/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file signal_func.h Functions related to signals. */ #ifndef SIGNAL_FUNC_H #define SIGNAL_FUNC_H #include "signal_type.h" #include "track_type.h" #include "tile_type.h" #include "direction_type.h" #include "company_type.h" #include "debug.h" #include "settings_type.h" #include "vehicle_type.h" extern uint8_t _extra_aspects; extern uint64_t _aspect_cfg_hash; inline uint8_t GetMaximumSignalAspect() { return _extra_aspects + 1; } struct SignalStyleMasks { uint16_t non_aspect_inc = 0; uint16_t next_only = 0; uint16_t always_reserve_through = 0; uint16_t no_tunnel_bridge = 0; uint16_t signal_opposite_side = 0; uint16_t signal_both_sides = 0; uint16_t combined_normal_shunt = 0; }; extern SignalStyleMasks _signal_style_masks; extern bool _signal_sprite_oversized; /** * Maps a trackdir to the bit that stores its status in the map arrays, in the * direction along with the trackdir. */ inline uint8_t SignalAlongTrackdir(Trackdir trackdir) { extern const uint8_t _signal_along_trackdir[TRACKDIR_END]; return _signal_along_trackdir[trackdir]; } /** * Maps a trackdir to the bit that stores its status in the map arrays, in the * direction against the trackdir. */ inline uint8_t SignalAgainstTrackdir(Trackdir trackdir) { extern const uint8_t _signal_against_trackdir[TRACKDIR_END]; return _signal_against_trackdir[trackdir]; } /** * Maps a Track to the bits that store the status of the two signals that can * be present on the given track. */ inline uint8_t SignalOnTrack(Track track) { extern const uint8_t _signal_on_track[TRACK_END]; return _signal_on_track[track]; } /// Is a given signal type a presignal entry signal? inline bool IsEntrySignal(SignalType type) { return type == SIGTYPE_ENTRY || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a presignal exit signal? inline bool IsExitSignal(SignalType type) { return type == SIGTYPE_EXIT || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a presignal combo signal? inline bool IsComboSignal(SignalType type) { return type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Is a given signal type a PBS signal? inline bool IsPbsSignal(SignalType type) { return _settings_game.vehicle.train_braking_model == TBM_REALISTIC || type == SIGTYPE_PBS || type == SIGTYPE_PBS_ONEWAY || type == SIGTYPE_NO_ENTRY; } /// Is a given signal type a PBS signal? inline bool IsPbsSignalNonExtended(SignalType type) { return type == SIGTYPE_PBS || type == SIGTYPE_PBS_ONEWAY; } /// Is this a programmable pre-signal? inline bool IsProgrammableSignal(SignalType type) { return type == SIGTYPE_PROG; } /// Is this a programmable pre-signal? inline bool IsNoEntrySignal(SignalType type) { return type == SIGTYPE_NO_ENTRY; } /** One-way signals can't be passed the 'wrong' way. */ inline bool IsOnewaySignal(SignalType type) { return type != SIGTYPE_PBS && type != SIGTYPE_NO_ENTRY; } /// Is this signal type unsuitable for realistic braking? inline bool IsSignalTypeUnsuitableForRealisticBraking(SignalType type) { return type == SIGTYPE_ENTRY || type == SIGTYPE_EXIT || type == SIGTYPE_COMBO || type == SIGTYPE_PROG; } /// Does a given signal have a PBS sprite? inline bool IsSignalSpritePBS(SignalType type) { return type >= SIGTYPE_FIRST_PBS_SPRITE; } SignalType NextSignalType(SignalType cur, SignalCycleGroups which_signals); /** State of the signal segment */ enum SigSegState { SIGSEG_FREE, ///< Free and has no pre-signal exits or at least one green exit SIGSEG_FULL, ///< Occupied by a train SIGSEG_PBS, ///< Segment is a PBS segment }; /** Checks for any data attached to any signals, and removes it. Call when performing * an action which may potentially remove signals from a tile, in order to avoid leaking * data. */ void CheckRemoveSignalsFromTile(TileIndex tile); /** Checks for, and removes, any extra signal data. Call when removing a piece of track * which is potentially signalled, in order to free any extra data that may be associated * with said track. */ void CheckRemoveSignal(TileIndex tile, Track track); /** Adds a signal dependency * The signal identified by @p dep will be marked as dependend upon * the signal identified by @p on */ void AddSignalDependency(SignalReference on, SignalReference dep); /// Removes a signal dependency. Arguments same as AddSignalDependency void RemoveSignalDependency(SignalReference on, SignalReference dep); /// Frees signal dependencies (for newgame/load) void FreeSignalDependencies(); SigSegState UpdateSignalsOnSegment(TileIndex tile, DiagDirection side, Owner owner); void SetSignalsOnBothDir(TileIndex tile, Track track, Owner owner); void AddTrackToSignalBuffer(TileIndex tile, Track track, Owner owner); void AddSideToSignalBuffer(TileIndex tile, DiagDirection side, Owner owner); void UpdateSignalsInBuffer(); void UpdateSignalsInBufferIfOwnerNotAddable(Owner owner); uint8_t GetForwardAspectFollowingTrack(TileIndex tile, Trackdir trackdir); uint8_t GetSignalAspectGeneric(TileIndex tile, Trackdir trackdir, bool check_non_inc_style); void PropagateAspectChange(TileIndex tile, Trackdir trackdir, uint8_t aspect); void UpdateAspectDeferred(TileIndex tile, Trackdir trackdir); void UpdateAspectDeferredWithVehicle(const Train *v, TileIndex tile, Trackdir trackdir, bool check_combined_normal_aspect); void UpdateLookaheadCombinedNormalShuntSignalDeferred(TileIndex tile, Trackdir trackdir, int lookahead_position); void FlushDeferredAspectUpdates(); void FlushDeferredDetermineCombineNormalShuntMode(Train *v); void UpdateAllSignalAspects(); void UpdateExtraAspectsVariable(bool update_always_reserve_through = false); void InitialiseExtraAspectsVariable(); bool IsRailSpecialSignalAspect(TileIndex tile, Track track); inline void AdjustSignalAspectIfNonIncStyle(TileIndex tile, Track track, uint8_t &aspect) { extern void AdjustSignalAspectIfNonIncStyleIntl(TileIndex tile, Track track, uint8_t &aspect); if (aspect > 0 && (_signal_style_masks.non_aspect_inc != 0 || _signal_style_masks.combined_normal_shunt != 0)) AdjustSignalAspectIfNonIncStyleIntl(tile, track, aspect); } inline uint8_t IncrementAspectForSignal(uint8_t aspect, bool combined_normal_mode) { aspect = std::min(aspect + 1, GetMaximumSignalAspect()); if (combined_normal_mode) aspect = std::min(aspect + 1, 7); return aspect; } inline uint8_t GetForwardAspectFollowingTrackAndIncrement(TileIndex tile, Trackdir trackdir, bool combined_normal_mode = false) { return IncrementAspectForSignal(GetForwardAspectFollowingTrack(tile, trackdir), combined_normal_mode); } void UpdateSignalReserveThroughBit(TileIndex tile, Track track, bool update_signal); void UpdateAllSignalReserveThroughBits(); #endif /* SIGNAL_FUNC_H */