/* $Id$ */ /** @file ai_scanner.cpp allows scanning AI scripts */ #include "../stdafx.h" #include "../debug.h" #include "../openttd.h" #include "../string_func.h" #include "../fileio_func.h" #include "../fios.h" #include "../network/network.h" #include "../core/random_func.hpp" #include #include #include #include "../script/squirrel.hpp" #include "../script/squirrel_helper.hpp" #include "../script/squirrel_class.hpp" #include "ai.hpp" #include "ai_info.hpp" #include "ai_scanner.hpp" #include "api/ai_controller.hpp" void AIScanner::ScanDir(const char *dirname, bool library_dir, char *library_depth) { extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb); extern bool FiosIsHiddenFile(const struct dirent *ent); struct stat sb; struct dirent *dirent; DIR *dir; char d_name[MAX_PATH]; char script_name[MAX_PATH]; dir = ttd_opendir(dirname); /* Dir not found, so do nothing */ if (dir == NULL) return; /* Walk all dirs trying to find a dir in which 'main.nut' exists */ while ((dirent = readdir(dir)) != NULL) { ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name)); /* Valid file, not '.' or '..', not hidden */ if (!FiosIsValidFile(dirname, dirent, &sb)) continue; if (strcmp(d_name, ".") == 0 || strcmp(d_name, "..") == 0) continue; if (FiosIsHiddenFile(dirent) && strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) != 0) continue; if (S_ISDIR(sb.st_mode)) { /* Create the full-length script-name */ ttd_strlcpy(script_name, dirname, sizeof(script_name)); ttd_strlcat(script_name, d_name, sizeof(script_name)); ttd_strlcat(script_name, PATHSEP, sizeof(script_name)); if (library_dir && library_depth == NULL) { ScanDir(script_name, library_dir, d_name); continue; } } if (S_ISREG(sb.st_mode)) { if (library_dir) continue; char *ext = strrchr(d_name, '.'); if (ext == NULL || strcasecmp(ext, ".tar") != 0) continue; /* Create the full path to the tarfile */ char tarname[MAX_PATH]; ttd_strlcpy(tarname, dirname, sizeof(tarname)); ttd_strlcat(tarname, d_name, sizeof(tarname)); /* Now the script-name starts with the first dir in the tar */ if (FioTarFirstDir(tarname) == NULL) continue; ttd_strlcpy(script_name, "%aitar%", sizeof(tarname)); ttd_strlcat(script_name, FioTarFirstDir(tarname), sizeof(script_name)); FioTarAddLink(script_name, FioTarFirstDir(tarname)); /* The name of the AI is the name of the tar minus the .tar */ *ext = '\0'; } if (!library_dir) { /* We look for the file 'info.nut' inside the AI dir.. if it doesn't exists, it isn't an AI */ ttd_strlcat(script_name, "info.nut", sizeof(script_name)); if (FioCheckFileExists(script_name, AI_DIR)) { char load_script[MAX_PATH]; ttd_strlcpy(load_script, script_name, sizeof(load_script)); /* Remove the 'info.nut' part and replace it with 'main.nut' */ script_name[strlen(script_name) - 8] = '\0'; ttd_strlcat(script_name, "main.nut", sizeof(script_name)); DEBUG(ai, 6, "[script] Loading script '%s' for AI handling", load_script); this->current_script = script_name; this->current_dir = d_name; this->engine->LoadScript(load_script); } } else { /* We look for the file 'library.nut' inside the library dir.. */ ttd_strlcat(script_name, "library.nut", sizeof(script_name)); if (FioCheckFileExists(script_name, AI_DIR)) { char load_script[MAX_PATH]; char dir_name[MAX_PATH]; char d_name_2[MAX_PATH]; /* In case the directory has a dot in it, ignore it, as that is the * indicator for multiple versions of the same library */ ttd_strlcpy(d_name_2, d_name, sizeof(d_name_2)); char *e = strrchr(d_name_2, '.'); if (e != NULL) *e = '\0'; ttd_strlcpy(load_script, script_name, sizeof(load_script)); ttd_strlcpy(dir_name, library_depth, sizeof(dir_name)); ttd_strlcat(dir_name, ".", sizeof(dir_name)); ttd_strlcat(dir_name, d_name_2, sizeof(dir_name)); /* Remove the 'library.nut' part and replace it with 'main.nut' */ script_name[strlen(script_name) - 11] = '\0'; ttd_strlcat(script_name, "main.nut", sizeof(script_name)); DEBUG(ai, 6, "[script] Loading script '%s' for Squirrel library", load_script); this->current_script = script_name; this->current_dir = dir_name; this->engine->LoadScript(load_script); } } } closedir(dir); } void