/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file order_base.h Base class for orders. */ #ifndef ORDER_BASE_H #define ORDER_BASE_H #include "order_type.h" #include "core/pool_type.hpp" #include "core/bitmath_func.hpp" #include "cargo_type.h" #include "depot_type.h" #include "station_type.h" #include "vehicle_type.h" #include "date_type.h" #include "schdispatch.h" #include "gfx_type.h" #include "sl/saveload_common.h" #include #include #include "3rdparty/cpp-btree/btree_map.h" typedef Pool OrderPool; typedef Pool OrderListPool; extern OrderPool _order_pool; extern OrderListPool _orderlist_pool; extern btree::btree_map _order_destination_refcount_map; extern bool _order_destination_refcount_map_valid; inline uint32_t OrderDestinationRefcountMapKey(DestinationID dest, CompanyID cid, OrderType order_type, VehicleType veh_type) { static_assert(sizeof(dest) == 2); static_assert(OT_END <= 16); return (((uint32_t) dest) << 16) | (((uint32_t) cid) << 8) | (((uint32_t) order_type) << 4) | ((uint32_t) veh_type); } template void IterateOrderRefcountMapForDestinationID(DestinationID dest, F handler) { for (auto lb = _order_destination_refcount_map.lower_bound(OrderDestinationRefcountMapKey(dest, (CompanyID) 0, (OrderType) 0, (VehicleType) 0)); lb != _order_destination_refcount_map.end(); ++lb) { if (GB(lb->first, 16, 16) != dest) return; if (lb->second && !handler((CompanyID) GB(lb->first, 8, 8), (OrderType) GB(lb->first, 4, 4), (VehicleType) GB(lb->first, 0, 4), lb->second)) return; } } void IntialiseOrderDestinationRefcountMap(); void ClearOrderDestinationRefcountMap(); /* * xflags bits: * Bit 0: OT_CONDITIONAL and OT_GOTO_DEPOT: IsWaitTimetabled(): Depot: wait is timetabled, conditional: branch travel time * Bit 1: IsWaitFixed(): Wait time fixed * Bits 2-3: GetLeaveType(): Order leave type * Bit 4: IsTravelFixed(): Travel time fixed * Bits 5-7: GetRoadVehTravelDirection(): Road vehicle travel direction */ /* * xdata users: * OT_COUNTER: Counter operation value (not counter ID) * OCV_SLOT_OCCUPANCY, OCV_VEH_IN_SLOT: Trace restrict slot ID * OCV_COUNTER_VALUE: Bits 0-15: Counter comparison value, Bits 16-31: Counter ID * OCV_TIMETABLE: Timetable lateness/earliness * OCV_TIME_DATE: Time/date * OCV_CARGO_WAITING_AMOUNT: Bits 0-15: Cargo quantity comparison value, Bits 16-31: Via station ID + 2 * OCV_CARGO_LOAD_PERCENTAGE: Cargo percentage comparison value * OCV_DISPATCH_SLOT: Bits 0-15: Dispatch schedule ID * OCV_PERCENT: Bits 0-7: Jump counter */ /* * xdata2 users: * OCV_CARGO_WAITING: Bits 0-15: Station ID to test + 1 * OCV_CARGO_ACCEPTANCE: Bits 0-15: Station ID to test + 1 * OCV_FREE_PLATFORMS: Bits 0-15: Station ID to test + 1 * OCV_CARGO_WAITING_AMOUNT: Bits 0-15: Station ID to test + 1 */ struct OrderExtraInfo { uint8_t cargo_type_flags[NUM_CARGO] = {}; ///< Load/unload types for each cargo type. uint32_t xdata = 0; ///< Extra arbitrary data uint32_t xdata2 = 0; ///< Extra arbitrary data uint16_t dispatch_index = 0; ///< Scheduled dispatch index + 1 uint8_t xflags = 0; ///< Extra flags uint8_t colour = 0; ///< Order colour + 1 }; namespace upstream_sl { SaveLoadTable GetOrderDescription(); SaveLoadTable GetOrderListDescription(); class SlVehicleCommon; class SlVehicleDisaster; } /* If you change this, keep in mind that it is saved on 3 places: * - Load_ORDR, all the global orders * - Vehicle -> current_order * - REF_ORDER (all REFs are currently limited to 16 bits!!) */ struct Order : OrderPool::PoolItem<&_order_pool> { private: friend SaveLoadTable GetVehicleDescription(VehicleType vt); ///< Saving and loading the current order of vehicles. friend void Load_VEHS(); ///< Loading of ancient vehicles. friend SaveLoadTable GetOrderDescription(); ///< Saving and loading of orders. friend upstream_sl::SaveLoadTable upstream_sl::GetOrderDescription(); ///< Saving and loading of orders. friend upstream_sl::SlVehicleCommon; friend upstream_sl::SlVehicleDisaster; friend void Load_ORDX(); ///< Saving and loading of orders. friend void Save_ORDX(); ///< Saving and loading of orders. friend void Load_VEOX(); ///< Saving and loading of orders. friend void Save_VEOX(); ///< Saving and loading of orders. uint16_t flags; ///< Load/unload types, depot order/action types. DestinationID dest; ///< The destination of the order. std::unique_ptr extra; ///< Extra order info uint8_t type; ///< The type of order + non-stop flags CargoID refit_cargo; ///< Refit CargoID uint8_t occupancy; ///< Estimate of vehicle occupancy on departure, for