(CP_ACP, 0, short_path_w, -1, short_path, MAX_PATH, NULL, NULL); #else /* Technically not needed, but do it for consistency. */ GetShortPathNameA(long_path, short_path, MAX_PATH); #endif return short_path; } /* Get the font file to be loaded into Freetype by looping the registry * location where windows lists all installed fonts. Not very nice, will * surely break if the registry path changes, but it works. Much better * solution would be to use CreateFont, and extract the font data from it * by GetFontData. The problem with this is that the font file needs to be * kept in memory then until the font is no longer needed. This could mean * an additional memory usage of 30MB (just for fonts!) when using an eastern * font for all font sizes */ #define FONT_DIR_NT "SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts" #define FONT_DIR_9X "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Fonts" FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) { FT_Error err = FT_Err_Cannot_Open_Resource; HKEY hKey; LONG ret; TCHAR vbuffer[MAX_PATH], dbuffer[256]; TCHAR *font_namep; char *font_path; uint index; /* On windows NT (2000, NT3.5, XP, etc.) the fonts are stored in the * "Windows NT" key, on Windows 9x in the Windows key. To save us having * to retrieve the windows version, we'll just query both */ ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_NT), 0, KEY_READ, &hKey); if (ret != ERROR_SUCCESS) ret = RegOpenKeyEx(HKEY_LOCAL_MACHINE, _T(FONT_DIR_9X), 0, KEY_READ, &hKey); if (ret != ERROR_SUCCESS) { DEBUG(freetype, 0, "Cannot open registry key HKLM\\SOFTWARE\\Microsoft\\Windows (NT)\\CurrentVersion\\Fonts"); return err; } /* For Unicode we need some conversion between widechar and * normal char to match the data returned by RegEnumValue, * otherwise just use parameter */ #if defined(UNICODE) font_namep = MallocT(MAX_PATH); MB_TO_WIDE_BUFFER(font_name, font_namep, MAX_PATH * sizeof(TCHAR)); #else font_namep = const_cast(font_name); // only cast because in unicode pointer is not const #endif for (index = 0;; index++) { TCHAR *s; DWORD vbuflen = lengthof(vbuffer); DWORD dbuflen = lengthof(dbuffer); ret = RegEnumValue(hKey, index, vbuffer, &vbuflen, NULL, NULL, (byte*)dbuffer, &dbuflen); if (ret != ERROR_SUCCESS) goto registry_no_font_found; /* The font names in the registry are of the following 3 forms: * - ADMUI3.fon * - Book Antiqua Bold (TrueType) * - Batang & BatangChe & Gungsuh & GungsuhChe (TrueType) * We will strip the font-type '()' if any and work with the font name * itself, which must match exactly; if... * TTC files, font files which contain more than one font are separated * by '&'. Our best bet will be to do substr match for the fontname * and then let FreeType figure out which index to load */ s = _tcschr(vbuffer, _T('(')); if (s != NULL) s[-1] = '\0'; if (_tcschr(vbuffer, _T('&')) == NULL) { if (_tcsicmp(vbuffer, font_namep) == 0) break; } else { if (_tcsstr(vbuffer, font_namep) != NULL) break; } } if (!SUCCEEDED(OTTDSHGetFolderPath(NULL, CSIDL_FONTS, NULL, SHGFP_TYPE_CURRENT, vbuffer))) { DEBUG(freetype, 0, "SHGetFolderPath cannot return fonts directory"); goto folder_error; } /* Some fonts are contained in .ttc files, TrueType Collection fonts. These * contain multiple fonts inside this single file. GetFontData however * returns the whole file, so we need to check each font inside to get the * proper font. * Also note that FreeType does not support UNICODE filenames! */ #if defined(UNICODE) /* We need a cast here back from wide because FreeType doesn't support * widechar filenames. Just