# $Id$ ############################################################################## # # Usage # # Synopsis: # # make WITH_ZLIB=1 UNIX=1 MANUAL_CONFIG=1 # # (See below for the list of possible options.) # # Alternately, you can run make without the MANUAL_CONFIG part. It then # generates Makefile.config, where you can customize all the options. # However beware that for all subsequent calls the option values from # Makefile.config take precedence to the commandline options. # # (That means that you probably want to either specify the options on command # line together with MANUAL_CONFIG=1 or you want to specify no commandline # options at all.) # Targets: # # Defaults to building binary # clean: remove intermediate build files # mrproper: remove intermediate files and makefile configuration # upgradeconf: add new options to old Makefile.config # osx: OS X application # release: used by OSX to make a dmg file ready to release # unittest: compile and link ./yapf/unittest/unittest - test for some yapf related classes, and run it # Options: # # Summary of OS choice defines # WIN32: building on Windows # UNIX: building on *nix derivate (Linux, FreeBSD) # OSX: building on Mac OS X # MORPHOS: building on MorphOS # BEOS: building on BeOS # SUNOS: building on SunOS (Solaris) # # Summary of library choice defines # WITH_ZLIB: savegames using zlib # WITH_PNG: screenshots using PNG # WITH_SDL: SDL video driver support # WITH_COCOA: Cocoa video driver support # # Summary of other defines: # DEBUG: build in debug mode # PROFILE: build in profile mode, disables -s and -fomit-frame-pointer # TRANSLATOR: build in translator mode (untranslated strings are prepended by # a mark) # RELEASE: this will be the released version number. It replaces all places # where it normally would print the revision number # MIDI: if set, it will use it as custom path to midi player. # If unset, it will use the hardcoded path in the c code # This can still be overriden by the music.extmidi openttd.cfg option. # WITH_DIRECTMUSIC: enable DirectMusic MIDI support # WITH_NETWORK: enable networking # DEDICATED: allows compilation on UNIX without SDL. Useful for dedicated servers # # Paths: # INSTALL: If not set, the game uses the directory of the binary to # store everything (lang, data, gm, save and openttd.cfg), this is the `old' behaviour. # In this case, none of the following paths are used, you also should _not_ # use `make install', but copy the required stuff yourself (or just play out # of you source directory, which should work fine). # If you want to use `make install' to install the game globally, you should # define it _before_ you build the game. If you only define INSTALL when you # do `make install', the game won't be able to find it's files (so you should # also define all the following paths before building). # # So, the following paths should be defined if INSTALL is defined. # None of these paths have to end with / # PREFIX: Normally /usr/local # BINARY_DIR: The location of the binary, normally games. (Will be prefixed # with $PREFIX) # DATA_DIR: The location of the data (lang, data, gm and scenario), normally # share/games/openttd. (Will be prefixed with $PREFIX) Note that scenarios # are only put here if USE_HOMEDIR is true, otherwise they are placed in # PERSONAL_DIR/scenario # ICON_DIR: The location of the openttd icon. (Will be prefixed with # $PREFIX). # PERSONAL_DIR: The directory where openttd.cfg and the save folder