the current order, 0 indicates invalid, 1 - 101 indicate 0 - 100% TimetableTicks wait_time; ///< How long in ticks to wait at the destination. TimetableTicks travel_time; ///< How long in ticks the journey to this destination should take. uint16_t max_speed; ///< How fast the vehicle may go on the way to the destination. void AllocExtraInfo(); void DeAllocExtraInfo(); inline void CheckExtraInfoAlloced() { if (!this->extra) this->AllocExtraInfo(); } inline uint8_t GetXFlags() const { return this->extra != nullptr ? this->extra->xflags : 0; } inline uint8_t &GetXFlagsRef() { CheckExtraInfoAlloced(); return this->extra->xflags; } public: inline uint32_t GetXData() const { return this->extra != nullptr ? this->extra->xdata : 0; } inline uint32_t &GetXDataRef() { CheckExtraInfoAlloced(); return this->extra->xdata; } inline uint32_t GetXData2() const { return this->extra != nullptr ? this->extra->xdata2 : 0; } inline uint32_t &GetXData2Ref() { CheckExtraInfoAlloced(); return this->extra->xdata2; } inline uint16_t GetRawFlags() const { return this->flags; } Order *next; ///< Pointer to next order. If nullptr, end of list Order() : flags(0), refit_cargo(CARGO_NO_REFIT), max_speed(UINT16_MAX) {} ~Order(); Order(uint64_t packed); Order(const Order& other) { *this = other; } Order(Order&& other) = default; inline Order& operator=(Order const& other) { AssignOrder(other); this->next = other.next; this->index = other.index; return *this; } /** * Check whether this order is of the given type. * @param type the type to check against. * @return true if the order matches. */ inline bool IsType(OrderType type) const { return this->GetType() == type; } /** * Check whether this order is either of OT_LOADING or OT_LOADING_ADVANCE. * @return true if the order matches. */ inline bool IsAnyLoadingType() const { return this->GetType() == OT_LOADING || this->GetType() == OT_LOADING_ADVANCE; } /** * Get the type of order of this order. * @return the order type. */ inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); } void Free(); void MakeGoToStation(StationID destination); void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CARGO_NO_REFIT); void MakeGoToWaypoint(StationID destination); void MakeLoading(bool ordered); void MakeLeaveStation(); void MakeDummy(); void MakeConditional(VehicleOrderID order); void MakeImplicit(StationID destination); void MakeWaiting(); void MakeLoadingAdvance(StationID destination); void MakeReleaseSlot(); void MakeTryAcquireSlot(); void MakeChangeCounter(); void MakeLabel(OrderLabelSubType subtype); /** * Is this a 'goto' order with a real destination? * @return True if the type is either #OT_GOTO_WAYPOINT, #OT_GOTO_DEPOT or #OT_GOTO_STATION. */ inline bool IsGotoOrder() const { return IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION); } /** * Is this an order with a BaseStation destination? * @return True if the type is either #OT_IMPLICIT, #OT_GOTO_STATION or #OT_GOTO_WAYPOINT. */ inline bool IsBaseStationOrder() const { return IsType(OT_IMPLICIT) || IsType(OT_GOTO_STATION) || IsType(OT_GOTO_WAYPOINT); } /** * Gets the destination of this order. * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION) || IsType(OT_SLOT) || IsType(OT_COUNTER) || IsType(OT_LABEL). * @return the destination of the order. */ inline DestinationID GetDestination() const { return this->dest; } /** * Sets the destination of this order. * @param destination the new destination of the order. * @pre IsType(OT_GOTO_WAYPOINT) || IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION) || IsType(OT_SLOT) || IsType(OT_COUNTER) || IsType(OT_LABEL). */ inline void SetDestination(DestinationID destination) { this->dest = destination; } /** * Is this order a refit order. * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION) * @return true if a refit should happen. */ inline bool IsRefit() const { return this->refit_cargo < NUM_CARGO || this->refit_cargo == CARGO_AUTO_REFIT; } /** * Is this order a auto-refit order. * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION) * @return true if a auto-refit should happen. */ inline bool IsAutoRefit() const { return this->refit_cargo == CARGO_AUTO_REFIT; } /** * Get the cargo to to refit to. * @pre IsType(OT_GOTO_DEPOT) || IsType(OT_GOTO_STATION) * @return the cargo type. */ inline CargoID GetRefitCargo() const { return this->refit_cargo; } void SetRefit(CargoID cargo); /** * Update the jump_counter of this order. * @param percent the jump chance in %. * @param dry_run whether this is a dry-run, so do not execute side-effects * @return whether to jump or not. * @pre IsType(OT_CONDITIONAL) && this->GetConditionVariable() == OCV_PERCENT. */ bool UpdateJumpCounter(uint8_t percent, bool dry_run); /** How must the consist be loaded? */ inline OrderLoadFlags GetLoadType() const { OrderLoadFlags type = (OrderLoadFlags)GB(this->flags, 4, 3); if (type == OLFB_CARGO_TYPE_LOAD_ENCODING) type = OLFB_CARGO_TYPE_LOAD; return type; } /** * How must the consist be loaded for this type of cargo? * @pre GetLoadType() == OLFB_CARGO_TYPE_LOAD * @param cargo_id The cargo type index. * @return The load type for this cargo. */ inline OrderLoadFlags GetCargoLoadTypeRaw(CargoID cargo_id) const { assert(cargo_id < NUM_CARGO); if (!this->extra) return OLF_LOAD_IF_POSSIBLE; return (OrderLoadFlags) GB(this->extra->cargo_type_flags[cargo_id], 4, 4); } /** * How must the consist be loaded for this type of cargo? * @param cargo_id The cargo type index. * @return The load type for this cargo. */ inline OrderLoadFlags GetCargoLoadType(CargoID cargo_id) const { assert(cargo_id < NUM_CARGO); OrderLoadFlags olf = this->GetLoadType(); if (olf == OLFB_CARGO_TYPE_LOAD) olf = this->GetCargoLoadTypeRaw(cargo_id); return olf; } /** How must the consist be unloaded? */ inline OrderUnloadFlags GetUnloadType() const { OrderUnloadFlags type = (OrderUnloadFlags)GB(this->flags, 0, 3); if (type == OUFB_CARGO_TYPE_UNLOAD_ENCODING) type = OUFB_CARGO_TYPE_UNLOAD; return type; } /** * How must the consist be unloaded for this type of cargo? * @pre GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD * @param cargo_id The cargo type index. * @return The unload type for this cargo. */ inline OrderUnloadFlags GetCargoUnloadTypeRaw(CargoID cargo_id) const { assert(cargo_id < NUM_CARGO); if (!this->extra) return OUF_UNLOAD_IF_POSSIBLE; return (OrderUnloadFlags) GB(this->extra->cargo_type_flags[cargo_id], 0, 4); } /** * How must the consist be unloaded for this type of cargo? * @param cargo_id The cargo type index. * @return The unload type for this cargo. */ inline OrderUnloadFlags GetCargoUnloadType(CargoID cargo_id) const { assert(cargo_id < NUM_CARGO); OrderUnloadFlags ouf = this->GetUnloadType(); if (ouf == OUFB_CARGO_TYPE_UNLOAD) ouf = this->GetCargoUnloadTypeRaw(cargo_id); return ouf; } template CargoTypes FilterLoadUnloadTypeCargoMask(F filter_func, CargoTypes cargo_mask = ALL_CARGOTYPES) { if ((this->GetLoadType() == OLFB_CARGO_TYPE_LOAD) || (this->GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD)) { CargoTypes output_mask = cargo_mask; for (CargoID cargo : SetCargoBitIterator(cargo_mask)) { if (!filter_func(this, cargo)) ClrBit(output_mask, cargo); } return output_mask; } else { return filter_func(this, FindFirstBit(cargo_mask)) ? cargo_mask : 0; } } /** At which stations must we stop? */ inline OrderNonStopFlags GetNonStopType() const { return (OrderNonStopFlags)GB(this->type, 6, 2); } /** Where must we stop at the platform? */ inline OrderStopLocation GetStopLocation() const { return (OrderStopLocation)GB(this->type, 4, 2); } /** What caused us going to the depot? */ inline OrderDepotTypeFlags GetDepotOrderType() const { return (OrderDepotTypeFlags)GB(this->flags, 0, 3); } /** What are we going to do when in the depot. */ inline OrderDepotActionFlags GetDepotActionType() const { return (OrderDepotActionFlags)GB(this->flags, 3, 4); } /** Extra depot flags. */ inline OrderDepotExtraFlags GetDepotExtraFlags() const { return (OrderDepotExtraFlags)GB(this->flags, 8, 8); } /** What waypoint flags? */ inline OrderWaypointFlags GetWaypointFlags() const { return (OrderWaypointFlags)GB(this->flags, 0, 3); } /** What variable do we have to compare? */ inline OrderConditionVariable GetConditionVariable() const { return (OrderConditionVariable)GB(this->dest, 11, 5); } /** What is the comparator to use? */ inline OrderConditionComparator GetConditionComparator() const { return (OrderConditionComparator)GB(this->type, 5, 3); } /** Get the order to skip to. */ inline VehicleOrderID GetConditionSkipToOrder() const { return this->flags; } /** Get the value to base the skip on. */ inline uint16_t GetConditionValue() const { return GB(this->dest, 0, 11); } /** Get counter for the 'jump xx% of times' option */ inline int8_t GetJumpCounter() const { return GB(this->GetXData(), 0, 8); } /** Get counter operation */ inline uint8_t GetCounterOperation() const { return GB(this->flags, 0, 8); } /** Set how the consist must be loaded. */ inline