use the buffer we allocated before for the * font_name search */ font_path = (char*)font_namep; WIDE_TO_MB_BUFFER(vbuffer, font_path, MAX_PATH * sizeof(TCHAR)); #else font_path = vbuffer; #endif ttd_strlcat(font_path, "\\", MAX_PATH * sizeof(TCHAR)); ttd_strlcat(font_path, WIDE_TO_MB(dbuffer), MAX_PATH * sizeof(TCHAR)); /* Convert the path into something that FreeType understands */ font_path = GetShortPath(font_path); index = 0; do { err = FT_New_Face(_library, font_path, index, face); if (err != FT_Err_Ok) break; if (strncasecmp(font_name, (*face)->family_name, strlen((*face)->family_name)) == 0) break; /* Try english name if font name failed */ if (strncasecmp(font_name + strlen(font_name) + 1, (*face)->family_name, strlen((*face)->family_name)) == 0) break; err = FT_Err_Cannot_Open_Resource; } while ((FT_Long)++index != (*face)->num_faces); folder_error: registry_no_font_found: #if defined(UNICODE) free(font_namep); #endif RegCloseKey(hKey); return err; } /** * Fonts can have localised names and when the system locale is the same as * one of those localised names Windows will always return that localised name * instead of allowing to get the non-localised (English US) name of the font. * This will later on give problems as freetype uses the non-localised name of * the font and we need to compare based on that name. * Windows furthermore DOES NOT have an API to get the non-localised name nor * can we override the system locale. This means that we have to actually read * the font itself to gather the font name we want. * Based on: http://blogs.msdn.com/michkap/archive/2006/02/13/530814.aspx * @param logfont the font information to get the english name of. * @return the English name (if it could be found). */ static const char *GetEnglishFontName(const ENUMLOGFONTEX *logfont) { static char font_name[MAX_PATH]; const char *ret_font_name = NULL; uint pos = 0; HDC dc; HGDIOBJ oldfont; byte *buf; DWORD dw; uint16 format, count, stringOffset, platformId, encodingId, languageId, nameId, length, offset; HFONT font = CreateFontIndirect(&logfont->elfLogFont); if (font == NULL) goto err1; dc = GetDC(NULL); oldfont = SelectObject(dc, font); dw = GetFontData(dc, 'eman', 0, NULL, 0); if (dw == GDI_ERROR) goto err2; buf = MallocT(dw); dw = GetFontData(dc, 'eman', 0, buf, dw); if (dw == GDI_ERROR) goto err3; format = buf[pos++] << 8; format += buf[pos++]; assert(format == 0); count = buf[pos++] << 8; count += buf[pos++]; stringOffset = buf[pos++] << 8; stringOffset += buf[pos++]; for (uint i = 0; i < count; i++) { platformId = buf[pos++] << 8; platformId += buf[pos++]; encodingId = buf[pos++] << 8; encodingId += buf[pos++]; languageId = buf[pos++] << 8; languageId += buf[pos++]; nameId = buf[pos++] << 8; nameId += buf[pos++]; if (nameId != 1) { pos += 4; // skip length and offset continue; } length = buf[pos++] << 8; length += buf[pos++]; offset = buf[pos++] << 8; offset += buf[pos++]; /* Don't buffer overflow */ length = min(length, MAX_PATH - 1); for (uint j = 0; j < length; j++) font_name[j] = buf[stringOffset + offset + j]; font_name[length] = '\0'; if ((platformId == 1 && languageId == 0) || // Macintosh English (platformId == 3 && languageId == 0x0409)) { // Microsoft English (US) ret_font_name = font_name; break; } } err3: free(buf); err2: SelectObject(dc, oldfont); ReleaseDC(NULL, dc); DeleteObject(font); err1: return ret_font_name == NULL ? WIDE_TO_MB((const TCHAR*)logfont->elfFullName) : ret_font_name; } class FontList { protected: TCHAR **fonts; uint items; uint capacity; public: FontList() : fonts(NULL), items(0), capacity(0) { }; ~FontList() { if (this->fonts == NULL) return; for (uint i = 0; i < this->items; i++) { free(this->fonts[i]); } free(this->fonts); } bool Add(const TCHAR *font) { for (uint i = 0; i < this->items; i++) { if (_tcscmp(this->fonts[i], font) == 0) return false; } if (this->items == this->capacity) { this->capacity += 10; this->fonts = ReallocT(this->fonts, this->capacity); } this->fonts[this->items++] = _tcsdup(font); return true; } }; struct EFCParam { FreeTypeSettings *settings; LOCALESIGNATURE locale; MissingGlyphSearcher *callback; FontList fonts; }; static int CALLBACK EnumFontCallback(const ENUMLOGFONTEX *logfont, const NEWTEXTMETRICEX *metric, DWORD type, LPARAM lParam) { EFCParam *info = (EFCParam *)lParam; /* Skip duplicates */ if (!info->fonts.Add((const TCHAR*)logfont->elfFullName)) return 1; /* Only use TrueType fonts */ if (!(type & TRUETYPE_FONTTYPE)) return 1; /* Don't use SYMBOL fonts */ if (logfont->elfLogFont.lfCharSet == SYMBOL_CHARSET) return 1; /* Use monospaced fonts when asked for it. */ if (info->callback->Monospace() && (logfont->elfLogFont.lfPitchAndFamily & (FF_MODERN | FIXED_PITCH)) != (FF_MODERN | FIXED_PITCH)) return 1; /* The font has to have at least one of the supported locales to be usable. */ if ((metric->ntmFontSig.fsCsb[0] & info->locale.lsCsbSupported[0]) == 0 && (metric->ntmFontSig.fsCsb[1] & info->locale.lsCsbSupported[1]) == 0) { /* On win9x metric->ntmFontSig seems to contain garbage. */ FONTSIGNATURE fs; memset(&fs, 0, sizeof(fs)); HFONT font = CreateFontIndirect(&logfont->elfLogFont); if (font != NULL) { HDC dc = GetDC(NULL); HGDIOBJ oldfont = SelectObject(dc, font); GetTextCharsetInfo(dc, &fs, 0); SelectObject(dc, oldfont); ReleaseDC(NULL, dc); DeleteObject(font); } if ((fs.fsCsb[0] & info->locale.lsCsbSupported[0]) == 0 && (fs.fsCsb[1] & info->locale.lsCsbSupported[1]) == 0) return 1; } char font_name[MAX_PATH]; #if defined(UNICODE) WIDE_TO_MB_BUFFER((const TCHAR*)logfont->elfFullName, font_name, lengthof(font_name)); #else strecpy(font_name, (const TCHAR*)logfont->elfFullName, lastof(font_name)); #endif /* Add english name after font name */ const char *english_name = GetEnglishFontName(logfont); strecpy(font_name + strlen(font_name) + 1, english_name, lastof(font_name)); /* Check whether we can actually load the font. */ bool ft_init = _library != NULL; bool found = false; FT_Face face; /* Init FreeType if needed. */ if ((ft_init || FT_Init_FreeType(&_library) == FT_Err_Ok) && GetFontByFaceName(font_name, &face) == FT_Err_Ok) { FT_Done_Face(face); found = true; } if (!ft_init) { /* Uninit FreeType if we did the init. */ FT_Done_FreeType(_library); _library = NULL; } if (!found) return 1; info->callback->SetFontNames(info->settings, font_name); if (info->callback->FindMissingGlyphs(NULL)) return 1; DEBUG(freetype, 1, "Fallback font: %s (%s)", font_name, english_name); return 0; // stop enumerating } bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { DEBUG(freetype, 1, "Trying fallback fonts"); EFCParam langInfo; if (GetLocaleInfo(MAKELCID(winlangid, SORT_DEFAULT), LOCALE_FONTSIGNATURE, (LPTSTR)&langInfo.locale, sizeof(langInfo.locale) / sizeof(TCHAR)) == 0) { /* Invalid langid or some other mysterious error, can't determine fallback font. */ DEBUG(freetype, 1, "Can't get locale info for fallback font (langid=0x%x)", winlangid); return false; } langInfo.settings = settings; langInfo.callback = callback; LOGFONT font; /* Enumerate all fonts. */ font.lfCharSet = DEFAULT_CHARSET; font.lfFaceName[0] = '\0'; font.lfPitchAndFamily = 0; HDC dc = GetDC(NULL); int ret = EnumFontFamiliesEx(dc, &font, (FONTENUMPROC)&EnumFontCallback, (LPARAM)&langInfo, 0); ReleaseDC(NULL, dc); return ret == 0; } #elif defined(__APPLE__) /* end ifdef Win32 */ /* ======================================================================================== * OSX support * ======================================================================================== */ #include "os/macosx/macos.h" FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) { FT_Error err = FT_Err_Cannot_Open_Resource; /* Get font reference from name. */ CFStringRef name = CFStringCreateWithCString(kCFAllocatorDefault, font_name, kCFStringEncodingUTF8); ATSFontRef font = ATSFontFindFromName(name, kATSOptionFlagsDefault); CFRelease(name); if (font == kInvalidFont) return err; /* Get a file system reference for the font. */ FSRef ref; OSStatus os_err = -1; #if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) if (MacOSVersionIsAtLeast(10, 5, 0)) { os_err = ATSFontGetFileReference(font, &ref); } else #endif { #if (MAC_OS_X_VERSION_MIN_REQUIRED < MAC_OS_X_VERSION_10_5) && !__LP64__ /* This type was introduced with the 10.5 SDK. */ #if (MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_5) #define ATSFSSpec FSSpec #endif FSSpec spec; os_err = ATSFontGetFileSpecification(font, (ATSFSSpec *)&spec); if (os_err == noErr) os_err = FSpMakeFSRef(&spec, &ref); #endif } if (os_err == noErr) { /* Get unix path for file. */ UInt8 file_path[PATH_MAX]; if (FSRefMakePath(&ref, file_path, sizeof(file_path)) == noErr) { DEBUG(freetype, 3, "Font path for %s: %s", font_name, file_path); err = FT_New_Face(_library, (const char *)file_path, 0, face); } } return err; } bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { bool result = false; #if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5) if (MacOSVersionIsAtLeast(10, 5, 0)) { /* Determine fallback font using CoreText. This uses the language isocode * to find a suitable font. CoreText is available from 10.5 onwards. */ char lang[16]; if (strcmp(language_isocode, "zh_TW") == 0) { /* Traditional Chinese */ strecpy(lang, "zh-Hant", lastof(lang)); } else if (strcmp(language_isocode, "zh_CN") == 0) { /* Simplified Chinese */ strecpy(lang, "zh-Hans", lastof(lang)); } else { /* Just copy the first part of the isocode. */ strecpy(lang, language_isocode, lastof(lang)); char *sep = strchr(lang, '_'); if (sep != NULL) *sep = '\0'; } /* Create a font descriptor matching the wanted language and latin (english) glyphs. */ CFStringRef lang_codes[2]; lang_codes[0] = CFStringCreateWithCString(kCFAllocatorDefault, lang, kCFStringEncodingUTF8); lang_codes[1] = CFSTR("en"); CFArrayRef lang_arr = CFArrayCreate(kCFAllocatorDefault, (const void **)lang_codes, lengthof(lang_codes), &kCFTypeArrayCallBacks); CFDictionaryRef lang_attribs = CFDictionaryCreate(kCFAllocatorDefault, (const void**)&kCTFontLanguagesAttribute, (const void **)&lang_arr, 1, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks); CTFontDescriptorRef lang_desc = CTFontDescriptorCreateWithAttributes(lang_attribs); CFRelease(lang_arr); CFRelease(lang_attribs); CFRelease(lang_codes[0]); /* Get array of all font descriptors for the wanted language. */ CFSetRef mandatory_attribs = CFSetCreate(kCFAllocatorDefault, (const void **)&kCTFontLanguagesAttribute, 1, &kCFTypeSetCallBacks); CFArrayRef descs = CTFontDescriptorCreateMatchingFontDescriptors(lang_desc, mandatory_attribs); CFRelease(mandatory_attribs); CFRelease(lang_desc); for (CFIndex i = 0; descs != NULL && i < CFArrayGetCount(descs); i++) { CTFontDescriptorRef