/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file timetable_cmd.cpp Commands related to time tabling. */ #include "stdafx.h" #include "command_func.h" #include "company_func.h" #include "date_func.h" #include "date_type.h" #include "window_func.h" #include "vehicle_base.h" #include "settings_type.h" #include "cmd_helper.h" #include "company_base.h" #include "settings_type.h" #include "scope.h" #include "table/strings.h" #include "safeguards.h" /** * Change/update a particular timetable entry. * @param v The vehicle to change the timetable of. * @param order_number The index of the timetable in the order list. * @param val The new data of the timetable entry. * @param mtf Which part of the timetable entry to change. * @param timetabled If the new value is explicitly timetabled. * @param ignore_lock If the change should be applied even if the value is locked. */ static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint32_t val, ModifyTimetableFlags mtf, bool timetabled, bool ignore_lock = false) { Order *order = v->GetOrder(order_number); assert(order != nullptr); if (order->HasNoTimetableTimes()) return; int total_delta = 0; int timetable_delta = 0; switch (mtf) { case MTF_WAIT_TIME: if (!ignore_lock && order->IsWaitFixed()) return; if (!order->IsType(OT_CONDITIONAL)) { total_delta = val - order->GetWaitTime(); timetable_delta = (timetabled ? val : 0) - order->GetTimetabledWait(); } order->SetWaitTime(val); order->SetWaitTimetabled(timetabled); if (HasBit(v->vehicle_flags, VF_SCHEDULED_DISPATCH) && timetabled && order->IsScheduledDispatchOrder(true)) { for (Vehicle *u = v->FirstShared(); u != nullptr; u = u->NextShared()) { if (u->cur_implicit_order_index == order_number && order->IsBaseStationOrder() && u->last_station_visited == order->GetDestination()) { u->lateness_counter += timetable_delta; } } } break; case MTF_TRAVEL_TIME: if (!ignore_lock && order->IsTravelFixed()) return; if (!order->IsType(OT_CONDITIONAL)) { total_delta = val - order->GetTravelTime(); timetable_delta = (timetabled ? val : 0) - order->GetTimetabledTravel(); } if (order->IsType(OT_CONDITIONAL)) assert_msg(val == order->GetTravelTime(), "%u == %u", val, order->GetTravelTime()); order->SetTravelTime(val); order->SetTravelTimetabled(timetabled); break; case MTF_TRAVEL_SPEED: order->SetMaxSpeed(val); break; case MTF_SET_WAIT_FIXED: order->SetWaitFixed(val != 0); break; case MTF_SET_TRAVEL_FIXED: order->SetTravelFixed(val != 0); break; case MTF_SET_LEAVE_TYPE: order->SetLeaveType((OrderLeaveType)val); break; case MTF_ASSIGN_SCHEDULE: if ((int)val >= 0) { for (int n = 0; n < v->GetNumOrders(); n++) { Order *o = v->GetOrder(n); if (o->GetDispatchScheduleIndex() == (int)val) { o->SetDispatchScheduleIndex(-1); } } } order->SetDispatchScheduleIndex((int)val); break; default: NOT_REACHED(); } v->orders->UpdateTotalDuration(total_delta); v->orders->UpdateTimetableDuration(timetable_delta); SetTimetableWindowsDirty(v, (mtf == MTF_ASSIGN_SCHEDULE) ? STWDF_SCHEDULED_DISPATCH : STWDF_NONE); for (v = v->FirstShared(); v != nullptr; v = v->NextShared()) { if (v->cur_real_order_index == order_number && v->current_order.Equals(*order)) { switch (mtf) { case MTF_WAIT_TIME: v->current_order.SetWaitTime(val); v->current_order.SetWaitTimetabled(timetabled); break; case MTF_TRAVEL_TIME: v->current_order.SetTravelTime(val); v->current_order.SetTravelTimetabled(timetabled); break; case MTF_TRAVEL_SPEED: v->current_order.SetMaxSpeed(val); break; case MTF_SET_WAIT_FIXED: v->current_order.SetWaitFixed(val != 0); break; case MTF_SET_TRAVEL_FIXED: v->current_order.SetTravelFixed(val != 0); break; case MTF_SET_LEAVE_TYPE: v->current_order.SetLeaveType((OrderLeaveType)val); break; case MTF_ASSIGN_SCHEDULE: v->current_order.SetDispatchScheduleIndex((int)val); break; default: NOT_REACHED(); } } } } /** * Change timetable data of an order. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle with the orders to change. * - p1 = (bit 20-27) - unused * - p1 = (bit 28-30) - Timetable data to change (@see ModifyTimetableFlags) * - p1 = (bit 31) - 0 to set timetable wait/travel time, 1 to clear it * @param p2 The amount of time to wait. * - p2 = - The data to modify as specified by p1 bits 28-30. * 0 to clear times, UINT16_MAX to clear speed limit. * @param p3 various bitstuffed elements * - p3 = (bit 0 - 15) - the selected order (if any). If the last order is given, * the order will be inserted before that one * @param text unused * @return the cost of this operation or an error */ CommandCost CmdChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32_t