AIScanner::ScanAIDir() { char buf[MAX_PATH]; Searchpath sp; FOR_ALL_SEARCHPATHS(sp) { FioAppendDirectory(buf, MAX_PATH, sp, AI_DIR); if (FileExists(buf)) this->ScanDir(buf, false); FioAppendDirectory(buf, MAX_PATH, sp, AI_LIBRARY_DIR); if (FileExists(buf)) this->ScanDir(buf, true); } } void AIScanner::RescanAIDir() { extern void ScanForTarFiles(); ScanForTarFiles(); this->ScanAIDir(); } AIScanner::AIScanner() { this->engine = new Squirrel(); /* Create the AIInfo class, and add the RegisterAI function */ DefSQClass SQAIInfo("AIInfo"); SQAIInfo.PreRegister(engine); SQAIInfo.AddConstructor(engine, "x"); SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddSetting, "AddSetting"); SQAIInfo.PostRegister(engine); this->engine->AddMethod("RegisterAI", &AIInfo::Constructor, 2, "tx"); /* Create the AILibrary class, and add the RegisterLibrary function */ this->engine->AddClassBegin("AILibrary"); this->engine->AddClassEnd(); this->engine->AddMethod("RegisterLibrary", &AILibrary::Constructor, 2, "tx"); this->engine->AddConst("AICONFIG_RANDOM", AICONFIG_RANDOM); this->engine->AddConst("AICONFIG_BOOLEAN", AICONFIG_BOOLEAN); /* Mark this class as global pointer */ this->engine->SetGlobalPointer(this); /* Scan the AI dir for scripts */ this->ScanAIDir(); /* Create the dummy AI */ this->engine->AddMethod("RegisterDummyAI", &AIInfo::DummyConstructor, 2, "tx"); this->current_script = (char *)"%_dummy"; this->current_dir = (char *)"%_dummy"; extern void AI_CreateAIInfoDummy(HSQUIRRELVM vm); AI_CreateAIInfoDummy(this->engine->GetVM()); } AIScanner::~AIScanner() { AIInfoList::iterator it = this->info_list.begin(); for (; it != this->info_list.end(); it++) { AIInfo *i = (*it).second; delete i; } delete this->engine; } bool AIScanner::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, AIController *controller) { /* Internally we store libraries as 'library.version' */ char library_name[1024]; snprintf(library_name, sizeof(library_name), "%s.%d", library, version); /* Check if the library + version exists */ AILibraryList::iterator iter = this->library_list.find(library_name); if (iter == this->library_list.end()) { char error[1024]; /* Now see if the version doesn't exist, or the library */ iter = this->library_list.find(library); if (iter == this->library_list.end()) { snprintf(error, sizeof(error), "couldn't find library '%s'", library); } else { snprintf(error, sizeof(error), "this AI is expecting library '%s' to be version %d, but the latest available is version %d", library, version, (*iter).second->GetVersion()); } sq_throwerror(vm, OTTD2FS(error)); return false; } /* Get the current table/class we belong to */ HSQOBJECT parent; sq_getstackobj(vm, 1, &parent); char fake_class[1024]; int next_number; /* Check if we already have this library loaded.. if so, fill fake_class * with the class-name it is nested in */ if (!controller->LoadedLibrary(library_name, &next_number, &fake_class[0], sizeof(fake_class))) { /* Create a new fake internal name */ snprintf(fake_class, sizeof(fake_class), "_internalNA%d", next_number); /* Load the library in a 'fake' namespace, so we can link it to the name the user requested */ sq_pushroottable(vm); sq_pushstring(vm, OTTD2FS(fake_class), -1); sq_newclass(vm, SQFalse); /* Load the library */ if (!Squirrel::LoadScript(vm, (*iter).second->GetScriptName(), false)) { char error[1024]; snprintf(error, sizeof(error), "there was a compile error when importing '%s' version %d", library, version); sq_throwerror(vm, OTTD2FS(error)); return false; } /* Create the fake class */ sq_newslot(vm, -3, SQFalse); sq_pop(vm, 1); controller->AddLoadedLibrary(library_name, fake_class); } /* Find the real class inside the fake class (like 'sets.Vector') */ sq_pushroottable(vm); sq_pushstring(vm, OTTD2FS(fake_class), -1); if (SQ_FAILED(sq_get(vm, -2))) { sq_throwerror(vm, _SC("internal error assigning library class")); return false; } sq_pushstring(vm, OTTD2FS((*iter).second->GetInstanceName()), -1); if (SQ_FAILED(sq_get(vm, -2))) { char error[1024]; snprintf(error, sizeof(error), "unable