/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file stdafx.h Definition of base types and functions in a cross-platform compatible way. */ #ifndef STDAFX_H #define STDAFX_H #if defined(_WIN32) /* MinGW defaults to Windows 7 if none of these are set, and they must be set before any MinGW header is included */ # define NTDDI_VERSION NTDDI_WINXP // Windows XP # define _WIN32_WINNT 0x501 // Windows XP # define _WIN32_WINDOWS 0x501 // Windows XP # define WINVER 0x0501 // Windows XP # define _WIN32_IE_ 0x0600 // 6.0 (XP+) #endif #ifdef _MSC_VER /* Stop Microsoft (and clang-cl) compilers from complaining about potentially-unsafe/potentially-non-standard functions */ # define _CRT_SECURE_NO_DEPRECATE # define _CRT_SECURE_NO_WARNINGS # define _CRT_NONSTDC_NO_WARNINGS #endif #if defined(__APPLE__) # include "os/macosx/osx_stdafx.h" #endif /* __APPLE__ */ #if defined(__HAIKU__) # include # include # define _DEFAULT_SOURCE # define _GNU_SOURCE #endif /* It seems that we need to include stdint.h before anything else * We need INT64_MAX, which for most systems comes from stdint.h. However, MSVC * does not have stdint.h. * For OSX the inclusion is already done in osx_stdafx.h. */ #if !defined(__APPLE__) && (!defined(_MSC_VER) || _MSC_VER >= 1600) # define __STDC_LIMIT_MACROS # include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #if defined(UNIX) || defined(__MINGW32__) # include #endif /* Stuff for GCC */ #if defined(__GNUC__) || (defined(__clang__) && !defined(_MSC_VER)) # define NORETURN __attribute__ ((noreturn)) # define CDECL # if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 7) # define FINAL final # else # define FINAL # endif /* Use fallthrough attribute where supported */ # if __GNUC__ >= 7 # if __cplusplus > 201402L // C++17 # define FALLTHROUGH [[fallthrough]] # else # define FALLTHROUGH __attribute__((fallthrough)) # endif # else # define FALLTHROUGH # endif #endif /* __GNUC__ || __clang__ */ #if __GNUC__ > 11 || (__GNUC__ == 11 && __GNUC_MINOR__ >= 1) # define NOACCESS(args) __attribute__ ((access (none, args))) #else # define NOACCESS(args) #endif /* [[nodiscard]] on constructors doesn't work in GCC older than 10.1. */ #if __GNUC__ < 10 || (__GNUC__ == 10 && __GNUC_MINOR__ < 1) # define NODISCARD #else # define NODISCARD [[nodiscard]] #endif #if defined(_WIN32) # define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #endif #if defined(_MSC_VER) // See https://learn.microsoft.com/en-us/cpp/cpp/empty-bases?view=msvc-170 # define EMPTY_BASES __declspec(empty_bases) #else # define EMPTY_BASES #endif /* Stuff for MSVC */ #if defined(_MSC_VER) # pragma once # define NOMINMAX // Disable min/max macros in windows.h. # pragma warning(disable: 4244) // 'conversion' conversion from 'type1' to 'type2', possible loss of data # pragma warning(disable: 4761) // integral size mismatch in argument : conversion supplied # pragma warning(disable: 4200) // nonstandard extension used : zero-sized array in struct/union # pragma warning(disable: 4355) // 'this' : used in base member initializer list # if (_MSC_VER < 1400) // MSVC 2005 safety checks # error "Only MSVC 2005 or higher are supported. MSVC 2003 and earlier are not! Upgrade your compiler." # endif /* (_MSC_VER < 1400) */ # pragma warning(disable: 4291) // no matching operator delete found; memory will not be freed if initialization throws an exception (reason: our overloaded functions never throw an exception) # pragma warning(disable: 4996) // 'function': was declared deprecated # pragma warning(disable: 6308) // code analyzer: 'realloc' might return null pointer: assigning null pointer to 't_ptr', which is passed as an argument to 'realloc', will cause the original memory block to be leaked # pragma warning(disable: 6011) // code analyzer: Dereferencing NULL pointer 'pfGetAddrInfo': Lines: 995, 996, 998, 999, 1001 # pragma warning(disable: 6326) // code analyzer: potential comparison of a constant with another constant # pragma warning(disable: 6031) // code analyzer: Return value ignored: 'ReadFile' # pragma warning(disable: 6246) // code analyzer: Local declaration of 'statspec' hides declaration of the same name in outer scope. For additional information, see previous declaration at ... # if (_MSC_VER == 1500) // Addresses item #13 on http://blogs.msdn.com/b/vcblog/archive/2008/08/11/tr1-fixes-in-vc9-sp1.aspx, for Visual Studio 2008 # define _DO_NOT_DECLARE_INTERLOCKED_INTRINSICS_IN_MEMORY # include # endif # define NORETURN __declspec(noreturn) # if (_MSC_VER < 1900) # define inline __forceinline # endif # define CDECL _cdecl # define FINAL final /* fallthrough attribute, VS 2017 */ # if (_MSC_VER >= 1910) || defined(__clang__) # define FALLTHROUGH [[fallthrough]] # else # define FALLTHROUGH # endif # if defined(_WIN32) && !defined(_WIN64) # if !defined(_W64) # define _W64 # endif typedef _W64 int INT_PTR, *PINT_PTR; typedef _W64 unsigned int UINT_PTR, *PUINT_PTR; # endif /* _WIN32 && !