p1, uint32_t p2, uint64_t p3, const char *text, const CommandAuxiliaryBase *aux_data) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; VehicleOrderID order_number = GB(p3, 0, 16); Order *order = v->GetOrder(order_number); if (order == nullptr || order->IsType(OT_IMPLICIT) || order->HasNoTimetableTimes()) return CMD_ERROR; ModifyTimetableFlags mtf = Extract(p1); if (mtf >= MTF_END) return CMD_ERROR; bool clear_field = GB(p1, 31, 1) == 1; TimetableTicks wait_time = order->GetWaitTime(); TimetableTicks travel_time = order->GetTravelTime(); int max_speed = order->GetMaxSpeed(); bool wait_fixed = order->IsWaitFixed(); bool travel_fixed = order->IsTravelFixed(); OrderLeaveType leave_type = order->GetLeaveType(); int dispatch_index = order->GetDispatchScheduleIndex(); switch (mtf) { case MTF_WAIT_TIME: wait_time = p2; if (clear_field && wait_time != 0) return CMD_ERROR; break; case MTF_TRAVEL_TIME: travel_time = p2; if (clear_field && travel_time != 0) return CMD_ERROR; break; case MTF_TRAVEL_SPEED: max_speed = GB(p2, 0, 16); if (max_speed == 0) max_speed = UINT16_MAX; // Disable speed limit. break; case MTF_SET_WAIT_FIXED: wait_fixed = p2 != 0; break; case MTF_SET_TRAVEL_FIXED: travel_fixed = p2 != 0; break; case MTF_SET_LEAVE_TYPE: leave_type = (OrderLeaveType)p2; if (leave_type >= OLT_END) return CMD_ERROR; break; case MTF_ASSIGN_SCHEDULE: dispatch_index = (int)p2; if (dispatch_index < -1 || dispatch_index >= (int)v->orders->GetScheduledDispatchScheduleCount()) return CMD_ERROR; break; default: NOT_REACHED(); } if (wait_time != order->GetWaitTime() || leave_type != order->GetLeaveType()) { switch (order->GetType()) { case OT_GOTO_STATION: if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) { if (mtf == MTF_WAIT_TIME && clear_field) break; return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE); } break; case OT_GOTO_DEPOT: case OT_GOTO_WAYPOINT: break; case OT_CONDITIONAL: break; default: return_cmd_error(STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS); } } if (dispatch_index != order->GetDispatchScheduleIndex()) { switch (order->GetType()) { case OT_GOTO_STATION: if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) { if (mtf == MTF_ASSIGN_SCHEDULE && dispatch_index == -1) break; return_cmd_error(STR_ERROR_TIMETABLE_NOT_STOPPING_HERE); } break; case OT_GOTO_DEPOT: case OT_GOTO_WAYPOINT: break; default: return_cmd_error(STR_ERROR_TIMETABLE_ONLY_WAIT_AT_STATIONS); } } if (travel_time != order->GetTravelTime() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR; if (travel_fixed != order->IsTravelFixed() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR; if (max_speed != order->GetMaxSpeed() && (order->IsType(OT_CONDITIONAL) || v->type == VEH_AIRCRAFT)) return CMD_ERROR; if (leave_type != order->GetLeaveType() && order->IsType(OT_CONDITIONAL)) return CMD_ERROR; if (flags & DC_EXEC) { switch (mtf) { case MTF_WAIT_TIME: /* Set time if changing the value or confirming an estimated time as timetabled. */ if (wait_time != order->GetWaitTime() || (clear_field == order->IsWaitTimetabled())) { ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME, !clear_field, true); } break; case MTF_TRAVEL_TIME: /* Set time if changing the value or confirming an estimated time as timetabled. */ if (travel_time != order->GetTravelTime() || (clear_field == order->IsTravelTimetabled())) { ChangeTimetable(v, order_number, travel_time, MTF_TRAVEL_TIME, !clear_field, true); } break; case MTF_TRAVEL_SPEED: if (max_speed != order->GetMaxSpeed()) { ChangeTimetable(v, order_number, max_speed, MTF_TRAVEL_SPEED, max_speed != UINT16_MAX, true); } break; case MTF_SET_WAIT_FIXED: if (wait_fixed != order->IsWaitFixed()) { ChangeTimetable(v, order_number, wait_fixed ? 1 : 0, MTF_SET_WAIT_FIXED, false, true); } break; case MTF_SET_TRAVEL_FIXED: if (travel_fixed != order->IsTravelFixed()) { ChangeTimetable(v, order_number, travel_fixed ? 1 : 0, MTF_SET_TRAVEL_FIXED, false, true); } break; case MTF_SET_LEAVE_TYPE: if (leave_type != order->GetLeaveType()) { ChangeTimetable(v, order_number, leave_type, MTF_SET_LEAVE_TYPE, true); } break; case MTF_ASSIGN_SCHEDULE: if (dispatch_index != order->GetDispatchScheduleIndex()) { ChangeTimetable(v, order_number, dispatch_index, MTF_ASSIGN_SCHEDULE, true); } break; default: break; } /* Unbunching data is no longer valid for any vehicle in this shared order group. */ Vehicle *u = v->FirstShared(); for (; u != nullptr; u = u->NextShared()) { u->ResetDepotUnbunching(); } } return CommandCost(); } /** * Change timetable data of all orders of a vehicle. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle with the orders to change. * - p1 = (bit 20-27) - unused * - p1 = (bit 28-30) - Timetable data to change (@see ModifyTimetableFlags) * - p1 = (bit 31) - 0 to set timetable wait/travel time, 1 to clear it * @param p2 The amount of time to wait. * - p2 = (bit 0-15) - The data to modify as specified by p1 bits 28-29. * 0 to clear times, UINT16_MAX to clear speed limit. * @param text unused * @return the cost of this operation or an error */ CommandCost CmdBulkChangeTimetable(TileIndex tile, DoCommandFlag flags, uint32_t p1, uint32_t p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; ModifyTimetableFlags mtf = Extract(p1); if (mtf >= MTF_END) return CMD_ERROR; if (v->GetNumOrders() == 0) return CMD_ERROR; if (flags & DC_EXEC) { for (VehicleOrderID order_number = 0; order_number < v->GetNumOrders(); order_number++) { Order *order = v->GetOrder(order_number); if (order == nullptr || order->IsType(OT_IMPLICIT)) continue; // Exclude waypoints from set all wait times command if (Extract(p1) == MTF_WAIT_TIME && GB(p1, 31, 1) == 0 && order->IsType(OT_GOTO_WAYPOINT)) continue; DoCommandEx(tile, p1, p2, order_number, flags, CMD_CHANGE_TIMETABLE); } } return CommandCost(); } /** * Clear the lateness counter to make the vehicle on time. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle with the orders to change. * - p1 = (bit 20) - Apply to all vehicles in group. * @param p2 unused * @param text unused * @return the cost of this operation or an error */ CommandCost CmdSetVehicleOnTime(TileIndex tile, DoCommandFlag flags, uint32_t p1, uint32_t p2, const char *text) { VehicleID veh = GB(p1, 0, 20); bool apply_to_group = HasBit(p1, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == nullptr || !v->IsPrimaryVehicle() || v->orders == nullptr) return CMD_ERROR; /* A vehicle can't be late if its timetable hasn't started. * If we're setting all vehicles in the group, we handle that below. */ if (!apply_to_group && !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return CommandCost(STR_ERROR_TIMETABLE_NOT_STARTED); CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (flags & DC_EXEC) { if (apply_to_group) { int32_t most_late = 0; for (Vehicle *u = v->FirstShared(); u != nullptr; u = u->NextShared()) { /* A vehicle can't be late if its timetable hasn't started. */ if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) continue; if (u->lateness_counter > most_late) { most_late = u->lateness_counter; } /* Unbunching data is no longer valid. */ u->ResetDepotUnbunching(); } if (most_late > 0) { for (Vehicle *u = v->FirstShared(); u != nullptr; u = u->NextShared()) { /* A vehicle can't be late if its timetable hasn't started. */ if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) continue; u->lateness_counter -= most_late; SetWindowDirty(WC_VEHICLE_TIMETABLE, u->index); } } } else { v->lateness_counter = 0; /* Unbunching data is no longer valid. */ v->ResetDepotUnbunching(); SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } } return CommandCost(); } /** * Order vehicles based on their timetable. The vehicles will be sorted in order * they would reach the first station. * * @param a First Vehicle pointer. * @param b Second Vehicle pointer. * @return Comparison value. */ static bool VehicleTimetableSorter(Vehicle * const &a, Vehicle * const &b) { VehicleOrderID a_order = a->cur_real_order_index; VehicleOrderID b_order = b->cur_real_order_index; int j = (int)b_order - (int)a_order; /* Are we currently at an ordered station (un)loading? */ bool a_load = (a->current_order.IsType(OT_LOADING) && a->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) || a->current_order.IsType(OT_LOADING_ADVANCE); bool b_load = (b->current_order.IsType(OT_LOADING) && b->current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) || b->current_order.IsType(OT_LOADING_ADVANCE); /* If the current order is not loading at the ordered station, decrease the order index by one since we have * not yet arrived at the station (and thus the timetable entry; still in the travelling of the previous one). * Since the ?