void SetLoadType(OrderLoadFlags load_type) { if (load_type == OLFB_CARGO_TYPE_LOAD) load_type = OLFB_CARGO_TYPE_LOAD_ENCODING; SB(this->flags, 4, 3, load_type); } /** * Set how the consist must be loaded for this type of cargo. * @pre GetLoadType() == OLFB_CARGO_TYPE_LOAD * @param load_type The load type. * @param cargo_id The cargo type index. */ inline void SetLoadType(OrderLoadFlags load_type, CargoID cargo_id) { assert(cargo_id < NUM_CARGO); this->CheckExtraInfoAlloced(); SB(this->extra->cargo_type_flags[cargo_id], 4, 4, load_type); } /** Set how the consist must be unloaded. */ inline void SetUnloadType(OrderUnloadFlags unload_type) { if (unload_type == OUFB_CARGO_TYPE_UNLOAD) unload_type = OUFB_CARGO_TYPE_UNLOAD_ENCODING; SB(this->flags, 0, 3, unload_type); } /** * Set how the consist must be unloaded for this type of cargo. * @pre GetUnloadType() == OUFB_CARGO_TYPE_UNLOAD * @param unload_type The unload type. * @param cargo_id The cargo type index. */ inline void SetUnloadType(OrderUnloadFlags unload_type, CargoID cargo_id) { assert(cargo_id < NUM_CARGO); this->CheckExtraInfoAlloced(); SB(this->extra->cargo_type_flags[cargo_id], 0, 4, unload_type); } /** Set whether we must stop at stations or not. */ inline void SetNonStopType(OrderNonStopFlags non_stop_type) { SB(this->type, 6, 2, non_stop_type); } /** Set where we must stop at the platform. */ inline void SetStopLocation(OrderStopLocation stop_location) { SB(this->type, 4, 2, stop_location); } /** Set the cause to go to the depot. */ inline void SetDepotOrderType(OrderDepotTypeFlags depot_order_type) { SB(this->flags, 0, 3, depot_order_type); } /** Set what we are going to do in the depot. */ inline void SetDepotActionType(OrderDepotActionFlags depot_service_type) { SB(this->flags, 3, 4, depot_service_type); } /** Set what we are going to do in the depot. */ inline void SetDepotExtraFlags(OrderDepotExtraFlags depot_extra_flags) { SB(this->flags, 8, 8, depot_extra_flags); } /** Set waypoint flags. */ inline void SetWaypointFlags(OrderWaypointFlags waypoint_flags) { SB(this->flags, 0, 3, waypoint_flags); } /** Set variable we have to compare. */ inline void SetConditionVariable(OrderConditionVariable condition_variable) { SB(this->dest, 11, 5, condition_variable); } /** Set the comparator to use. */ inline void SetConditionComparator(OrderConditionComparator condition_comparator) { SB(this->type, 5, 3, condition_comparator); } /** Get the order to skip to. */ inline void SetConditionSkipToOrder(VehicleOrderID order_id) { this->flags = order_id; } /** Set the value to base the skip on. */ inline void SetConditionValue(uint16_t value) { SB(this->dest, 0, 11, value); } /** Set counter for the 'jump xx% of times' option */ inline void SetJumpCounter(int8_t jump_counter) { SB(this->GetXDataRef(), 0, 8, jump_counter); } /** Set counter operation */ inline void SetCounterOperation(uint8_t op) { SB(this->flags, 0, 8, op); } /* As conditional orders write their "skip to" order all over the flags, we cannot check the * flags to find out if timetabling is enabled. However, as conditional orders are never * autofilled we can be sure that any non-zero values for their wait_time and travel_time are * explicitly set (but travel_time is actually unused for conditionals). */ /* Does this order not have any associated travel or wait times */ inline bool HasNoTimetableTimes() const { return this->IsType(OT_COUNTER) || this->IsType(OT_SLOT) || this->IsType(OT_LABEL); } /** Does this order have an explicit wait time set? */ inline bool IsWaitTimetabled() const { if (this->HasNoTimetableTimes()) return true; return (this->IsType(OT_CONDITIONAL) || this->IsType(OT_GOTO_DEPOT)) ? HasBit(this->GetXFlags(), 0) : HasBit(this->flags, 3); } /** Does this order have an explicit travel time set? */ inline bool IsTravelTimetabled() const { if (this->HasNoTimetableTimes()) return true; return this->IsType(OT_CONDITIONAL) ? this->travel_time > 0 : HasBit(this->flags, 7); } /** Get the time in ticks a vehicle should wait at the destination or 0 if it's not timetabled. */ inline TimetableTicks GetTimetabledWait() const { return this->IsWaitTimetabled() ? this->wait_time : 0; } /** Get the time in ticks a vehicle should take to reach the destination or 0 if it's not timetabled. */ inline TimetableTicks GetTimetabledTravel() const { return this->IsTravelTimetabled() ? this->travel_time : 0; } /** Get the time in ticks a vehicle will probably wait at the destination (timetabled or not). */ inline