trigger: - master pr: - master jobs: - job: windows displayName: 'Windows' pool: vmImage: 'VS2017-Win2016' strategy: matrix: Win32: BuildPlatform: 'Win32' Win64: BuildPlatform: 'x64' steps: # Rebase to origin/master for every PR. This means users don't have to # rebase every time master changes. As long as the PR applies cleanly, we # will validate it. - script: | git config user.email 'info@openttd.org' git config user.name 'OpenTTD CI' git rebase origin/master displayName: 'Rebase to master' - bash: | set -ex curl -L https://github.com/OpenTTD/OpenTTD-CF/releases/download/latest/windows-dependencies.zip > windows-dependencies.zip unzip windows-dependencies.zip rm -f windows-dependencies.zip displayName: 'Download dependencies' workingDirectory: $(Build.ArtifactStagingDirectory) - script: $(Build.ArtifactStagingDirectory)\windows-dependencies\vcpkg.exe integrate install displayName: 'Install dependencies' - bash: | set -ex cd bin/baseset curl -L https://binaries.openttd.org/extra/opengfx/0.5.2/opengfx-0.5.2-all.zip > opengfx-0.5.2-all.zip unzip opengfx-0.5.2-all.zip rm -f opengfx-0.5.2-all.zip displayName: 'Install OpenGFX' - task: VSBuild@1 displayName: 'Build' inputs: solution: 'projects/openttd_vs141.sln' platform: $(BuildPlatform) configuration: Release maximumCpuCount: true - script: | call "C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\VC\Auxiliary\Build\vcvarsall.bat" x86 cd projects call regression.bat displayName: 'Test' - job: linux displayName: 'Linux' pool: vmImage: 'ubuntu-16.04' strategy: matrix: commit-checker: {} linux-amd64-clang-3.8: {} linux-amd64-gcc-6: {} linux-i386-gcc-6: {} steps: # Rebase to origin/master for every PR. This means users don't have to # rebase every time master changes. As long as the PR applies cleanly, we # will validate it. - script: | git config user.email 'info@openttd.org' git config user.name 'OpenTTD CI' git rebase origin/master displayName: 'Rebase to master' - task: Docker@1 displayName: 'Build and test' inputs: command: 'Run an image' imageName: openttd/compile-farm-ci:$(Agent.JobName) volumes: '$(Build.SourcesDirectory):$(Build.SourcesDirectory)' workingDirectory: '$(Build.SourcesDirectory)' runInBackground: false - job: macos displayName: 'MacOS' pool: vmImage: 'macOS-10.13' steps: # Rebase to origin/master for every PR. This means users don't have to # rebase every time master changes. As long as the PR applies cleanly, we # will validate it. - script: | git config user.email 'info@openttd.org' git config user.name 'OpenTTD CI' git rebase origin/master displayName: 'Rebase to master' - script: HOMEBREW_NO_AUTO_UPDATE=1 brew install pkg-config lzo xz libpng displayName: 'Install dependencies' - bash: | set -ex mkdir -p ~/Documents/OpenTTD/baseset cd ~/Documents/OpenTTD/baseset wget https://binaries.openttd.org/extra/opengfx/0.5.2/opengfx-0.5.2-all.zip unzip opengfx-0.5.2-all.zip rm -f opengfx-0.5.2-all.zip displayName: 'Install OpenGFX' - script: './configure PKG_CONFIG_PATH=/usr/local/lib/pkgconfig --enable-static' displayName: 'Configure' - script: 'make -j2' displayName: 'Build' - script: 'make regression' displayName: 'Test'