/* $Id$ */ /* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file timetable_cmd.cpp Commands related to time tabling. */ #include "stdafx.h" #include "command_func.h" #include "company_func.h" #include "date_func.h" #include "window_func.h" #include "vehicle_base.h" #include "settings_type.h" #include "cmd_helper.h" #include "company_base.h" #include "core/sort_func.hpp" #include "settings_type.h" #include "table/strings.h" #include "safeguards.h" /** * Change/update a particular timetable entry. * @param v The vehicle to change the timetable of. * @param order_number The index of the timetable in the order list. * @param val The new data of the timetable entry. * @param mtf Which part of the timetable entry to change. * @param timetabled If the new value is explicitly timetabled. */ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 val, ModifyTimetableFlags mtf, bool timetabled) { Order *order = v->GetOrder(order_number); int total_delta = 0; int timetable_delta = 0; switch (mtf) { case MTF_WAIT_TIME: total_delta = val - order->GetWaitTime(); timetable_delta = (timetabled ? val : 0) - order->GetTimetabledWait(); order->SetWaitTime(val); order->SetWaitTimetabled(timetabled); break; case MTF_TRAVEL_TIME: total_delta = val - order->GetTravelTime(); timetable_delta = (timetabled ? val : 0) - order->GetTimetabledTravel(); order->SetTravelTime(val); order->SetTravelTimetabled(timetabled); break; case MTF_TRAVEL_SPEED: order->SetMaxSpeed(val); break; default: NOT_REACHED(); } v->orders.list->UpdateTotalDuration(total_delta); v->orders.list->UpdateTimetableDuration(timetable_delta); for (v = v->FirstShared(); v != NULL; v = v->NextShared()) { if (v->cur_real_order_index == order_number && v->current_order.Equals(*order)) { switch (mtf) { case MTF_WAIT_TIME: v->current_order.SetWaitTime(val); v->current_order.SetWaitTimetabled(timetabled); break; case MTF_TRAVEL_TIME: v->current_order.SetTravelTime(val); v->current_order.SetTravelTimetabled(timetabled); break; case MTF_TRAVEL_SPEED: v->current_order.SetMaxSpeed(val); break; default: NOT_REACHED(); } } SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } } /** * Change timetable data of an order. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle with the orders to change. * - p1 = (bit 20-27) - Order index to modify. * - p1 = (bit 28-29) - Timetable data to change (@see ModifyTimetableFlags) * - p1 = (bit 30) - 0 to set timetable wait/travel time, 1 to clear it * @param p2 The amount of time to wait. * - p2 = (bit 0-15) - The data to modify as specified by p1 bits 28-29. * 0 to clear times, UINT16_MAX to clear speed limit. * @param text unused * @return the cost of this operation or an error */ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; VehicleOrderID order_number = GB(p1, 20, 8); Order *order = v->GetOrder(order_number); if (order == NULL || order->IsType(OT_IMPLICIT)) return CMD_ERROR; ModifyTimetableFlags mtf = Extract(p1); if (mtf >= MTF_END) return CMD_ERROR; bool clear_field = GB(p1, 30, 1) == 1; int wait_time = order->GetWaitTime(); int travel_time = order->GetTravelTime(); int max_speed = order->GetMaxSpeed(); switch (mtf) { case MTF_WAIT_TIME: wait_time = GB(p2, 0, 16); if (clear_field) assert(wait_time == 0); break; case MTF_TRAVEL_TIME: travel_time = GB(p2, 0, 16); if (clear_field) assert(travel_time == 0); break; case MTF_TRAVEL_SPEED: max_speed = GB(p2, 0, 16); if (max_speed == 0) max_speed = UINT16_MAX; // Disable speed limit. break; default: NOT_REACHED(); } if (wait_time != order->GetWaitTime()) { switch (order->GetType()) { case OT_GOTO_STATION: if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE); break; case OT_GOTO_DEPOT: break; case OT_CONDITIONAL: break; default: return_cmd_error(STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS); } } if (travel_time != order->GetTravelTime() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR; if (max_speed != order->GetMaxSpeed() && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR; if (flags & DC_EXEC) { switch (mtf) { case MTF_WAIT_TIME: /* Set time if changing the value or confirming an estimated time as timetabled. */ if (wait_time != order->GetWaitTime() || (clear_field == order->IsWaitTimetabled())) { ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME, !clear_field); } break; case MTF_TRAVEL_TIME: /* Set time if changing the value or confirming an estimated time as timetabled. */ if (travel_time != order->GetTravelTime() || (clear_field == order->IsTravelTimetabled())) { ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME, !clear_field); } break; case MTF_TRAVEL_SPEED: if (max_speed != order->GetMaxSpeed()) { ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED, max_speed != UINT16_MAX); } break; default: break; } } return CommandCost(); } /** * Change timetable data of all orders of a vehicle. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle with the orders to change. * - p1 = (bit 20-27) - unused * - p1 = (bit 28-29) - Timetable data to change (@see ModifyTimetableFlags) * - p1 = (bit 30) - 0 to set timetable wait/travel time, 1 to clear it * @param p2 The amount of time to wait. * - p2 = (bit 0-15) - The data to modify as specified by p1 bits 28-29. * 0 to clear times, UINT16_MAX to clear speed limit. * @param text unused * @return the cost of this operation or an error */ CommandCost CmdBulkChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; ModifyTimetableFlags mtf = Extract(p1); if (mtf >= MTF_END) return CMD_ERROR; if (v->GetNumOrders() == 0) return CMD_ERROR; if (flags & DC_EXEC) { for (VehicleOrderID order_number = 0; order_number < v->GetNumOrders(); order_number++) { Order *order = v->GetOrder(order_number); if (order == NULL || order->IsType(OT_IMPLICIT)) continue; uint32 new_p1 = p1; SB(new_p1, 20, 8, order_number); DoCommand(tile, new_p1, p2, flags, CMD_CHANGE_TIMETABLE); } } return CommandCost(); } /** * Clear the lateness counter to make the vehicle on time. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle with the orders to change. * @param p2 unused * @param text unused * @return the cost of this operation or an error */ CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == NULL || !v->IsPrimaryVehicle() || v->orders.list == NULL) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (flags & DC_EXEC) { v->lateness_counter = 0; SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } return CommandCost(); } /** * Order vehicles based on their timetable. The vehicles will be sorted in order * they would reach the first station. * * @param ap First Vehicle pointer. * @param bp Second Vehicle pointer. * @return Comparison value. */ static int CDECL VehicleTimetableSorter(Vehicle * const *ap, Vehicle * const *bp) { const Vehicle *a = *ap; const Vehicle *b = *bp; VehicleOrderID a_order = a->cur_real_order_index; VehicleOrderID b_order = b->cur_real_order_index; int j = (int)b_order - (int)a_order; /* Are we currently at an ordered station (un)loading? */ bool a_load = a->current_order.IsType(OT_LOADING) && a->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE; bool b_load = b->current_order.IsType(OT_LOADING) && b->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE; /* If the current order is not loading at the ordered station, decrease the order index by one since we have * not yet arrived at the station (and thus the timetable entry; still in the travelling of the previous one). * Since the ?_order variables are unsigned the -1 will flow under and place the vehicles going to order #0 at * the begin of the list with vehicles arriving at #0. */ if (!a_load) a_order--; if (!b_load) b_order--; /* First check the order index that accounted for loading, then just the raw one. */ int i = (int)b_order - (int)a_order; if (i != 0) return i; if (j != 0) return j; /* Look at the time we spent in this order; the higher, the closer to its destination. */ i = b->current_order_time - a->current_order_time; if (i != 0) return i; /* If all else is equal, use some unique index to sort it the same way. */ return b->unitnumber - a->unitnumber; } /** * Set the start date of the timetable. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle ID. * - p1 = (bit 20) - Set to 1 to set timetable start for all vehicles sharing this order * - p1 = (bit 21-31)- Timetable start date: sub-ticks * @param p2 The timetable start date. * @param text Not used. * @return The error or cost of the operation. */ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { bool timetable_all = HasBit(p1, 20); Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20)); uint16 sub_ticks = GB(p1, 21, 11); if (v == NULL || !v->IsPrimaryVehicle() || v->orders.list == NULL) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (timetable_all && !v->orders.list->IsCompleteTimetable()) return CMD_ERROR; const DateTicksScaled now = _scaled_date_ticks; DateTicksScaled start_date_scaled = (_settings_game.economy.day_length_factor * (((DateTicks)_date * DAY_TICKS) + _date_fract + (DateTicks)(int32)p2)) + sub_ticks; if (flags & DC_EXEC) { SmallVector vehs; if (timetable_all) { for (Vehicle *w = v->orders.list->GetFirstSharedVehicle(); w != NULL; w = w->NextShared()) { *vehs.Append() = w; } } else { *vehs.Append() = v; } int total_duration = v->orders.list->GetTimetableTotalDuration(); int num_vehs = vehs.Length(); if (num_vehs >= 2) { QSortT(vehs.Begin(), vehs.Length(), &VehicleTimetableSorter); } int base = vehs.FindIndex(v); for (Vehicle **viter = vehs.Begin(); viter != vehs.End(); viter++) { int idx = (viter - vehs.Begin()) - base; Vehicle *w = *viter; w->lateness_counter = 0; ClrBit(w->vehicle_flags, VF_TIMETABLE_STARTED); /* Do multiplication, then division to reduce rounding errors. */ DateTicksScaled tt_start = start_date_scaled + ((idx * total_duration) / num_vehs); if (tt_start < now && idx < 0) { tt_start += total_duration; } w->timetable_start = tt_start / _settings_game.economy.day_length_factor; w->timetable_start_subticks = tt_start % _settings_game.economy.day_length_factor; SetWindowDirty(WC_VEHICLE_TIMETABLE, w->index); } } return CommandCost(); } /** * Start or stop filling the timetable automatically from the time the vehicle * actually takes to complete it. When starting to autofill the current times * are cleared and the timetable will start again from scratch. * @param tile Not used. * @param flags Operation to perform. * @param p1 Vehicle index. * @param p2 Various bitstuffed elements * - p2 = (bit 0) - Set to 1 to enable, 0 to disable autofill. * - p2 = (bit 1) - Set to 1 to preserve waiting times in non-destructive mode * @param text unused * @return the cost of this operation or an error */ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == NULL || !v->IsPrimaryVehicle() || v->orders.list == NULL) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (flags & DC_EXEC) { if (HasBit(p2, 0)) { /* Start autofilling the timetable, which clears the * "timetable has started" bit. Times are not cleared anymore, but are * overwritten when the order is reached now. */ SetBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v->vehicle_flags, VF_TIMETABLE_STARTED); /* Overwrite waiting times only if they got longer */ if (HasBit(p2, 1)) SetBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); v->timetable_start = 0; v->timetable_start_subticks = 0; v->lateness_counter = 0; } else { ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); } for (Vehicle *v2 = v->FirstShared(); v2 != NULL; v2 = v2->NextShared()) { if (v2 != v) { /* Stop autofilling; only one vehicle at a time can perform autofill */ ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); } SetWindowDirty(WC_VEHICLE_TIMETABLE, v2->index); } } return CommandCost(); } /** * Start or stop automatic management of timetables. * @param tile Not used. * @param flags Operation to perform. * @param p1 Vehicle index. * @param p2 Various bitstuffed elements * - p2 = (bit 0) - Set to 1 to enable, 0 to disable automation. * - p2 = (bit 1) - Ctrl was pressed. Used when disabling to keep times. * @param text unused * @return the cost of this operation or an error */ CommandCost CmdAutomateTimetable(TileIndex index, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleID veh = GB(p1, 0, 16); Vehicle *v = Vehicle::GetIfValid(veh); if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (flags & DC_EXEC) { for (Vehicle *v2 = v->FirstShared(); v2 != NULL; v2 = v2->NextShared()) { if (HasBit(p2, 0)) { /* Automated timetable. Set flags and clear current times. */ SetBit(v2->vehicle_flags, VF_AUTOMATE_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); ClrBit(v2->vehicle_flags, VF_TIMETABLE_STARTED); v2->timetable_start = 0; v2->timetable_start_subticks = 0; v2->lateness_counter = 0; v2->current_loading_time = 0; v2->ClearSeparation(); } else { /* De-automate timetable. Clear flags. */ ClrBit(v2->vehicle_flags, VF_AUTOMATE_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); v2->ClearSeparation(); if (!HasBit(p2, 1)) { /* Ctrl wasn't pressed, so clear all timetabled times. */ ClrBit(v2->vehicle_flags, VF_TIMETABLE_STARTED); v2->timetable_start = 0; v2->timetable_start_subticks = 0; v2->lateness_counter = 0; v2->current_loading_time = 0; } } SetWindowDirty(WC_VEHICLE_TIMETABLE, v2->index); } if (!HasBit(p2, 0) && !HasBit(p2, 1)) { OrderList *orders = v->orders.list; if (orders != NULL) { for (int i = 0; i < orders->GetNumOrders(); i++) { ChangeTimetable(v, i, 0, MTF_WAIT_TIME, false); ChangeTimetable(v, i, 0, MTF_TRAVEL_TIME, false); } } } } return CommandCost(); } /** * Enable or disable auto timetable separation * @param tile Not used. * @param flags Operation to perform. * @param p1 Vehicle index. * @param p2 Various bitstuffed elements * - p2 = (bit 0) - Set to 1 to enable, 0 to disable auto separatiom. * @param text unused * @return the cost of this operation or an error */ CommandCost CmdTimetableSeparation(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == NULL || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (flags & DC_EXEC) { for (Vehicle *v2 = v->FirstShared(); v2 != NULL; v2 = v2->NextShared()) { if (HasBit(p2, 0)) { SetBit(v2->vehicle_flags, VF_TIMETABLE_SEPARATION); } else { ClrBit(v2->vehicle_flags, VF_TIMETABLE_SEPARATION); } v2->ClearSeparation(); SetWindowDirty(WC_VEHICLE_TIMETABLE, v2->index); } } return CommandCost(); } static inline bool IsOrderUsableForSeparation(const Order *order) { if (order->IsType(OT_CONDITIONAL)) { // Auto separation is unlikely to useful work at all if one of these is present, so give up return false; } if (order->GetWaitTime() == 0 && order->IsType(OT_GOTO_STATION)) { // non-station orders are permitted to have 0 wait times return false; } if (order->GetTravelTime() == 0 && !order->IsTravelTimetabled()) { // 0 travel times are permitted, if explicitly timetabled // this is useful for depot service orders return false; } return true; } int TimeToFinishOrder(Vehicle *v, int n) { int left; Order *order = v->GetOrder(n); int wait_time = order->GetWaitTime(); int travel_time = order->GetTravelTime(); assert(order != NULL); if (!IsOrderUsableForSeparation(order)) return -1; if ((v->cur_real_order_index == n) && (v->last_station_visited == order->GetDestination())) { if (v->current_loading_time > 0) { left = wait_time - v->current_order_time; } else { left = wait_time; } if (left < 0) left = 0; } else { left = travel_time; if (v->cur_real_order_index == n) left -= v->current_order_time; if (left < 0) left = 0; left +=wait_time; } return left; } int SeparationBetween(Vehicle *v1, Vehicle *v2) { if (v1 == v2) return -1; int separation = 0; int time; int n = v1->cur_real_order_index; while (n != v2->cur_real_order_index) { time = TimeToFinishOrder(v1, n); if (time == -1) return -1; separation += time; n++; if (n >= v1->GetNumOrders()) n = 0; } int time1 = TimeToFinishOrder(v1, n); int time2 = TimeToFinishOrder(v2, n); if (time1 == -1 || time2 == -1) return -1; time = time1 - time2; if (time < 0) { for (n = 0; n < v1->GetNumOrders(); n++) { Order *order = v1->GetOrder(n); if (!IsOrderUsableForSeparation(order)) return -1; time += order->GetTravelTime() + order->GetWaitTime(); } } separation += time; assert(separation >= 0); if (separation == 0) return -1; return separation; } void UpdateSeparationOrder(Vehicle *v_start) { /* First check if we have a vehicle ahead, and if not search for one. */ if (v_start->AheadSeparation() == NULL) { v_start->InitSeparation(); } if (v_start->AheadSeparation() == NULL) { return; } /* Switch positions if necessary. */ int swaps = 0; bool done = false; while (!done) { done = true; int min_sep = SeparationBetween(v_start, v_start->AheadSeparation()); Vehicle *v = v_start; do { if (v != v_start) { int tmp_sep = SeparationBetween(v_start, v); if (tmp_sep < min_sep && tmp_sep != -1) { swaps++; if (swaps >= 50) { return; } done = false; v_start->ClearSeparation(); v_start->AddToSeparationBehind(v); break; } } int separation_ahead = SeparationBetween(v, v->AheadSeparation()); int separation_behind = SeparationBetween(v->BehindSeparation(), v); if (separation_ahead != -1 && separation_behind != -1) { Company *owner = Company::GetIfValid(v->owner); uint8 timetable_separation_rate = owner ? owner->settings.auto_timetable_separation_rate : 100; int new_lateness = (separation_ahead - separation_behind) / 2; v->lateness_counter = (new_lateness * timetable_separation_rate + v->lateness_counter * (100 - timetable_separation_rate)) / 100; } v = v->AheadSeparation(); } while (v != v_start); } } /** * Update the timetable for the vehicle. * @param v The vehicle to update the timetable for. * @param travelling Whether we just travelled or waited at a station. */ void UpdateVehicleTimetable(Vehicle *v, bool travelling) { if (!travelling) v->current_loading_time++; // +1 because this time is one tick behind uint time_taken = v->current_order_time; uint time_loading = v->current_loading_time; v->current_order_time = 0; v->current_loading_time = 0; if (v->current_order.IsType(OT_IMPLICIT)) return; // no timetabling of auto orders if (v->cur_real_order_index >= v->GetNumOrders()) return; Order *real_current_order = v->GetOrder(v->cur_real_order_index); VehicleOrderID first_manual_order = 0; for (Order *o = v->GetFirstOrder(); o != NULL && o->IsType(OT_IMPLICIT); o = o->next) { ++first_manual_order; } bool just_started = false; /* Start automated timetables at first opportunity */ if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED) && HasBit(v->vehicle_flags, VF_AUTOMATE_TIMETABLE)) { v->ClearSeparation(); SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED); v->lateness_counter = 0; if (HasBit(v->vehicle_flags, VF_TIMETABLE_SEPARATION)) UpdateSeparationOrder(v); for (v = v->FirstShared(); v != NULL; v = v->NextShared()) { SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } return; } /* This vehicle is arriving at the first destination in the timetable. */ if (v->cur_real_order_index == first_manual_order && travelling) { /* If the start date hasn't been set, or it was set automatically when * the vehicle last arrived at the first destination, update it to the * current time. Otherwise set the late counter appropriately to when * the vehicle should have arrived. */ just_started = !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED); if (v->timetable_start != 0) { v->lateness_counter = _scaled_date_ticks - ((_settings_game.economy.day_length_factor * v->timetable_start) + v->timetable_start_subticks); v->timetable_start = 0; v->timetable_start_subticks = 0; } SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED); SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return; bool autofilling = HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); bool remeasure_wait_time = !real_current_order->IsWaitTimetabled() || (autofilling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME)); if (travelling && remeasure_wait_time) { /* We just finished travelling and want to remeasure the loading time, * so do not apply any restrictions for the loading to finish. */ v->current_order.SetWaitTime(0); } if (just_started) return; /* Before modifying waiting times, check whether we want to preserve bigger ones. */ if (!real_current_order->IsType(OT_CONDITIONAL) && (travelling || time_taken > real_current_order->GetWaitTime() || remeasure_wait_time)) { /* Round the time taken up to the nearest timetable rounding factor * (default: day), as this will avoid confusion for people who are * timetabling in days, and can be adjusted later by people who aren't. * For trains/aircraft multiple movement cycles are done in one * tick. This makes it possible to leave the station and process * e.g. a depot order in the same tick, causing it