TimetableTicks GetWaitTime() const { return this->wait_time; } /** Get the time in ticks a vehicle will probably take to reach the destination (timetabled or not). */ inline TimetableTicks GetTravelTime() const { return this->travel_time; } /** * Get the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the * destination. * @return maximum speed. */ inline uint16_t GetMaxSpeed() const { return this->max_speed; } /** Set if the wait time is explicitly timetabled (unless the order is conditional). */ inline void SetWaitTimetabled(bool timetabled) { if (this->HasNoTimetableTimes()) return; if (this->IsType(OT_CONDITIONAL) || this->IsType(OT_GOTO_DEPOT)) { if (this->extra == nullptr && !timetabled) return; SB(this->GetXFlagsRef(), 0, 1, timetabled ? 1 : 0); } else { SB(this->flags, 3, 1, timetabled ? 1 : 0); } } /** Set if the travel time is explicitly timetabled (unless the order is conditional). */ inline void SetTravelTimetabled(bool timetabled) { if (!this->IsType(OT_CONDITIONAL) && !this->HasNoTimetableTimes()) SB(this->flags, 7, 1, timetabled ? 1 : 0); } /** * Set the time in ticks to wait at the destination. * @param time Time to set as wait time. */ inline void SetWaitTime(TimetableTicks time) { this->wait_time = time; } /** * Set the time in ticks to take for travelling to the destination. * @param time Time to set as travel time. */ inline void SetTravelTime(TimetableTicks time) { this->travel_time = time; } /** * Set the maxmimum speed in km-ish/h a vehicle is allowed to reach on the way to the * destination. * @param speed Speed to be set. */ inline void SetMaxSpeed(uint16_t speed) { this->max_speed = speed; } /** Does this order have a fixed wait time? */ inline bool IsWaitFixed() const { return HasBit(this->GetXFlags(), 1); } /** Set if the wait time is fixed */ inline void SetWaitFixed(bool fixed) { if (fixed != this->IsWaitFixed()) SB(this->GetXFlagsRef(), 1, 1, fixed ? 1 : 0); } /** Does this order have a fixed travel time? */ inline bool IsTravelFixed() const { return HasBit(this->GetXFlags(), 4); } /** Set if the travel time is fixed */ inline void SetTravelFixed(bool fixed) { if (!this->IsType(OT_CONDITIONAL) && fixed != IsTravelFixed()) SB(this->GetXFlagsRef(), 4, 1, fixed ? 1 : 0); } /** Get the leave type */ inline OrderLeaveType GetLeaveType() const { return (OrderLeaveType)GB(this->GetXFlags(), 2, 2); } /** Set the leave type */ inline void SetLeaveType(OrderLeaveType leave_type) { if (leave_type != this->GetLeaveType()) SB(this->GetXFlagsRef(), 2, 2, leave_type); } /** Get the road vehicle travel direction */ inline DiagDirection GetRoadVehTravelDirection() const { return (DiagDirection)((GB(this->GetXFlags(), 5, 3) - 1) & 0xFF); } /** Set the road vehicle travel direction */ inline void SetRoadVehTravelDirection(DiagDirection dir) { if (dir != this->GetRoadVehTravelDirection()) SB(this->GetXFlagsRef(), 5, 3, (dir + 1) & 0x7); } /** * Get the occupancy value * @return occupancy */ inline uint8_t GetOccupancy() const { return this->occupancy; } /** * Set the occupancy value * @param occupancy The occupancy to set */ inline void SetOccupancy(uint8_t occupancy) { this->occupancy = occupancy; } bool UseOccupancyValueForAverage() const; bool ShouldStopAtStation(StationID last_station_visited, StationID station, bool waypoint) const; bool ShouldStopAtStation(const Vehicle *v, StationID station, bool waypoint) const; bool CanLeaveWithCargo(bool has_cargo, CargoID cargo) const; TileIndex GetLocation(const Vehicle *v, bool airport = false) const; TileIndex GetAuxiliaryLocation(bool secondary = false) const; /** Checks if travel_time and wait_time apply to this order and if they are timetabled. */ inline bool IsCompletelyTimetabled() const { if (!this->IsTravelTimetabled() && !this->IsType(OT_CONDITIONAL)) return false; if (!this->IsWaitTimetabled() && this->IsType(OT_GOTO_STATION) && !