will be # stored. You cannot use ~ here, define USE_HOMEDIR for that. # USE_HOMEDIR: If this variable is set, PERSONAL_DIR will be prefixed with # ~/ at runtime (the user's homedir) # SECOND_DATA_PATH Use this data dir if a file is not found in the data dir in the data path # CUSTOM_LANG_PATH If this is set, it will use the path given to search for lng files # instead of the lang dir in the data path # NOTE: both SECOND_DATA_PATH and CUSTOM_LANG_PATH uses paths relative to where OTTD is opened # # DEST_DIR: make install will use this directory instead of the filesystem # root to install its files. This should normally not be used by # ordinary users, currently it is only used for the debian # packaging. This value should only be set when calling `make # install' and is not saved in Makefile.config # (Note that DESTDIR is checked if DEST_DIR is not set.) # # STATIC: link statically # CYGWIN: build in Cygwin environment # MINGW: build with MingW compiler, link with MingW libraries # # VERBOSE: show full compiler invocations instead of brief progress messages # # Special for crosscompiling there are some commands available: # # UNIVERSAL_BINARY: builds a universal binary for OSX. Make sure you got both PPC and x86 libs. Only works with GCC 4 or newer # TRIPLE_BINARY: builds a universal binary with the addition of code optimised for G5 (which means a total of 3 binaries in one file) # OTTD_PPC, OTTD_PPC970, OTTD_i386: compile for target architecture. # Multiple flags can be used so OTTD_PPC:=1 OTTD_i386:=1 produces the same result as UNIVERSAL_BINARY # # JAGUAR: Crosscompiling for OSX 1.2.8 (codenamed Jaguar). Only works if OSX is defined too. Only works with GCC 4 or newer # This can be changed to any PPC version of OSX by changing the ppc flags in Makefile.config # # ENDIAN_FORCE: forces the endian-check to give a certain result. Can be BE, LE or PREPROCESSOR. # PREPROCESSOR is always used on all OSX targets and will make the preprocessor pick the right endian. # this means that you don't have to think about endianess when compiling for OSX. # Very useful for universal binaries and crosscompilers. Not sure if it works on non OSX targets # WINDRES: the location of your windres # CC_HOST: the gcc of your localhost if you are making a target that produces incompatible executables # CFLAGS_HOST: cflags used for CC_HOST. Make it something if you are getting errors when you try to compi # windows executables on linux. (just: CFLAGS_HOST:='-I' or something) ############################################################################## # # Configuration # # Makefile version tag # it checks if the version tag in Makefile.config is the same and force update outdated config files MAKEFILE_VERSION:=10 # Automatic configuration MAKE_CONFIG:=Makefile.config MAKEFILE:=Makefile LIB_DETECTION=makefiledir/Makefile.libdetection CONFIG_WRITER=makefiledir/Makefile.config_writer # Apply automatic configuration # See target section for how this is built, suppress errors # since first time it isn't found but make reads this twice -include $(MAKE_CONFIG) # updates Makefile.config if it's outdated ifneq ($(MAKEFILE_VERSION),$(CONFIG_VERSION)) UPDATECONFIG:=upgradeconf CONFIG_INCLUDED:= endif # this is used if there aren't any Makefile.config ifndef CONFIG_INCLUDED # sets network on by default if there aren't any config file ENABLE_NETWORK:=1 # paths for make install # disabled as they would break it for some (many?) people if