to not fill * the timetable entry like is done for road vehicles/ships. * Thus always make sure at least one tick is used between the * processing of different orders when filling the timetable. */ Company *owner = Company::GetIfValid(v->owner); uint rounding_factor = owner ? owner->settings.timetable_autofill_rounding : DAY_TICKS; uint time_to_set = CeilDiv(max(time_taken, 1U), rounding_factor) * rounding_factor; if (travelling && (autofilling || !real_current_order->IsTravelTimetabled())) { ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling); } else if (!travelling && (autofilling || !real_current_order->IsWaitTimetabled())) { ChangeTimetable(v, v->cur_real_order_index, time_to_set, MTF_WAIT_TIME, autofilling); } } if (v->cur_real_order_index == first_manual_order && travelling) { /* If we just started we would have returned earlier and have not reached * this code. So obviously, we have completed our round: So turn autofill * off again. */ ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); } if (autofilling) return; uint timetabled = travelling ? real_current_order->GetTimetabledTravel() : real_current_order->GetTimetabledWait(); /* Update the timetable to gradually shift order times towards the actual travel times. */ if (timetabled != 0 && HasBit(v->vehicle_flags, VF_AUTOMATE_TIMETABLE)) { int32 new_time; if (travelling) { new_time = time_taken; } else { new_time = time_loading; } if (new_time > (int32)timetabled * 4 && travelling) { /* Possible jam, clear time and restart timetable for all vehicles. * Otherwise we risk trains blocking 1-lane stations for long times. */ ChangeTimetable(v, v->cur_real_order_index, 0, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, true); for (Vehicle *v2 = v->FirstShared(); v2 != NULL; v2 = v2->NextShared()) { v2->ClearSeparation(); ClrBit(v2->vehicle_flags, VF_TIMETABLE_STARTED); SetWindowDirty(WC_VEHICLE_TIMETABLE, v2->index); } return; } else if (new_time >= (int32)timetabled / 2) { /* Compute running average, with sign conversion to avoid negative overflow. */ if (new_time < (int32)timetabled) { new_time = ((int32)timetabled * 3 + new_time * 2 + 2) / 5; } else { new_time = ((int32)timetabled * 9 + new_time + 5) / 10; } } else { /* new time is less than hald old time, set value directly */ } if (new_time < 1) new_time = 1; if (new_time != (int32)timetabled) { ChangeTimetable(v, v->cur_real_order_index, new_time, travelling ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, true); } } else if (timetabled == 0 && HasBit(v->vehicle_flags, VF_AUTOMATE_TIMETABLE)) { /* Add times for orders that are not yet timetabled, even while not autofilling */ if (travelling) { ChangeTimetable(v, v->cur_real_order_index, time_taken, MTF_TRAVEL_TIME, true); } else { ChangeTimetable(v, v->cur_real_order_index, time_loading, MTF_WAIT_TIME, true); } } /* Vehicles will wait at stations if they arrive early even if they are not * timetabled to wait there, so make sure the lateness counter is updated * when this happens. */ if (timetabled == 0 && (travelling || v->lateness_counter >= 0)) return; if (HasBit(v->vehicle_flags, VF_TIMETABLE_SEPARATION) && HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) { v->current_order_time = time_taken; v->current_loading_time = time_loading; UpdateSeparationOrder(v); v->current_order_time = 0; v->current_loading_time = 0; } else { v->lateness_counter -= (timetabled - time_taken); } /* When we are more late than this timetabled bit takes we (somewhat expensively) * check how many ticks the (fully filled) timetable has. If a timetable cycle is * shorter than the amount of ticks we are late we reduce the lateness by the * length of a full cycle till lateness is less than the length of a timetable * cycle. When the timetable isn't fully filled the cycle will be INVALID_TICKS. */ if (v->lateness_counter > (int)timetabled) { Ticks cycle = v->orders.list->GetTimetableTotalDuration(); if (cycle != INVALID_TICKS && v->lateness_counter > cycle) { v->lateness_counter %= cycle; } } for (v = v->FirstShared(); v != NULL; v = v->NextShared()) { SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } }