/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file object_sl.cpp Code handling saving and loading of objects */ #include "../stdafx.h" #include "../object_base.h" #include "../object_map.h" #include "saveload.h" #include "newgrf_sl.h" #include "../safeguards.h" static void Save_OBID() { Save_NewGRFMapping(_object_mngr); } static void Load_OBID() { Load_NewGRFMapping(_object_mngr); } static const ChunkHandler object_chunk_handlers[] = { { 'OBID', Save_OBID, Load_OBID, nullptr, nullptr, CH_TABLE }, MakeUpstreamChunkHandler<'OBJS', GeneralUpstreamChunkLoadInfo>(), }; extern const ChunkHandlerTable _object_chunk_handlers(object_chunk_handlers);