_WIN64 */ # if defined(_WIN64) # define fseek _fseeki64 # endif /* _WIN64 */ /* zlib from vcpkg use cdecl calling convention without enforcing it in the headers */ # if defined(WITH_ZLIB) # if !defined(ZEXPORT) # define ZEXPORT CDECL # endif # endif /* freetype from vcpkg use cdecl calling convention without enforcing it in the headers */ # if defined(WITH_FREETYPE) # if !defined(FT_EXPORT) # define FT_EXPORT( x ) extern "C" x CDECL # endif # endif /* liblzma from vcpkg (before 5.2.4-2) used to patch lzma.h to define LZMA_API_STATIC for static builds */ # if defined(WITH_LIBLZMA) # if !defined(LZMA_API_STATIC) # define LZMA_API_STATIC # endif # endif /* MSVC doesn't have these :( */ # define S_ISDIR(mode) (mode & S_IFDIR) # define S_ISREG(mode) (mode & S_IFREG) #endif /* defined(_MSC_VER) */ #if !defined(STRGEN) && !defined(SETTINGSGEN) # if defined(_WIN32) char *getcwd(char *buf, size_t size); # include # include # define fopen(file, mode) _wfopen(OTTD2FS(file).c_str(), _T(mode)) # define unlink(file) _wunlink(OTTD2FS(file).c_str()) std::string FS2OTTD(const std::wstring &name); std::wstring OTTD2FS(const std::string &name); # elif defined(WITH_ICONV) # define fopen(file, mode) fopen(OTTD2FS(file).c_str(), mode) std::string FS2OTTD(const std::string &name); std::string OTTD2FS(const std::string &name); # else // no override of fopen() since no transformation is required of the filename template std::string FS2OTTD(T name) { return name; } template std::string OTTD2FS(T name) { return name; } # endif /* _WIN32 or WITH_ICONV */ #endif /* STRGEN || SETTINGSGEN */ #if defined(_WIN32) # define PATHSEP "\\" # define PATHSEPCHAR '\\' #else # define PATHSEP "/" # define PATHSEPCHAR '/' #endif #if defined(_MSC_VER) # define PACK_N(type_dec, n) __pragma(pack(push, n)) type_dec; __pragma(pack(pop)) #elif defined(__MINGW32__) # define PRAGMA(x) _Pragma(#x) # define PACK_N(type_dec, n) PRAGMA(pack(push, n)) type_dec; PRAGMA(pack(pop)) #else # define PACK_N(type_dec, n) type_dec __attribute__((__packed__, aligned(n))) #endif #define PACK(type_dec) PACK_N(type_dec, 1) /* * When making a (pure) debug build, the compiler will by default disable * inlining of functions. This has a detremental effect on the performance of * debug builds, especially when more and more trivial (wrapper) functions get * added to the code base. * Take for example the savegame called "Wentbourne", when running this game * for 100 ticks with the null video driver a number of fairly trivial * functions show up on top. The most common one is the implicit conversion * operator of TileIndex to unsigned int, which takes up over 5% of the total * run time and functionally does absolutely nothing. The remaining functions * for the top 5 are GB, GetTileType, Map::Size and IsTileType to a total of * about 12.5% of the game's total run time. * It is possible to still force inlining in the most commonly used compilers, * but that is at the cost of some problems with debugging due to the forced * inlining. However, the performance benefit can be enormous; when forcing * inlining for the previously mentioned top 5, the debug build ran about 15% * quicker. * The following debug_inline annotation may be added to functions comply * with the following preconditions: * 1: the function takes more than 0.5% of a profiled debug runtime * 2: the function does not modify the game state * 3: the function does not contain selection or iteration statements, * i.e. no if, switch, for, do, while, etcetera. * 4: the function is one line of code, excluding assertions. * 5: the function is defined in a header file. * The debug_inline annotation must be placed in front of the function, i.e. * before the optional static or constexpr modifier. */ #if !defined(_DEBUG) || defined(NO_DEBUG_INLINE) /* * Do not force inlining when not in debug. This way we do not work against * any carefully designed compiler optimizations. */ #define debug_inline inline #elif defined(__clang__) || defined(__GNUC__) #define debug_inline [[gnu::always_inline]] inline #else /* * MSVC explicitly disables inlining, even forced inlining, in debug builds * so __forceinline makes no difference compared to inline. Other unknown * compilers can also just fallback to a normal inline. */ #define debug_inline inline #endif typedef uint8_t byte; /* This is already defined in