/* * This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see . */ /** @file newgrf_railtype.cpp NewGRF handling of rail types. */ #include "stdafx.h" #include "core/container_func.hpp" #include "debug.h" #include "newgrf_railtype.h" #include "newgrf_newsignals.h" #include "newgrf_extension.h" #include "date_func.h" #include "depot_base.h" #include "town.h" #include "signal_func.h" #include "road.h" #include "safeguards.h" /* virtual */ uint32_t RailTypeScopeResolver::GetRandomBits() const { uint tmp = CountBits(this->tile + (TileX(this->tile) + TileY(this->tile)) * TILE_SIZE); return GB(tmp, 0, 2); } /* virtual */ uint32_t RailTypeScopeResolver::GetVariable(uint16_t variable, uint32_t parameter, GetVariableExtra *extra) const { if (this->tile == INVALID_TILE) { switch (variable) { case 0x40: return 0; case 0x41: return 0; case 0x42: return 0; case 0x43: return CalTime::CurDate().base(); case 0x44: return HZB_TOWN_EDGE; case A2VRI_RAILTYPE_SIGNAL_RESTRICTION_INFO: return 0; case A2VRI_RAILTYPE_SIGNAL_CONTEXT: return GetNewSignalsSignalContext(this->signal_context); case A2VRI_RAILTYPE_SIGNAL_SIDE: return GetNewSignalsSideVariable(); case A2VRI_RAILTYPE_SIGNAL_VERTICAL_CLEARANCE: return 0xFF; case A2VRI_RAILTYPE_ADJACENT_CROSSING: return 0; } } switch (variable) { case 0x40: return GetTerrainType(this->tile, this->context); case 0x41: return 0; case 0x42: return IsLevelCrossingTile(this->tile) && IsCrossingBarred(this->tile); case 0x43: if (IsRailDepotTile(this->tile)) return Depot::GetByTile(this->tile)->build_date.base(); return CalTime::CurDate().base(); case 0x44: { const Town *t = nullptr; if (IsRailDepotTile(this->tile)) { t = Depot::GetByTile(this->tile)->town; } else if (IsLevelCrossingTile(this->tile)) { t = ClosestTownFromTile(this->tile, UINT_MAX); } return t != nullptr ? GetTownRadiusGroup(t, this->tile) : HZB_TOWN_EDGE; } case A2VRI_RAILTYPE_SIGNAL_RESTRICTION_INFO: return GetNewSignalsRestrictedSignalsInfo(this->prog, this->tile, 0); case A2VRI_RAILTYPE_SIGNAL_CONTEXT: return GetNewSignalsSignalContext(this->signal_context); case A2VRI_RAILTYPE_SIGNAL_SIDE: return GetNewSignalsSideVariable(); case A2VRI_RAILTYPE_SIGNAL_VERTICAL_CLEARANCE: return GetNewSignalsVerticalClearanceInfo(this->tile, this->z); case A2VRI_RAILTYPE_ADJACENT_CROSSING: { if (!IsLevelCrossingTile(this->tile) || !_settings_game.vehicle.adjacent_crossings) return 0; auto is_usable_crossing = [&](TileIndex t) -> bool { if (HasRoadTypeRoad(t) && !HasBit(_roadtypes_non_train_colliding, GetRoadTypeRoad(t))) return true; if (HasRoadTypeTram(t) && !HasBit(_roadtypes_non_train_colliding, GetRoadTypeTram(t))) return true; return false; }; if (!is_usable_crossing(this->tile)) return 0; const Axis axis = GetCrossingRoadAxis(this->tile); const DiagDirection dir_s = AxisToDiagDir(axis); const DiagDirection dir_n = ReverseDiagDir(dir_s); uint32_t result = 0; auto test_dir = [&](DiagDirection dir, uint bit) { const TileIndex t = TileAddByDiagDir(this->tile, dir); if (t < MapSize() && IsLevelCrossingTile(t) && GetCrossingRoadAxis(t) == axis && is_usable_crossing(t)) { SetBit(result, bit); } }; test_dir(dir_s, 0); test_dir(dir_n, 1); return result; } } DEBUG(grf, 1, "Unhandled rail type tile variable 0x%X", variable); extra->available = false; return UINT_MAX; } GrfSpecFeature RailTypeResolverObject::GetFeature() const { return GSF_RAILTYPES; } uint32_t RailTypeResolverObject::GetDebugID() const { return this->railtype_scope.rti->label; } /** * Resolver object for rail types. * @param rti Railtype. nullptr in NewGRF Inspect window. * @param tile %Tile containing the track. For track on a bridge this is the southern bridgehead. * @param context Are we resolving sprites for the upper halftile, or on a bridge? * @param rtsg Railpart