/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file alloc_type.hpp Helper types related to the allocation of memory */ #ifndef ALLOC_TYPE_HPP #define ALLOC_TYPE_HPP #include "alloc_func.hpp" /** * A small 'wrapper' for allocations that can be done on most OSes on the * stack, but are just too large to fit in the stack on devices with a small * stack such as the NDS. * So when it is possible a stack allocation is made, otherwise a heap * allocation is made and this is freed once the struct goes out of scope. * @param T the type to make the allocation for * @param length the amount of items to allocate */ template struct SmallStackSafeStackAlloc { #if !defined(__NDS__) /** Storing the data on the stack */ T data[length]; #else /** Storing it on the heap */ T *data; /** The length (in elements) of data in this allocator. */ size_t len; /** Allocating the memory */ SmallStackSafeStackAlloc() : data(MallocT(length)), len(length) {} /** And freeing when it goes out of scope */ ~SmallStackSafeStackAlloc() { free(data); } #endif /** * Gets a pointer to the data stored in this wrapper. * @return the pointer. */ inline operator T *() { return data; } /** * Gets a pointer to the data stored in this wrapper. * @return the pointer. */ inline T *operator -> () { return data; } /** * Gets a pointer to the last data element stored in this wrapper. * @note needed because endof does not work properly for pointers. * @return the 'endof' pointer. */ inline T *EndOf() { #if !defined(__NDS__) return endof(data); #else return &data[len]; #endif } }; /** * A reusable buffer that can be used for places that temporary allocate * a bit of memory and do that very often, or for places where static * memory is allocated that might need to be reallocated sometimes. * * Every time Allocate or ZeroAllocate is called previous results of both * functions will become invalid. */ template class ReusableBuffer { private: T *buffer; ///< The real data buffer size_t count; ///< Number of T elements in the buffer public: /** Create a new buffer */ ReusableBuffer() : buffer(NULL), count(0) {} /** Clear the buffer */ ~ReusableBuffer() { free(this->buffer); } /** * Get buffer of at least count times T. * @note the buffer might be bigger * @note calling this function invalidates any previous buffers given * @param count the minimum buffer size * @return the buffer */ T *Allocate(size_t count) { if (this->count < count) { free(this->buffer); this->buffer = MallocT(count); this->count = count; } return this->buffer; } /** * Get buffer of at least count times T with zeroed memory. * @note the buffer might be bigger * @note calling this function invalidates any previous buffers given * @param count the minimum buffer size * @return the buffer */ T *ZeroAllocate(size_t count) { if (this->count < count) { free(this->buffer); this->buffer = CallocT(count); this->count = count; } else { memset(this->buffer, 0, sizeof(T) * count); } return this->buffer; } /** * Get the currently allocated buffer. * @return the buffer */ inline const T *GetBuffer() const { return this->buffer; } }; /** * Base class that provides memory initialization on dynamically created objects. * All allocated memory will be zeroed. */ class ZeroedMemoryAllocator { public: ZeroedMemoryAllocator() {} virtual ~ZeroedMemoryAllocator() {} /** * Memory allocator for a single class instance. * @param size the amount of bytes to allocate. * @return the given amounts of bytes zeroed. */ inline void *operator new(size_t size) { return CallocT(size); } /** * Memory allocator for an array of class instances. * @param size the amount of bytes to allocate. * @return the given amounts of bytes zeroed. */ inline void *operator new[](size_t size) { return CallocT(size); } /** * Memory release for a single class instance. * @param ptr the memory to free. */ inline void operator delete(void *ptr) { free(ptr); } /** * Memory release for an array of class instances. * @param ptr the memory to free. */ inline void operator delete[](void *ptr) { free(ptr); } }; /** * A smart pointer class that free()'s the pointer on destruction. * @tparam T Storage type. */ template class AutoFreePtr { T *ptr; ///< Stored pointer. public: AutoFreePtr(T *ptr) : ptr(ptr) {} ~AutoFreePtr() { free(this->ptr); } /** * Take ownership of a new pointer and free the old one if needed. * @param ptr NEw pointer. */ inline void Assign(T *ptr) { free(this->ptr); this->ptr = ptr; } /** Dereference pointer. */ inline T *operator ->() { return this->ptr; } /** Dereference pointer. */ inline const T *operator ->() const { return this->ptr; } /** Cast to underlaying regular pointer. */ inline operator T *() { return this->ptr; } /** Cast to underlaying regular pointer. */ inline operator const T *() const { return this->ptr; } }; #endif /* ALLOC_TYPE_HPP */