unix, but not in QNX Neutrino (6.x) or Cygwin. */ #if (!defined(UNIX) && !defined(__HAIKU__)) || defined(__QNXNTO__) || defined(__CYGWIN__) typedef unsigned int uint; #endif #if !defined(WITH_PERSONAL_DIR) # define PERSONAL_DIR "" #endif /* Define the the platforms that use XDG */ #if defined(WITH_PERSONAL_DIR) && defined(UNIX) && !defined(__APPLE__) && !defined(__EMSCRIPTEN__) # define USE_XDG #endif /* Check if the types have the bitsizes like we are using them */ static_assert(sizeof(uint64_t) == 8); static_assert(sizeof(uint32_t) == 4); static_assert(sizeof(uint16_t) == 2); static_assert(sizeof(uint8_t) == 1); static_assert(SIZE_MAX >= UINT32_MAX); #ifndef M_PI_2 #define M_PI_2 1.57079632679489661923 #define M_PI 3.14159265358979323846 #endif /* M_PI_2 */ /** * Return the length of an fixed size array. * Unlike sizeof this function returns the number of elements * of the given type. * * @param x The pointer to the first element of the array * @return The number of elements */ #define lengthof(x) (sizeof(x) / sizeof(x[0])) /** * Get the end element of an fixed size array. * * @param x The pointer to the first element of the array * @return The pointer past to the last element of the array */ #define endof(x) (&x[lengthof(x)]) /** * Get the last element of an fixed size array. * * @param x The pointer to the first element of the array * @return The pointer to the last element of the array */ #define lastof(x) (&x[lengthof(x) - 1]) /** * Gets the size of a variable within a class. * @param base The class the variable is in. * @param variable The variable to get the size of. * @return the size of the variable */ #define cpp_sizeof(base, variable) (sizeof(std::declval().variable)) /** * Gets the length of an array variable within a class. * @param base The class the variable is in. * @param variable The array variable to get the size of. * @return the length of the array */ #define cpp_lengthof(base, variable) (cpp_sizeof(base, variable) / cpp_sizeof(base, variable[0])) /* take care of some name clashes on MacOS */ #if defined(__APPLE__) # define GetString OTTD_GetString # define DrawString OTTD_DrawString # define CloseConnection OTTD_CloseConnection #endif /* __APPLE__ */ #if defined(__GNUC__) || defined(__clang__) # define likely(x) __builtin_expect(!!(x), 1) # define unlikely(x) __builtin_expect(!!(x), 0) # define GNU_TARGET(x) [[gnu::target(x)]] #else # define likely(x) (x) # define unlikely(x) (x) # define GNU_TARGET(x) #endif /* __GNUC__ || __clang__ */ /* For the FMT library we only want to use the headers, not link to some library. */ #define FMT_HEADER_ONLY void NORETURN NotReachedError(int line, const char *file); void NORETURN AssertFailedError(int line, const char *file, const char *expression); #define NOT_REACHED() NotReachedError(__LINE__, __FILE__) /* For non-debug builds with assertions enabled use the special assertion handler. */ #if defined(NDEBUG) && defined(WITH_ASSERT) # undef assert # define assert(expression) if (unlikely(!(expression))) AssertFailedError(__LINE__, __FILE__, #expression); #endif /* Define JSON_ASSERT, which is used by nlohmann-json. Otherwise the header-file * will re-include assert.h, and reset the assert macro. */ #define JSON_ASSERT(x) assert(x) #if defined(MAX_PATH) /* It's already defined, no need to override */ #elif defined(PATH_MAX) && PATH_MAX > 0 /* Use the value from PATH_MAX, if it exists */ # define MAX_PATH PATH_MAX #else /* If all else fails, hardcode something :( */ # define MAX_PATH 260 #endif /** * Version of the standard free that accepts const pointers. * @param ptr The data to free. */ static inline void free(const void *ptr) { free(const_cast(ptr)); } /** * The largest value that can be entered in a variable * @param type the type of the variable */ #define MAX_UVALUE(type) ((type)~(type)0) #if defined(_MSC_VER) && !defined(_DEBUG) # define IGNORE_UNINITIALIZED_WARNING_START __pragma(warning(push)) __pragma(warning(disable:4700)) # define IGNORE_UNINITIALIZED_WARNING_STOP __pragma(warning(pop)) #elif defined(__GNUC__) && !defined(_DEBUG) # define HELPER0(x) #x # define HELPER1(x) HELPER0(GCC diagnostic ignored x) # define HELPER2(y) HELPER1(#y) #if (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 6)) # define IGNORE_UNINITIALIZED_WARNING_START \ _Pragma("GCC diagnostic push") \ _Pragma(HELPER2(-Wuninitialized)) \ _Pragma(HELPER2(-Wmaybe-uninitialized)) # define IGNORE_UNINITIALIZED_WARNING_STOP _Pragma("GCC diagnostic pop") #endif #endif #ifndef IGNORE_UNINITIALIZED_WARNING_START # define IGNORE_UNINITIALIZED_WARNING_START # define IGNORE_UNINITIALIZED_WARNING_STOP #endif #endif /* STDAFX_H */