/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file sound_driver.hpp Base for all sound drivers. */ #ifndef SOUND_SOUND_DRIVER_HPP #define SOUND_SOUND_DRIVER_HPP #include "../driver.h" /** Base for all sound drivers. */ class SoundDriver : public Driver { public: /** Called once every tick */ virtual void MainLoop() {} /** * Whether the driver has an output from which the user can hear sound. * Or in other words, whether we should warn the user if no soundset is * loaded and that loading one would fix the sound problems. * @return True for all drivers except null. */ virtual bool HasOutput() const { return true; } /** * Get the currently active instance of the sound driver. */ static SoundDriver *GetInstance() { return static_cast(*DriverFactoryBase::GetActiveDriver(Driver::DT_SOUND)); } }; extern std::string _ini_sounddriver; #endif /* SOUND_SOUND_DRIVER_HPP */