(this->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION)) { return false; } return true; } inline int GetDispatchScheduleIndex() const { return this->extra != nullptr ? (int)this->extra->dispatch_index - 1 : -1; } inline void SetDispatchScheduleIndex(int schedule_index) { if (schedule_index != this->GetDispatchScheduleIndex()) { this->CheckExtraInfoAlloced(); this->extra->dispatch_index = (uint16_t)(schedule_index + 1); } } inline bool IsScheduledDispatchOrder(bool require_wait_timetabled) const { return this->extra != nullptr && this->extra->dispatch_index > 0 && (!require_wait_timetabled || this->IsWaitTimetabled()); } /** Get order colour */ inline Colours GetColour() const { uint8_t value = this->extra != nullptr ? this->extra->colour : 0; return (Colours)(value - 1); } /** Set order colour */ inline void SetColour(Colours colour) { if (colour != this->GetColour()) { this->CheckExtraInfoAlloced(); this->extra->colour = ((uint8_t)colour) + 1; } } inline OrderSlotSubType GetSlotSubType() const { return (OrderSlotSubType)GB(this->flags, 0, 8); } inline OrderLabelSubType GetLabelSubType() const { return (OrderLabelSubType)GB(this->flags, 0, 8); } inline void SetLabelSubType(OrderLabelSubType subtype) { SB(this->flags, 0, 8, subtype); } const char *GetLabelText() const; void SetLabelText(const char *text); void AssignOrder(const Order &other); bool Equals(const Order &other) const; uint64_t Pack() const; uint16_t MapOldOrder() const; void ConvertFromOldSavegame(); }; void InsertOrder(Vehicle *v, Order *new_o, VehicleOrderID sel_ord); void DeleteOrder(Vehicle *v, VehicleOrderID sel_ord); struct CargoMaskedStationIDStack { CargoTypes cargo_mask; StationIDStack station; CargoMaskedStationIDStack(CargoTypes cargo_mask, StationIDStack station) : cargo_mask(cargo_mask), station(station) {} }; struct CargoStationIDStackSet { private: CargoMaskedStationIDStack first; std::vector more; public: CargoStationIDStackSet() : first(ALL_CARGOTYPES, INVALID_STATION) {} const StationIDStack& Get(CargoID cargo) const { if (HasBit(first.cargo_mask, cargo)) return first.station; for (size_t i = 0; i < more.size(); i++) { if (HasBit(more[i].cargo_mask, cargo)) return more[i].station; } NOT_REACHED(); } void FillNextStoppingStation(const Vehicle *v, const OrderList *o, const Order *first = nullptr, uint hops = 0); }; template CargoTypes FilterCargoMask(F filter_func, CargoTypes cargo_mask = ALL_CARGOTYPES) { CargoTypes output_mask = cargo_mask; for (CargoID cargo : SetCargoBitIterator(cargo_mask)) { if (!filter_func(cargo)) ClrBit(output_mask, cargo); } return output_mask; } template T CargoMaskValueFilter(CargoTypes &cargo_mask, F filter_func) { CargoID first_cargo_id = FindFirstBit(cargo_mask); T value = filter_func(first_cargo_id); CargoTypes other_cargo_mask = cargo_mask; ClrBit(other_cargo_mask, first_cargo_id); for (CargoID cargo : SetCargoBitIterator(other_cargo_mask)) { if (value != filter_func(cargo)) ClrBit(cargo_mask, cargo); } return value; } struct DispatchSlot { uint32_t offset; uint16_t flags; bool operator<(const DispatchSlot &other) const { return this->offset < other.offset; } /** * Flag bit numbers for scheduled_dispatch_flags */ enum ScheduledDispatchSlotFlags { SDSF_REUSE_SLOT = 0, ///< Allow this slot to be used more than once SDSF_FIRST_TAG = 8, ///< First tag flag SDSF_LAST_TAG = 11, ///< Last tag flag }; }; struct DispatchSchedule { private: friend SaveLoadTable GetDispatchScheduleDescription(); ///< Saving and loading of dispatch schedules std::vector scheduled_dispatch; ///< Scheduled dispatch slots StateTicks scheduled_dispatch_start_tick = -1; ///< Scheduled dispatch start tick uint32_t scheduled_dispatch_duration = 0; ///< Scheduled dispatch duration int32_t scheduled_dispatch_last_dispatch = INVALID_SCHEDULED_DISPATCH_OFFSET; ///< Last vehicle dispatched offset int32_t scheduled_dispatch_max_delay = 0; ///< Maximum allowed delay uint8_t scheduled_dispatch_flags = 0; ///< Flags std::string name; ///< Name of dispatch schedule inline void CopyBasicFields(const DispatchSchedule &other) { this->scheduled_dispatch_duration = other.scheduled_dispatch_duration; this->scheduled_dispatch_start_tick = other.scheduled_dispatch_start_tick; this->scheduled_dispatch_last_dispatch = other.scheduled_dispatch_last_dispatch; this->scheduled_dispatch_max_delay = other.scheduled_dispatch_max_delay; this->scheduled_dispatch_flags = other.scheduled_dispatch_flags; } /** * Flag bit numbers for scheduled_dispatch_flags */ enum ScheduledDispatchFlags { SDF_REUSE_SLOTS = 0, ///< Allow each dispatch slot to be used more than once }; public: /** * Get the vector of all scheduled dispatch slot * @return first scheduled dispatch */ inline const std::vector &GetScheduledDispatch() const { return this->scheduled_dispatch; } inline std::vector &GetScheduledDispatchMutable() { return this->scheduled_dispatch; } void SetScheduledDispatch(std::vector dispatch_list); void AddScheduledDispatch(uint32_t offset); void RemoveScheduledDispatch(uint32_t offset); void AdjustScheduledDispatch(int32_t adjust); void ClearScheduledDispatch() { this->scheduled_dispatch.clear(); } bool UpdateScheduledDispatchToDate(StateTicks now); void UpdateScheduledDispatch(const Vehicle *v); /** * Set the scheduled dispatch duration, in scaled tick * @param duration New duration */ inline void SetScheduledDispatchDuration(uint32_t duration) { this->scheduled_dispatch_duration = duration; } /** * Get the scheduled dispatch duration, in scaled tick * @return scheduled dispatch duration */ inline uint32_t GetScheduledDispatchDuration() const { return this->scheduled_dispatch_duration; } /** * Set the scheduled dispatch start * @param start_ticks New start ticks */ inline void SetScheduledDispatchStartTick(StateTicks start_tick) { this->scheduled_dispatch_start_tick = start_tick; } /** * Get the scheduled dispatch start date, in absolute scaled tick * @return scheduled dispatch start date */ inline StateTicks GetScheduledDispatchStartTick() const { return this->scheduled_dispatch_start_tick; } /** * Whether the scheduled dispatch setting is valid * @return scheduled dispatch start date fraction */ inline bool IsScheduledDispatchValid() const { return this->scheduled_dispatch_duration > 0; } /** * Set the scheduled dispatch last dispatch offset, in scaled tick * @param duration New last dispatch offset */ inline void SetScheduledDispatchLastDispatch(int32_t offset) { this->scheduled_dispatch_last_dispatch = offset; } /** * Get the scheduled dispatch last dispatch offset, in scaled tick * @return scheduled dispatch last dispatch */ inline int32_t GetScheduledDispatchLastDispatch() const { return this->scheduled_dispatch_last_dispatch; } /** * Set the scheduled dispatch maximum allowed delay, in scaled tick * @param delay New maximum allow delay */ inline void SetScheduledDispatchDelay(int32_t delay) { this->scheduled_dispatch_max_delay = delay; } /** * Get whether to re-use dispatch slots * @return whether dispatch slots are re-used */ inline bool GetScheduledDispatchReuseSlots() const { return HasBit(this->scheduled_dispatch_flags, SDF_REUSE_SLOTS); } /** * Set whether to re-use dispatch slots * @param delay New maximum allow delay */ inline void SetScheduledDispatchReuseSlots(bool reuse_slots) { SB(this->scheduled_dispatch_flags, SDF_REUSE_SLOTS, 1, reuse_slots ? 1 : 0); } /** * Get the scheduled dispatch maximum alowed delay, in scaled tick * @return scheduled dispatch last dispatch */ inline int32_t GetScheduledDispatchDelay() const { return this->scheduled_dispatch_max_delay; } inline void BorrowSchedule(DispatchSchedule &other) { this->CopyBasicFields(other); this->scheduled_dispatch = std::move(other.scheduled_dispatch); } inline void ReturnSchedule(DispatchSchedule &other) { other.scheduled_dispatch = std::move(this->scheduled_dispatch); } inline std::string &ScheduleName() { return this->name; } inline const std::string &ScheduleName() const { return this->name; } }; /** * Shared order list linking together the linked list of orders and the list * of vehicles sharing this order list. */ struct OrderList : OrderListPool::PoolItem<&_orderlist_pool> { private: friend void AfterLoadVehicles(bool part_of_load); ///< For instantiating the shared vehicle chain friend SaveLoadTable GetOrderListDescription(); ///< Saving and loading of order lists. friend upstream_sl::SaveLoadTable upstream_sl::GetOrderListDescription(); ///< Saving and loading of order lists. friend void Ptrs_ORDL(); ///< Saving and loading of order lists. void ReindexOrderList(); Order *GetOrderAtFromList(int index) const; VehicleOrderID num_manual_orders; ///< NOSAVE: How many manually added orders are there in the list. uint num_vehicles; ///< NOSAVE: Number of vehicles that share this order list. Order *first; ///< First order of the order list. std::vector order_index; ///< NOSAVE: Vector index of order list. Vehicle *first_shared; ///< NOSAVE: pointer to the first vehicle in the shared order chain. Ticks timetable_duration; ///< NOSAVE: Total timetabled duration of the order list. Ticks total_duration; ///< NOSAVE: Total (timetabled or not) duration of the order list. std::vector dispatch_schedules; ///< Scheduled dispatch schedules public: /** Default constructor producing an invalid order list. */ OrderList(VehicleOrderID num_orders = INVALID_VEH_ORDER_ID) : num_manual_orders(0), num_vehicles(0), first(nullptr), first_shared(nullptr), timetable_duration(0), total_duration(0) { } /** * Create an order list with the given order chain for the given vehicle. * @param chain pointer to the first order of the order chain * @param v any vehicle using this orderlist */ OrderList(Order *chain, Vehicle *v) { this->Initialize(chain, v); } /** Destructor. Invalidates OrderList for re-usage by the pool. */ ~OrderList() {} void Initialize(Order *chain, Vehicle *v); void RecalculateTimetableDuration(); /** * Get the first order of the order chain. * @return the first order of the chain. */ inline Order *GetFirstOrder() const { return this->first; } Order *GetOrderAt(int index) const; VehicleOrderID GetIndexOfOrder(const Order *order) const; /** * Get the last order of the order chain. * @return the last order of the chain. */ inline Order *GetLastOrder() const { return this->GetOrderAt(this->GetNumOrders() - 1); } /** * Get the order after the given one or the first one, if the given one is the * last one. * @param curr Order to find the next one for. * @return Next order. */ inline const Order *GetNext(const Order *curr) const { return (curr->next == nullptr) ? this->GetFirstOrder() : curr->next; } /** * Get number of orders in the order list. * @return number of orders in the chain. */ inline VehicleOrderID GetNumOrders() const { return static_cast(this->order_index.size()); } /** * Get number of manually added orders in the order list. * @return number of manual orders in the chain. */ inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; } CargoMaskedStationIDStack GetNextStoppingStation(const Vehicle *v, CargoTypes cargo_mask, const Order *first = nullptr, uint hops = 0) const; const Order *GetNextDecisionNode(const Order *next, uint hops, CargoTypes &cargo_mask) const; void InsertOrderAt(Order *new_order, int index); void DeleteOrderAt(int index); void MoveOrder(int from, int to); /** * Is this a shared order list? * @return whether this order list is shared among multiple vehicles */ inline bool IsShared() const { return this->num_vehicles > 1; }; /** * Get the first vehicle of this vehicle chain. * @return the first vehicle of the chain. */ inline Vehicle *GetFirstSharedVehicle() const { return this->first_shared; } /** * Return the number of vehicles that share this orders list * @return the count of vehicles that use this shared orders list */ inline uint GetNumVehicles() const { return this->num_vehicles; } /** * Adds the given vehicle to this shared order list. * @note This is supposed to be called after the vehicle has been inserted * into the shared vehicle chain. * @param v vehicle to add to the list */ inline void AddVehicle([[maybe_unused]] Vehicle *v) { ++this->num_vehicles; } void RemoveVehicle(Vehicle *v); bool IsCompleteTimetable() const; /** * Gets the total duration of the vehicles timetable or INVALID_TICKS is the timetable is not complete. * @return total timetable duration or INVALID_TICKS for incomplete timetables */ inline Ticks GetTimetableTotalDuration() const { return this->IsCompleteTimetable() ? this->timetable_duration : INVALID_TICKS; } /** * Gets the known duration of the vehicles timetable even if the timetable is not complete. * @return known timetable duration */ inline Ticks GetTimetableDurationIncomplete() const { return this->timetable_duration; } /** * Gets the known duration of the vehicles orders, timetabled or not. * @return known order duration. */ inline Ticks GetTotalDuration() const { return this->total_duration; } /** * Must be called if an order's timetable is changed to update internal book keeping. * @param delta By how many ticks has the timetable duration changed */ void UpdateTimetableDuration(Ticks delta) { this->timetable_duration += delta; } /** * Must be called if an order's timetable is changed to update internal book keeping. * @param delta By how many ticks has the total duration changed */ void UpdateTotalDuration(Ticks delta) { this->total_duration += delta; } void FreeChain(bool keep_orderlist = false); #ifdef WITH_ASSERT void DebugCheckSanity() const; #endif bool CheckOrderListIndexing() const; inline std::vector &GetScheduledDispatchScheduleSet() { return this->dispatch_schedules; } inline const std::vector &GetScheduledDispatchScheduleSet() const { return this->dispatch_schedules; } inline uint GetScheduledDispatchScheduleCount() const { return (uint)this->dispatch_schedules.size(); } inline DispatchSchedule &GetDispatchScheduleByIndex(uint index) { return this->dispatch_schedules[index]; } inline const DispatchSchedule &GetDispatchScheduleByIndex(uint index) const { return this->dispatch_schedules[index]; } }; void UpdateOrderUIOnDateChange(); #endif /* ORDER_BASE_H */