/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file progress.h Functions related to modal progress. */ #ifndef PROGRESS_H #define PROGRESS_H #include #if defined(__MINGW32__) #include "3rdparty/mingw-std-threads/mingw.mutex.h" #endif static const uint MODAL_PROGRESS_REDRAW_TIMEOUT = 100; ///< Timeout between redraws /** * Check if we are currently in a modal progress state. * @return Are we in the modal state? */ static inline bool HasModalProgress() { extern bool _in_modal_progress; return _in_modal_progress; } /** * Check if we can use a thread for modal progress. * @return Threading usable? */ static inline bool UseThreadedModelProgress() { extern bool _use_threaded_modal_progress; return _use_threaded_modal_progress; } bool IsFirstModalProgressLoop(); void SetModalProgress(bool state); void SleepWhileModalProgress(int milliseconds); void WaitUntilModalProgressCompleted(); extern std::mutex _modal_progress_work_mutex; extern std::mutex _modal_progress_paint_mutex; #endif /* PROGRESS_H */