of interest * @param param1 Extra parameter (first parameter of the callback, except railtypes do not have callbacks). * @param param2 Extra parameter (second parameter of the callback, except railtypes do not have callbacks). * @param signal_context Signal context. * @param z Signal pixel z. * @param prog Routing restriction program. */ RailTypeResolverObject::RailTypeResolverObject(const RailTypeInfo *rti, TileIndex tile, TileContext context, RailTypeSpriteGroup rtsg, uint32_t param1, uint32_t param2, CustomSignalSpriteContext signal_context, const TraceRestrictProgram *prog, uint z) : ResolverObject(rti != nullptr ? rti->grffile[rtsg] : nullptr, CBID_NO_CALLBACK, param1, param2), railtype_scope(*this, rti, tile, context, signal_context, prog, z) { this->root_spritegroup = rti != nullptr ? rti->group[rtsg] : nullptr; } /** * Get the sprite to draw for the given tile. * @param rti The rail type data (spec). * @param tile The tile to get the sprite for. * @param rtsg The type of sprite to draw. * @param context Where are we drawing the tile? * @param[out] num_results If not nullptr, return the number of sprites in the spriteset. * @return The sprite to draw. */ SpriteID GetCustomRailSprite(const RailTypeInfo *rti, TileIndex tile, RailTypeSpriteGroup rtsg, TileContext context, uint *num_results) { assert(rtsg < RTSG_END); if (rti->group[rtsg] == nullptr) return 0; RailTypeResolverObject object(rti, tile, context, rtsg); const SpriteGroup *group = object.Resolve(); if (group == nullptr || group->GetNumResults() == 0) return 0; if (num_results) *num_results = group->GetNumResults(); return group->GetResult(); } inline uint8_t RemapAspect(uint8_t aspect, uint8_t extra_aspects, uint8_t style) { if (likely(extra_aspects == 0 || _extra_aspects == 0)) return std::min(aspect, 1); if (aspect == 0) return 0; if (style != 0 && HasBit(_signal_style_masks.combined_normal_shunt, style)) { if (aspect == 1) { return 0xFF; } aspect--; } if (aspect >= extra_aspects + 1) return 1; return aspect + 1; } static PalSpriteID GetRailTypeCustomSignalSprite(const RailTypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, uint8_t aspect, CustomSignalSpriteContext context, const TraceRestrictProgram *prog, uint z) { if (rti->group[RTSG_SIGNALS] == nullptr) return { 0, PAL_NONE }; if (type == SIGTYPE_PROG && !HasBit(rti->ctrl_flags, RTCF_PROGSIG)) return { 0, PAL_NONE }; if (type == SIGTYPE_NO_ENTRY && !HasBit(rti->ctrl_flags, RTCF_NOENTRYSIG)) return { 0, PAL_NONE }; uint32_t param1 = (context.ctx_mode == CSSC_GUI) ? 0x10 : 0x00; uint32_t param2 = (type << 16) | (var << 8) | RemapAspect(aspect, rti->signal_extra_aspects, 0); if ((prog != nullptr) && HasBit(rti->ctrl_flags, RTCF_RESTRICTEDSIG)) SetBit(param2, 24); RailTypeResolverObject object(rti, tile, TCX_NORMAL, RTSG_SIGNALS, param1, param2, context, prog, z); const SpriteGroup *group = object.Resolve(); if (group == nullptr || group->GetNumResults() == 0) return { 0, PAL_NONE }; PaletteID pal = HasBit(rti->ctrl_flags, RTCF_RECOLOUR_ENABLED) ? GB(GetRegister(0x100), 0, 24) : PAL_NONE; return { group->GetResult(), pal }; } /** * Get the sprite to draw for a given signal. * @param rti The rail type data (spec). * @param tile The tile to get the sprite for. * @param type Signal type. * @param var Signal variant. * @param state Signal state. * @param gui Is the sprite being used on the map or in the GUI? * @return The sprite to draw. */ CustomSignalSpriteResult GetCustomSignalSprite(const RailTypeInfo *rti, TileIndex tile, SignalType type, SignalVariant var, uint8_t aspect, CustomSignalSpriteContext context, uint8_t style, const TraceRestrictProgram *prog, uint z) { if (_settings_client.gui.show_all_signal_default == SSDM_ON && style == 0) return { { 0, PAL_NONE }, false }; if (style == 0) { PalSpriteID spr = GetRailTypeCustomSignalSprite(rti, tile, type, var, aspect, context, prog, z); if (spr.sprite != 0) return { spr, HasBit(rti->ctrl_flags, RTCF_RESTRICTEDSIG) }; } for (const GRFFile *grf : _new_signals_grfs) { if (style == 0) { if (type == SIGTYPE_PROG && !HasBit(grf->new_signal_ctrl_flags, NSCF_PROGSIG)) continue; if (type == SIGTYPE_NO_ENTRY && !HasBit(grf->new_signal_ctrl_flags, NSCF_NOENTRYSIG)) continue; } if (!HasBit(grf->new_signal_style_mask, style)) continue; uint32_t param1 = (context.ctx_mode == CSSC_GUI) ? 