_order variables are unsigned the -1 will flow under and place the vehicles going to order #0 at * the begin of the list with vehicles arriving at #0. */ if (!a_load) a_order--; if (!b_load) b_order--; /* First check the order index that accounted for loading, then just the raw one. */ int i = (int)b_order - (int)a_order; if (i != 0) return i < 0; if (j != 0) return j < 0; /* Look at the time we spent in this order; the higher, the closer to its destination. */ i = b->current_order_time - a->current_order_time; if (i != 0) return i < 0; /* If all else is equal, use some unique index to sort it the same way. */ int k = b->unitnumber - a->unitnumber; if (k != 0) return k < 0; return b->index < a->index; } /** * Set the start date of the timetable. * @param tile Not used. * @param flags Operation to perform. * @param p1 Various bitstuffed elements * - p1 = (bit 0-19) - Vehicle ID. * - p1 = (bit 20) - Set to 1 to set timetable start for all vehicles sharing this order * @param p3 The timetable start ticks. * @param text Not used. * @return The error or cost of the operation. */ CommandCost CmdSetTimetableStart(TileIndex tile, DoCommandFlag flags, uint32_t p1, uint32_t p2, uint64_t p3, const char *text, const CommandAuxiliaryBase *aux_data) { bool timetable_all = HasBit(p1, 20); Vehicle *v = Vehicle::GetIfValid(GB(p1, 0, 20)); if (v == nullptr || !v->IsPrimaryVehicle() || v->orders == nullptr) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; StateTicks start_state_tick = (StateTicks)p3; /* Don't let a timetable start more than 15 unscaled years into the future... */ if (start_state_tick - _state_ticks > 15 * DAY_TICKS * DAYS_IN_LEAP_YEAR) return CMD_ERROR; /* ...or 1 unscaled year in the past. */ if (_state_ticks - start_state_tick > DAY_TICKS * DAYS_IN_LEAP_YEAR) return CMD_ERROR; if (timetable_all && !v->orders->IsCompleteTimetable()) return CommandCost(STR_ERROR_TIMETABLE_INCOMPLETE); if (flags & DC_EXEC) { std::vector vehs; if (timetable_all) { for (Vehicle *w = v->orders->GetFirstSharedVehicle(); w != nullptr; w = w->NextShared()) { vehs.push_back(w); } SetTimetableWindowsDirty(v); } else { vehs.push_back(v); SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } int total_duration = v->orders->GetTimetableTotalDuration(); int num_vehs = (uint)vehs.size(); if (num_vehs >= 2) { std::sort(vehs.begin(), vehs.end(), &VehicleTimetableSorter); } int idx = 0; for (Vehicle *w : vehs) { w->lateness_counter = 0; ClrBit(w->vehicle_flags, VF_TIMETABLE_STARTED); /* Do multiplication, then division to reduce rounding errors. */ w->timetable_start = start_state_tick + ((idx * total_duration) / num_vehs); /* Unbunching data is no longer valid. */ v->ResetDepotUnbunching(); ++idx; } } return CommandCost(); } /** * Start or stop filling the timetable automatically from the time the vehicle * actually takes to complete it. When starting to autofill the current times * are cleared and the timetable will start again from scratch. * @param tile Not used. * @param flags Operation to perform. * @param p1 Vehicle index. * @param p2 Various bitstuffed elements * - p2 = (bit 0) - Set to 1 to enable, 0 to disable autofill. * - p2 = (bit 1) - Set to 1 to preserve waiting times in non-destructive mode * @param text unused * @return the cost of this operation or an error */ CommandCost CmdAutofillTimetable(TileIndex tile, DoCommandFlag flags, uint32_t p1, uint32_t p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == nullptr || !v->IsPrimaryVehicle() || v->orders == nullptr) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (flags & DC_EXEC) { if (HasBit(p2, 0)) { /* Start autofilling the timetable, which clears the * "timetable has started" bit. Times are not cleared anymore, but are * overwritten when the order is reached now. */ SetBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v->vehicle_flags, VF_TIMETABLE_STARTED); /* Overwrite waiting times only if they got longer */ if (HasBit(p2, 1)) SetBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); v->timetable_start = 0; v->lateness_counter = 0; } else { ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); } for (Vehicle *v2 = v->FirstShared(); v2 != nullptr; v2 = v2->NextShared()) { if (v2 != v) { /* Stop autofilling; only one vehicle at a time can perform autofill */ ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); } } SetTimetableWindowsDirty(v); } return CommandCost(); } /** * Start or stop automatic management of timetables. * @param tile Not used. * @param flags Operation to perform. * @param p1 Vehicle index. * @param p2 Various bitstuffed elements * - p2 = (bit 0) - Set to 1 to enable, 0 to disable automation. * @param text unused * @return the cost of this operation or an error */ CommandCost CmdAutomateTimetable(TileIndex index, DoCommandFlag flags, uint32_t p1, uint32_t p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (flags & DC_EXEC) { for (Vehicle *v2 = v->FirstShared(); v2 != nullptr; v2 = v2->NextShared()) { if (HasBit(p2, 0)) { /* Automated timetable. Set flags and clear current times. */ SetBit(v2->vehicle_flags, VF_AUTOMATE_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); ClrBit(v2->vehicle_flags, VF_TIMETABLE_STARTED); v2->timetable_start = 0; v2->lateness_counter = 0; v2->current_loading_time = 0; v2->ClearSeparation(); } else { /* De-automate timetable. Clear flags. */ ClrBit(v2->vehicle_flags, VF_AUTOMATE_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v2->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); v2->ClearSeparation(); } } SetTimetableWindowsDirty(v); } return CommandCost(); } /** * Enable or disable auto timetable separation * @param tile Not used. * @param flags Operation to perform. * @param p1 Vehicle index. * @param p2 Various bitstuffed elements * - p2 = (bit 0) - Set to 1 to enable, 0 to disable auto separatiom. * @param text unused * @return the cost of this operation or an error */ CommandCost CmdTimetableSeparation(TileIndex tile, DoCommandFlag flags, uint32_t p1, uint32_t p2, const char *text) { VehicleID veh = GB(p1, 0, 20); Vehicle *v = Vehicle::GetIfValid(veh); if (v == nullptr || !v->IsPrimaryVehicle()) return CMD_ERROR; CommandCost ret = CheckOwnership(v->owner); if (ret.Failed()) return ret; if (HasBit(p2, 0) && (HasBit(v->vehicle_flags, VF_SCHEDULED_DISPATCH) || v->HasUnbunchingOrder())) return CommandCost(STR_ERROR_SEPARATION_MUTUALLY_EXCLUSIVE); if (flags & DC_EXEC) { for (Vehicle *v2 = v->FirstShared(); v2 != nullptr; v2 = v2->NextShared()) { if (HasBit(p2, 0)) { SetBit(v2->vehicle_flags, VF_TIMETABLE_SEPARATION); } else { ClrBit(v2->vehicle_flags, VF_TIMETABLE_SEPARATION); } v2->ClearSeparation(); } SetTimetableWindowsDirty(v, STWDF_SCHEDULED_DISPATCH); } return CommandCost(); } static inline bool IsOrderUsableForSeparation(const Order *order) { if (order->HasNoTimetableTimes()) return true; if (order->GetWaitTime() == 0 && order->IsType(OT_GOTO_STATION) && !(order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) { // non-station orders are permitted to have 0 wait times return false; } if (order->GetTravelTime() == 0 && !order->IsTravelTimetabled()) { // 0 travel times are permitted, if explicitly timetabled return false; } return true; } std::vector PopulateSeparationState(const Vehicle *v_start) { std::vector out; if (v_start->GetNumOrders() == 0) return out; for (const Vehicle *v = v_start->FirstShared(); v != nullptr; v = v->NextShared()) { if (!HasBit(v->vehicle_flags, VF_SEPARATION_ACTIVE)) continue; bool separation_valid = true; const int n = v->cur_real_order_index; int cumulative_ticks = 0; bool vehicle_ok = true; int order_count = n * 2; for (int i = 0; i < n; i++) { const Order *order = v->GetOrder(i); if (order->IsType(OT_CONDITIONAL)) { vehicle_ok = false; break; } if (!IsOrderUsableForSeparation(order)) separation_valid = false; cumulative_ticks += order->GetTravelTime() + order->GetWaitTime(); } if (!vehicle_ok) continue; const Order *order = v->GetOrder(n); if (order->IsType(OT_CONDITIONAL)) continue; if (!IsOrderUsableForSeparation(order)) separation_valid = false; if (order->IsType(OT_GOTO_DEPOT) && (order->GetDepotOrderType() & ODTFB_SERVICE || order->GetDepotActionType() & ODATFB_HALT)) { // Do not try to separate vehicles on depot service or halt orders separation_valid = false; } if (order->IsType(OT_SLOT) || order->IsType(OT_COUNTER) || order->IsType(OT_DUMMY) || order->IsType(OT_LABEL)) { // Do not try to separate vehicles on slot, change counter, or invalid orders separation_valid = false; } int order_ticks; if (order->GetType() == OT_GOTO_STATION && (v->current_order.IsType(OT_LOADING) || v->current_order.IsType(OT_LOADING_ADVANCE)) && v->last_station_visited == order->GetDestination()) { order_count++; order_ticks = order->GetTravelTime() + v->current_loading_time; cumulative_ticks += order->GetTravelTime() + std::min(v->current_loading_time, order->GetWaitTime()); } else { order_ticks = v->current_order_time; cumulative_ticks += std::min(v->current_order_time, order->GetTravelTime()); } out.push_back({ v->index, order_count, order_ticks, separation_valid ? cumulative_ticks : -1 }); } std::sort(out.begin(), out.end()); return out; } void UpdateSeparationOrder(Vehicle *v_start) { SetBit(v_start->vehicle_flags, VF_SEPARATION_ACTIVE); std::vector progress_array = PopulateSeparationState(v_start); if (progress_array.size() < 2) return; const uint duration = v_start->orders->GetTotalDuration(); Vehicle *v = Vehicle::Get(progress_array.back().id); Vehicle *v_ahead = Vehicle::Get(progress_array.front().id); uint behind_index = (uint)progress_array.size() - 1; for (uint i = 0; i < progress_array.size(); i++) { const TimetableProgress &info_behind = progress_array[behind_index]; behind_index = i; Vehicle *v_behind = v; const TimetableProgress &info = progress_array[i]; v = v_ahead; uint ahead_index = (i + 1 == progress_array.size()) ? 0 : i + 1; const TimetableProgress &info_ahead = progress_array[ahead_index]; v_ahead = Vehicle::Get(info_ahead.id); if (HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED) && HasBit(v_ahead->vehicle_flags, VF_TIMETABLE_STARTED) && HasBit(v_behind->vehicle_flags, VF_TIMETABLE_STARTED)) { if (info_behind.IsValidForSeparation() && info.IsValidForSeparation() && info_ahead.IsValidForSeparation()) { /* * The below is equivalent to: * int separation_ahead = info_ahead.cumulative_ticks - info.cumulative_ticks; * int separation_behind = info.cumulative_ticks - info_behind.cumulative_ticks; * int separation_delta = separation_ahead - separation_behind; */ int separation_delta = info_ahead.cumulative_ticks + info_behind.cumulative_ticks - (2 * info.cumulative_ticks); if (i == 0) { separation_delta -= duration; } else if (ahead_index == 0) { separation_delta += duration; } Company *owner = Company::GetIfValid(v->owner); uint8_t timetable_separation_rate = owner ? owner->settings.auto_timetable_separation_rate : 100; int new_lateness = separation_delta / 2; v->lateness_counter = (new_lateness * timetable_separation_rate + v->lateness_counter * (100 - timetable_separation_rate)) / 100; } } } } /** * Get next scheduled dispatch time * @param ds Dispatch schedule. * @param leave_time Leave time. * @return Dispatch time, or INVALID_STATE_TICKS */ StateTicks GetScheduledDispatchTime(const DispatchSchedule &ds, StateTicks leave_time) { const uint32_t dispatch_duration = ds.GetScheduledDispatchDuration(); const int32_t max_delay = ds.GetScheduledDispatchDelay(); const StateTicks minimum = leave_time - max_delay; StateTicks begin_time = ds.GetScheduledDispatchStartTick(); if (ds.GetScheduledDispatchReuseSlots()) { begin_time -= dispatch_duration; } int32_t last_dispatched_offset; if (ds.GetScheduledDispatchLastDispatch() == INVALID_SCHEDULED_DISPATCH_OFFSET || ds.GetScheduledDispatchReuseSlots()) { last_dispatched_offset = -1; } else { last_dispatched_offset = ds.GetScheduledDispatchLastDispatch(); } StateTicks first_slot = INVALID_STATE_TICKS; /* Find next available slots */ for (const DispatchSlot &slot : ds.GetScheduledDispatch()) { auto current_offset = slot.offset; if (current_offset >= dispatch_duration) continue; int32_t threshold = last_dispatched_offset; if (HasBit(slot.flags, DispatchSlot::SDSF_REUSE_SLOT)) threshold--; if ((int32_t)current_offset <= threshold) { current_offset += dispatch_duration * ((threshold + dispatch_duration - current_offset) / dispatch_duration); } StateTicks current_departure = begin_time + current_offset; if (current_departure < minimum) { current_departure += dispatch_duration * ((minimum + dispatch_duration - current_departure - 1) / dispatch_duration); } if (first_slot == INVALID_STATE_TICKS || first_slot > current_departure) { first_slot = current_departure; } } return first_slot; } /** * Update the timetable for the vehicle. * @param v The vehicle to update the timetable for. * @param travelling Whether we just travelled or waited at a station. */ void UpdateVehicleTimetable(Vehicle *v, bool travelling) { if (!travelling) v->current_loading_time++; // +1 because this time is one tick behind uint time_taken = v->current_order_time; uint time_loading = v->current_loading_time; v->current_order_time = 0; v->current_loading_time = 0; if (v->current_order.IsType(OT_IMPLICIT)) return; // no timetabling of auto orders if (v->cur_real_order_index >= v->GetNumOrders()) return; Order *real_current_order = v->GetOrder(v->cur_real_order_index); Order *real_timetable_order = v->cur_timetable_order_index != INVALID_VEH_ORDER_ID ? v->GetOrder(v->cur_timetable_order_index) : nullptr; auto guard = scope_guard([v, travelling]() { /* On next call, when updating waiting time, use current order even if travel field of current order isn't being updated */ if (travelling) v->cur_timetable_order_index = v->cur_real_order_index; }); VehicleOrderID first_manual_order = 0; for (Order *o = v->GetFirstOrder(); o != nullptr && o->IsType(OT_IMPLICIT); o = o->next) { ++first_manual_order; } bool just_started = false; bool set_scheduled_dispatch = false; /* Start scheduled dispatch at first opportunity */ if (HasBit(v->vehicle_flags, VF_SCHEDULED_DISPATCH) && v->cur_implicit_order_index != INVALID_VEH_ORDER_ID) { Order *real_implicit_order = v->GetOrder(v->cur_implicit_order_index); if (real_implicit_order->IsScheduledDispatchOrder(true) && travelling) { DispatchSchedule &ds = v->orders->GetDispatchScheduleByIndex(real_implicit_order->GetDispatchScheduleIndex()); /* Update scheduled information */ ds.UpdateScheduledDispatch(v); const int wait_offset = real_current_order->GetTimetabledWait(); StateTicks slot = GetScheduledDispatchTime(ds, _state_ticks + wait_offset); if (slot != INVALID_STATE_TICKS) { just_started = !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED); SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED); v->lateness_counter = (_state_ticks - slot + wait_offset).AsTicks(); ds.SetScheduledDispatchLastDispatch((slot - ds.GetScheduledDispatchStartTick()).AsTicks()); SetTimetableWindowsDirty(v, STWDF_SCHEDULED_DISPATCH); set_scheduled_dispatch = true; } } } /* Start automated timetables at first opportunity */ if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED) && HasBit(v->vehicle_flags, VF_AUTOMATE_TIMETABLE)) { v->ClearSeparation(); SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED); /* If the lateness is set by scheduled dispatch above, do not reset */ if (!HasBit(v->vehicle_flags, VF_SCHEDULED_DISPATCH)) v->lateness_counter = 0; if (HasBit(v->vehicle_flags, VF_TIMETABLE_SEPARATION)) UpdateSeparationOrder(v); SetTimetableWindowsDirty(v); return; } /* This vehicle is arriving at the first destination in the timetable. */ if (v->cur_real_order_index == first_manual_order && travelling) { /* If the start date hasn't been set, or it was set automatically when * the vehicle last arrived at the first destination, update it to the * current time. Otherwise set the late counter appropriately to when * the vehicle should have arrived. */ if (!set_scheduled_dispatch) just_started = !HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED); if (v->timetable_start != 0) { v->lateness_counter = (_state_ticks - v->timetable_start).AsTicks(); v->timetable_start = 0; } SetBit(v->vehicle_flags, VF_TIMETABLE_STARTED); SetWindowDirty(WC_VEHICLE_TIMETABLE, v->index); } if (!HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) return; if (real_timetable_order == nullptr) return; bool autofilling = HasBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); bool is_conditional = real_timetable_order->IsType(OT_CONDITIONAL); bool remeasure_wait_time = !is_conditional && (!real_timetable_order->IsWaitTimetabled() || (autofilling && !HasBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME))); if (travelling && remeasure_wait_time) { /* We just finished travelling and want to remeasure the loading time, * so do not apply any restrictions for the loading to finish. */ v->current_order.SetWaitTime(0); } bool travel_field = travelling; if (is_conditional) { if (travelling) { /* conditional orders use the wait field for the jump-taken travel time */ travel_field = false; } else { /* doesn't make sense to update wait time for conditional orders */ return; } } else { assert_msg(real_timetable_order == real_current_order, "%u, %u", v->cur_real_order_index, v->cur_timetable_order_index); } if (just_started) return; /* Before modifying waiting times, check whether we want to preserve bigger ones. */ if ((travelling || time_taken > real_timetable_order->GetWaitTime() || remeasure_wait_time)) { /* Round the time taken up to the nearest timetable rounding factor * (default: day), as this will avoid confusion for people who are * timetabling in days, and can be adjusted later by people who aren't. * For trains/aircraft multiple movement cycles are done in one * tick. This makes it possible to leave the station and process * e.g. a depot order in the same tick, causing it to not fill * the timetable entry like is done for road vehicles/ships. * Thus always make sure at least one tick is used between the * processing of different orders when filling the timetable. */ Company *owner = Company::GetIfValid(v->owner); uint rounding_factor = owner ? owner->settings.timetable_autofill_rounding : 0; if (rounding_factor == 0) rounding_factor = _settings_game.game_time.time_in_minutes ? _settings_game.game_time.ticks_per_minute : DAY_TICKS; uint time_to_set = CeilDiv(std::max(time_taken, 1U), rounding_factor) * rounding_factor; if (travel_field && (autofilling || !real_timetable_order->IsTravelTimetabled())) { ChangeTimetable(v, v->cur_timetable_order_index, time_to_set, MTF_TRAVEL_TIME, autofilling); } else if (!travel_field && (autofilling || !real_timetable_order->IsWaitTimetabled())) { ChangeTimetable(v, v->cur_timetable_order_index, time_to_set, MTF_WAIT_TIME, autofilling); } } if (v->cur_real_order_index == first_manual_order && travelling) { /* If we just started we would have returned earlier and have not reached * this code. So obviously, we have completed our round: So turn autofill * off again. */ ClrBit(v->vehicle_flags, VF_AUTOFILL_TIMETABLE); ClrBit(v->vehicle_flags, VF_AUTOFILL_PRES_WAIT_TIME); } if (autofilling) return; uint timetabled = travel_field ? real_timetable_order->GetTimetabledTravel() : real_timetable_order->GetTimetabledWait(); /* Update the timetable to gradually shift order times towards the actual travel times. */ if (timetabled != 0 && HasBit(v->vehicle_flags, VF_AUTOMATE_TIMETABLE)) { int32_t new_time; if (travelling) { new_time = time_taken; if (new_time > (int32_t)timetabled * 4 && new_time > (int32_t)timetabled + 3000 && !(real_timetable_order->IsType(OT_GOTO_DEPOT) && (real_timetable_order->GetDepotOrderType() & ODTFB_SERVICE))) { /* Possible jam, clear time and restart timetable for all vehicles. * Otherwise we risk trains blocking 1-lane stations for long times. */ ChangeTimetable(v, v->cur_timetable_order_index, 0, travel_field ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, false); if (!HasBit(v->vehicle_flags, VF_SCHEDULED_DISPATCH)) { for (Vehicle *v2 = v->FirstShared(); v2 != nullptr; v2 = v2->NextShared()) { /* Clear VF_TIMETABLE_STARTED but do not call ClearSeparation */ ClrBit(v2->vehicle_flags, VF_TIMETABLE_STARTED); v2->lateness_counter = 0; } } SetTimetableWindowsDirty(v); return; } else if (new_time >= (int32_t)timetabled / 2) { /* Compute running average, with sign conversion to avoid negative overflow. * This is biased to favour negative adjustments */ if (new_time < (int32_t)timetabled) { new_time = ((int32_t)timetabled * 3 + new_time * 2 + 2) / 5; } else { new_time = ((int32_t)timetabled * 9 + new_time + 5) / 10; } } else { /* new time is less than half the old time, set value directly */ } } else { new_time = time_loading; /* Compute running average, with sign conversion to avoid negative overflow. * This is biased to favour positive adjustments */ if (new_time > (int32_t)timetabled) { new_time = ((int32_t)timetabled * 3 + new_time * 2 + 2) / 5; } else { new_time = ((int32_t)timetabled * 9 + new_time + 5) / 10; } } if (new_time < 1) new_time = 1; if (new_time != (int32_t)timetabled) { ChangeTimetable(v, v->cur_timetable_order_index, new_time, travel_field ? MTF_TRAVEL_TIME : MTF_WAIT_TIME, true); } } else if (timetabled == 0 && HasBit(v->vehicle_flags, VF_AUTOMATE_TIMETABLE)) { /* Add times for orders that are not yet timetabled, even while not autofilling */ const int32_t new_time = travelling ? time_taken : time_loading; if (travel_field) { ChangeTimetable(v, v->cur_timetable_order_index, new_time, MTF_TRAVEL_TIME, true); } else { ChangeTimetable(v, v->cur_timetable_order_index, new_time, MTF_WAIT_TIME, true); } } bool is_timetabled = travel_field ? real_timetable_order->IsTravelTimetabled() : real_timetable_order->IsWaitTimetabled(); /* Vehicles will wait at stations if they arrive early even if they are not * timetabled to wait there, so make sure the lateness counter is updated * when this happens. */ if (timetabled == 0 && !is_timetabled && (travelling || v->lateness_counter >= 0)) return; if (set_scheduled_dispatch) { // do nothing } else if (HasBit(v->vehicle_flags, VF_TIMETABLE_SEPARATION) && HasBit(v->vehicle_flags, VF_TIMETABLE_STARTED)) { v->current_order_time = time_taken; v->current_loading_time = time_loading; UpdateSeparationOrder(v); v->current_order_time = 0; v->current_loading_time = 0; } else { v->lateness_counter -= (timetabled - time_taken); } /* When we are more late than this timetabled bit takes we (somewhat expensively) * check how many ticks the (fully filled) timetable has. If a timetable cycle is * shorter than the amount of ticks we are late we reduce the lateness by the * length of a full cycle till lateness is less than the length of a timetable * cycle. When the timetable isn't fully filled the cycle will be INVALID_TICKS. */ if (v->lateness_counter > (int)timetabled) { Ticks cycle = v->orders->GetTimetableTotalDuration(); if (cycle != INVALID_TICKS && v->lateness_counter > cycle) { if (cycle == 0) { v->lateness_counter = 0; } else { v->lateness_counter %= cycle; } } } SetTimetableWindowsDirty(v); } void SetOrderFixedWaitTime(Vehicle *v, VehicleOrderID order_number, uint32_t wait_time, bool wait_timetabled) { ChangeTimetable(v, order_number, wait_time, MTF_WAIT_TIME, wait_timetabled, true); ChangeTimetable(v, order_number, 1, MTF_SET_WAIT_FIXED, false, true); }