they were default #PREFIX:=/usr/local #DATA_DIR:=share/games/openttd #BINARY_DIR:=games #PERSONAL_DIR:=.openttd #USE_HOMEDIR:=1 -include $(LIB_DETECTION) endif ifdef SUPRESS_LANG_ERRORS LANG_ERRORS = >/dev/null 2>&1 endif ifdef OSX -include os/macosx/Makefile.setup endif ifdef STATIC ifndef WIN32 ifndef OSX ifndef MORPHOS ifndef SKIP_STATIC_CHECK $(error Static is only known to work on MorphOS and MacOSX!!! --- Check Makefile.config for more info and howto bypass this check) endif endif endif endif endif ifdef WITH_COCOA ifdef WITH_SDL $(error You can not use both the SDL video driver and the Cocoa video driver at the same time) endif ifdef DEDICATED $(error You can not use the Cocoa video driver in a dedicated server) endif else # Force SDL on UNIX platforms ifndef WITH_SDL ifdef UNIX ifndef DEDICATED $(error You need to have SDL installed in order to run OpenTTD on UNIX. Use DEDICATED if you want to compile a CLI based server) endif endif endif endif # remove the dependancy for sdl if DEDICALTED is used ifdef DEDICATED WITH_SDL:= endif # add -lpthread to LDFLAGS ifndef WIN32 ifndef MORPHOS ifndef OSX LDFLAGS+=-lpthread endif endif endif ifdef OSX LDFLAGS+=-framework Cocoa endif ifdef WITH_SDL ifndef SDL_CONFIG $(error WITH_SDL can't be used when SDL_CONFIG is not set. Edit Makefile.config to correct this) endif endif ifdef WITH_PNG ifndef LIBPNG_CONFIG $(error WITH_PNG can't be used when LIBPNG_CONFIG is not set. Edit Makefile.config to correct this) endif endif ############################################################################## # # Compiler configuration # # Executable file extension ifdef WIN32 EXE=.exe else EXE= endif # Set output executable names TTD=openttd$(EXE) ENDIAN_CHECK=endian_check$(EXE) STRGEN=strgen/strgen$(EXE) OSXAPP="OpenTTD.app" UNITTEST=unit_test$(EXE) ifdef RELEASE REV:=$(RELEASE) else REV := $(shell if test -d .svn; then svnversion . | awk '{ print "r"$$0 }'; fi) endif # define flag to use for -lrt (some OSes overwrites this later for compatibility) ifndef LRT ifndef MORPHOS LRT:= -lrt endif endif # MorphOS needs builddate BUILDDATE=`date +%d.%m.%y` # Check if there is a windres override ifndef WINDRES WINDRES = windres endif # Check that CXX is defined. If not, then it's g++ ifndef CXX CXX = g++ endif # Check if CXX_HOST is defined. If not, it is CXX ifndef CXX_HOST CXX_HOST = $(CXX) endif # Check if we have a new target ifdef CXX_TARGET CXX = $(CXX_TARGET) endif # Check if CC_HOST is defined. If not, it is CC ifndef CC_HOST CC_HOST = $(CC) endif ifndef CFLAGS_HOST CFLAGS_HOST = $(BASECFLAGS) endif # Check if we have a new target ifdef CC_TARGET CC = $(CC_TARGET) endif CC_VERSION = $(shell $(CC) -dumpversion | cut -c 1,3) # GNU make can only test for (in)equality # this is a workaround to test for >= ifeq ($(shell expr $(CC_VERSION) \>= 29), 1) CFLAGS += -O -Wall -Wno-multichar -Wsign-compare -Wundef CC_CFLAGS += -Wstrict-prototypes CFLAGS += -Wwrite-strings -Wpointer-arith endif ifeq ($(shell expr $(CC_VERSION) \>= 30), 1) CFLAGS += -W -Wno-unused-parameter endif ifeq ($(shell expr $(CC_VERSION) \>= 34), 1) CC_CFLAGS += -Wdeclaration-after-statement -Wold-style-definition endif ifdef DEBUG ifeq ($(shell expr $(DEBUG) \>= 1), 1) CFLAGS += -g -D_DEBUG endif ifeq ($(shell expr $(DEBUG) \>= 2), 1) CFLAGS += -fno-inline endif ifeq ($(shell expr $(DEBUG) \>= 3), 1) CFLAGS += -O0 endif endif ifdef PROFILE CFLAGS += -pg LDFLAGS += -pg ifdef OSX # Shark (Xcode's profiling