font = (CTFontDescriptorRef)CFArrayGetValueAtIndex(descs, i); /* Get font traits. */ CFDictionaryRef traits = (CFDictionaryRef)CTFontDescriptorCopyAttribute(font, kCTFontTraitsAttribute); CTFontSymbolicTraits symbolic_traits; CFNumberGetValue((CFNumberRef)CFDictionaryGetValue(traits, kCTFontSymbolicTrait), kCFNumberIntType, &symbolic_traits); CFRelease(traits); /* Skip symbol fonts and vertical fonts. */ if ((symbolic_traits & kCTFontClassMaskTrait) == (CTFontStylisticClass)kCTFontSymbolicClass || (symbolic_traits & kCTFontVerticalTrait)) continue; /* Skip bold fonts (especially Arial Bold, which looks worse than regular Arial). */ if (symbolic_traits & kCTFontBoldTrait) continue; /* Get font name. */ char name[128]; CFStringRef font_name = (CFStringRef)CTFontDescriptorCopyAttribute(font, kCTFontDisplayNameAttribute); CFStringGetCString(font_name, name, lengthof(name), kCFStringEncodingUTF8); CFRelease(font_name); /* There are some special fonts starting with an '.' and the last * resort font that aren't usable. Skip them. */ if (name[0] == '.' || strncmp(name, "LastResort", 10) == 0) continue; /* Save result. */ callback->SetFontNames(settings, name); if (!callback->FindMissingGlyphs(NULL)) { DEBUG(freetype, 2, "CT-Font for %s: %s", language_isocode, name); result = true; break; } } if (descs != NULL) CFRelease(descs); } else #endif { /* Create a font iterator and iterate over all fonts that * are available to the application. */ ATSFontIterator itr; ATSFontRef font; ATSFontIteratorCreate(kATSFontContextLocal, NULL, NULL, kATSOptionFlagsDefaultScope, &itr); while (!result && ATSFontIteratorNext(itr, &font) == noErr) { /* Get font name. */ char name[128]; CFStringRef font_name; ATSFontGetName(font, kATSOptionFlagsDefault, &font_name); CFStringGetCString(font_name, name, lengthof(name), kCFStringEncodingUTF8); CFRelease(font_name); /* We only want the base font and not bold or italic variants. */ if (strstr(name, "Italic") != NULL || strstr(name, "Bold")) continue; /* Skip some inappropriate or ugly looking fonts that have better alternatives. */ if (name[0] == '.' || strncmp(name, "Apple Symbols", 13) == 0 || strncmp(name, "LastResort", 10) == 0) continue; /* Save result. */ callback->SetFontNames(settings, name); if (!callback->FindMissingGlyphs(NULL)) { DEBUG(freetype, 2, "ATS-Font for %s: %s", language_isocode, name); result = true; break; } } ATSFontIteratorRelease(&itr); } if (!result) { /* For some OS versions, the font 'Arial Unicode MS' does not report all languages it * supports. If we didn't find any other font, just try it, maybe we get lucky. */ callback->SetFontNames(settings, "Arial Unicode MS"); result = !callback->FindMissingGlyphs(NULL); } callback->FindMissingGlyphs(NULL); return result; } #elif defined(WITH_FONTCONFIG) /* end ifdef __APPLE__ */ #include /* ======================================================================================== * FontConfig (unix) support * ======================================================================================== */ FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) { FT_Error err = FT_Err_Cannot_Open_Resource; if (!FcInit()) { ShowInfoF("Unable to load font configuration"); } else { FcPattern *match; FcPattern *pat; FcFontSet *fs; FcResult result; char *font_style; char *font_family; /* Split & strip the font's style */ font_family = strdup(font_name); font_style = strchr(font_family, ','); if (font_style != NULL) { font_style[0] = '\0'; font_style++; while (*font_style == ' ' || *font_style == '\t') font_style++; } /* Resolve the name and populate the information structure */ pat = FcNameParse((FcChar8*)font_family); if (font_style != NULL) FcPatternAddString(pat, FC_STYLE, (FcChar8*)font_style); FcConfigSubstitute(0, pat, FcMatchPattern); FcDefaultSubstitute(pat); fs = FcFontSetCreate(); match = FcFontMatch(0, pat, &result); if (fs != NULL && match != NULL) { int i; FcChar8 *family; FcChar8 *style; FcChar8 *file; FcFontSetAdd(fs, match); for (i = 0; err != FT_Err_Ok && i < fs->nfont; i++) { /* Try the new filename */ if (FcPatternGetString(fs->fonts[i], FC_FILE, 0, &file) == FcResultMatch && FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch && FcPatternGetString(fs->fonts[i], FC_STYLE, 0, &style) == FcResultMatch) { /* The correct style? */ if (font_style != NULL && strcasecmp(font_style, (char*)style) != 0) continue; /* Font config takes the best shot, which, if the family name is spelled * wrongly a 'random' font, so check whether the family name is the * same as the supplied name */ if (strcasecmp(font_family, (char*)family) == 0) { err = FT_New_Face(_library, (char *)file, 0, face); } } } } free(font_family); FcPatternDestroy(pat); FcFontSetDestroy(fs); FcFini(); } return err; } bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { if (!FcInit()) return false; bool ret = false; /* Fontconfig doesn't handle full language isocodes, only the part * before the _ of e.g. en_GB is used, so "remove" everything after * the _. */ char lang[16]; seprintf(lang, lastof(lang), ":lang=%s", language_isocode); char *split = strchr(lang, '_'); if (split != NULL) *split = '\0'; /* First create a pattern to match the wanted language. */ FcPattern *pat = FcNameParse((FcChar8*)lang); /* We only want to know the filename. */ FcObjectSet *os = FcObjectSetBuild(FC_FILE, FC_SPACING, FC_SLANT, FC_WEIGHT, NULL); /* Get the list of filenames matching the wanted language. */ FcFontSet *fs = FcFontList(NULL, pat, os); /* We don't need these anymore. */ FcObjectSetDestroy(os); FcPatternDestroy(pat); if (fs != NULL) { int best_weight = -1; const char *best_font = NULL; for (int i = 0; i < fs->nfont; i++) { FcPattern *font = fs->fonts[i]; FcChar8 *file = NULL; FcResult res = FcPatternGetString(font, FC_FILE, 0, &file); if (res != FcResultMatch || file == NULL) { continue; } /* Get a font with the right spacing .*/ int value = 0; FcPatternGetInteger(font, FC_SPACING, 0, &value); if (callback->Monospace() != (value == FC_MONO) && value != FC_DUAL) continue; /* Do not use those that explicitly say they're slanted. */ FcPatternGetInteger(font, FC_SLANT, 0, &value); if (value != 0) continue; /* We want the fatter font as they look better at small sizes. */ FcPatternGetInteger(font, FC_WEIGHT, 0, &value); if (value <= best_weight) continue; callback->SetFontNames(settings, (const char*)file); bool missing = callback->FindMissingGlyphs(NULL); DEBUG(freetype, 1, "Font \"%s\" misses%s glyphs", file, missing ? "" : " no"); if (!missing) { best_weight = value; best_font = (const char *)file; } } if (best_font != NULL) { ret = true; callback->SetFontNames(settings, best_font); InitFreeType(callback->Monospace()); } /* Clean up the list of filenames. */ FcFontSetDestroy(fs); } FcFini(); return ret; } #else /* without WITH_FONTCONFIG */ FT_Error GetFontByFaceName(const char *font_name, FT_Face *face) {return FT_Err_Cannot_Open_Resource;} bool SetFallbackFont(FreeTypeSettings *settings, const char *language_isocode, int winlangid, MissingGlyphSearcher *callback) { return false; } #endif /* WITH_FONTCONFIG */ #endif /* WITH_FREETYPE */