/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file pathfinder_type.h General types related to pathfinders. */ #ifndef PATHFINDER_TYPE_H #define PATHFINDER_TYPE_H #include "../tile_type.h" #include "npf/aystar.h" /** Length (penalty) of one tile with NPF */ static const int NPF_TILE_LENGTH = 100; /** * This penalty is the equivalent of "infinite", which means that paths that * get this penalty will be chosen, but only if there is no other route * without it. Be careful with not applying this penalty too often, or the * total path cost might overflow. */ static const int NPF_INFINITE_PENALTY = 1000 * NPF_TILE_LENGTH; /** Length (penalty) of one tile with YAPF */ static const int YAPF_TILE_LENGTH = 100; /** Length (penalty) of a corner with YAPF */ static const int YAPF_TILE_CORNER_LENGTH = 71; /** * This penalty is the equivalent of "infinite", which means that paths that * get this penalty will be chosen, but only if there is no other route * without it. Be careful with not applying this penalty too often, or the * total path cost might overflow. */ static const int YAPF_INFINITE_PENALTY = 1000 * YAPF_TILE_LENGTH; /** Distance from destination road stops to not cache any further */ static const int YAPF_ROADVEH_PATH_CACHE_DESTINATION_LIMIT = 8; /** * Helper container to find a depot */ struct FindDepotData { TileIndex tile; ///< The tile of the depot uint best_length; ///< The distance towards the depot in penalty, or UINT_MAX if not found bool reverse; ///< True if reversing is necessary for the train to get to this depot /** * Create an instance of this structure. * @param tile the tile of the depot * @param best_length the distance towards the depot, or UINT_MAX if not found * @param reverse whether we need to reverse first. */ FindDepotData(TileIndex tile = INVALID_TILE, uint best_length = UINT_MAX, bool reverse = false) : tile(tile), best_length(best_length), reverse(reverse) { } }; #endif /* PATHFINDER_TYPE_H */