/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file ship.h Base for ships. */ #ifndef SHIP_H #define SHIP_H #include #include "vehicle_base.h" #include "water_map.h" #include "core/ring_buffer.hpp" extern const DiagDirection _ship_search_directions[TRACK_END][DIAGDIR_END]; void GetShipSpriteSize(EngineID engine, uint &width, uint &height, int &xoffs, int &yoffs, EngineImageType image_type); WaterClass GetEffectiveWaterClass(TileIndex tile); typedef ring_buffer ShipPathCache; /** Maximum segments of ship path cache */ static const uint8_t SHIP_PATH_CACHE_LENGTH = 32; static const uint8_t SHIP_PATH_CACHE_MASK = (SHIP_PATH_CACHE_LENGTH - 1); static_assert((SHIP_PATH_CACHE_LENGTH & SHIP_PATH_CACHE_MASK) == 0, ""); // Must be a power of 2 /** * All ships have this type. */ struct Ship final : public SpecializedVehicle { TrackBits state; ///< The "track" the ship is following. ShipPathCache cached_path; ///< Cached path. Direction rotation; ///< Visible direction. int16_t rotation_x_pos; ///< NOSAVE: X Position before rotation. int16_t rotation_y_pos; ///< NOSAVE: Y Position before rotation. uint8_t lost_count; ///< Count of number of failed pathfinder attempts uint8_t critical_breakdown_count; ///< Counter for the number of critical breakdowns since last service /** We don't want GCC to zero our struct! It already is zeroed and has an index! */ Ship() : SpecializedVehicleBase() {} /** We want to 'destruct' the right class. */ virtual ~Ship() { this->PreDestructor(); } void MarkDirty() override; void UpdateDeltaXY() override; ExpensesType GetExpenseType(bool income) const override { return income ? EXPENSES_SHIP_REVENUE : EXPENSES_SHIP_RUN; } void PlayLeaveStationSound(bool force = false) const override; bool IsPrimaryVehicle() const override { return this->Previous() == nullptr; } void GetImage(Direction direction, EngineImageType image_type, VehicleSpriteSeq *result) const override; Direction GetMapImageDirection() const { return this->rotation; } int GetDisplaySpeed() const override{ return this->cur_speed / 2; } int GetDisplayMaxSpeed() const override{ return this->vcache.cached_max_speed / 2; } int GetEffectiveMaxSpeed() const; int GetDisplayEffectiveMaxSpeed() const { return this->GetEffectiveMaxSpeed() / 2; } int GetCurrentMaxSpeed() const override { return std::min(this->GetEffectiveMaxSpeed(), this->current_order.GetMaxSpeed() * 2); } Money GetRunningCost() const override; bool IsInDepot() const override { return this->state == TRACK_BIT_DEPOT; } bool Tick() override; void OnNewDay() override; void OnPeriodic() override; Trackdir GetVehicleTrackdir() const override; TileIndex GetOrderStationLocation(StationID station) override; TileIndex GetCargoTile() const override { return this->First()->tile; } ClosestDepot FindClosestDepot() override; void UpdateCache(); void SetDestTile(TileIndex tile) override; }; bool IsShipDestinationTile(TileIndex tile, StationID station); #endif /* SHIP_H */