tool) needs -g to relate CPU usage to line numbers in the source code BASECFLAGS += -g endif endif CDEFS=-DWITH_REV ifndef DEBUG ifndef PROFILE # Release mode ifndef MORPHOS ifndef IRIX ifdef OSX # it appears that OSX can't handle automated stripping when mixing C and C++ # we will do it manually in the target OSX_STRIP OSX_STRIP:=OSX_STRIP else # automatical strip breaks under morphos CC_CFLAGS += -s LDFLAGS += -s endif endif endif endif ifdef OSX # these compilerflags makes the app run as fast as possible without making the app unstable. It works on G3 or newer BASECFLAGS += -O3 -funroll-loops -fsched-interblock -falign-loops=16 -falign-jumps=16 -falign-functions=16 -falign-jumps-max-skip=15 -falign-loops-max-skip=15 -mdynamic-no-pic else ifdef MORPHOS BASECFLAGS += -I/gg/os-include -O2 -noixemul -fstrict-aliasing -fexpensive-optimizations BASECFLAGS += -mcpu=604 -fno-inline -mstring -mmultiple else BASECFLAGS += -O2 endif ifndef PROFILE ifndef IRIX BASECFLAGS += -fomit-frame-pointer endif endif endif endif ifdef STATIC ifndef OSX # OSX can't build static if -static flag is used LDFLAGS += -static endif endif # If building on MingW don't link with Cygwin libs ifdef WIN32 ifdef CYGWIN BASECFLAGS += -mwin32 LDFLAGS += -mwin32 endif ifdef MINGW BASECFLAGS += -mno-cygwin LDFLAGS += -mno-cygwin # -lrt fails with MINGW, so we disable it LRT:= endif endif CFLAGS += $(BASECFLAGS) ifdef UNIX CDEFS += -DUNIX endif ifdef BEOS CDEFS += -DBEOS LDFLAGS += -lmidi -lbe -lpthread ifdef WITH_NETWORK ifdef BEOS_NET_SERVER CDEFS += -DBEOS_NET_SERVER LDFLAGS += -lnet else # BONE needs a few more libraries than R5 LDFLAGS += -lbind -lsocket endif endif endif ifdef MORPHOS # -Wstrict-prototypes generates much noise because of system headers # and it also uses 4-byte bools in the C++ ABI, so C bools need to be that size as well for YAPF to work CFLAGS += -Wno-strict-prototypes -DFOUR_BYTE_BOOL endif ifdef SUNOS CDEFS += -DSUNOS ifdef WITH_NETWORK LDFLAGS += -lnsl -lsocket endif endif # tell the source that we are building a dedicated server ifdef DEDICATED CDEFS += -DDEDICATED endif # SDL config ifdef WITH_SDL CDEFS += -DWITH_SDL CFLAGS += $(shell $(SDL_CONFIG) --cflags) ifdef STATIC LIBS += $(shell $(SDL_CONFIG) --static-libs) else LIBS += $(shell $(SDL_CONFIG) --libs) endif endif # zlib config ifdef WITH_ZLIB CDEFS += -DWITH_ZLIB ifdef STATIC ifdef OSX # OSX links dynamically to zlib, even in static builds since it's always present in the system LIBS += -lz else LIBS += $(STATIC_ZLIB_PATH) endif else LIBS += -lz endif endif # libpng config ifdef WITH_PNG CDEFS += -DWITH_PNG CFLAGS += $(shell $(LIBPNG_CONFIG) --cppflags --I_opts) # seems like older libpng versions are broken and need this PNGCONFIG_FLAGS = --ldflags --libs ifdef STATIC ifdef OSX # Seems like we need a tiny hack for OSX static to work LIBS += $(shell $(LIBPNG_CONFIG) --prefix)/lib/libpng.a else LIBS += $(shell $(LIBPNG_CONFIG) --static $(PNGCONFIG_FLAGS)) endif else LIBS += $(shell $(LIBPNG_CONFIG) --L_opts $(PNGCONFIG_FLAGS)) endif endif # use std C++ lib: LIBS += -lstdc++ ifndef MINGW LIBS += -lc endif # iconv is enabled defaultly on OSX >= 10.3 ifdef OSX ifndef JAGUAR WITH_ICONV=1 LIBS += -liconv endif endif ifdef WITH_ICONV CDEFS += -DWITH_ICONV ifdef WITH_ICONV_PATH CFLAGS += -I$(WITH_ICONV_PATH) endif endif # enables/disables assert() ifdef DISABLE_ASSERTS CFLAGS += -DNDEBUG endif # automatically disables asserts for release ifdef RELEASE ifndef