to find class '%s' in the library '%s' version %d", (*iter).second->GetInstanceName(), library, version); sq_throwerror(vm, OTTD2FS(error)); return false; } HSQOBJECT obj; sq_getstackobj(vm, -1, &obj); sq_pop(vm, 3); if (StrEmpty(class_name)) { sq_pushobject(vm, obj); return true; } /* Now link the name the user wanted to our 'fake' class */ sq_pushobject(vm, parent); sq_pushstring(vm, OTTD2FS(class_name), -1); sq_pushobject(vm, obj); sq_newclass(vm, SQTrue); sq_newslot(vm, -3, SQFalse); sq_pop(vm, 1); sq_pushobject(vm, obj); return true; } void AIScanner::RegisterLibrary(AILibrary *library) { const char *ai_name_without_version = library->GetDirName(); char ai_name[1024]; snprintf(ai_name, sizeof(ai_name), "%s.%d", library->GetDirName(), library->GetVersion()); /* Check if we register twice; than the first always wins */ if (this->library_list.find(ai_name) != this->library_list.end()) { /* In case they are not the same dir, give a warning */ if (strcasecmp(library->GetScriptName(), this->library_list[ai_name]->GetScriptName()) != 0) { DEBUG(ai, 0, "Registering two libraries with the same name"); DEBUG(ai, 0, " 1: %s", this->library_list[ai_name]->GetScriptName()); DEBUG(ai, 0, " 2: %s", library->GetScriptName()); DEBUG(ai, 0, "The first is taking precedence"); } /* Delete the new AILibrary, as we will be using the old one */ delete library; return; } this->library_list[strdup(ai_name)] = library; /* Insert the global name too, so we if the library is known at all */ if (this->library_list.find(ai_name_without_version) == this->library_list.end()) { this->library_list[strdup(ai_name_without_version)] = library; } else if (this->library_list[ai_name_without_version]->GetVersion() < library->GetVersion()) { this->library_list[ai_name_without_version] = library; } } void AIScanner::RegisterAI(AIInfo *info) { const char *ai_name = info->GetDirName(); /* Check if GetShortName follows the rules */ if (strlen(info->GetShortName()) != 4) { DEBUG(ai, 0, "The AI '%s' returned a string from GetShortName() which is not four characaters. Unable to load the AI.", info->GetDirName()); delete info; return; } /* Check if we register twice; than the first always wins */ if (this->info_list.find(ai_name) != this->info_list.end()) { /* In case they are not the same dir, give a warning */ if (strcasecmp(info->GetScriptName(), this->info_list[ai_name]->GetScriptName()) != 0) { DEBUG(ai, 0, "Registering two AIs with the same name"); DEBUG(ai, 0, " 1: %s", this->info_list[ai_name]->GetScriptName()); DEBUG(ai, 0, " 2: %s", info->GetScriptName()); DEBUG(ai, 0, "The first is taking precedence"); } /* Delete the new AIInfo, as we will be using the old one */ delete info; return; } this->info_list[strdup(ai_name)] = info; } void AIScanner::UnregisterAI(AIInfo *info) { this->info_list.erase(info->GetDirName()); } AIInfo *AIScanner::SelectRandomAI() { if (this->info_list.size() == 0) { DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI."); return this->info_dummy; } /* Find a random AI */ uint pos; if (_networking) pos = InteractiveRandomRange((uint16)this->info_list.size()); else pos = RandomRange((uint16)this->info_list.size()); /* Find the Nth item from the array */ AIInfoList::iterator it = this->info_list.begin(); for (; pos > 0; pos--) it++; AIInfoList::iterator first_it = it; return (*it).second; } AIInfo *AIScanner::FindInfo(const char *name, int version) { if (this->info_list.size() == 0) return NULL; if (name == NULL) return NULL; AIInfoList::iterator it = this->info_list.begin(); for (; it != this->info_list.end(); it++) { AIInfo *i = (*it).second; if (strcasecmp(name, (*it).first) == 0 && i->CanLoadFromVersion(version)) { return i; } } return NULL; } char *AIScanner::GetAIConsoleList(char *p, const char *last) { p += seprintf(p, last, "List of AIs:\n"); AIInfoList::iterator it = this->info_list.begin(); for (; it != this->info_list.end(); it++) { AIInfo *i = (*it).second; p += seprintf(p, last, "%10s (v%d): %s\n", (*it).first, i->GetVersion(), i->GetDescription()); } p += seprintf(p, last, "\n"); return p; }