0x10 : 0x00; uint32_t param2 = (type << 16) | (var << 8) | RemapAspect(aspect, grf->new_signal_extra_aspects, style); if ((prog != nullptr) && HasBit(grf->new_signal_ctrl_flags, NSCF_RESTRICTEDSIG)) SetBit(param2, 24); NewSignalsResolverObject object(grf, tile, TCX_NORMAL, param1, param2, context, style, prog, z); const SpriteGroup *group = object.Resolve(); if (group != nullptr && group->GetNumResults() != 0) { PaletteID pal = HasBit(grf->new_signal_ctrl_flags, NSCF_RECOLOUR_ENABLED) ? GB(GetRegister(0x100), 0, 24) : PAL_NONE; return { { group->GetResult(), pal }, HasBit(grf->new_signal_ctrl_flags, NSCF_RESTRICTEDSIG) }; } } return { { 0, PAL_NONE }, false }; } /** * Translate an index to the GRF-local railtype-translation table into a RailType. * @param railtype Index into GRF-local translation table. * @param grffile Originating GRF file. * @return RailType or INVALID_RAILTYPE if the railtype is unknown. */ RailType GetRailTypeTranslation(uint8_t railtype, const GRFFile *grffile) { if (grffile == nullptr || grffile->railtype_list.empty()) { /* No railtype table present. Return railtype as-is (if valid), so it works for original railtypes. */ if (railtype >= RAILTYPE_END || GetRailTypeInfo(static_cast(railtype))->label == 0) return INVALID_RAILTYPE; return static_cast(railtype); } else { /* Railtype table present, but invalid index, return invalid type. */ if (railtype >= grffile->railtype_list.size()) return INVALID_RAILTYPE; /* Look up railtype including alternate labels. */ return GetRailTypeByLabel(grffile->railtype_list[railtype]); } } /** * Perform a reverse railtype lookup to get the GRF internal ID. * @param railtype The global (OpenTTD) railtype. * @param grffile The GRF to do the lookup for. * @return the GRF internal ID. */ uint8_t GetReverseRailTypeTranslation(RailType railtype, const GRFFile *grffile) { /* No rail type table present, return rail type as-is */ if (grffile == nullptr || grffile->railtype_list.empty()) return railtype; /* Look for a matching rail type label in the table */ RailTypeLabel label = GetRailTypeInfo(railtype)->label; int idx = find_index(grffile->railtype_list, label); if (idx >= 0) return idx; /* If not found, return as invalid */ return 0xFF; } void DumpRailTypeSpriteGroup(RailType rt, SpriteGroupDumper &dumper) { char buffer[64]; const RailTypeInfo *rti = GetRailTypeInfo(rt); static const char *sprite_group_names[] = { "RTSG_CURSORS", "RTSG_OVERLAY", "RTSG_GROUND", "RTSG_TUNNEL", "RTSG_WIRES", "RTSG_PYLONS", "RTSG_BRIDGE", "RTSG_CROSSING", "RTSG_DEPOT", "RTSG_FENCES", "RTSG_TUNNEL_PORTAL", "RTSG_SIGNALS", "RTSG_GROUND_COMPLETE" }; static_assert(lengthof(sprite_group_names) == RTSG_END); bool non_first_group = false; for (RailTypeSpriteGroup rtsg = (RailTypeSpriteGroup)0; rtsg < RTSG_END; rtsg = (RailTypeSpriteGroup)(rtsg + 1)) { if (rti->group[rtsg] != nullptr) { if (non_first_group) { dumper.Print(""); } else { non_first_group = true; } char *b = buffer; b = strecpy(b, sprite_group_names[rtsg], lastof(buffer)); if (rti->grffile[rtsg] != nullptr) { b += seprintf(b, lastof(buffer), ", GRF: %08X", BSWAP32(rti->grffile[rtsg]->grfid)); } dumper.Print(buffer); dumper.DumpSpriteGroup(rti->group[rtsg], 0); } } }