ENABLE_ASSERTS CFLAGS += -DNDEBUG endif endif ifdef TRANSLATOR STRGEN_FLAGS=-t else STRGEN_FLAGS= endif # OSX specific setup ifdef OSX # set the endian flag for OSX, that can't fail ENDIAN_FORCE:=PREPROCESSOR # -lrt fails on OSX, so we disable it LRT:= ifndef DEDICATED LIBS += -framework QuickTime endif ifdef WITH_COCOA CDEFS += -DWITH_COCOA LIBS += -F/System/Library/Frameworks -framework Cocoa -framework Carbon -framework AudioUnit endif # OSX path setup ifndef SECOND_DATA_PATH SECOND_DATA_PATH:="$(OSXAPP)/Contents/Data/" endif ifndef CUSTOM_LANG_DIR ifndef DEDICATED CUSTOM_LANG_DIR:="$(OSXAPP)/Contents/Lang/" endif endif endif ifdef MIDI CDEFS += -DEXTERNAL_PLAYER=\"$(MIDI)\" ifdef MIDI_ARG CDEFS += -DMIDI_ARG=\"$(MIDI_ARG)\" endif endif ifdef WITH_NETWORK CDEFS += -DENABLE_NETWORK ifdef QNX LIBS += -lsocket endif endif ifdef SECOND_DATA_PATH CDEFS += -DSECOND_DATA_DIR=\"$(SECOND_DATA_PATH)/\" endif ifdef CUSTOM_LANG_DIR CDEFS += -DCUSTOM_LANG_DIR=\"$(CUSTOM_LANG_DIR)/\" endif ifdef WITH_DIRECTMUSIC CDEFS += -DWIN32_ENABLE_DIRECTMUSIC_SUPPORT endif ifdef WIN32 LIBS += -lws2_32 -lwinmm -lgdi32 -ldxguid -lole32 ifdef WITH_DIRECTMUSIC LIBS += -lstdc++ endif TTDLDFLAGS += -Wl,--subsystem,windows endif ifndef DEST_DIR DEST_DIR = $(DESTDIR) endif # sets up the paths for use for make install ifdef INSTALL # We use _PREFIXED vars here, so the paths are recalculated every time, and # the prefix is not prepended in the makefile config BINARY_DIR_PREFIXED:=$(PREFIX)/$(BINARY_DIR) DATA_DIR_PREFIXED:=$(PREFIX)/$(DATA_DIR) ICON_DIR_PREFIXED:=$(PREFIX)/$(ICON_DIR) # We use _INSTALL vars here, these vars are the locations where the files will # be installed DATA_DIR_INSTALL=$(DEST_DIR)/$(DATA_DIR_PREFIXED) BINARY_DIR_INSTALL=$(DEST_DIR)/$(BINARY_DIR_PREFIXED) ICON_DIR_INSTALL=$(DEST_DIR)/$(ICON_DIR_PREFIXED) # Let the code know where to find stuff ifdef DATA_DIR_PREFIXED CDEFS += -DGAME_DATA_DIR=\"$(DATA_DIR_PREFIXED)/\" endif ifdef PERSONAL_DIR CDEFS += -DPERSONAL_DIR=\"$(PERSONAL_DIR)/\" endif ifdef USE_HOMEDIR CDEFS += -DUSE_HOMEDIR endif endif ############################################################################## # # What to compile # (users do not want to modify anything below) # ### Sources # clean up C_SOURCES first. Needed since building universal binaries on OSX calls the makefile recursively (just one time) SRCS := SRCS += aircraft_cmd.c SRCS += aircraft_gui.c SRCS += airport.c SRCS += airport_gui.c SRCS += aystar.c SRCS += bridge_gui.c SRCS += bridge_map.c SRCS += callback_table.c SRCS += clear_cmd.c SRCS += command.c SRCS += console.c SRCS += console_cmds.c SRCS += currency.c SRCS += debug.c SRCS += dedicated.c SRCS += depot.c SRCS += disaster_cmd.c SRCS += dock_gui.c SRCS += driver.c SRCS += dummy_land.c SRCS += economy.c SRCS += elrail.c SRCS += engine.c SRCS += engine_gui.c SRCS += fileio.c SRCS += gfx.c SRCS += gfxinit.c SRCS += graph_gui.c SRCS += industry_cmd.c SRCS += industry_gui.c SRCS += intro_gui.c SRCS += landscape.c SRCS += main_gui.c SRCS += map.c SRCS += md5.c SRCS += mersenne.c SRCS += minilzo.c SRCS += misc.c SRCS += misc_cmd.c SRCS += misc_gui.c SRCS += mixer.c SRCS += music_gui.c SRCS += namegen.c SRCS += network.c SRCS += network_client.c SRCS += network_data.c SRCS += network_gamelist.c SRCS += network_gui.c SRCS += network_server.c SRCS += network_udp.c SRCS += newgrf.c SRCS += newgrf_cargo.c SRCS += newgrf_engine.c SRCS += newgrf_spritegroup.c SRCS += newgrf_station.c SRCS += newgrf_text.c SRCS += news_gui.c SRCS += npf.c SRCS += oldloader.c SRCS += openttd.c SRCS += order_cmd.c SRCS += order_gui.c SRCS += os_timer.c SRCS += pathfind.c SRCS += player_gui.c SRCS += players.c SRCS += pool.c SRCS += queue.c SRCS += rail.c SRCS += rail_cmd.c SRCS += rail_gui.c SRCS += rev.c SRCS += road_cmd.c SRCS += road_gui.c SRCS += road_map.c SRCS += roadveh_cmd.c SRCS += roadveh_gui.c SRCS += saveload.c SRCS += screenshot.c SRCS += settings.c SRCS += settings_gui.c SRCS += ship_cmd.c SRCS += ship_gui.c SRCS += signs.c SRCS += smallmap_gui.c SRCS += sound.c SRCS += spritecache.c SRCS += station_cmd.c SRCS += station_gui.c SRCS += station_map.c SRCS += string.c SRCS += strings.c SRCS += subsidy_gui.c SRCS += terraform_gui.c SRCS += texteff.c SRCS += thread.c SRCS += tile.c SRCS += town_cmd.c SRCS += town_gui.c SRCS += train_cmd.c SRCS += train_gui.c SRCS += tree_cmd.c SRCS += tunnel_map.c SRCS += tunnelbridge_cmd.c SRCS += unmovable_cmd.c SRCS += vehicle.c SRCS += vehicle_gui.c SRCS += viewport.c SRCS += water_cmd.c SRCS += waypoint.c SRCS += widget.c SRCS += window.c SRCS += music/null_m.c SRCS += sound/null_s.c SRCS += video/dedicated_v.c SRCS += video/null_v.c SRCS += yapf/follow_track.cpp SRCS += yapf/yapf_common.cpp SRCS += yapf/yapf_rail.cpp SRCS += yapf/yapf_road.cpp SRCS += yapf/yapf_ship.cpp # AI related files SRCS += ai/ai.c SRCS += ai/default/default.c SRCS += ai/trolly/build.c SRCS += ai/trolly/pathfinder.c SRCS += ai/trolly/shared.c SRCS += ai/trolly/trolly.c ifdef WITH_SDL SRCS += sdl.c SRCS += sound/sdl_s.c SRCS += video/sdl_v.c endif ifdef WIN32 SRCS += win32.c SRCS += music/win32_m.c SRCS += sound/win32_s.c SRCS += video/win32_v.c else SRCS += unix.c SRCS += music/extmidi.c endif ifdef OSX SRCS += os/macosx/macos.m ifndef DEDICATED SRCS += music/qtmidi.c endif ifdef WITH_COCOA SRCS += video/cocoa_v.m SRCS += sound/cocoa_s.c SRCS += os/macosx/splash.c endif endif ifdef BEOS SRCS += music/bemidi.cpp endif ifdef WIN32 SRCS += ottdres.rc endif ifdef WITH_DIRECTMUSIC SRCS += music/dmusic.cpp endif OBJS += $(filter %.o, $(SRCS:%.cpp=%.o) $(SRCS:%.m=%.o) $(SRCS:%.c=%.o) $(SRCS:%.rc=%.o)) DEPS = $(OBJS:%.o=.deps/%.d) LANG_TXT = $(filter-out %.unfinished.txt,$(wildcard lang/*.txt)) LANGS = $(LANG_TXT:%.txt=%.lng) ############################################################################## # # Build commands # # If we are verbose, we will show commands prefixed by $(Q). # The $(Q)s get replaced by @ in non-verbose mode. # Inspired by the Linux kernel build system. ifdef VERBOSE Q = else Q = @ endif ############################################################################## # # Targets # ### Normal build rules ifdef OSX # needs to be before all OSX:=OSX endif all: endian_target.h endian_host.h $(UPDATECONFIG) $(LANGS) $(TTD) $(OSX) ifdef OSX -include os/macosx/Makefile endif endian_host.h: $(ENDIAN_CHECK) @echo '===> Testing endianness for host' $(Q)./$(ENDIAN_CHECK) > $@ endian_target.h: $(ENDIAN_CHECK) @echo '===> Testing endianness for target' $(Q)./$(ENDIAN_CHECK) $(ENDIAN_FORCE) > $@ $(ENDIAN_CHECK): endian_check.c @echo '===> Compiling and Linking $@' $(Q)$(CC_HOST) $(CFLAGS_HOST) $(CDEFS) $< -o $@ ifndef MACOSX_BUILD # OSX links in os/macosx/Makefile to handle universal binaries better $(TTD): $(OBJS) $(MAKE_CONFIG) @echo '===> Linking $@' $(Q)$(CC) $(LDFLAGS) $(TTDLDFLAGS) $(OBJS) $(LIBS) -o $@ endif $(STRGEN): strgen/strgen.c endian_host.h @echo '===> Compiling and Linking $@' $(Q)$(CC_HOST) $(CFLAGS_HOST) $(CDEFS) $< -o $@ table/strings.h: lang/english.txt $(STRGEN) @echo '===> Generating $@' $(Q)$(STRGEN) lang/%.lng: lang/%.txt $(STRGEN) lang/english.txt @echo '===> Compiling language $(*F)' $(Q)$(STRGEN) $(STRGEN_FLAGS) $< $(LANG_ERRORS) || rm -f $@ # stupid KUDr doesn't know how to setup unittest dependencies (so rm,cp,rm) # please don't blame him and repair it: unittest: endian_host.h $(UPDATECONFIG) $(UNITTEST) rununittest $(UNITTEST): yapf/unittest/unittest.cpp @echo '===> Compiling and Linking $@' $(Q)rm -f $(UNITTEST) $(Q)$(CXX_HOST) $(CFLAGS_HOST) $(CDEFS) $< $(LIBS) $(LRT) -o $@ .PHONY: unittest rununittest: @echo '===> Starting unittest' $(Q)./$(UNITTEST) .PHONY: rununittest ifdef MORPHOS release: all $(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.lha" $(Q)mkdir -p "/t/" $(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos" $(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/docs" $(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/data" $(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/lang" $(Q)mkdir -p "/t/openttd-$(RELEASE)-morphos/scenario" $(Q)cp -R $(TTD) "/t/openttd-$(RELEASE)-morphos/" $(Q)cp data/* "/t/openttd-$(RELEASE)-morphos/data/" $(Q)cp lang/*.lng "/t/openttd-$(RELEASE)-morphos/lang/" $(Q)cp scenario/* "/t/openttd-$(RELEASE)-morphos/scenario/" $(Q)cp readme.txt "/t/openttd-$(RELEASE)-morphos/docs/ReadMe" $(Q)cp docs/console.txt "/t/openttd-$(RELEASE)-morphos/docs/Console" $(Q)cp COPYING "/t/openttd-$(RELEASE)-morphos/docs/" $(Q)cp changelog.txt "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog" $(Q)cp known-bugs.txt "/t/openttd-$(RELEASE)-morphos/docs/known-bugs.txt" $(Q)cp os/morphos/icons/openttd.info "/t/openttd-$(RELEASE)-morphos/$(TTD).info" $(Q)cp os/morphos/icons/docs.info "/t/openttd-$(RELEASE)-morphos/docs.info" $(Q)cp os/morphos/icons/drawer.info "/t/openttd-$(RELEASE)-morphos.info" $(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ReadMe.info" $(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/Console.info" $(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/COPYING.info" $(Q)cp os/morphos/icons/document.info "/t/openttd-$(RELEASE)-morphos/docs/ChangeLog.info" $(Q)strip --strip-all --strip-unneeded --remove-section .comment "/t/openttd-$(RELEASE)-morphos/$(TTD)" $(Q)lha a -r "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos" $(Q)lha a "t:openttd-$(RELEASE)-morphos.lha" "t:openttd-$(RELEASE)-morphos.info" $(Q)rm -fr "/t/openttd-$(RELEASE)-morphos" $(Q)rm -fr "/t/openttd-$(RELEASE)-morphos.info" @echo "Release archive can be found in RAM:t/ now." .PHONY: release endif rev.c: FORCE @# setting the revision number in a place, there the binary can read it @echo 'const char _openttd_revision[] = "$(REV)";' >>rev.c.new @# some additions for MorphOS versions tag @echo '#ifdef __MORPHOS__' >>rev.c.new @echo 'const char morphos_versions_tag[] = "\\0$$VER: OpenTTD $(REV) ('${BUILDDATE}') © OpenTTD Team [MorphOS, PowerPC]";' >>rev.c.new @echo '#endif' >>rev.c.new @# Only update the real rev.c if it actually changed, to prevent @# useless rebuilds. @cmp -s rev.c rev.c.new 2>/dev/null || mv rev.c.new rev.c @rm -f rev.c.new FORCE: clean: @echo '===> Cleaning up' # endian.h is out-dated and no longer in use, so it can be removed soon $(Q)rm -rf .deps *~ $(TTD) $(STRGEN) core table/strings.h $(LANGS) $(OBJS) $(OSX_MIDI_PLAYER_FILE) endian.h endian_host.h endian_target.h $(ENDIAN_CHECK) .OSX $(UNITTEST) mrproper: clean $(Q)rm -rf $(MAKE_CONFIG) ifndef OSX ifndef MORPHOS install: ifeq ($(INSTALL),) $(error make install is highly experimental at his state and not\ tested very much - use at your own risk - to use run \"make install INSTALL:=1\" - make sure Makefile.config\ is set correctly up - run \"make upgradeconf\") endif ifeq ($(PREFIX), ) $(error no prefix set - check Makefile.config) endif # We compare against the non prefixed version here, so we won't install # if only the prefix has been set ifeq ($(DATA_DIR),) $(error no data path set - check Makefile.config) endif ifeq ($(BINARY_DIR),) $(error no binary path set - check Makefile.config) endif # We'll install in $DEST_DIR instead of root if it is set (we don't # care about extra /'s install -d $(DATA_DIR_INSTALL)/lang \ $(DATA_DIR_INSTALL)/data \ $(DATA_DIR_INSTALL)/gm \ $(ICON_DIR_INSTALL) \ $(BINARY_DIR_INSTALL) ifndef USE_HOMEDIR mkdir -p $(PERSONAL_DIR)/scenario else mkdir -p $(DATA_DIR_INSTALL)/scenario endif install $(TTD) $(BINARY_DIR_INSTALL) install -m 644 lang/*.lng $(DATA_DIR_INSTALL)/lang install -m 644 data/*.grf $(DATA_DIR_INSTALL)/data install -m 644 data/opntitle.dat $(DATA_DIR_INSTALL)/data install -m 644 media/openttd.64.png $(ICON_DIR_INSTALL) install -m 644 media/openttd.32.xpm $(ICON_DIR_INSTALL) ifndef USE_HOMEDIR cp scenario/* $(PERSONAL_DIR)/scenario/ else cp scenario/* $(DATA_DIR_INSTALL)/scenario/ endif else #MorphOS install: $(error make install is not supported on MorphOS) endif else # OSX install: $(error make install is not supported on MacOSX) endif love: @echo "YES! I thought you would never ask. We will have a great time. You can keep me turned on all night" .PHONY: clean all $(OSX) install love ### Automatic configuration -include $(CONFIG_WRITER) # Export all variables set to subprocesses (a bit dirty) .EXPORT_ALL_VARIABLES: upgradeconf: $(MAKE_CONFIG) $(Q)rm $(MAKE_CONFIG) $(Q)$(MAKE) $(MAKE_CONFIG) .PHONY: upgradeconf ### Internal build rules # This makes sure the .deps dir is always around. DEPS_MAGIC := $(shell mkdir -p $(sort $(dir $(DEPS)))) depend: @true # The include handles this automagically # Introduce the dependencies ifeq ($(findstring $(MAKECMDGOALS), clean info depend mrproper upgradeconf unittest $(MAKE_CONFIG)),) -include $(DEPS) endif # Silence stale header dependency errors %.h: @true .deps/%.d: %.c $(MAKE_CONFIG) table/strings.h endian_target.h @echo '===> DEP $<' $(Q)$(CC) $(CFLAGS) $(CDEFS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:.deps/%.d=%.o):#' > $@ .deps/%.d: %.cpp $(MAKE_CONFIG) table/strings.h endian_target.h @echo '===> DEP $<' $(Q)$(CXX) $(CFLAGS) $(CDEFS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:.deps/%.d=%.o):#' > $@ .deps/%.d: %.m $(MAKE_CONFIG) table/strings.h endian_target.h @echo '===> DEP $<' $(Q)$(CC) $(OBJCFLAGS) $(CDEFS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:.deps/%.d=%.o):#' > $@ ifndef MACOSX_BUILD # OSX uses os/macosx/Makefile to compile files %.o: %.c $(MAKE_CONFIG) @echo '===> Compiling $<' $(Q)$(CC) $(CC_CFLAGS) $(CFLAGS) $(CDEFS) -c -o $@ $< %.o: %.cpp $(MAKE_CONFIG) @echo '===> Compiling $<' $(Q)$(CXX) $(CFLAGS) $(CDEFS) -c -o $@ $< %.o: %.m $(MAKE_CONFIG) @echo '===> Compiling $<' $(Q)$(CC) $(CC_CFLAGS) $(CFLAGS) $(CDEFS) -c -o $@ $< endif %.o: %.rc @echo '===> Compiling resource $<' $(Q)$(WINDRES) -o $@ $< info: @echo 'CFLAGS = $(CFLAGS)' @echo 'LDFLAGS = $(LDFLAGS)' @echo 'LIBS = $(LIBS)' @echo 'CDEFS = $(CDEFS)'